Problems With Signal Scripts After The Recent Update - Can Anyone Confirm?

Discussion in 'Technical Reports' started by eldomtom2, May 18, 2023.

  1. eldomtom2

    eldomtom2 Well-Known Member

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    It is well known that the recent update caused issues with locomotive LUA scripting. However, I suspect that signal scripts may have issues as well. The reason for this is that in the Cambridge Lines & ECML scenario "6:40am Cambridge to St Ives stopper" I get a SPAD shortly after leaving Cambridge despite not passing a signal and my line being clear. I suspect that what may have happened is that the signals' scripting was broken by the update, but I didn't play the scenario before the update and it could be that the creator just played with SPAD game overs off and didn't notice the issue.

    So I'm asking anyone with a copy of the game before the update if they could test the scenario and see if they get a SPAD.
     
  2. Reef

    Reef Well-Known Member

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    I'm having suspicions based on a few comments but by no means can prove, test or confirm the theory that something is broken within the JT signalling (ref: pookyhead and Adam Haigh's scenarios discussions recently + stuff I've read here and there on FB)

    Not sure about the AP signal enhancement or even the default signalling, not really had much play time recently tbh.
     
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  3. eldomtom2

    eldomtom2 Well-Known Member

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    I think Cambridge Lines and ECML might use the Yelland signals.
     
  4. cunningn#3154

    cunningn#3154 Well-Known Member

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    I'll check it out this morning and let you know. TBH it might just be one of those WTAF bits of the early signalling that I did (12 years ago!) and perhaps I just got used to it. I'll report back.
     
  5. cunningn#3154

    cunningn#3154 Well-Known Member

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    Hi EldomTom2,

    Just tested and confirmed that there is a SPAD between the signalbox and the bridge exit - the pseudo distant just North of the signalbox may be the problem. For now please just tab through/past the bridge - but let me know if there are any further issues (I just ran up past histon with just the one SPAD). The problem with fixing signalling issues is that a save takes over 20 minutes which makes trial-and-error testing a bit laborious!
     
  6. eldomtom2

    eldomtom2 Well-Known Member

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    The problem in this specific case is that the game doesn't appear to acknowledge that there's a danger signal until the SPAD, so I can't tab past. But perhaps this conversation should be taken to a different thread.
     
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  7. 749006

    749006 Well-Known Member

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    cunningn#3154 is the chap who built the route - if he does not know nobody else will.
     
  8. eldomtom2

    eldomtom2 Well-Known Member

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    I didn't say he wasn't?
     
  9. cunningn#3154

    cunningn#3154 Well-Known Member

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    The signalling around Cambridge was some of my earliest work so my level of knowledge was limited to say the least. It's entirely possible that it always did this...though i thought I had fixed it some releases ago. It is on the list for the next release (along with everything else ;-)
     
  10. 749006

    749006 Well-Known Member

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    I did not know if you knew that info and therefore I'm curious why you said
    "But perhaps this conversation should be taken to a different thread."
    In the first post you referred to the Cambridge Lines and ECML route and nobody knows it better than the Author.
     
  11. eldomtom2

    eldomtom2 Well-Known Member

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    Because I intended this thread to be about the possibility that the recent update had broken signal scripting, and thought that if the focus was going to shift to a potentially non-signal scripting related problem in the route that it would be going off topic.
     
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