Hi! Is there a mod or some ini tweaks to remove Peninsula Corridor pale fog? It appears at any weather conditions and looks horrible.
I didn't try in this route, but worked in all others using God Mode mod. Zero value removes it (make sure you press enter). https://www.trainsimcommunity.com/mods/c3-train-sim-world/c75-utilities/i2703-tsw-god-mode-alpha-025
Is it that you don’t like UE4’s depiction of fog, or you think there shouldn’t be fog in the first place? Fog and very low cloud is exceptionally common in the bay area particularly, it’s partly why California is such a good wine growing region. When it clears it often clears to a low haze (which looks very cool). If you use ‘God mode’ you can tune the fog to your liking. As the post above says, 0 will get rid of it entirely. It requires very very small changes in number for quite a large effect, so you only need to go in 0.1 increments, perhaps even 0.05 would be enough. You can have a play around with it and find something you’re happy with.
Never been in California. But it seems to me that a very dense fog on a clear summer sunny afternoon is nonsense. I watched some IRL videos from cabcar on this route and seen nothing that looks like ingame fog. Ingame the fog is too dense, too pale, too close.
The Bay Area can fog out pretty much any time of day for any given period of time. You can be on the coast and it be 11 degrees, foggy and feeling freezing cold then you can drive 10 miles inland and it be 35 degrees in blazing sunshine. I can’t comment on the route as I’ve not played it in forever, but in the real world fog is not at all uncommon in that part of the world.
Nah, it’s not just the bay area. It stretches right down the coast to LA. If you were really unlucky you could go on holiday there with the intention of driving Route 1 and see nothing but fog. San Jose and San Francisco are pretty much the definition of the ‘Bay Area’. The line literally parallels the bay for the entire run. In my experience though San Jose is much much more likely to be clear than San Francisco, but I’d bet that nuance never made it into the game.
I remember Matt saying the fog is supposed to represent the haziness and the hot temperatures in the area.
OK. Does every day of the year in this area are "in 350 meters from you everything become pale"? i see many pics & vids with clear weather and no fog at all. I think the DTG just hidding bald grounds with this fog. There is no distant objects on this route. That's why they put this fog 24/7. I'm asking only make this fog optional, like any other weather conditions.
Experienced that years ago on a fly drive holiday to the States. Stayed in Morro Bay for a night, the fog came down and it was more like South Shields! However drove inland for 15 miles and the sun was blazing down over parched hills!
Um, the "Peninsula" in the route name is the spur of land between the Bay and the Pacific. It's pretty much "Bay Area" by definition. And, yes, the collision between Pacific and bay air over the peninsula makes a lot of fog. The weather there is nothing like SoCal.
You will probably be surprised, but not everyone in the world will be able to find the United States on the map. Not to mention knowing about all the features of the weather in a particular part of a particular state. But anyway, thanx for the geographic lessons guys(not a sarcasm). So, many ignore that I'm talking about the game, where the fog exists 24/7 at any weather.
Of course, as climate change progresses, the game will actually become more of a historical snapshot, a time capsule, as the fog gets less frequent due to temperature gradient changes.