Glossop Line - Feedback Thread

Discussion in 'TSW General Discussion' started by DTG Alex, Jun 27, 2023.

  1. Crosstie

    Crosstie Well-Known Member

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    Thanks for that. Watched and not impressed I'm afraid. Just like BCC and Cathcart.

    I don't really understand the UK routes at night. Over here city and suburbs are well- lit at night and track and surroundings are completely visible with ambient lighting added to train headlights.

    With BCC and MGH, I'm reminded of old movies of the 1940-41 blackouts. Surely the UK's large metro areas are not like this in the 21st century.

    Looking back, BML is much better. What happened?
     
    Last edited: Jun 28, 2023
  2. phil.elliott

    phil.elliott Well-Known Member

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    I'm happy with the route. I was able to play a service at lunchtime today in one go, which isn't something I can normally attempt on most routes - and I appreciate that there are many folks who are only interested in longer service pattern routes (and I enjoy those too when I have more time), but I'm a fan of variety.

    For £18 it's a nice glimpse of a bit of the country I don't know well, and I do find the triangle of stations at the Glossop/Hadfield end interesting.

    I also appreciate the attempt to branch out with the Guard mode scenario. I haven't gotten to it yet, and I wouldn't be interested in it becoming a core mode as such, but if there were a handful of Guard services in each new passenger route I'd definitely play them.

    Overall I'm glad I purchased day one.
     
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  3. The Maser Faze

    The Maser Faze New Member

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    I'm a newbie from the U.S. and there's not as much content for the Americas but this game is cool. I like the European trains. This is stuff we never get to see. I like looking on a map to see where Glossop and other routes actually sit. Fixing the bugs that make some missions impossible to complete is a must and would make this game 10/10.
     
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  4. Quentin

    Quentin Well-Known Member

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    When I played the (enjoyable, but probably not for frequent repetition) 'On Guard' scenario, I was offered several tickets that had identical starting and destination stations. I declined them as invalid, but there's no way they could even be issued IRL.
     
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  5. OldVern

    OldVern Well-Known Member

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    Suspect they didn't want to draw attention to the ongoing state of the Rivet creation, rather than lighting a fire under Rivet and telling them to sort it (or bring in house to fix).
     
  6. OldVern

    OldVern Well-Known Member

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    Night in UK towns and cities looks nothing like depicted in TSW. Even small towns and villages are awash with ambient light from sodium streetlights, even more so in many locations where these have been replaced with LED lighting. Approaching a town or city, particularly on a cloudy night, you can see the reflected light from some miles away. That's before you factor in light from buildings, road vehicles etc.

    Really don't know why DTG can't sort this. Is it because UE4 doesn't do night lighting very well generally, or they don't have anyone on staff building routes who understands how to get the best out of it?
     
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  7. redrev1917

    redrev1917 Well-Known Member

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    Oh dear, they can't even get the basics right.
     
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  8. Perks390

    Perks390 Well-Known Member

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    Some AWS bugs I've noticed:
    GB 861R gave a warning on AWS when showing green, the next signal after (GB 861) was displaying yellow with no AWS fitted. It's possible the AWS has been linked to the wrong signal?
    MP 313 gave me a warning on AWS when departing Ardwick depot with the signal showing green, although, this could be prototypical with it being an AWS magnet departing a depot.

    Apart from that, I quite enjoyed the route. It's a nice little run!

    EDIT - The unit and vehicle numbers don't seem to match up and represent the actual car numbers of the unit.
     
  9. MAX1319

    MAX1319 Well-Known Member

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    I had mentioned this on the other Glossop feed back thread but had many replies saying nothing wrong with the lighting. The main reason I retuned BCC was because of the night lighting. Just couldn't see anything at night. That's why you hardly see anyone streaming on TSW3 routes at night.
     
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  10. Shaun123

    Shaun123 Well-Known Member

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    That’s how “relate” signals are shown in TSW there is an AWS horn, even though in reality it would be a bell
     
  11. Scorpion71

    Scorpion71 Well-Known Member

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    That is very disappointing to hear, I mean, I would say it was a major landmark in Manchester

    This is becoming a major bugbear of mine with TSW routes, all too plastic and clean looking, it's become more of a "Model Railway Simulator"
     
    Last edited: Jun 28, 2023
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  12. cescb#1068

    cescb#1068 Member

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    Catenary masts look brand new and not weathered this spoils the overall feel. Eastern end of Hattersley platform not like the prototype in respect of the ramp and the masts are not spaced enough to show the gap of the lifted slow line heading West as this went much further back than the platform. Godley station on foot seems to have developed a subway between platforms this is pure fiction and does not exist.

    Guide Bridge booking office counter not present in the building and replaced with ticket machines which again is fiction, Denton line turn off from Guide bridge just does not look right there are lots more trees present than the game has captured. Overall though it is an enjoyable route.
     
  13. fakenham

    fakenham Well-Known Member

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    Disappointing about the approach control, DTG appeared to have nailed this recently, but have relapsed into ticking the 'yellow with feather' signal box by the looks of it. If only we could go in and edit this stuff ourselves....maybe in 10 years.
    Still on the fence about buying this, I thought I would, but it appears to be a green signal extravaganza - I think they really need to start getting this 'random delay to AI train' thing going on - maybe a thing for the Summer release?
    The foliage also doesn't seem quite right for the UK, to my eyes anyway. I always thought the TSW Somerset route was the most realistic looking, UK foliage and field wise.
    The stations, trackwork and other scenery look v nice though, could do with a bit of cable troughing and other bits of clutter.
     
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  14. The Maser Faze

    The Maser Faze New Member

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    That log is a good idea.
     
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  15. traindori

    traindori Well-Known Member

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    The route is very nice. :cool:

    But could it be that there is a problem with the graphics of the trees? While driving or panning the view, the trees flicker and appear comically transparent (as if they had no leaves) above the horizon line.
     
  16. Trainiac

    Trainiac Well-Known Member

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    No it should still be quite long, right now it's barely a second long
     
  17. 85Leaf

    85Leaf Well-Known Member

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    I found it 'okay', but more on the 'meh'/'yawn' side. Is the livery on the 323 that drab in real life? Too short, and not enough of Manchester- like where the heck is the Etihad? Are there not some iconic skyline buildings in Manchester? I'm not keen on the shrinking routes from DTG...what's next? A six mile route? And while I'm at it, DTG really need to rethink their idiotic patching policies, especially given their derpy excuse not to release the MML hotfix...by the time we get it, the hotfix will be a lukewarm glom.


    Somewhat kind regards,
    Dave
     
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  18. OldVern

    OldVern Well-Known Member

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    Well I actually sat there earlier with the finger poised over the "Buy" button but pulled back at the last minute.

    The thing being, do I really want yet another short route of no particular local or personal interest, when what I really want to see is Fort William to Mallaig, Dingwall to Kye, Mach to Pwllheli or a section of one of the big main lines not yet represented? Or do I keep the money for the JT route which is hopefully not too far off, which we can guess will be some or all of the Fylde Lines plus maybe more and a Pacer with BR Blue classic layer. The Class 700, although I'm not a fan of modern stuff, looks as if it will be a good purchase. Then there's the yet TBA (we hope) "Big Three" summer routes. Why blow £20 on this short offering when that can pay a good percentage of the summer bundle cost? Finally there's the sale which should start tomorrow and £20 will get me one of the full size German routes missing from my collection plus something like the 1938 stock.
     
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  19. andyscotland

    andyscotland Well-Known Member

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    Could it be because the extra detail would ruin frame rates? Just thinking out loud.
     
  20. OldVern

    OldVern Well-Known Member

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    Even if that was the case (which I doubt) it doesn't stop other UE4 games having decent night lighting. And they are supposed to be a professional software studio. They should have people on staff who can get this working and if need be optimise without batting an eyelid.
     
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  21. barryr21

    barryr21 Well-Known Member

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    I really like it, glad to see a local(ish) route to me and a big station I know like the back of my hand. Guard mode didn't really do it for me but an interesting idea if nothing else.

    Only other issues really are the lack of Ethihad Stadium, the Manchester Skyline and the Piccadilly Concourse. I assume Ethihad may have licensing issues but the other 2 issues are quite poor imo.

    Other than that I'm really glad I bought it!
     
  22. Sharon E

    Sharon E Well-Known Member

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    Will I buy this route, not at all sure at this point. I tend to head back, with UK routes to my favorite, the LBM. Also enjoy the cross Scotland and BCC. SEHS is in there. With so many UK routes in play is another needed on my computer???
     
  23. theorganist

    theorganist Well-Known Member

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    I have just done a run on a winters evening from Hadfield back to Manchester. The route is nice and dark and quite atmospheric but it is too dark. I don't know why this should be so. Even approaching Manchester Piccadilly I could have been in the middle of the country. Where are the city lights looming on the horizon? Even the smaller towns and villages would have street lighting and lighting from buildings but there is very little just around the station and maybe the adjacent road. Unless there is a performance issue I can't see why this is still a thing.

    I did get a AWS warning horn sounding on a green signal somewhere between Dinting and Hattersley (going westbound) but it was dark and I can't remember exactly where it was. I am sure the next signal didn't sound a horn or bell at all.

    Overall I echo my comments on the other feedback thread that overall it is a nicely built route with a nicely modelled train and worth the £18 in my opinion. As I said though I would have preferred to pay more and get a bit more track and maybe another unit and have a small network.

    I do look forward to what comes next.
     
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  24. Inkar

    Inkar Well-Known Member

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    There are a few issues with the tickets in the "On Guard" scenario.

    Problem 1: You can get a ticket that has the same From and To, and it will consider it a valid ticket (Guide Bridge to Guide Bridge in the example).

    guide2guide.jpg

    Problem 2: Sometimes a passenger boarding at station A gets a ticket valid from X to A and the game will still consider it a valid ticket when the train is already traveling to the next station B (Example: A passenger boarding at Ardwick has a ticket TO Ardwick, and the game still considers it valid while the train is traveling to the next station, Manchester). Sorry, forgot to screenshot this last one.
     
    Last edited: Jun 28, 2023
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  25. Crosstie

    Crosstie Well-Known Member

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    Well, not to sound cute, but now you know how we all felt when Yankee Stadium ( among other landmarks ) was omitted from Harlem even though its dedicated station was included and in a scenario.
     
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  26. Crosstie

    Crosstie Well-Known Member

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    You've seen the light! This is what I and others saw ( or rather didn't see ) in BCC. We really need someone from DTG to come here and explain this mystery. Why large cities like Birmingham, Manchester and even Edinburgh are in blackout mode when they should be lit up like the proverbial Christmas tree.

    Is it something to do with UE4? Is it lack of available expertise? Or hasn't anyone from DTG ever visited these cities?

    Of course, I don't believe any of that, because other routes in the past ( remember Rush Hour ) have had adequate night lighting. Something's missing, different, I can't fathom it.
     
    Last edited: Jun 28, 2023
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  27. Inkar

    Inkar Well-Known Member

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    When a player tries to enable/disable the vigilance system, the key goes into the keyhole above the vigilance system, and it does not rotate.
    This is a visual bug, but the functionality works fine (you can actually enable/disable vigilance).

    vigilance.jpg
     
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  28. TimTri

    TimTri Well-Known Member

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    Really enjoying the route so far!
    Just a few relatively small things I noticed:
    • The windscreen cloud texture needs to go away and never come back! ;)
    • The power handle is quite sensitive on console (I’m personally using a PS4 controller). I accidentally enabled the emergency brake a few times, and frequently accidentally enter Brake 1 while trying to feather the handle between Power 1 and Off in the slow speed zones.
    • The medal scores seem to be off. I just completed two relatively clean services and got a silver and a bronze.
    • Some tickets in the guard scenario show identical start and end points, quite confusing!
    • The route’s savegame image in the main menu is a bit warped/skewed to say the least ;)
    Apart from that, very pleased with the graphics and performance even on old gen. The scenery is stunning, and changing ends adds a fun element to the route. :D

    Cool detail: I was doing the Gossip Line scenario on a bright sunny day and noticed the AI trains had their cockpit blinds lowered a bit!
     
    Last edited: Jun 29, 2023
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  29. coursetim

    coursetim Well-Known Member

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    Another new route release and it seems like another bout of unachievable golds?

    I understand if they're having trouble fixing them but all of the latest releases I've played have had them. Why even have a complete to gold for the journeys if you can't even complete them to gold? Surely during creation of the route this could be something thats worked out?

    I know its not a major issue to a lot of people but it is a feature that you're actively encouraged to pursue so it would be nice if it could be looked at or at least new releases could stop adding to the list :)
     
    Last edited: Jun 29, 2023
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  30. Inkar

    Inkar Well-Known Member

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    The Mottram Arches area (left side of the track as you leave Broadbottom going to Dinting) has an incorrect slope % that results in the houses being too low related to the railway tracks. In the game, you can barely see anything that is not the roof of the 2 floor houses. Also there is no model for the 3 floor houses that are behind the 2 floor houses, making this area look much worse in the game than it looks in real life.

    This is how it looks in real life:
    [​IMG]

    This is as it is represented in the game:

    Mottram.jpg


    Would be great if it was possible to adjust the slope in the area, and maybe make 1 model of a 3 floor house that you can then replicate to populate the second line of houses and make the in-game representation closer to the real life scenic area. I do not usually want to complain much about this kind of thing in general, but in this short route I feel like this is the most scenic part of it, and to be honest, it is the only place where I thought like it looked really bad compared to what I had seen in Don Coffey's video (link to this area in the video).
     
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  31. FredElliott

    FredElliott Well-Known Member

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    It can happen somewhat in real life. Unless things have changed in the last couple of years, It was entirely possible to get a ticket that was printed as starting from "Manchester stations" and destination "Manchester Stations. Most if not all the destinations on this route are/were categorised under that grouping. Individual stations weren't mentioned on tickets though
     
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  32. Inkar

    Inkar Well-Known Member

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    While playing the first service of the journey chapter "Manchester Rain" (based on service 2G31), the wipers stopped working after a few minutes of gameplay for no apparent reason. Tried to reset them by turning them on and off, etc ... but I could not make them work again.
     
  33. Yerolo

    Yerolo Well-Known Member

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    The ticket checking in the 'On Guard' scenario is pretty buggy. Often you will get tickets for destinations you have already passed, or the To station the same as the From station...if you reject those tickets, you get O points which indicates it was the wrong choice (which is incorrect)

    I cannot be bothered raising it in the technical support area as I know this scenario is a proof of concept and alot of players may skip it anyway (It isnt one of the required scenarios oin journey mode)
     
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  34. a.paice

    a.paice Well-Known Member

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    A northern re-skin for the 150 and 158 as Ai for those who own the appropriate routes would do a lot for the atmosphere I'm sure. You can create a pretty good representation in under an hour even with the limited livery designer tool.
     
  35. theorganist

    theorganist Well-Known Member

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    I've complained about the night lighting on Cross City a couple of times.
     
  36. theorganist

    theorganist Well-Known Member

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    Yes that is a pity. It has quite a different visual effect. It would be good if that could be addressed but I suspect it won't be.
     
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  37. OldVern

    OldVern Well-Known Member

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    No one expects 100% accuracy but does seem a very major glitch, worse than the one that’s been pointed out for a location on SEHS. Either they used very low res DEM data for the terrain or somehow mangled it and couldn’t get it back again. But you would assume the person(s) building the route referred to the cab ride video and mapping throughout the process so how on earth could this happen?

    I would imagine with “baking” probably a major exercise to rebuild the area so it looks remotely correct.
     
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  38. Scorpion71

    Scorpion71 Well-Known Member

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    I'll admit I know nothing about the Harlem route and therefore if I did play it would have no idea there was a missing major landmark like a stadium.

    I would like to have DTG's response as to why these landmarks are missing, is it licensing? Afterall, Wembley stadium was in the Bakerloo route and Brighton's ground was in the ECW route.
     
  39. Inkar

    Inkar Well-Known Member

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    Please remember this is the Glossop Line feedback thread. Lets try to stay on topic.
     
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  40. Mark Moreton

    Mark Moreton Well-Known Member

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    Crewe and Gillingham’s grounds are in SOS and SEHS as well
     
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  41. Crosstie

    Crosstie Well-Known Member

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    If licensing is the problem, generic stadiums would still be possible.

    What's the problem? This issue of missing landmarks is quite relevant to the current discussion of the Glossop route.
     
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  42. bartolomaeusz

    bartolomaeusz Well-Known Member

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    I like the Route but really ?

    upload_2023-6-29_7-22-16.png
     
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  43. Inkar

    Inkar Well-Known Member

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    Not a problem yet. Just a friendly reminder so the thread does not derive into a discussion about what landmarks should be present in each route we currently have in the game.
     
    Last edited: Jun 29, 2023
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  44. dudders

    dudders Well-Known Member

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    Not a bad route but a bit glitchy and fps drop in places on xbox series x. It's a very short route why such poor performance on a serious x. Trees popping in and out. I know I should be used to this by now but it just spoils playing.
     
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  45. prawnsonastick

    prawnsonastick New Member

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    Love the route, trains and the Guard Mode scenario. Wish there was more flexibility with where you can stand when guarding on stations you've just arrived to. There are multiple guard panels throughout the train, but it only forces you to use one right at the very back. Especially with smaller stations, where standing at the back isn't required as much.
     
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  46. SeventeenF

    SeventeenF Well-Known Member

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    Well, that's a "no purchase" for me then. I'm not doing any more of this back-and-forth dance, if I can avoid it. Thanks for the warning. What was the Gold requirement, by the way?

    I'm going to also suggest reporting such scenarios to this thread as well. I know its OP no longer maintains the first post due to being fed up with DTG's LOVE, but it still pops up in searches, so it might be useful to players.
     
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  47. 1dart Mart

    1dart Mart Well-Known Member

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    I wasn’t going to purchase but had a change of heart and gave in. To be fair, it’s a decent route visually, but it is really short and is not helped by breaking up the route leaving you two five minute services?
    I’ve not tried the guard mode as it doesn’t interest me, but I think I’ll soon lose interest in such a short drive.
    6/10 for me I’m afraid.
     
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  48. phillip.good

    phillip.good Well-Known Member

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    Do any timetable services stop at the additional stations before Guide Bridge (apart from Ashbury’s) or are they not part of the Glossop Line services?
     
  49. SeventeenF

    SeventeenF Well-Known Member

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    The cynic in me says that's to artificially inflate the number of services in the timetable. The Class 66 layer, for example, has a single service that's broken up into 4 parts.

    I mean, having a sizable chunk of the services being 1-2 minute "Depot moves" and such has been a thing since forever, but I don't think we've had this many services consist of a "Part 1" and "Part 2." As far as I can tell from streams, most services are broken up like this.
     
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  50. crushedkoala#7460

    crushedkoala#7460 New Member

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    I haven't had chance to play yet as I'm away on holiday but IRL Hadfield services call at Gorton on Sundays. Additionally, 2G42 the 0637 Hadfield departure calls at Ardwick on weekday mornings.
     

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