Why The Route Editor Actually Does Nothing Positive - A Semi-rant Thread In The Style Of A Critique

Discussion in 'TSW General Discussion' started by lucasfor49, Aug 22, 2023.

  1. lucasfor49

    lucasfor49 Well-Known Member

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    Alright - no welcome message I'm digging my teeth STRAIGHT into this one.

    1. It's PC only - console players are yet again missing out on something for a game designed FOR cross compatibility, litterally useless

    2. People - I can bet my entire savings account (over 20K currently) that people are going to make the worse routes known to man. (I'm talking goddam roblox quality)

    3. How it works - chances are you not going to be allowed to use custom models which makes everything worse on so many degrees.

    4. Sharing? If igs being shared via .Pak files like regular DLC then what's to stop people making third party websites and posting near identical copies of already existing route.

    5. Timetable. How in any world will people make timetables.

    6. Rolling stock - we're not making our own so we're extremely limited on routes already.


    Overall its just a stupid idea that makes no sense from a business point of view as it negates a large portion of the player base.

    EDIT:
    --THE ACTUAL THREAD--


    This entire thread, ESPECIALLY MY FIRST POST was purely satire. The reason why I did satire was a sh!tpost on how some people behave when were given something we all want and wasn't exactly what they wanted.

    My actual opinion - I don't care about the editor that much. I'm a console player anyway so sure it's a shame but aslong as there's a download manager I don't really care personally.

    So yeah - everything I've said should be taken with more salt then the entire country of Russia.

    But yeah if I made confusion sorry. Try to laugh it off or something.
     
    Last edited: Aug 22, 2023
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  2. Tom158826

    Tom158826 Active Member

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    Get a box of crayons to play with (£20k worth) and give it a rest.
     
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  3. lucasfor49

    lucasfor49 Well-Known Member

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    So 20k pounds worth of crayons, I miss being a child.

    As a person I have a right to explain how the idea is pointless. This is one of the few hills I'll happily die on.
     
  4. Tom Fresco

    Tom Fresco Well-Known Member

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    So youre here just ranting about stuff you clearly have no clue about. Just because you dont know how to make timetables or new trains or routes with the editor doesnt mean the Community doesnt know. There is even already an unofficial Editor that talented folks work with, id guess with the official editor it will me way more straight forward (still complicated as hell, an unreal editor isnt something to play around in like minecraft)

    And consoles are just too weak to deal with a fully fledged Unreal Editor, simple as.

    YOU dont like it, not the Community
    (Reminds me of a german saying: wenn man keine Ahnung hat........... natives will know how it continues)

    Im deffo excited to see what the Community will come up with
     
    Last edited: Aug 22, 2023
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  5. lucasfor49

    lucasfor49 Well-Known Member

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    I never said the community didn't.


    And enfact your disroporstionally measuring my words. Heck I have WTT of most of southern England stored on a hardrive.

    Look I don't want to argue and don't particularly care how my rant is perceived.

    I'm just saying inevitably it will backfire to some degree. And I know about Console limitations its just weird to lock the majority of a playerbase out of a feature but eh, chances are the editor won't be the best anyway. I'll stick to TSC for route building. Interested to see what people DO make though. Maybe it won't be so bad after all.
     
  6. pessitheghost

    pessitheghost Well-Known Member

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    Console playerbase will hopefully be addressed in the next patch… even if we don’t get an editor we deserve a downloader
     
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  7. lucasfor49

    lucasfor49 Well-Known Member

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    Now this.

    The one issue is how it'd work especially on PS with the obvious dlc issues. Also as I mentioned custom models are something to note. How'd they work because for TSC unless you did third party custom models aren't allowed on workshop
     
  8. pessitheghost

    pessitheghost Well-Known Member

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    At the end of the day even if we get said downloader PS will still lose because of the DLC limit, and I believe that for third party assets there will be a very big issue that DTG will have to address. What I don’t hope happens is a repeat of TSC editor where everything is locked behind a paywall and you have to own everything
     
  9. cyrill.kroonstuiver

    cyrill.kroonstuiver Well-Known Member

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    Something that actually bothers me about this, regarding consoles, is that they've been used as an excuse for less than perfect quality concent in the past when it comes to scenery, because they said that they don't want the console version to be significantly different than the PC version, so they kind of hold down quality of the PC product a little bit with things like tree density (which could just be a slider anyway), in order to maintain console playability.

    But now actually they shaft console players after all?
    Might've just done that a long time and just focussed on creating the best possible PC version, and then downgrade as much as you need to for console to be able to play.

    Maybe I'm overreacting a bit, maybe not. But either way I'm very disappointed by the announcement overall, so maybe I'm just seeing things through an extra pessimistic lense right now.

    That being said. In theory the editor sounds great, but unless it serves to finally get good new countries through community content that DTG would never make in a thousand years, like TS20XX's "'t Hart van Nederland" route along with making it possible for creators like Christrains to properly make their trains now, it's not worth much I feel like.
     
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  10. pessitheghost

    pessitheghost Well-Known Member

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    The biggest issue isn’t necessarily consoles, it’s the gen 8 consoles, gen 8 consoles hold the game back objectively.
     
  11. lucasfor49

    lucasfor49 Well-Known Member

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    The one thing I'm worried about is that we won't be able to add our own rolling stock. Because the the routes kind of sit there
     
  12. Callum B.

    Callum B. Well-Known Member

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    This isn't a critique, it's just spewing angry nonsense about your own assumptions.
     
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  13. lucasfor49

    lucasfor49 Well-Known Member

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    To be fair TSC's system makes a LOT of sense if you go file diving.
     
  14. pessitheghost

    pessitheghost Well-Known Member

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    Yeah, but the third party thing might be the biggest roadblock especially if a downloader comes into play, copyright, etc. they will be a big issue. Unless a steam workshop type downloader happens console players will miss a lot of content
     
  15. lucasfor49

    lucasfor49 Well-Known Member

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    Yeah... tsw4 in general does seem like a sucker punch to console players. Guess we will have to wait and see.
     
  16. Fawx

    Fawx Well-Known Member

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    Consoles can't run the Unreal Editor, It's a PC application at base level.
    It's something people have been asking for, for literally years.
    They even addressed in the stream that they hope to enable the editor created content to be downloadable on consoles.
     
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  17. pessitheghost

    pessitheghost Well-Known Member

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    Yeah man, I hope console players don’t miss out
     
  18. pessitheghost

    pessitheghost Well-Known Member

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    There needs to be a steam workshop/Fortnite type of downloader for it to remotely work on console not to mention the download limit on Ps
     
  19. Fawx

    Fawx Well-Known Member

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    Well the Playstation was always going to be hamstrung on user created content. Take that up with Sony, not DTGs fault.
     
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  20. Whiskey2shots

    Whiskey2shots Member

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    LMAO a petulant rant thats completley wrong.

    1. Its accepted practice dev kits don't go on to be used on consoles due to their limitations.

    2. Sure, but u know the great thing about freedom? u don't have to download the LOVE ones.

    3. This was disproven in the stream itself, you can use custom models.

    4. I should imagine DTG are aware of this and the game will do a check before you load anything that you own a key for the route.

    5. They did say this is hard, but if we have all their tools the same way they do is the answer.

    6. We absolutely can make rolling stock and I look forward to doing so myself.
     
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  21. bricksathome

    bricksathome Member

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    1. It's an advanced editor - you don't see DTG making routes on PS5s do you? The editors are literally the same tools that DTG use, they're inherently not designed for consoles. These are not basic modding tools, they're the tools used to make the game, it's not designed to be user-friendly and for anyone to pick up and make something in 5 minutes. IIRC, they hinted that sharing routes created using the editor to consoles may become possible in the future

    2. Yeah that's probably true - so what? TSC doesn't suffer from it. people just won't download or use people's terrible routes?

    3. From what I gathered, the opposite will be true. DTG said in the livestream that they can't share all of their assets due to licencing restrictions and as a result, people will have to create and use their own.

    4. Again, from what I gathered from the livestream (and the discord chat), editing existing routes won't have total freedom. it sounds like it will be possible to add to existing routes, but not modify what is already there (I may be wrong, please correct me if so). It its therefor quite likely that if someone edits an existing route, anyone wanting to download the edit would need to have the original route installed in order to use it.

    5. Using the included timetable editor? People are already making their own timetables using the unofficial editor that the community has been cobbling together. Of course it will be possible using the official one too

    6. The editor will allow the creation of new rolling stock. (It will allow routes, trains & timetables to be made)

    (If any of this info is inaccurate, it's because we've only just had the announcement & I might have missed stuff, absolutely correct me if this info is wrong)
     
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  22. volvolover1972

    volvolover1972 Well-Known Member

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    Cross-platform parity is a myth. You chose to buy a cheap console over a PC, so why should you expect feature sets to be the same across platforms. That would be like me complaining about not being able to play a PS5 exclusive after I bought an Xbox. If you want an editor, buy a PC. The editor is the UE4 editor from Epic and cannot be put on consoles. It’s literally impossible.

    Plus, it has been proven that providing the community with a public editor extends the popularity and life of a game. (Just look at TSC for example). DTG's Flight Sim World failed almost immediately because they locked down dev tools while every other flight sim had a public editor. Allowing third party devs to post routes on third party sites actually benefits DTG. Third party routes almost always require assets from official routes. So if a particular third party freeware route requires assets from a DTG route, then DTG will sell more of that route.
     
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  23. lucasfor49

    lucasfor49 Well-Known Member

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    I have stated several times its NOT THE EDITOR I GIVE A DAM ABOUT - It's the content with them.
     
  24. yardem

    yardem Well-Known Member

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    Nobody should ever be punished to create UE4 content on a console.
    The editor running on PC should be sufficient for content creators, and the only obstacle would be making their work available across platforms.
     
  25. OldVern

    OldVern Well-Known Member

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    Well I for one am looking forward to trying the editor, even if just to create a scaled up model or miniature railway. Got to be better than plodding away in Trainz Surveyor.
     
  26. pessitheghost

    pessitheghost Well-Known Member

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    I can’t wait for some nice community created routes and trains :)
     
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  27. trainsimplayer

    trainsimplayer Well-Known Member

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    Editors don't go on consoles.
    Blame DTG if you want but you'd be, well, wrong.
     
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  28. lucasfor49

    lucasfor49 Well-Known Member

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    Finally a half readable reply that isn't screaming at me...

    So the hypothesis is adding up
     
  29. lucasfor49

    lucasfor49 Well-Known Member

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    Still not what I meant.

    But as I expected aswell from the hypothesis
     
  30. Fawx

    Fawx Well-Known Member

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    If you wanted user created content, you shouldn't have bought a PS5.
    Sony DO NOT like allowing it. Bethesda, a MUCH bigger company than DTG, had to fight tooth and nail to allow mods on some of their games. Even then, it's still massively restricted/downgraded with what you can use compared to PC/XBOX.
     
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  31. lucasfor49

    lucasfor49 Well-Known Member

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    --THE ACTUAL THREAD--


    This entire thread, ESPECIALLY MY FIRST POST was purely satire. The reason why I did satire was a sh!tpost on how some people behave when were given something we all want and wasn't exactly what they wanted.

    My actual opinion - I don't care about the editor that much. I'm a console player anyway so sure it's a shame but aslong as there's a download manager I don't really care personally.

    So yeah - everything I've said should be taken with more salt then the entire country of Russia.

    But yeah if I made confusion sorry. Try to laugh it off or something.
     
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  32. pessitheghost

    pessitheghost Well-Known Member

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    Agree with everything you mentioned mate
     
  33. trainsimplayer

    trainsimplayer Well-Known Member

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    Congrats, you got us all! ;)
     
  34. lucasfor49

    lucasfor49 Well-Known Member

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    Really? The whole point was to make like one half decent point and then load of trivial ones haha like the majority of "complaints".

    Guess I rolled Nat 20 on persuasion haha
     
  35. pessitheghost

    pessitheghost Well-Known Member

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    I mean your second post on how it’s a troll thread
     
  36. rennekton#1349

    rennekton#1349 Well-Known Member

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    So an editor has been requested, but now you don't want it because you don't know how to use an editor or assume other players are going to make it poorly? There is a whole modding community out there and players who know about software development so it would be easier for them. For people like me, there is a huge learning curve since I have no background in any of this.
     
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  37. Tigert1966

    Tigert1966 Well-Known Member

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    I will never download the editor and I wasn’t that disappointed when it was originally cancelled.

    However, having recently moved back to Steam (from Xbox) and discovering mods, I’m quite excited to see what people can do with it. If modders can do what they have done to MML and other routes without an official editor, then I look forward to see what they can do with one.

    Just don’t think I’ll ever have the time or patience to touch it myself.
     
  38. lucasfor49

    lucasfor49 Well-Known Member

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    Actually surprised how many people fell for it.
     
  39. lucasfor49

    lucasfor49 Well-Known Member

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    ...okay maybe I should change the topic to explain the whole thing.
     
  40. lucasfor49

    lucasfor49 Well-Known Member

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    Oh yeah nevermind then.


    Albeit its moreso showing how these threads get more replies then actual proper good posts.
     
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  41. solicitr

    solicitr Well-Known Member

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    Well, 1% that and 99% Microsoft getting back into flight sims and crushing out all the competition.
     
  42. tallboy7648

    tallboy7648 Well-Known Member

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    If only Microsoft would make train Train Simulators again
     
  43. trainsimplayer

    trainsimplayer Well-Known Member

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    I like that even after you said it was a joke people continue to fall for it.
    Testament to it's quality! :D
     
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  44. lucasfor49

    lucasfor49 Well-Known Member

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    Indeed!
     
  45. jack#9468

    jack#9468 Well-Known Member

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    Really shows how stupid some people are, opening a thread and not reading the FIRST post properly before throwing in their own two cents. :D
     

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