8f At 130 Mph?

Discussion in 'TSW General Discussion' started by Tomas9970, Sep 27, 2023.

  1. Tomas9970

    Tomas9970 Well-Known Member

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    So, I was messing with the 8F included with the new training center and part of that was trying to reach it's to speed. I manged to get it up to 70 mph pretty smoothly but when it stopped accelerating, I thought I just ran out of pressure so I set the reverser to a very low percentage (30% or so) and needless to say after a few minutes, the loco took off like a missile. I then went even lower to 20% and 10% to avoid wheel slip when the safety valves started releasing steam and it got up to 131 mph in the end. I didn't continue even though the speed could probably still climb a little more.

    I smell bugged physics as this is some LNER A4 territory but still, pretty cool.

    20230927200141_1.jpg

    The regulator was at 100% the entire time as that's my preferred driving style so far.
     
    Last edited: Sep 27, 2023
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  2. docsnyder1911

    docsnyder1911 Well-Known Member

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    Wow faster than the Mallard.
     
  3. steveownzzz#6107

    steveownzzz#6107 Well-Known Member

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    I guess this is the turbocharged version
     
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  4. Shackamaxon

    Shackamaxon Well-Known Member

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    Somebody did 210 mph or something in a Jubilee iirc...
     
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  5. docsnyder1911

    docsnyder1911 Well-Known Member

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    I saw a video. They tested 8F and 6P each in double traction on LGV. And the result was that 8F was faster than 6P. Very realistic.
     
  6. Dath Vater 208

    Dath Vater 208 Active Member

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    I once pushed it up to 183 mph. I was unable to accelerate further at this point
     
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  7. docsnyder1911

    docsnyder1911 Well-Known Member

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    If Sir Nigel Grisley would know that, he would never built the Flying Scot and the Mallard.
     
  8. IsambardKingdomBrunel

    IsambardKingdomBrunel Well-Known Member

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    Why are you surprised, this is a DTG game after all. :mad: :mad:
     
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  9. docsnyder1911

    docsnyder1911 Well-Known Member

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    Exactly. They canceld UP SD70Ace and UP AC44 at Sand Patch, because it's unauthentic. But 183 mph with the 8F is okay. :)
     
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  10. Tomas9970

    Tomas9970 Well-Known Member

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    The issue with this might just be the fact that we don't have structural damage modeled. In other words, the real loco would have probably fallen to bits before getting anywhere near these speeds.
     
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  11. Shackamaxon

    Shackamaxon Well-Known Member

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    I agree with this point.

    The thing about steam locos. is that they're theoretically very powerful. If you just measure the power output of the boiler, it'll be tremendous. But a lot of that output is lost due to leakage of steam, thermal radiation, friction in the driving gear, and so on...

    They should've hardcoded the top speed or simulated a 'loss factor' that grows exponentially after a certain speed. That would've been an ideal solution IMO.
     
  12. Myron

    Myron Well-Known Member

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    does that mean if we just freeze everything relative to the loco in place so it doesn't fall apart it would manage to reach these speeds IRL?
     
  13. Dath Vater 208

    Dath Vater 208 Active Member

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    I managed to achieve 197 mph with Scotsman yesterday. I'm not sure if I'm happy with it, because by mistake I didn't lower reverser below 25%. Seems like in TSW the fastest steam loco is the least powerful out of decently powerful ones. That is because the more power loco outputs the sooner High-Speed Wheelslip will occur and those completely destroy acceleration. (That's also why lowering reverser further might have worked)
     
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  14. Dath Vater 208

    Dath Vater 208 Active Member

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    We would also need to reduce energy loss to 0. No big deal. It's only breaking of the fundamental laws of physics
     
  15. Dath Vater 208

    Dath Vater 208 Active Member

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    I got different results, but steam locomotives are tricky to speed test because:
     
  16. Spikee1975

    Spikee1975 Guest

    Seems they never fully understood how Kuju implemented Steam in Rail Simulator despite having bought the source code back then... look what BMG, Smokebox and SteamSoundsSupreme are capable of doing based on that old (but well laid out) Kuju code in TSC.

    Steam on TSW is a total failure, sadly.
     
    Last edited by a moderator: Sep 28, 2023
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  17. lcyrrjp

    lcyrrjp Well-Known Member

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    Locomotives are geared to developer their highest power outputs at different speeds depending on the intended purpose of the locomotive. With a steam loco that gearing is largely achieved through the size of the wheels delivering the traction.

    Large wheels - like on an A3 (such as Flying Scotsman) give relatively low power at low speeds, but relatively high power at higher speeds. That’s good for high speed running with express passenger trains.

    Small wheels - like on an 8F - give very high levels of power at high speeds, but power tails off rapidly as speed rises. This makes them great for starting heavy freight trains and moving them at low speed, but no good for express passenger trains. An 8F is not capable of speeds such as those described, not just because of the physical damage which would occur, but because their power output drops too much as speed rises to achieve such speeds.

    As mentioned by others, unfortunately the physics of TSW’s steam locos is a long way from reality. Hopefully at some point it’ll get a thorough re-work, as it feels as if there’s a significant pool of people who would be interested in steam locos and routes if the physics were a reasonable approximation of the real thing.
     
  18. Spikee1975

    Spikee1975 Guest

    Yes, as the wheels are the last multiplicator in a transmission, big wheels for high speed, small wheels for higher tractive effort, simply put.

    Like changing your car's tires from 16" to 18" will increase top speed, lowering your wheel diameter will give you better acceleration at lower speeds.

    W = F * s
     
    Last edited by a moderator: Sep 29, 2023
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