Route Nec: New York - Trenton - Feedback Thread

Discussion in 'Player Feedback' started by DTG-Chris, Sep 25, 2023.

  1. max#2873

    max#2873 Well-Known Member

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    NO PASSANGERS AT ALL...?! OO beside this 50-60fps on the route, 40 at penn (xbxsx)
     
  2. MAX1319

    MAX1319 Well-Known Member

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    So for the part not being able to take over AI train I use the new tool which is I’m stuck reset simulation physics” and it worked. It reset the and I was able to drive it.:)
    Spoke to soon. After I reached Secaucus station the train became unresponsive. I tried several reset with the Im stuck feature but nothing. I even tried open the door manually and couldn’t. Finally I let the AI take over the service so at least it could continue to Penn. the plot thickens. As the AI got about a 1,000 of the tunnels the warning alarm stated to go off constantly. Finally I went into the cab and hit the alerter reset on the multi cab car and it reset. After a minute the alarm started going off again. I again reseted for AI. So what I did I just jumped in at Penn and took over and guess what couldn’t open the doors , could do anything.try reset the physics and nothing. So many bugs is hard to keep.up.
     
    Last edited: Oct 3, 2023
  3. paulossj4

    paulossj4 Active Member

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    When running the "2170 Washington - Boston" service, when entering the tunnel before arriving at Penn Station, I cannot complete it because there is a queue of 8 trains in front of me, with the first one in the queue being stuck as another one leaving the station is blocking the passage...
     
  4. MAX1319

    MAX1319 Well-Known Member

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    Good news So I ran a 24 hour timetable from 03:00am to 03:00am on PC, and I had no stuck trains anywhere.
    Now there are some issues with trains getting stuck when you spawn in some services. This was similar an issue with the Harlem had with certain services. This happens when you spawn in a service,depending of where the AI train is on the route, it might become stuck at a signal. I have seen that in some services, like 3502 getting stuck in the tunnel unable to move as you spawn in the 3222.
     
  5. MAX1319

    MAX1319 Well-Known Member

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    On the passengers what I have seen is a Penn station is the only station where I have seen passengers spawn in. So when they spawn in the walk on the top stair cases, walk down the stairs which are usually in the middle of the station,walk on the platform, and then head back up on the forward stairs on the platforms. They don’t get on any trains but they do get off from trains at Penn
     
    Last edited: Oct 1, 2023
  6. MAX1319

    MAX1319 Well-Known Member

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    so this doesn’t seemed to be with new table able related. I’m getting the same pauses, stutter with the old time table.
    I no longer have TSW3 installed but someone still has it and can’t compare TSW4 and TSW3 NJT old time table and see if there’s difference in performance
     
  7. MAX1319

    MAX1319 Well-Known Member

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    Using the reduce time table on TSW4 just moving around in camera view I’m getting glitters, stuttering,pauses, frame drops.
    IMG_0890.jpeg
     
  8. MAX1319

    MAX1319 Well-Known Member

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  9. MAX1319

    MAX1319 Well-Known Member

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  10. its 100%v unplayable and not playing the route again on any of my livestreams again nec is trash
     
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  11. mike#4092

    mike#4092 Active Member

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    Boy, this game is garbage now, all these immersion killing bugs and stupid annoying crap that never gets fixed. I am about done with this mess...fed up and just want to drive a route without some problem that should've been fixed. Same old tune " we are working on it" ..or "we will look into it" yet, here we are with the 4th installment and the same headaches! Unbelievable.
     
    Last edited: Oct 2, 2023
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  12. LimitedEdiition

    LimitedEdiition Well-Known Member

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    I'm having stuttering issues as well with decent hardware (80 series Ampere graphics card and a 5800X3D), but I'm not understanding this rhetoric where people are claiming modders will help solve this issue. The issue isn't with the timetable, but the optimization of the rail vehicles. When the public editor finally allows to ability to cook, and someone replicates the same timetable, they will run into the same problems. The editor also won't allow you to modify existing content, so we're basically stuck with what we have until Dovetail themselves identifies and optimizes whatever the issue may be. I'm seeing some good theories within in this thread that might explain this (mainly the safety systems activating for AI trains that pass you by), but of course this is all conjecture and only the developers responsible for the creation of the trains will know for sure.


    The route is still enjoyable to a degree, and I hope the complaints doesn't send the wrong message where they will start giving us skeleton timetables again. I can't ever go back to the reduced timetable, and we've seen before they are perfectly capable of doing a good job with the busy amount of services demonstrated by Brighton Mainline. Of course given the company's track record and some of the comments made by Matt in this thread, it doesn't sound promising that this might ever be fixed, but I have hope that they will throw American passenger players a bone (because our continent sure deserves it given the disparity in quality compared to German/Austrian routes) and will look into this at some point.
     
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  13. MAX1319

    MAX1319 Well-Known Member

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    I did notice on PC and not on Xbox X with NYT reduce and new timetable was every time you completed a task like stopping at the station, completed the boarding, or reach an assigned check point, as this happend you get the little beep sound that you get to let you know the task is completed, the game pauces momentarily , CPU and GPU would go to near zero. Also every time I experience a big pause,you would again see CPU and GPU near single digits . I hope this information helps.
    The FPS graphs below are from the reduce timetable. As you can see the fluctuactions of FPS. I capped them at 80. I tried 60 and get the same fluctuations. Again this is on the reduce time table nyt1.jpg nyt2.jpg nyt3.jpg nyt4.jpg nyt5.jpg
     
    Last edited: Oct 3, 2023
  14. mike#4092

    mike#4092 Active Member

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    Agree, and what a pile of crap this is now! I don't want to even play anymore and wasted 87.00 on this! Soooooo disappointed.
     
  15. shooter#3480

    shooter#3480 Member

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    I’ve just finished completing a a full journey from nypenn to Trenton with all layers on. I’m on ps5 and can honestly say that performance was really good for me,with mostly 60fps throughout the journey. The only time frame rate really drops is when I’m in New York penn station with all the layers there. But after I left the station fps went up to around 60fps, also there were very minor stutters also during gameplay. Strange how pc players are getting bad performance on this route as I can play the route with good performance.
     
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  16. MAX1319

    MAX1319 Well-Known Member

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    The interior lights on the bi-level cars are off during the day but work at night. Is there are reason for this having to do with memory?
     
  17. teide

    teide Member

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    So massively annoyed/frustrated/disappointed by Matt’s comments on this evening’s stream about NYT performance, namely the continual out of memory CTD. The line appears to be it’s an 8th gen issue so use the reduced timetable. This is missing the point - I’m on Xbox X, ie 9th gen and I can’t get the full timetable to run without crashing out of memory. Comes back to what testing was done/why was this released when the top spec console won’t run the full timetable?
     
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  18. MAX1319

    MAX1319 Well-Known Member

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    Going to trying to see what issues you might have on your Xbox X and compare since I’m able or run it on my Xbox X with no performance issues. Have you tried to run it offline. Have you tried different services through tout the day.?
    How many DLCs do you have installed in total.? Do you still have tsw2 , TSW3 installed. I’m just trying to help you to see what we can do to get you going since I’m able to play it with no issues. Now I only have 57 DLC installed.
    My internal storage is at 55.1%
    My games does crash when I select certain routes at the moment. The way to get around that is to spawn on foot and then pick the service you want. I have the LIRR layer but not the M3 DLC. Hope this helps
     
  19. teide

    teide Member

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    Thanks - that’s interesting.
    I’m running offline but with the full suite of 80 ish DLCs installed, including LIRR and M3. I’ll try removing TSW3 which is the only other game on my machine at the moment. Difficult to try different services as I can’t get NYT to load in order to select a particular service without out of memory crashing (full fat timetable). Other high resource routes like ECML and BML consistently run flawlessly. I shall try some variations tomorrow…
     
  20. hypospray

    hypospray Active Member

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    The Xbox X is NOT 9th Gen, it's 8th.
    Xbox Series X is 9th.

    So unless you mixed it up and typed the wrong console name, you are playing on a old 8th gen and should use only the reduced timetable.
     
  21. MAX1319

    MAX1319 Well-Known Member

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    On my posts I just use X since I figured players use S when they have the slim version.
    But for clarity I have Xbox series X
     
  22. teide

    teide Member

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    I’m playing on a series X so 9th gen
     
  23. mike#4092

    mike#4092 Active Member

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    Because DTG is a hard to understand entity. Bizarre ramblings from Matt and yet still no light in the dismal tunnel for Xbox 9th gen. Same old song and dance, lets bring out more fun little routes when everything is half done and broke. Great future is ahead for more disappointment.
     
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  24. MAX1319

    MAX1319 Well-Known Member

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    I summitted several support tickets for NYT
    upload_2023-10-4_12-16-57.png
    upload_2023-10-4_12-18-1.png
    upload_2023-10-4_12-19-31.png

    upload_2023-10-4_12-20-29.png
     
  25. mike#4092

    mike#4092 Active Member

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  26. Fawx

    Fawx Well-Known Member

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    They've said before. They would need to completely rebuild the station from scratch basically to fix it. It's just not worth that much effort at this point for a minor visual bug. Which is a shame, but that's how it is.
     
  27. meMC83

    meMC83 Guest

    I really want to buy this route on PS5, but can’t risk £30 on what might be a damp squib.
     
  28. anarchy99

    anarchy99 Well-Known Member

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    Not a minor visual bug though. This is supposedly a train simulator. It's not acceptable for the train to clip the platform. It's sloppy and should never have been released in that state. But here we are. As Fawx explained, it will likely never be fixed.
     
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  29. Fawx

    Fawx Well-Known Member

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    It's definitely sloppy yes, and I agree it shouldn't have been done. It is minor though. One station on the route, and most people aren't even going to notice it. I'm normally in cab view in stations, and I didn't notice it till someone on the forum pointed it out.
     
  30. mike#4092

    mike#4092 Active Member

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    Whatever, I will never buy the route now ..no freight is anywhere on it..not realistic.
     
  31. steamylocoman

    steamylocoman Well-Known Member

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    The loco's from SPG are not equipped with ATC so it's not capable to run along the mainline ingame only as AI only if we would have got it
     
  32. MAX1319

    MAX1319 Well-Known Member

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    You can but down freight your self in timetable free mode. I have. And looks great. I also added more M7 trains at west side yard
     
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  33. CK95

    CK95 Well-Known Member

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    It’s not too bad on PS5, it’s jittery between NYP &. Newark intl, but it’s not unbearable.

    The only bit I really struggled with was inside NYP itself, if you have London commuter it’s similar to being at Victoria, just constant FPS in the red.

    Basically the performance isn’t great, where you would expect it not to be. The rest of the route functions just fine at 60fps.

    All this is with 4k textures enabled, you could probably reduce the jitter & low fps by going back to HD textures.
     
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  34. mike#4092

    mike#4092 Active Member

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    Well, I didn't think of that..
     
  35. pwilson79

    pwilson79 Well-Known Member

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    stuttering actually seemed a little worse after the last update, I get the impression it's the physics simulation and graphics shaders loading in, fighting for runtime; but what do I know. Also hope they find a way to introduce some passengers outside the trains, but I'm beginning to appreciate it's a tall ask with performance where it's at.
     
  36. Crosstie

    Crosstie Well-Known Member

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    When they attempted to introduce Rush Hour passengers into BML, it apparently broke the game. I expect that might be a problem for NYT, but some NPC's are needed for realism and immersion.

    Let them solve the signal issues first so that more people can enjoy the full fat timetable. Then maybe they can persuade some of those passengers that it's safe to leave the trains.
     
  37. Fawx

    Fawx Well-Known Member

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    I'm not even touching this again till the passengers work. It's really boring driving through empty stations, and not picking up/dropping off anyone on a commuter service.
     
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  38. Dinosbacsi

    Dinosbacsi Well-Known Member

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    Agreed. By todays standards it is such a basic feature.

    But I highly doubt removing them was intentional. Probably just something that accidentally broke during developing the update. I mean it wouldn't be the first case... Remember how the in-cab signalling worked on Sherman Hill at release, then they broke it with a patch and it has not worked since?
     
  39. Fawx

    Fawx Well-Known Member

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    Oh yeah, I'm sure It's a bug like the other routes that were broken with it. Hopefully it gets fixed.
     
  40. hypospray

    hypospray Active Member

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    Other routes got it fixed already I think, on this route they hold the patch back for some reason. probably looking into that performance issues on PC still.
     
  41. MAX1319

    MAX1319 Well-Known Member

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    DTG Matt Here’s another issue that has to not been resolved since NYT was launched back in February. The inability for players to take over AI trains in this route. So these are going to be specific to any ALP46 leading service outside Penn and Trenton. Since we didn’t have that many in TSW3 it was not noticed. But now in TSW4 with the expanded timetable you notice.Below are are three clips on two different services, 3222,3234, and 3825 which are ALP46 leading service.In these services you are not able to move. Even using the I’m stuck reset simulation physics” doesn’t work. Now this also happens with the cab car leading services , but with the cab car leading you are able to use the “I’m stuck reset simulation physics” to reset the cab. Can you please have the devs look into this since some services you are not able to finish do to AI trains being stuck and you are not able to finish the service. The only way they work is if you spawn in free mode and an earlier time to prevent the AI train being stuck and blocking. This is similar to what was happening in Harlem. Now be patient with the videos as it was capture on PC and has lots of game pauses and hitchin. I have also put in a support ticket. Also notice the ALP46 still have no AI drivers.DTG JD
    https://www.xbox.com/play/media/Ta7f7NtVRZ
    https://www.xbox.com/play/media/65A3HYGJDF
    https://www.xbox.com/play/media/zUemwj7VDG


    #63046 Can't operate some AI trains. reported 7 days ago

    I entered free roam at 8am at Newark Penn station and waited for the AI train to sto. I tried taking over service 3222 but Train doesn't move.
    I tried using the "i'M stuck reset simulation physics" but that didn't work either. They difficult part is this issue is not with all AI trains. Just some.
    Below is an example of one of the services I couln't complete.
    So for the part not being able to take over AI train I use the new tool which is I’m stuck reset simulation physics” and it worked. It reset the and I was able to drive it.[​IMG]
    Spoke to soon. After I reached Secaucus station the train became unresponsive. I tried several reset with the Im stuck feature but nothing. I even tried open the door manually and couldn’t. Finally I let the AI take over the service so at least it could continue to Penn. the plot thickens. As the AI got about a 1,000 of the tunnels the warning alarm stated to go off constantly. Finally I went into the cab and hit the alerter reset on the multi cab car and it reset. After a minute the alarm started going off again. I again reseted for AI. So what I did I just jumped in at Penn and took over and guess what couldn’t open the doors , could do anything.try reset the physics and nothing.
    Here’s a link to a service I tried picking up in free mode. Even resetting the physics I couldn’t move the loco.
    https://www.xbox.com/play/media/65A3HYGJDF
     
    Last edited: Oct 10, 2023
  42. shooter#3480

    shooter#3480 Member

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    I’m on ps5 also and I’m the exact same as yourself I’m able to play the route fine with only minor stutters and FPS drop around NY PENN. but most of route FPS goes back up to around 60 and I’m also playing with 4k textures on and also all layers too.
     
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  43. MAX1319

    MAX1319 Well-Known Member

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    After playing the NYT new timetable for two weeks on Xbox series X and PC steam, 83 services later, not counting about a dozen which I couldn't finish or the game crashing on me, I think I can give my honest opinion.
    The experience was much better in Xbox series X running mostly 60FPS outside Penn station, this was when I was able not have the game crash on me on start up. I stayed mostly off line. Some rush hour service starting a Penn did crash on me. The fix for those was to removed the LIRR layer.

    As for PC steam . I was actually getting around 90FPS outside Penn, but the stuttering, game pausing was actually at times unplayable. Seemed to be getting worse as I played more and more. I tried playing off peak service to get better performance. This was even using the -DX12 and the other recommended start ups on steam page. I now for my feedback which I have included many video clips illustrating some of the issues mentioned on this thread.

    Pantographs' are working. I have seen numerous ALP46 with both pantographs up, but they are a rare sight. We know about the new bug with AI trains with safety alarms going off. You can hear them as they pass you by.
    The PIS on The NJT trains still only displays “train” on most AI trains
    The ALP46 trains still has no visible driver
    AI NJT trains tail lights still off during service. Sometimes you see a push ALP46 with headlights on as they drive by.
    Still many AI trains with doors open while moving, mostly the forward left door on the cab car. Honestly, not seeing as many as before, especially since we have so many more trains.
    Interior Lights on all trains still off during the day.
    We know about the Passengers which they mention to have a fix incoming.

    Signals need to be fix as we know they are causing most of the issues with stuttering and game pausing. Cab signaling is still all over the place. I'm by no means an expert on this but is very frustrating not been able to stay on time while using the safety systems. And no the answer shouldn't be just to turned the safety systems off. The AI don't obey or don't have them implemented as they seemed not affected. Inconsistency, inappropriate progressions , approach limited 45 before Cab Speed 80 between Metropark and Rahway, the phantom drop to Approach Limited 45 between New Brunswick and Edison, progressing all the way down to a restricted aspect upon entering Metropark, only to jump right back to Clear as soon as I made the station stop.The numerous drops in the tunnel approaching NY Penn. The restricted aspect upon entering Trenton. The penalty brakes as you enter Trenton, Newark Penn, Newark airport stations.
    Below is an Acela service heading south showing some of the signaling issues just mentioned
    https://www.xbox.com/play/media/uzz8MFCa5d
    https://www.xbox.com/play/media/e4ipbWLwKH
    https://www.xbox.com/play/media/UbaZPH65Zw
    https://www.xbox.com/play/media/DCaAh2Ww9s

    Players still can't take over ALP46 AI trains outside Penn and Trenton stations. Even using the I’m stuck reset simulation physics” doesn’t work. below are clips demonstrating the issue on several free roam sessions
    https://www.xbox.com/play/media/Ta7f7NtVRZ
    https://www.xbox.com/play/media/65A3HYGJDF
    https://www.xbox.com/play/media/zUemwj7VDG

    I’m Amazed that the signaling was able to handle all the new traffic. Specially at Secaucus, Penn station, and sunny side yard
    Now about that Sunny side loop. The traffic in that area alone has to be the busiest in the entire game. Is madness.
    I don’t know how Joe was able to accomplish this timetable, it feels like a new route. I did simulate a 24-hour timetable (from 3am to 3am) and didn't have any stuck trains. With that said, you do run into issues with some services (like 3222,3950, and many more) that you won't be able to finish do to stuck AI trains in your path. This happens due to the AI trains position is located when you start your service. Some end up stuck behind a signal causing a traffic lock.
    A video is from timetable service 3222, you can see the AI train starts at the tunnels stuck behind a clear signal but still never moves.
    https://www.xbox.com/play/media/i2UgVBZN88
    This is similar to the issues the Harlem line had. Even with all the issues I mentioned I still enjoyed the new timetable. There're many varieties to keep you busy. I hope some of these issues can be fixed to make this route much better experience for all.
     
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  44. Dinosbacsi

    Dinosbacsi Well-Known Member

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    Looks like the route is still trash then... Such a shame, because originally I was quite excited to hear about this route and wanted to get it. But this is not quality I would feel good paying for.
     
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  45. MAX1319

    MAX1319 Well-Known Member

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  46. max#2873

    max#2873 Well-Known Member

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    Where is patch? I can imagine NYT makes goosebumps on DTG staff since realese ;D
     
    Last edited: Oct 14, 2023
  47. mike#4092

    mike#4092 Active Member

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    Right, what a joke. Big steaming pile of dung. I am now afraid of buying anything from them anymore. I was thinking of PC route..one of the only decent U.S. routes. Just don't know anymore. I wasted way too much money in this train SIM experimental mess.
     
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  48. hiromaru

    hiromaru Active Member

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    I also stopped playing until the passenger and external camera fixed

    It is a famous artery in America. Please fix it soon
    ・Please link the results to those completed in the previous timetable.
    What is the fancy hidden PIS at Newark International Airport Station?
     
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  49. MAX1319

    MAX1319 Well-Known Member

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    unable to finish timetable service 3936 do to AI train stuck at Penn
    I'm not able to finish the service to do AI train blocking me as I entered Penn station. the AI train that's blocking the path is 3722- Jersey avenue- Penn, which is being blocked by an AI train that was heading to track 1. unfortunately, there's a train at track 1 already and is service 6633- Penn to Dover which can't move. I tried several times and it always seems to get stuck. I've attached pictures and clips for reference. ticket summited.


    https://www.xbox.com/play/media/eYinaVgMQh
    https://www.xbox.com/play/media/4h6BeUUb6k
    https://www.xbox.com/play/media/n8r7x3Eiit
    https://www.xbox.com/play/media/iwseVnghie
    https://www.xbox.com/play/media/upG7vBGnut
    https://www.xbox.com/play/media/fnwskrw8Ba
    upload_2023-10-16_21-20-52.png
     
  50. rohr#2587

    rohr#2587 Well-Known Member

    Joined:
    Jun 13, 2022
    Messages:
    274
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    413
    Same for 8:07 service 3930. Stuck behind trains approaching NYP. Waited 35 minutes and nothing happened. I’d honestly rather have the old timetable back. At least that one allowed you to complete a service. DTG fixes one thing and break three more things… :(
     

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