PS4 Sd40-2 No Amps After Emergency Brakes

Discussion in 'TSW Troubleshooting & Issues Discussion' started by andy#3741, Dec 6, 2023.

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  1. andy#3741

    andy#3741 Active Member

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    I had this problem when I first tried out the SD40-2 on the Cajon pass route about a year ago.
    So I thought I would have a go with the Cajon pass again to have a change from the UK locos routes.
    I stopped the train about halfway into the Cajon pass for a screenshot. When I tried to restart, I couldn't get any amps to the motors.
    I tried waiting a minute, and putting the reverser in neutral, throttle in idle. And various combos, but no amps were created so I abandoned the run.
    The train had three SD40-2 locos , no banker.

    Any tips for this?

    Thanks
     
    Last edited: Dec 6, 2023
  2. Spikee1975

    Spikee1975 Guest

    Have you tried the "I'm stuck!" button in the pause menu? I know there's issues with the CJP SD40-2 not recovering after an emergency. In TSW3 the only workaround was to uncouple the loco and recouple to the consist.
     
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  3. andy#3741

    andy#3741 Active Member

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    I'm stuck button? No haven't seen that one:D

    Yes it's TSW3 , If it happens again I will try the uncoupling method.

    Need some American steam locos too....
     
    Last edited: Dec 6, 2023
  4. andy#3741

    andy#3741 Active Member

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    Stopped at a signal 4.5miles from Hesperia, and couldn't get any amps again. Tried turning the cut-off valve on and off, tried uncoupling but still no amps. I'm using gravity to get me to Hesperia.

    It's a nice route but with this loco, I must not apply emergency brakes....I think it does the same with the other American loco that came with the Cajon Pass.

    Also when I left the railyard , it says Hesperia 18 miles, then once you arrive at Hesperia it says distance travelled 39+ miles. Is the 18 miles in a straight line, point to point?
     
    Last edited: Dec 6, 2023
  5. Spikee1975

    Spikee1975 Guest

    I'll try that again. I know I got it going a while ago. Uncouple, then reverser neutral, throttle idle, autobrake to emergency, wait 60 seconds, release and recouple.

    And yes, distances are measured directly, not track related.

    Edit:

    Just playing L-BARSBD5-05b Local service to San Bernardino (BNSF SD40-2)

    After walking through my locos and setting them up correctly (cut out brakes on the MU units), I got going and at 10 mph, smashed the brake handle to emergency. After waiting one minute to reset the PCS, brakes released properly and I could continue normally without needing any workaround. (TSW4)

    Question: Why are you using emergency brake to stop? It can take a fair amount of time to repressurize the whole train, depending on its length.
     
    Last edited by a moderator: Dec 7, 2023
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  6. andy#3741

    andy#3741 Active Member

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    Hi Spikee

    I'm not used to the American locos as I've only driven them a few times, that is probably why I haven't got used to the brakes yet. I haven't tried a train with banking engines, I'm not sure what settings the helper engines need.

    Yesterday was the first time I completed a run through CJP.
    While on a gradient the uncouple workaround could mean the loco drifts away from the train, and can't be coupled up again.

    Thanks
     
  7. Spikee1975

    Spikee1975 Guest

    Yeah but why are you using emergency brakes in the first place?

    Play the training scenarios. American railroading requires the most knowledge, it's nothing like simple european lightweight trains.
     
    Last edited by a moderator: Dec 7, 2023
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  8. andy#3741

    andy#3741 Active Member

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    Yep I did most of the training scenarios, apart from hill starts.

    Edit
    Completed the hill start and dynamic breaking training.
     
    Last edited: Dec 7, 2023
  9. Spikee1975

    Spikee1975 Guest

    Again, here's the Emergency procedure.

    There's many ways an Emergency can be triggered. For example a breaking coupler, which will lead to the brake hoses disconnecting and air with a pressure of 90 psi being released. There's a device in the train called PCS which will then be triggered by the sudden pressure drop, applying emergency brakes.

    Normally you would now go outside and inspect your train, checking what happened.

    To reset the PCS which will lock traction, do the following:

    - Throttle OFF
    - Reverser NEUTRAL
    - Autobrake EMERGENCY (TSW may need you to release, then apply emergency again)
    - Wait for at least one minute
    (In Run8 Train Simulator, the display on the ES44 will show you a counter when to release the brakes. On the SD40, the PCS indicator will start blinking - this is not simulated in TSW, sometimes the PCS light doesn't even light up)
    - Release the brakes, wait for the HOTD to show a rear brakepipe pressure of at least 80psi (On EMD machines, support the compressor by putting the throttle in notch three, on GE machines notch one - I don't know if that's simulated correctly in TSW though, but just do it anyway.)
    - You should be able to continue now.

    Note that some trains in Cajon Pass are not correctly set up on service start, the mentioned service I tried has the auto (train) brakes cut in on each Loco. Either do it manually or just hit the "Banking Comm" button before doing anything (even when there's no banking (DPU) loco in your consist, this should setup the MU locos correctly. I like to do that manually as TSW offers the possibility to do that.

    The MU2A valve which controls the Independent brake must be set to "Trail 6 or 26" on all locos except the leading one AND the DPU lead loco - there they must be in "Lead or Dead". This will lead to all locos applying their loco brakes in sync with your leading loco.

    The Autobrake Cutout valve needs to be set to "Cut Out" on ALL locos except the leading loco, which must be set to "Freight". (DPU also cut out! There can only be one "master" for the train brake on radio-controlled DPUs in TSW.)

    As freight services are not timed in TSW, which is correct, I do enjoy walking along my train and doing all this myself before heading off. Also enabling dimmed headlights on the rear loco (which you must do manually, as the MU headlight setup in TSW does not work correctly). Adds to immersion.

    Run 8 Train Simulator
    2023-12-08 09_11_16-Run 8 Train Simulator III.png
     
    Last edited by a moderator: Dec 8, 2023
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  10. andy#3741

    andy#3741 Active Member

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    Thanks Spikee

    It doesn't help that TSW3 has a few bugs with this.

    I'm guessing you are from the US?
     
    Last edited: Dec 8, 2023
  11. Spikee1975

    Spikee1975 Guest

    Nope, Germany. But mostly interested in US railroading, as it's a battle with physics and mass inertia. It's very satisfying to handle these monsters. :)
     

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