So Which Routes Still Have Issues With Passengers Not Spawning On Tsw4?

Discussion in 'TSW Troubleshooting & Issues Discussion' started by eldomtom2, Dec 16, 2023.

  1. eldomtom2

    eldomtom2 Well-Known Member

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    Apparently the issue with passengers not spawning on NYT has been fixed, which is good. But other routes still have this issue, though not at every station. I know Huddersfield on NTP and Three Bridges on BML at the very least don't have passengers spawn at them at the moment - what other stations have this issue?
     
  2. CC Johnson

    CC Johnson Well-Known Member

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    Oh, they're spawning, they're just not going anywhere and are stuck out of (normal) sight. I recently had this on Niddertalbahn and the first Aschaffenburg route (MSB?)
     
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  3. Indege

    Indege Well-Known Member

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    I dont think the issue is passengers not spawning I think its not enough. 2 passengers boarding at London Victoria is crazy no matter the time of day
     
  4. jack#9468

    jack#9468 Well-Known Member

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    The whole passenger thing in general needs an overhaul.

    Busy routes at busy times shouldn't not have passengers.
     
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  5. eldomtom2

    eldomtom2 Well-Known Member

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    Clearly you don't have experience with the routes I'm talking about.
     
  6. AtherianKing

    AtherianKing Guest

    Yea i don’t see any minor updates to passengers worth anything at the minute, needs a complete fix or we just wouldn’t see any improvements with it, most passenger services seem more like ECS with the load I’ve managed to get on, that is until you find coaches parked up for the night with every seat full in the dark.
     
  7. dxltagxmma

    dxltagxmma Well-Known Member

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    There is a "ForceDensityScaleNew" variable that was introduced with the Rush Hour DLCs which you can force enable but it doesn't seem to do anything at all if the DensityScaleNew value is low
     
  8. AtherianKing

    AtherianKing Guest

    features like that I’m unfortunately not able to change or anything on Series X, no mods unfortunately neither (they often seem to fix quite a few issues people have I’ve seen)
     
  9. eldomtom2

    eldomtom2 Well-Known Member

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    Again, that's not the issue I'm talking about.
     
  10. jack#9468

    jack#9468 Well-Known Member

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    It's related.
     
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  11. jack#9468

    jack#9468 Well-Known Member

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    Unpopular opinion: before passengers are looked at, can we get everything to do with the actual trains right.
     
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  12. JetWash

    JetWash Well-Known Member

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    I’m interested in this as I’ve just started to add some fixes for this issue to my lighting and graphics EP.

    Thus far I’ve increased the number of passengers on New York - Trenton and Lucerne - Sursee, both of which spawn a ludicrously low number of NPC’s, even at this point. As there aren’t enough hours in the day for me to investigate which routes need addressing if anyone knows of a route that isn’t spawning sufficient passengers I’d appreciate a heads up.

    I’m not looking to overload platforms with ridiculous numbers of NPCs (if for no other reason than the NPC system in the game can’t take it!), but where there is scope to increase the numbers so you at least start to see passengers on the trains then it looks like that should be possible. The beauty of the EP is I can make route specific adjustments rather than a single ini change that affects all routes at once. Some routes are just fine, others are ghost towns with Lucerne - Sursee being a prime example. Given the vast array of DLC a one size fits all approach doesn’t work for this stuff.

    Thanks
     
    Last edited: Dec 28, 2023
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  13. JetWash

    JetWash Well-Known Member

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    This thread so far seems to suggest these need looking at;

    - Northern Trans-Pennine
    - Brighton Mainline
    - Mein-Spessart Bahn
    - New York Trenton
    - Lucerne - Sursee
     
  14. eldomtom2

    eldomtom2 Well-Known Member

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    Again, the issue I'm having with NTP and BML isn't "not enough passengers are spawning" but "no passengers are spawning at all at some stations".
     
  15. JetWash

    JetWash Well-Known Member

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    Assuming it’s the same as Lucerne this seems to fix it. Can you tell me a couple of stations and time of day where you’re seeing this happen? Thx
     
  16. JetWash

    JetWash Well-Known Member

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    Interesting. There is an override that when used on LS that forces passengers to spawn where none are doing so. It doesn’t work at Huddersfield on NTP. I’ve compared the boarding and alighting chances etc on NTP to BPO in the actual files and they are identical so it’s not that. Changing the density to 10 times standard (as an experiment) makes no difference at Huddersfield either.

    The only logical conclusion is that passenger spawning for whatever reason is not set up at all or, more likely, has broken somehow at that station. Again, this is ludicrous given the age of the DLC and the fact that it is still being sold at full price when it clearly doesn’t work correctly.

    The good news is I’m seeing passengers spawning at Three Bridges on BML
     
    Last edited: Dec 28, 2023
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  17. JetWash

    JetWash Well-Known Member

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    With my fix in place at the stations I’ve looked at I’m seeing people spawning at all times of day although I’ve deliberately not altered the density as it can cause chaos. The only two stations that seem to be resisting the talking to are Stockheim on Niddertalbahn as the pathing for the NPC’s is clearly broken and Huddersfield on NTP. I’ve no idea what’s going on there but suspect it’s the same issue as Stockheim, I just haven’t found the spawn point to verify it.
     
    Last edited: Dec 28, 2023
  18. Drivz

    Drivz New Member

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    I'm having issues at the Niddertalbahn at the moment with no passengers spawning or if they are they're not boarding. Love the route though!
     
  19. railz#1856

    railz#1856 New Member

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    In terms of Niddertalbahn, I have found the reason why Stockheim Station is deserted. Take a look at the back of Stockheim Station building where the passenger spawning point is. They are all stuck there bumping into each other unable to move which results in there being no passengers on the platforms. I happened to stumble across it recently.
     

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