Failed To Create D3d9 Device

Discussion in 'Technical Reports' started by Ashblue404, Jan 12, 2024.

  1. Ashblue404

    Ashblue404 New Member

    Joined:
    Sep 13, 2023
    Messages:
    2
    Likes Received:
    0
    Hi All, I'm getting a technical Error when trying to Export any Asset I've made from BPE to TS Classic:

    [36] ConvertToGeo.exe: ERROR: Failed to create D3D9 device

    This is happening consistently, no matter the asset. I've tried a simple 2m test cube all the way through to a complex model with many parts and textures and I am consistently getting this message. Google, the forums and other places I've looked have not been much help.

    I have TS classic on my Laptop and Exporting works fine there. Both are relatively new installs dating about a month old, however my PC install has my old backed up Source, asset and content files copied back in. This has only been happening to me since this reinstall so I wonder if this is the issue.

    If anyone else has had this issue and has found a solution, please let me know. I'm completely stuck at this point and It is really impacting my workflow while developing.

    Many thanks in advance. image_2024-01-12_211638447.png
     
  2. Spikee1975

    Spikee1975 Guest

    At least .NET 4.7.2 installed?
     
  3. Ashblue404

    Ashblue404 New Member

    Joined:
    Sep 13, 2023
    Messages:
    2
    Likes Received:
    0
    Yup, tried reinstalling and came up with this message:


    .NET Framework 4.7.2 or a later update is already installed on this computer.
     

Share This Page