Rivet thank you very much for the work done. Excellent route and excellent rolling stock. I really enjoyed traveling along the route. I'm pleased with the purchase. In the future I want to get an expansion of the route, improved sound and a remaster of Arosa. I look forward to new works from you and wish you good luck in your work.
That's what it's all about for me too. The performance is worse than any other (newer!) DLC under the same performance parameters. I play under WQHD (2560 x 1440) and with high settings and otherwise always get 60 FPS (with a few exceptions at larger train stations with a lot of traffic) and here the performance fluctuates throughout, there is no smooth progression - a constant change in frame rates (50 /40/30/25). As a result, the ride no longer seems smooth at all. The improvement was to set the "quality of the foliage" to medium, so I can get 60 FPS almost consistently again. Of course, some vegetation is missing, but it still looks okay. But it's clear to me that the massive use of vegetation (especially a lot of dense, small grass everywhere) is the "culprit" here.
Interestingly I’d left the game running to do breakfast and the school run. Before I went it was at 100% GPU usage and 44-50fps, I’ve come back an hour later and GPU usage is 80-90% and it’s now running at 60fps. It’s definitely looking like a caching issue for me. Also, please please please don’t start removing foliage etc to ‘improve performance’. This is how the game should look, it’s the under the hood stuff that needs sorting out. Start with implementing DX12 and FSR3 the moment it becomes official. Unless I’m mistaken Rivet have forgone the new OHLE rendering and I have to say, I don’t miss it!
Low resolution textures. It's all a bit TSC, not really 4K Ultra on a 2024 release is it? And then this, the miraculously snow covered ballast; and the mysteriously floating 'stuff'
The RHB GE 4/4 does not work in free mode!!! can you repair it please rivet? THANKS I love the road, you did a great job, I would love to have the missing piece, I am ready to pay for it!! Looking forward to another route Switzerland
Agreed. It’s just a shame that such a lovely route is let down a bit (yet again) by that lack of polish. I’m glad I bought it though.
That's not a bug. The Ge 4/4 II is an AC (11,000V, 16.7Hz) locomotive, the Bernina line is the only part of the RhB network that runs on DC (1000V). The only reason the Allegra can do both routes is because the Allegra is a dual-current unit (can switch between AC and DC mode). Free Roam isn't the "Off the rails" mode, it still checks electrification voltage and current.
I'm a huge critic of Rivet, but their content is showing an upwards trend. This is definitely their best work so far, which is nice to see. I still think it would have been better at £25, or should have been a longer section of the line. But the quality is definitely higher than previous, it's better than Maintalbahn for example.
Hah. I’ve never got the whole ‘Rivet are rubbish thing’. But for some glaring issues (150 physics, 385 sounds particularly) I think most of their content is as good, if not better than, DTGs. It’s certainly no worse. I also don’t think Maintalbahn is that bad once the lighting is sorted out on it to be fair. It’s always the polish that’s missing and they’re not great at going back and fixing stuff that has released below par. There’s not much on this route so hopefully they can nail it in the customary single sweep. There’s no excuse for those textures though.
There are quite a lot of scenery errors on Maintalbahn. Rivers clipping into the terrain at track side, leaving square water patches through campsites. LOD issues, floating objects/buildings etc. As for Rivet, it's more the fact they don't really seem to go back and fix glaring issues (150 Physics, 385 Audio being the worst in the game, Arosa Line mountains).
So if I really had something to criticize, then unfortunately it would once again be the train sound from Rivet. They just can't do it. And I also recognize this strange "airplane engine sound" (from around 20-25 km/h) that already destroyed the sound experience on the 385.
Re posting my issues here 1. Something is off with the running sounds, bass is way to heavy even when turned way down, you cannot distinguish the flange sound when going trough corners (and on these trains that is really loud). Also joints sound when going trough switches cannot be heard 2. Speed control is unable to keep speed when accelerating, it will often exceed with 1 km/h over the limit even when climbing. 3. Some light bleed out on the ground under the train at night. (i don't know if this is intentional, maybe from the windows but i don't think so)
Is there a way to map the cruise control on PS5 as trying to select it is sometimes hard due to the power/brake controller in front of it.
There is enormous gap between perfect route and good route, Rivet made this mistake by cutting distance, it could be legend among tsw dlcs...
I really don't want to miss out on the great vegetation, so I tried and tried again. And I have actually been able to achieve an improvement: In the .ini file I had an entry for tree plopping (here the value 4). Now I have reduced this to 3: [SystemSettings] foliage.LODDistanceScale=3 However, the quality of the foliage remains high. Plopping doesn't seem to be so noticeable, as Rivet has probably set an increased level of detail for the distance. And yeah, FPS in Tirano is back to 60, for example. I'm happy.
Hello, To complete my message about an emergency brake at a green signal if the ZSI safety system is activated. Scenario “Early Morning shift” : - first error : Location: Brusio, exit signal "C" ; - second error : Location: Cantoniera crossing track, exit signal "C". On Steam/PC. Thank.
Second run today, the frame rate was a little better. Getting upper 60s to mid 70s when not around trees. In the open with the forest all around upper 50s, yesterday mid 50s. I was driving the 11:35 am departure from the top and had to laugh. When the welcoming announcement got to English, we were welcomed about the 3 pm departure.
I noticed some parking cars at the stations with only half wheels... But all in all a good route, maybe the best swiss route in TSW so far.
I've quite enjoyed it so far. Can't comment on accuracy, but it looks pretty and is a relaxing drive.
I'll recommend playing Scenarios first before doing regular timetable. They are good introductions, and when playing the timetable you'll have memories and associations with the locations (Li Curt - here's my home!, Miralago, here's where I'd let the passengers take photos and enjoy the view, etc...). It's much more immersive for me to play the timetable having memories from the excellent scenarios already. And Rivet make good and creative scenarios. (Like that Class 37 WCL shift) Love that route.
I'm really enjoying the route! I was a little worried about whether I'd like it due to the slow speed but once you're driving it you don't care why it's not very fast and actually pretty engrossing compared to some of the high speed routes! The scenery and sense of climbing/descending are great. My only complaints (which probably aren't about the route itself but more about the TSW engine) is that there's one point where the track crosses the road and cars clip through the train and a few level crossings which go up just as I'm about to go through after waiting for an incoming train, or crossings where the barriers never seemed to go down. So in all, I'm really pleased with it and definitely one I'll want to play just to relax.
I have to say that it's nice to read the general positivity here because it's good to know that people are enjoying the route for what it is, despite the various issues being reported. Hopefully Rivet/DTG will see that they've got a potential winner on their hands with this one and they'll put the effort into fixing the more egregious problems.
So far I really like it. Did the full route once all the way up. Started in fair weather, then snow started cropping up. Great atmosphere overall. Then I went down in the fog, and this too has its nice atmospheric moments. It's quite an interesting route with a good variety. Initial in town segment almost tram-like, then a steep climb, then the beautiful faster section by the lake, then the final climb up to Bernina. Mountains are a vast improvement over the Arosa line. That alone really makes me really happy. Now unto the things that need work: - Speed limits on the way up: as others have noted, there are 25/30 limits where there should be 40 limit so it's a bit of a shame to have this discrepancy between the HUD and the signs on track - In the outside front view (Key 2) when people are exiting/entering the train the view jumps to the inside of the train from the outside each time a person enters through the front door. It's probably a camera clipping issue. I usually like to admire the outside view when waiting for pax to board and it's just a bit distracting to have the camera jump
Hey All, is there a possible way to set the cruise control precisely instead of 5 kph increments? Every time I set the speed, with 18% throttle, it would go past the speed set by 1kph and ding me for speeding at the end. Is there a proper way to do it?
Sorry if already mentioned, flange squeal is quiet if none existent. Lots of tight curves but lack of noise.
This route has some breathtaking scenery and is a blast to drive. I'm really enjoying this release! Thank you Rivet and DTG!
Interestingly, the Allegra does not have the route prefix BerninaLiniE. It has SMT, now what that means is left to speculation. (My take would be Sankt Moritz - Tirano.)
I bought the route today and I must say I am extremely impressed with Rivet Games, but there are two glaring issues that are not related to the route itself, one please extend this route to St Moritz, like come on this might be your best DLC you ever created Rivet, so don't let this go to waste. My second issue, the Allegra should layer onto Arosa Line, but I'm happy with using free roam/scenario planner just to get it running on it, if I buy it. However... This route needs to serve as a wake up call, I'm hoping your UK route can exceed expectations like Berninaline Well Done Rivet
I can't get past the signal at the passing loop just before Le Prese, it is showing a green aspect but as soon as I pass it the brakes are applied and the train is stopped so I can't go any further. Why is it doing this?
I’m going to put out an update to my Graphic & Lighting EP today. After a fair bit of work I’ve got the route running at a consistent 60fps from top to bottom. It turns out the specific culprits are foliage and shadow resolution, even a foliageLOD of 3 is too much to give a consistent framerate but that’s fine, it still looks epic as it is. The scenery on this route is its biggest plus point. I sincerely hope Rivet don’t start trying to ‘optimise’ it by removing trees. Finally, there are clearly a few LOD issues with certain things, but particularly the distant scenery. I’ve seen quite a few mountains that kinda half draw in then complete as you get closer. There’s also a few gaps in the terrain where it’s not stitching together correctly. I hope that’s where they aim their time, not removing trees and the like. I think Rivet have done a really good job with this. It gives me real hope that we could see an epic rendition of the Scottish Highlands before too long.
Yes, I already wrote that. The numerous vegetation is the “performance killer” here. If you haven't entered any other settings in the .ini file, it may run reasonably smoothly. But even a foilage value of 3 (as I have set it now) brings down the FPS. This has never been the case with any DLC before. You especially notice it when you simply zoom into the distance on a mountain with lots of trees. The FPS drops straight away. In the cabin view, I now run (almost) constantly at 60 FPS. That's actually enough for me. And you're right, reducing the amount of vegetation would be like letting a 6-cylinder run on just 4 cylinders.
Thank you for your reply . For my part, with an i5 - 12400, an RTX 3060-12gb and 16gb mem I run at 60fps although there are a few places where it goes to 50 fps (I play in ultra and without modification in the config.ini) . If I lower the vegetation to high then it's 60 fps all the time. It's a superb route, I'm ready to pay to have the continuation to ST Moritz with why not the panoramic wagons in DLC!!!! Please Rivet finish it.
I really hope, in a similarish approach to their Island Line update, that they do a Berninalinie 2025, which takes us all the way to St Moritz. Charge full price for those who haven't bought the original, some kind of upgrade discount for those who have.
It’s not just the vegetation, it’s the shadow resolution too. You have to remember than the default setting on this route for vegetation might already be equivalent to 3 on an another route, so you setting a foliageLOD of 3 would effectively be 9x what another route might be. I’m happy now that the route looks stunning and is giving me 60fps top to bottom on a 3090. The card is working hard but then it’s designed to do that.
That's crazy and explains the hunger for performance. I'm also happy that my RTX3070 can now do this, even if it has to work properly. But this sight makes up for it:
I've noticed on a couple of YouTube videos that the announcements seem to stop working. Is this a 'thing' generally?