Gameplay Strange Player Problem

Discussion in 'PC Editor Discussion' started by ffabio89, Feb 20, 2024.

  1. ffabio89

    ffabio89 Well-Known Member

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    I've try to play my route but mi player won't move around, it seems is locked on a specific position and don't react at any input. I can only rotate the camera view.

    After that I've noticed that the player spawn actor have the indication "bad position" that mean it touched some bounding box but it impossible due the spawning is in the middle of a Square...

    Haven't found anything in the web to solve this, only a tutorial that say to rebuild NavMesh but it doesn't work (in fact, I haven't set up any sort of NavMesh).

    Any idea?
    Have I to set this NavMesh to walk around?
     
  2. fceschmidt

    fceschmidt Well-Known Member

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    No you don't have to set the navmesh for the player to move around. The navmesh is only for NPCs. In fact, could you try to click the downward arrow next to the Play button and select "Current Camera Location" as the starting position. Does that fix your problem?
     
  3. ffabio89

    ffabio89 Well-Known Member

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    Ok, my problem was a wrong collision setting: I've just delete and redone the collision of the buildings near the square and it work well.


    But, about this one:
    You know how to set the passengers spawned for a specific station? I've try to follow a tutorial online but it don't work, not sure if DTG changed something in the system for the NPC
     

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