Is Simrail What Tsw Should Have Been?

Discussion in 'Off Topic' started by Jamy, Dec 12, 2022.

  1. denis

    denis Well-Known Member

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    nice
    [​IMG]
     
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  2. denis

    denis Well-Known Member

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    [​IMG]
     
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  3. denis

    denis Well-Known Member

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    from devs discord


    On April 22, we will publish a major SimRail update that will add a functional ETCS level 1 and 2 system and a new route - a test track in Żmigród, where you will have the opportunity to learn how to use new functionalities. There will also be many new signal boxes - including on railway line 62, as well as numerous corrections to the errors you reported.

    But that's not the end of surprises! Our first DLC - Cargo Pack - will also be released on the same day. You can add it to your Steam Wishlist today so you don't miss anything!

    [​IMG]
     
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  4. OldVern

    OldVern Well-Known Member

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    No price shown yet on Steam though and what has happened to the improved SP game and checkpoint system?

    The ET22 looks nice though and providing it’s not a silly price will probably be a Day One purchase.
     
  5. razmatus#2517

    razmatus#2517 Well-Known Member

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    a BIG question - does ETCS REALLY work in this game?
     
  6. 21c164fightercommand

    21c164fightercommand Well-Known Member

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    wait and find out for yourself later ...
     
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  7. Jesitim

    Jesitim Member

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    I assume we will get to know more about the big update in the coming days/weeks running up to the announced date just like they did last time.
    It was possible to test ETCS already, altho with some bugs, in SP with some file alterations. As someone that drives under ETCS on a daily basis irl I can tell you that the implementation is spot on.
     
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  8. razmatus#2517

    razmatus#2517 Well-Known Member

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    so no broken fckery like on Luzern Sursee in TSW? :D
     
  9. Rudolf

    Rudolf Well-Known Member

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    Might be interesting, but first the game save must go live.
     
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  10. bence950906

    bence950906 Well-Known Member

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    It will be a replica of the original system with all the functionality you need. I mean things like being able to change the language, brightness, volume, etc. I tried it and it's very well put together. Here is a old video of me pushing the buttons:

    And there will be a new test track (Żmigród) where you can learn how the ETCS system works. I found a picture of what it will look like (the station is not part of the map)
    [​IMG]
     
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  11. denis

    denis Well-Known Member

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    from the western extension of the DLC Łódź - Warsaw route - line no. 14

    [​IMG]
     
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  12. denis

    denis Well-Known Member

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    [​IMG]
     
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  13. denis

    denis Well-Known Member

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    The devs said on Facebook "People without DLC will see vehicles with DLC passing by but will not be able to drive them
     
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  14. 21c164fightercommand

    21c164fightercommand Well-Known Member

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    The properly textured ones, or blank placeholders like in Run8?
     
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  15. OldVern

    OldVern Well-Known Member

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    Exactly why it needs a proper SP game. Much as I might be tempted by the new additions, I really can’t see me spending more money on this game until the SP and a related save game facility is up and running.
     
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  16. OldVern

    OldVern Well-Known Member

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    Well the devs communication continues to be a bit erratic. I asked on their Steam forum why there is currently no price listed against the ET22 DLC. That was two days ago and still no response. Feels like the same stonewall we had in the run up to the EA release when questions about the SP game and save function were studiously ignored. Seems to me if you don’t fit in with their very narrow vision for the game, they don’t want to know.

    Don’t get me wrong, not becoming anti SimRail. Just do not think it’s quite the new god of train simming we were all hoping for.
     
  17. Rudolf

    Rudolf Well-Known Member

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    I agree. The update was promised withing 3 months, it is delayed and offers less than we expected and there is virtually no communication. I think with respect to this, we are a bit spoiled for TSW. TSW offers updates for DLC, even long after they are released. (Keep in mind the big contrast with TSC, which usually offered one update a few weeks after each release). The preview streams, the roadmap streams and the forums where at least Matt and some community managers are active.
     
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  18. eldomtom2

    eldomtom2 Well-Known Member

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    Eh, I wouldn't exaggerate how often TSW gets updates for old DLC...
     
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  19. denis

    denis Well-Known Member

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    First, 3 months have not past yet. Secondly, not all infotmation about the upcoming patch has been revealed. This time, patch, DLC and coming out of EA are close together.

    I prefer devs doing in silence than constant talking about nothing.

    I have stopped watching DTG's roadmap streams, it is useless.
     
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  20. Rafael320

    Rafael320 Member

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  21. orb

    orb Well-Known Member

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    Will it be streamed in some public space, or will it be giving a login screen like the link above?
     
  22. Rafael320

    Rafael320 Member

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    upload_2024-4-7_12-22-32.png
     
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  23. denis

    denis Well-Known Member

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    [​IMG]

    There is a chance that Steam Workshop for Simrail will be functional since 22 April
     
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  24. bence950906

    bence950906 Well-Known Member

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    This was promised to be a LUA mission editor in the next update. But whether it will be in this update or just when the game goes out of early access I don't know.

    I also didn't get an answer about the save game and AI trains in single player mode. But they said that the shunting movements will only be available in single player mode now, this is an encouraging sign. (to make it available in multiplayer mode need to completely rework the timetable)
     
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  25. bence950906

    bence950906 Well-Known Member

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    The ET25 locomotive has a touchscreen, which is a bit different from the other one.
    image.png
     
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  26. denis

    denis Well-Known Member

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    [​IMG]

    a part of route to Łodź
     
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  27. bence950906

    bence950906 Well-Known Member

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  28. eldomtom2

    eldomtom2 Well-Known Member

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  29. OldVern

    OldVern Well-Known Member

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    I think I'd rather have a better SP experience and working save game, before Solari boards, nice touch that it might be.
     
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  30. jörgen Näslund

    jörgen Näslund Well-Known Member

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    Has anyone seen any news about the American route (searchlight Simulation) .
    I have only seen a few pictures of the locomotive.
    It feels like over a year since we heard they were going to make it
     
    Last edited: Apr 16, 2024
  31. OldVern

    OldVern Well-Known Member

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    Yes it all feels rather quiet. Vapourware?
    TBH at present SimRail is uninstalled here. Really no further interest in playing multiplayer. They still haven't listed the price of the cargo Pack on Steam, despite being only a week from release - which looks like it is going to be into a game still categorised at as early access and still no decent SP or save game.

    With respect to those who enjoy it, it's not quite the Messiah of train sims we hoped it would be.
     
  32. Blacknred81

    Blacknred81 Well-Known Member

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    I mean, Searchlight aren't a full time developer, they work on it in their spare time, as AFAIK most members of their group work for some of the actual Class 1 railroads in the US. Though it is odd they haven't posted anything related to Simrail since the 3d scans last year.

    Of course they could just be working on it in silence as well.
     
  33. jörgen Näslund

    jörgen Näslund Well-Known Member

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    But at the same time, they will probably stop early access at some point and have a finished version 1.0
    and then they want to show off the new things and it will be like real news.
    Applies to the Steam Locomotive as well as the German routes perhaps as well.
    so it doesn't have to be bad news if it is quit now.
     
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  34. Spikee1975

    Spikee1975 Well-Known Member

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    They are. The better a product, the less PR it needs. :)
     
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  35. denis

    denis Well-Known Member

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    Maneuvers and trains on station tracks?
    Your eyes are not deceiving you
    Hope this functionality not only in a single mission.
    We are waiting for the update on 04/22/2024

    [​IMG]
     
  36. denis

    denis Well-Known Member

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    [​IMG]
     
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  37. denis

    denis Well-Known Member

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    Last edited: Apr 21, 2024
  38. bence950906

    bence950906 Well-Known Member

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  39. denis

    denis Well-Known Member

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    there are rumors about 18 euro for DLC
     
  40. bence950906

    bence950906 Well-Known Member

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    I just watched the broadcast. I've never driven an ET22 locomotive, but I think it's a 100% replica of the original loco everything in the engine compartment has been modelled and works. The update will be Monday at 5pm. There will be 7 new dispatch points, test track, ETCS, shunting(single player only), Lua mission editor, new livery, steam workshop coming a bit later, and a lot of other things.
    It will cost 20 euros but there will be a 10% discount for the first week. ET22 will have 6 livery and 2 new freight wagons Zas,Fals.
    https://www.youtube.com/live/SF7cjArSdV4?si=laayhHGo3ekyRVwl&t=10875
     
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  41. Spikee1975

    Spikee1975 Well-Known Member

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    Wow! Take my money.
     
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  42. fakenham

    fakenham Well-Known Member

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    Looking forward, but hopefully shunting moves will be multiplayer eventually?
     
  43. denis

    denis Well-Known Member

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    They are working on shunting for multiplayer. But now shunting will be implimented in SP. It is the first step.
     
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  44. Pipe

    Pipe Well-Known Member

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    What are the hardware requirements for this sim? Do I need a superduperhypermeganuclear NASA Mars mission PC or will something more affordable be able to handle this?
     
  45. Rafael320

    Rafael320 Member

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    upload_2024-4-22_11-3-33.png

    But don’t worry, the Game support AMD FSR and DLSS.
     
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  46. stijn.claessens

    stijn.claessens Well-Known Member

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    You can also play it on geforce now, something i wish was also possible with TSW
     
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  47. denis

    denis Well-Known Member

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  48. denis

    denis Well-Known Member

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    UPDATE arrived!
     
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  49. denis

    denis Well-Known Member

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    In today's update you will receive a fully functional ETCS (European Train Control System) level 1 & 2, new missions with AI movement and shunting operations, as well as numerous updates.
     
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  50. denis

    denis Well-Known Member

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    CHANGELOG:


    SINGLEPLAYER:


    Added a new scenario system using the LUA language
    Added the ability to unlock and lock the coupling of specific vehicles
    Added the ability to take control of other vehicles during a scenario
    Added the ability to place obstacles
    Added a driver model in vehicles
    Added a scenario introducing the ETCS system.
    Shunting introduced to singleplayer, both for players and AI drivers


    MULTIPLAYER:


    Players can now be banned for driving or dispatching mode individually
    Players can be banned from using text chat and/or voice chat separately
    Driving bot can now be engaged by a moderator for any train
    A 3D driver is now visible in bot-driven trains
    Improved player model synchronization and fixed issues with other drivers' characters flying.
    Added the ability to display player nicknames above models.
    Collision-protection introduced for Sz (supplimentary signal) - a message regarding being dispatched on a occupied track will pop up in the chat box
    Interlock logic improved in order to prevent deadlocking

    TRAINDRIVER:


    Added train length and weight to the GUI timetable
    Sparking on icy overhead lines improved
    Corrected camera inertia force directions in vehicles
    A current brake lever indication bar was added to the HUD
    HUD now shows brake pipe pressure, and not percentage
    The tracks are now slippery when it's snowing or raining
    The cruise control setting is now indicated on the HUD

    STOCK:


    The 111A carriage passengers no longer sit in the aisle
    Fixed a bug causing the pantographs failing to raise after using the emergency lowering button
    Improved the abillity to interact with the left and center sunblinds EN57/71
    Fixed a windshield washer system error that occurred after restarting the scenario
    You need to raise the window blind first before leaning out the window now
    Fixed keyboard shortcuts for the ED250 cruise control
    Fixed swapped horn sounds in the EN57/71
    408S car default cargo weight fixed
    Improved SHP and CA response to key hold in ED250
    EU07 wiper hotkey fixed
    ED250 radio channel buttons fixed
    ETCS introduced to ED250 and ET25
    New EP08-013 livery added
    Three new EAOS car liveries added
    EN57 main breaker will now close again after lowering and raising the pantographs
    A pantograph compressor was added to EN57/71, working automatically when needed
    A second main compressor was added to the EN71
    Brake was fixed in the EN71 sb car
    EN57/71 texture fixes regarding voltage meters
    EN76, EN96: main breaker fixed in multitraction
    EN76, EN96: rear lights bug in multitraction fixed
    EN76, EN96: many buttons were fixed and are not stable anymore
    EN76, EN96: pantographs now work after being emergency lowered
    EN76, EN96 sunblind fixed
    Brake mass information introduced together with it being calculated automatically
    Orbit camera (2) now follows the active cab
    Vehicle fixes regarding driving from the rear cab
    Z2 cars descriptions fixed
    Horns now work separately from each cabin
    Wrmnouz car door control buttons location fixed, unnecessary buttons removed from the interior
    EU07: a high current warning buzzer was added after 5 minutes driving with high current setting engaged
    EU07: radio power supply and cab separator were added
    You are now able to choose between continuous and step brake control in EU07, ET22 and ED250
    Z2 car: model fixes
    Overcurrent protection release button is now bindable
    Vehicle brake pads location fixed

    SCENERY:


    Removed the abillity to spawn passengers on the Katowice platforms
    Improved the Chruszczobród platfom for passenger stops

    DISPATCHER MODE:


    Added new dispatcher posts: Łazy ŁB (Łazy), Dąbrowa Górnicza Huta Katowice, Sosnowiec Kazimierz, Bukowno, Tunel, Kozłów, Pruszków
    ŁA dispatch post windows fixed, with the signal names now visible
    Fixed a bug disabling voice chat when using a dispatcher screen
    KO block logic fixed
    Fixed a bug that clipped train numbers at the edge of the screen in the tooltip on the computer screen
    Added the ability to zoom the CCTV camera view using the mouse wheel
    A reminder for using a KO or PO block was added, should the dispatcher forget to use it
    The KO and PO blocks can be operated automatically per option now
    The train number input field was replaced with a list, filled with nearby train numbers
    Two timetable screens can now be placed in a signal box
    The EDR arrival and departure times can now be filled in automatically per option



    OTHER:


    Mouse scroll wheel binding fixed
    Snow is now cleaned more thoroughly from the track heads
    Motion blur and TAA artifacts around rotating wheels fixed
    Motion blur isn't now FPS-dependant
    Fixed a bug that did not remove distant snow after changing the season from winter.
    Fixed an issue with persistent snow after changing graphic settings.
    Fixed a bug allowing the camera to go underground when rotating it quickly
    The conductors now whistle on departure
    Vehicle loading fixes, reducing lags when loading them
    Cars will now stop at open railway crossings when a train is approaching
    Eco-driving stats added - now you are able to see how much energy was consumed and returned during your ride
     
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