Maine Maritime Route Fix Needed

Discussion in 'Technical Reports' started by Ingwar, May 1, 2024.

  1. Ingwar

    Ingwar Member

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    Does anyone have fix for this route?
    SD40-2 locos are too powerful in my opinion and turntable is not working (SD40-2 just drowns in it and derails).
     
  2. 749006

    749006 Well-Known Member

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    What is broken?
    If you think the SD40-2 is too powerful swap it for something else.
     
  3. Spikee1975

    Spikee1975 Guest

    That was discussed a few years ago, you may wanna use the Search function. Iirc it was advised to use the non-patched version of MM. Rick stated that it would need to relay all the tracks to connect them to the turntable, with the risk of breaking existing scenarios, so it is as it is.

    If your loco feels too strong, edit its simulation.bin and lower HP.
     
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  4. Ingwar

    Ingwar Member

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    Thanks Spikee, helpful as always! Is there any manual available with description of all those fields in xml?
     
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  5. Spikee1975

    Spikee1975 Guest

    Your main source would be this, and then the forums :)

    http://tscdevdocs.co.uk/

    These are the most important values. Note that changing these can throw an error on Career scenarios (which can be cancelled), as the timings rely on these values.

    2024-05-01 17_40_26-.png
     
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  6. Ingwar

    Ingwar Member

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    Thanks! I have been able to fix locos by editing those fields you mention and also TractiveEffortVsSpeed and TractiveEffortVsThrottle. Now they are good.
    However I cannot finish last "Switching 6" scenario there. I have to load two hoppers with cement, however I have only one cement hopper (the one after the engine). Other two hoppers cannot be loaded with cement. Is it a bug or I'm missing something?
    Screenshot_Maine Maritime_43.68894--70.25780_15-44-38.jpg
     
  7. Ingwar

    Ingwar Member

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    And another question. Scenario "Running low on fuel" does not have final message about scenario completion. So I cannot complete it. How can it be fixed?
     
  8. Spikee1975

    Spikee1975 Guest

    Iirc, the scenario fails because there's two siding markers of the same name. It's freeware, so I don't really mind. I think moving to the siding of the same name as your final destination did the trick.
     
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  9. Ingwar

    Ingwar Member

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    Thank you! There is indeed a dublicate way there Rigby 101. But moving loco there does nothing unfortunatly. Maybe Im doing something wrong, I dont know :(
    Yes, it is freeware, but this is a good route. As well as Pennsylvania Steam route. It would be nice to patch them so they would be without problems, so other new players like me can play it without hacking it) However I guess I have to gain some more expirience with editor, at the moment I dont know how to fix it.
     

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