PlayStation Vorarlberg - Feldkirch

Discussion in 'TSW General Discussion' started by vendys#6021, May 8, 2024.

  1. vendys#6021

    vendys#6021 Well-Known Member

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    Hi, in Feldkirch there is a strange signal at the entrance from Buchs. Unfortunately, it's already an area where you can't enter or get a free camera. Does anyone know what this is?
    Thanks IMG_5624.jpeg
     
  2. Myron

    Myron Well-Known Member

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    low quality signals, purposefully, so it doesn't have to load high quality models in an area you'll never be in. though, if you see that signal regularely, shouldnt be like that then

    these signals are everywhere in areas you won't be able to normally visit:
    upload_2024-5-8_21-55-40.png
    upload_2024-5-8_21-55-44.png
     
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  3. ben#6357

    ben#6357 Active Member

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    It's a real shame that DTG saves massively on quality shortly after the "invisible walls".
    If you want to put up signals, you might as well put up real ones!
    The signals on the Köllner Bridge are not even fixed yet. These just float in the air.
    Even if you're unfortunately not allowed to go everywhere thanks to the stupid invisible walls, you can still see certain areas. That's why you shouldn't skimp on quality.
     
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  4. solicitr

    solicitr Well-Known Member

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    People complain about frame rate, stutters and optimization- but then complain when DTG saves processor overhead in out of sight areas
     
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  5. rennekton#1349

    rennekton#1349 Well-Known Member

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    They have to stop modeling after a certain point. A dlc doesn't have an unlimited budget or timeframe and there will be areas that aren't modeled as well as others because it's not necessary to enjoy the main part of the route
     
  6. ben#6357

    ben#6357 Active Member

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    I understand that.
    But the signal could at least have been made sensible, since you can see it.
     
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