Materials Appearing In Shadow, Darkened.

Discussion in 'PC Editor Discussion' started by greggryan2, May 18, 2024.

  1. greggryan2

    greggryan2 Active Member

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    Hi, just wondering if the pc editor could be looked at as earlier today I ran a scenario I made in pc editor and noticed some of the class 170 formations appeared as though they were in darkness so materials super dark.

    I understand the pc editor is on back burner and won't get anything for a good while but it's several overdue for an patch. It's slowly beginning to fail in places with bugs and stuff breaking.

    I love making scenarios and worked a lot of this scenario to add my own assets etc to the world but its starting to really frustrate and making me want to turn away from TSW 4 all together.

    DTG Matt is there nothing that can be done.
     
  2. pwilson79

    pwilson79 Well-Known Member

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    That sounds like what happens when a light map fails, either because you have too many dynamic lights overlapping, or because the actor and light are using different lighting channels. What's puzzling is that it doesn't sound like either of those would apply in your case.
     
  3. greggryan2

    greggryan2 Active Member

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    Well I would back up your theory if it was just my stuff doing it but it seems it's DTG stuff as well appearing like that so not sure if there's any way I can fix it
     
  4. greggryan2

    greggryan2 Active Member

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    upload_2024-5-18_12-24-42.png

    Thats the issue I'm facing, any help would be amazing cause I cant think why they would be like that unless there was a depot building there and the route was baked with it there but then removed and not rebaked
     
  5. RobertSchulz

    RobertSchulz Well-Known Member

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    Did you use light baking on your route yet or does that happen without any prior processes in this regard?
     
  6. greggryan2

    greggryan2 Active Member

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    It's on dtg route
     

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