New York To New Haven Glitch

Discussion in 'Technical Reports' started by TrainFreak1994, Jun 3, 2024.

  1. TrainFreak1994

    TrainFreak1994 Member

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    So this is what my money is going towards? Just randomly going from 100 to 30 mph? No signal display a medium clear aspect in sight. Also, on another section, the signal cab informs me of an upcoming 30 mph but in reality it's 20 mph. Watch the entire video. This session is the Northeast Regional to New Haven Part 1. I demand that Dovetail Games and Steam do a better job of vetting content creators who make these for sale products to ensure they're perfect. I refuse to spend another dollar on this game until they can put forth a product that doesn't have any glitches. I don't have money to spend on halfhearted LOVE like this.
     
  2. 749006

    749006 Well-Known Member

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    If you look you will find faulty scenarios on a lot of routes.
    DTG won't update the scenarios because doing so could affect somebody's Career scores.

    And this route is 10 years old this year.
     
  3. malikrthr

    malikrthr Well-Known Member

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    That speed change is not a glitch. On the section from Shell Interlocking to just north of Pelham Bay, the track speed is 100. I usually hover around 60mph, as trains usually hover around that speed in real life, depending on the signal indications. As you approach the junction where the New Haven Line and Amtrak NEC join, the track speed for that curve decreases down to 20, even though the signal speed is Approach Medium. I usually follow the lowest speed limit out of what is displayed on the ADU for the track speed/signal speed. This route runs just fine. It mainly is a matter of knowing where the speed changes occur. Two places where the drastic speed changes are, are aronud Harold Interlocking and the section just north of Pelham Bay
     
  4. steve.cunningham1980

    steve.cunningham1980 Active Member

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    Yes, unsignalled speed limit decreases are annoying, but they are hardly a game-breaking bug. At least when driving a scenario where this occurs, you know what to look out for on subsequent attempts, if you are attempting to post a score. If you're not bothered by the scoring element, they are no more or less than a nuisance.
     
  5. OldAlaskaGuy

    OldAlaskaGuy Well-Known Member

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    Playing "arcade style" can be frustrating. If you are playing with the hud you can turn on speed posts in route properties using TS_Tools or Wordpad if they have been included in route properties. Also note that every time you clone a route or scenario it reverts to not showing speed posts by default. Some of these speed changes may be covered in track rules and may be found in the route manual.
     
  6. TrainFreak1994

    TrainFreak1994 Member

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    So what would you call them then?
     
  7. TrainFreak1994

    TrainFreak1994 Member

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    Bogus; it won't affect anyone's career. Plus, you're basically validating my reasons for not spending another dollar on this game. DTG needs to make sure any real life route is 100% accurate.
     
  8. TrainFreak1994

    TrainFreak1994 Member

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    Explain why before Hellgate Bridge the speed restriction to 20 even though the board states 30 is after the next signal is passed but where the 100 to 30 zone goes into effect well before the signal. It's random and that's a big problem for me.
     
  9. malikrthr

    malikrthr Well-Known Member

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    In your video, leading up to the Hellgate bridge approach, and after the Hellgate bridge approach, the signal speed on the ADU indicates 60mph and on the bridge it's a 50mph track speed limit. Where did you see the speed restriction of 20 - 30 before the Hellgate bridge, unless you mean Harold Interlocking, which is typical for Amtrak trains as they cross track junctions through that section.

    Also note, the section of track leading up to Shell Main, around the Pelham Bay section has a signal that indicates approach medium (yellow over red). While the tracks speed limit of 100 did not change, the signal board indicates that you must operate at a 30mph speed limit. Due to this, you need to reduce the throttle to 0 and put the trains automatic brake into suppression so you can acknowledge the count down warning. If you don't do that, your train will automatically go into emergency brake. I hope this was helpful.
     
  10. steve.cunningham1980

    steve.cunningham1980 Active Member

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    As I said, they are an annoyance. They do not, however, prevent successful completion of the scenario, so they can't be considered as a game breaking bug.

    Expecting/demanding 100% accuracy is a fool's errand, any route is going to be the route builder's interpretation of reality, there is no objective metric it can be measured against.
     
  11. OldAlaskaGuy

    OldAlaskaGuy Well-Known Member

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    You either accept it for all it's shortcomings and play on, or turn off career scoring and enjoy it for what it is.
     
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  12. Spikee1975

    Spikee1975 Guest

    The game is no good judge. Turn off scoring and just do the job :)
     
  13. OldAlaskaGuy

    OldAlaskaGuy Well-Known Member

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    Not going to happen. You must lower your expectations.
     
  14. Spikee1975

    Spikee1975 Guest

    This game is more for enthusiasts who want to build up a collection of trains, and drive them on a wide variety of routes. The supplied Career scenarios are just a small fraction of what the game has to offer.

    It's a hobby that's certainly not inexpensive, but still less costly than a model railway.

    It's not for chasing score or achievements - nobody forces you to spend a dollar more on it if it doesn't fulfil your expectations.
     
  15. TrainFreak1994

    TrainFreak1994 Member

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    No, what's fool's errand is to dismiss the notion that any product that we buy from DTG is expected to have errors and we should just deal with it. I refuse to accept such a flawed fallacy. The route builder doesn't get to interpret what's reality to them in regards to a prototypical route based in the real world. The scenery, I'm willing to look past. The signals and speed limits? Getting those 100% right is the least they can do.
     
  16. TrainFreak1994

    TrainFreak1994 Member

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    I refuse to do either.
     
  17. TrainFreak1994

    TrainFreak1994 Member

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    If that's the case, then why have career, scoring and achievements? Doesn't make sense to me.
     
  18. Blacknred81

    Blacknred81 Well-Known Member

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    Welcome to TSC, nothing is 100% accurate and low quality products end up on steam.
     
  19. TrainFreak1994

    TrainFreak1994 Member

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    I refuse to lower my standards. Not going to happen.
     
  20. Spikee1975

    Spikee1975 Guest

    That's your issue. If you don't like it, why bother with it? Be consequent and move on. You're free to spend your money on things you like.

    I think we all get your point, fair enough. Either you like it or you don't. I'm loving it :P
     
    Last edited by a moderator: Jun 4, 2024
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  21. TrainFreak1994

    TrainFreak1994 Member

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    A great issue to have. I'll take this up with DTG.
     
  22. Spikee1975

    Spikee1975 Guest

    Do that. Be unhappy and continue barking up the wrong tree. Been through that :D

    Or discover what the game offers which is second to none in train simming.

    In the end, do what you will.
     
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  23. malikrthr

    malikrthr Well-Known Member

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    I would like to chime in and mention, there is no glitch with the speed limits that you mentioned. I think it is a matter of you becoming familiar with the differences between the track speed limits and signal speed limits. This particular career scenario on the New Haven line is a rather easy run that can be completed with really no issue. Some career scenarios are formulated in a way where you have to operate the train in an unrealistic fashion in order to arrive at the destination within the time limits, in order to obtain the full score. I prefer to turn of career scoring because my focus is just making it from point A to point B safely. Some standard scenarios can be a different story though but nothing a little editing from the career.xml can't resolve ;)

    Also, who says the route needs to be 100% accurate? This route closely gives a good indication as to what the real life New Haven line was like as of 2014 when this route was originally released. I highly doubt the devs have time to go back each time the railroad removes track, adding in new scenery items, clutter, signage. If that is the case, mine as well do that to each route that is released, but that is not feasible. I would say, try to be happy with what we currently have because the route did not have to be created in the first place. If there is something in the route that you don't like, you are more than welcome to clone the orginal route and add in any additions to the route that you want
     
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  24. 749006

    749006 Well-Known Member

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    Where do you draw the line?
    DTG, or anyone builder could release a route tomorrow and it could be accurate to the real world version.
    But in less than a year some changes to the real world version will make the released DLC inaccurate.

    Example - in the Hope Valley route at Bamford an Up Loop now exists and at Dore station the line is now Two Tracks and a new platform has been built. The junction was remodelled and two Signalboxes were taken out of service.
    So the Game version is wrong for today - will you be complaining that it's not accurate?
     
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  25. TrainFreak1994

    TrainFreak1994 Member

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    Did exactly as the DTG manual instructed in regards to the 100 to 30 but that didn't work.
     
  26. TrainFreak1994

    TrainFreak1994 Member

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    I'm barking up the right tree actually. Trainz offers more and is better in my opinion when it comes to simulators.
     
  27. TrainFreak1994

    TrainFreak1994 Member

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    Making the speed limits accurate is the bare minimum. Don't have a reduction in speed be 1.5 miles away but goes in affect 1.2 miles. How about whenever there's a signal speed lower than the track speed make sure it's posted in the cab immediately after passing the signal leading up to it, not as you're about to approach the signal with a speed lower than the MAS for that section of track. Those types of things are what drives me crazy.
     
  28. TrainFreak1994

    TrainFreak1994 Member

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    Read the last post and you'll see my gripe is legit.
     
  29. malikrthr

    malikrthr Well-Known Member

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    The upcoming speed limit goes into effect as soon as the front of the train reaches it. Now when the speed limit increases, it goes into effect when the last car of your consist has passed the posting as indicated on the HUD. If you are operating at lets say 75mph Max Allowable track speed but have just passed a signal plate that indicates a signal cab speed of 45mph, you have 8 seconds to acknowledge that speed reduction, for EMU's, if you drop the throttle to atleast 40%, it will acknowledge. With loco's such as the Amtrak ACS-64 which has a mix of combined brake/throttle along with automatic brake, you have to reduce your throttle and put the brakes in suppression in order to properly acknowledge the signal speed reduction. Do you have an example of where the signal speed changes as you are approaching the signal. Out of all the career and standard scenarios I have played on the Hudson and Harlem line, I have not encountered that, unless you are playing a bugged scenario
     
  30. Doomotron

    Doomotron Well-Known Member

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    Are you certain about that?

    Assuming you're not trolling, you appear to have spent the past month being angry about one potentially broken scenario on a decade old route that will never be fixed and seemingly nobody else is bothered by. The beauty of TS is that if it really is unplayable (which I seriously doubt it is), you are more than able to fix it manually as others have done for much more severe issues.
     
  31. Johnno124

    Johnno124 Active Member

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    Well then why are you wasting your time on TSC, Trainz is the better simulator as you say. Off you pop over there thanks.
     
  32. TrainFreak1994

    TrainFreak1994 Member

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    There's SEVERAL broken scenarios. It's not just limited to this route. I shouldn't have to fix something that I PAID for. Besides, I've already tried fixing it but couldn't figure it out.
     
  33. malikrthr

    malikrthr Well-Known Member

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    Can you clarify what scenario is broken? I completed all career scenarios for the New Haven Line without any issue. The only thing I can think of is if you have opted for the public beta which introduces alot of red signal bugs. Besides that, if you are not in the public beta, then all is good with the scenarios
     
  34. TrainFreak1994

    TrainFreak1994 Member

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    Northeast Regional to New Haven (Part 1), Silver Star (NEC), Reverse Commuter (Peninsula Corridor), Fast Run to San Jose (Peninsula Corridor) are the ones I've had issues with. All the others I've used are just fine for the most part. There's one scenario with the HHP-8 that has the exact same issue but can't recall at this moment in time.
     
  35. Doomotron

    Doomotron Well-Known Member

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    I can't believe that you're serious. Out of the scenarios you listed that I have played, I haven't experienced any of the issues listed, and seemingly nobody else has.

    I hope you are aware that ignoring people's questions regarding the version number, branch and career scoring option does make the validity of your criticisms less credible. At this point I am treating you as if you are serious but I'd have half a mind to think you're just trolling. I will ask again:
    • What is the version number of TS?
    • Are you on the beta branch?
    • Is career scoring on?
    The beta branch is known to have some issues. If you are on the beta branch, you should expect issues. Career scoring can also be problematic if it is not set up properly, so many users choose to disable it.

    Then again I think you're overreacting. This is a decade old scenario that nobody else seems to be having issues with, and based on what has been said the issue may be yours and not the scenario's. Don't expect a refund for it, and don't act as if other games have no issues, even if I find it hilarious that you believe that Trainz is a better simulator when it clearly isn't.
     
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  36. OldAlaskaGuy

    OldAlaskaGuy Well-Known Member

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    TSC has been this way for years and there will always be "broken" things. You attempted to fix a few things but you need to learn the proper way to fix things. Changing things willy nilly can only cause more issues. One example is that speed posts are not always enabled for the HUD 2D display. There is a way to enable these.
    Grant me the serenity
    to accept the things I cannot change;
    courage to change the things I can;
    and wisdom to know the difference.
     
    Last edited: Jul 2, 2024
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  37. TrainFreak1994

    TrainFreak1994 Member

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    How do you find the version number? I'm playing TSC 2024. Career scoring is on. That's all I do. Not sure about this being beta or not. Nobody else has problems because they don't play it or just use the game casually. They could care less about career scoring. That seems to be the general consensus around here. Other games don't have faulty or inaccuracies like this. I find it laughable that you think TS is better than Trainz when it clearly isn't.
     
  38. TrainFreak1994

    TrainFreak1994 Member

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    How do you enable that?
     
  39. Doomotron

    Doomotron Well-Known Member

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    The version number is displayed on the start screen while the game loads. As long as there are no pending updates this should be fine.
    upload_2024-7-2_23-16-7.png
    Betas can be found in the game's properties. I expect that it is set to None, but it's worth checking.

    As for career scoring, both myself and Spikee (and many others) have it turned off by choice, and have been playing the game for years. Some scenarios just have broken scoring or other issues, and it's an open and shut case unless you plan to fix it yourself or find a fix online.

    EDIT: I have just played the scenario in question and found the area of issue. This is not a glitch, the speed limit of 30 is in preparation for a crossover. As far as I am aware, ATC is not meant to give advance warning of these, but you can cancel any emergency braking by putting the train into Suppression and acknowledging the limit with Q.
     
    Last edited: Jul 3, 2024
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  40. TrainFreak1994

    TrainFreak1994 Member

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    I'm criticizing an incorrect routes, assets, and models which has wrong dimensions, sound issues and other faults already mentioned - I think as you have not made a technical comment concerning any of the issues, you're just here because of unconditional loyalty to Dovetail Games, defending everything they're releasing no matter what the quality is.

    This is payware so I have every right to be critical.
     
  41. 749006

    749006 Well-Known Member

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    Do you think something will change or is this just a moan because it does not live up to your expectations?

    I found unmarked speed restrictions on a number of US Routes so I added a speed restriction so it appears in the HUD.
    There are a number of Signals that do not have a physical form that the train still responds to.
    So I replaced a number of those with proper signals
     
  42. Doomotron

    Doomotron Well-Known Member

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    This is another thread that you have necrobumped for seemingly no reason. But ignoring that, it's quite bold of you to assume that we have a blind loyalty to DTG when we clearly don't. In both the TS and TSW communities DTG is seen as a joke to a lot of people. However, you really are barking up the wrong tree by complaining about decade-old content that was abandoned a long time ago. There are reviews you can read, screenshots to look at, and an entire forum of experienced people here who can give you advice on a route or train before you buy it. And even if after all that you still get the DLC and it doesn't meet your expectations you can refund it, no questions asked.

    If you were complaining about a brand new DLC we'd agree with you, but there isn't much to be gained by getting annoyed with DLC that's so old that when it was released TS was closer to its day one launch than it is to the present day. As 749006 says, you are able to modify content in TS freely, and depending on what it is someone may have already done it.
     
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