This is the master feedback thread for the Class 380, Please keep all discussions only related to feedback. Please check out the links below for layer requirements, and more useful info about the route and locos. Cathcart Circle Line Gameplay Guide ScotRail Class 380 Coming Soon Article ScotRail Class 380 Out Now Article
In the middle of my first run now. Good first impressions. (PS5) -Sounds are really good. -Audio looping is pretty good for the most part. The transformer buzz looping needs looking at though. -Traction brake controller speed needs to be faster I think. -Cab in general is a little too clean, maybe some scratches here and there or something?
Hi GTAGamer245 , could you include your platform and as much context as you can in your post, please?
Enjoying my first run on PS5, really liking the 380. But just a quick question as I’m probably doing somethin wrong but unsure what. What would cause the orange external ‘doors open’ lights along both sides of the train to be flashing whilst in motion? Edit: I’ve just realised that they are constantly flashing, even when stationary with doors open at a station. SOLVED! The door control key was on, lights stopped flashing when I turned it off again.
Just picked up the 380, and already there are sound issues on Xbox Series S. The most notable ones being the fact that the UFO sound is only audible when you look to the side (Towards the drivers cab doors) regardless of whether the cab window is open or closed. This is the same for track running sounds such as the clicking sounds the train should make when going over junctions.
Could someone confirm if the power handle is meant to be as sticky as it is? Seems quite slow for a modern train
Hi 6233Jess , If you are having trouble with directional audio on an Xbox console, could you make sure your system settings are correct, please? Some people, have better results by switching HDMI audio to 5.1 or stereo uncompressed. You can find more information here: https://support.xbox.com/en-US/help/hardware-network/display-sound/choosing-speaker-audio-output
This is my feedback. A little disappointing after the preview stream. But hey, maybe I just misinterpreted the "new timetable" thing. https://forums.dovetailgames.com/threads/scotrail-class-380-emu-out-now.82733/#post-860320
Hi li150special , Please be assured that there are railtour services in the new 2024 timetable, as discussed in the preview article. Layer requirements are available in the gameplay guide linked in the opening post. The Class 801 Azuma appearances were also discussed in the preview article linked above. "While not the most frequent visitor to Glasgow Central – the LNER Class 801 Azuma shows up a few times a day and is visible both on the approach to the station, and also passing Newton station where appropriate. At around 0615, an empty 801 from Polmadie depot terminates in Glasgow Central platform 2 to form 1E06, the 0648 service to London Kings Cross. Between 1315 and 1345 an empty stock move both from and back to Edinburgh will briefly pause in platform 2. Lastly, 1S23 from Kings Cross will terminate at 2125, returning empty to Polmadie at 2145."
It is slow as well for me! Hopefully, they will fix it in a future update as what they did to the 385.
The 380 ambient running sounds when in the cab don’t really seem to increase as you speed up. Once you are going 30mph and increasing, the running sounds don’t seem to change in pitch/tone. I believe this was also a issue on the Class 170 which got fixed but this missing sound can also be heard on the 385. once you’re up to speed or slowing down, the ambient sounds in the cab just stay the same until your doing 20mph or less! This is on Xbox Series S. I also just noticed that the Cab, the running sounds of the 380 when at speed Change in tone whenever you switch to the outside camera and back into the cab. Apart from that, so far so good!
New timetable and layers do not work when selecting “on foot”. It loads the old timetable. I select Glasgow Cathcart, 2024 timetable, it shows all of the available trains (314, 380, 385, rail tours etc). Spawn in at Glasgow central and only the 314s are there. If I drive a service it’s fine. All layers load. Just doesn’t work on foot.
Just done the introduction and first scenario but really enjoying it. The 380 is very well done and the route looks so much better.
I coupled 2 380s together and they won’t move, lowered and raised the pantograph in the front after coupling, moved the gangway, doors closed, brakes off, master key on, reverser forward and throttle 3 can’t move, box surrounding the throttle number on the hud is red. Can you change the pis ?
Overall it is good, I like it. Good: The model is good Sounds are good I like the amount of interactivity on the TMS screen I like the animated gangway is cool Suggestions: A changeable PIS would be nice, being able to change the PIS manually is better than it being automatic. The class 380 should be able to couple to at the very least the class 385, they can couple mechanically in emergencies (with the electrical head isolated). I wish there was more consistency in whether trains in-game can couple or not. For example, other recent trains such as the class 801 and BR 642 also aren't set up to be able to couple to anything else, yet the class 710 can.
You need to acknowledge the coupling on the screen: Click on “coupling/uncoup” on the left bottom of the screen Then click on “Confirm” It should work now
First run on my pc using RailDriver. I did not notice any issues with the throttle/brake sticking or otherwise acting strange. It handled very smoothly. Have to say, they is some brakes, slows really quickly.
Same mess as with east coast way 313..., No Go dtg, really. I always spawn on foot to have more time for the train preparation. About the 380. Glad the feedback which is given here, confirm a well made train. This means at least i can looking forward to this when im buying the dlc on a heavy sale. Suggestion to DTG: you should check all the 50 routes, maybe the reported problems with trains never appear or substitution has its cause on the "spawning on foot" selection. "Just drive a service from the menu" wont open my wallet again. Tzz Please..
Thought the same thing when I first tried the train, but after playing for a while I realized I need the precision to drive the 380 at 5 mph in the depot or to keep a constant speed at the slopes in the Cathcart Circle. In my opinion, they should keep the handle as it is, but add a key combination that multiplies the speed at which the player moves the handle. Example: Pressing A or D moves the handle at the normal speed we have now. Pressing Shift + A or Shift + D would have double or triple the effect of the above. This would be a "core" feature that should work on every loco in the game.
From my understanding this is not possible and would require creating a secondary virtual handle using its own InputSensitivity. Much better would be the way Zusi does it, by having a dedicated keybind to set a handle to neutral. (Num8 - increase throttle, Num5 - center, Num2 - decrease in Zusi. Same for AFB (741) and DynBrake (963 keys). Aside from that, I think the sensitivity of the handle is fine as it is. Cathcart Circle requires a lot of fine throttle and brake adjustments.
I’ve only had limited time to play so far, but I like what I see. The train is well modelled and at least to me sounds pretty good. I’m not a train driver so no idea about the physics, but it seems pretty good to drive. I just don’t have much of a connection to it. It’s just another EMU. What makes this train worth it is the Cathcart remaster and the new timetable that comes with the 380. Cathcart was always a nice route but one that got boring quickly. With the addition of the 380 and the improvements, it’s now a great route and one that I’ll play a lot more. So for me worth having the 380 just for that. Whilst I’ve not encountered them yet, I do like the idea of little touches like the different AWS Bell and random chance of various rattles, that others have spotted. I hope we get more of that in the future.
It's a nice model to work with (in Livery Designer), but why no option to reskin the roof on any of the vehicles?!
Steam On PC, In the Press Release scenario, after all the tests in the cab, I move forward and then stop, but the first signal remains red and it is impossible to contact the regulator >>> The update fixed the problem !!
Pros: Model looks great Audio is great TMS is functional and ASDO is simulated Timetable is a huge improvement Engaging scenarios Cons: PBC is a little sluggish on controller, could do with speeding up No passenger announcements Overall Rating: 8/10 I know it's a cliche to say but between the remaster of Cathcart and the new and improved timetable it really does feel like a whole new route and buying the 380 is an absolute no-brainer if you already own Cathcart Circle. With a few tweaks and more layering in the future this could be one of the best EMU's in the game.
The 380 for me is a vast improvement over the 385, the sounds are superb. There does seem to be an issue with the length of time it takes for the brakes to release and the train accelerates or is that how it is in reality?
This is a fair review IMO. I'm enjoying the Cathcart remaster quite a bit and the 380 is a nice new trainset. I'm getting some lower fps when driving the 380 vs the 314 on the same route- guess it's a more detailed model, but i've never noticed this phenomenon before fwiw. Don't like how there's been no word from DTG on passenger announcements lately. JT and Rivet have proven it's workable even with a route-by-route implementation....and i hate to use this word but DTG just look lazy by comparison. Maybe it's a TSW5 core feature? No sarcasm btw, i just really want to see consistency in the feature set!
The 380 is awesome. A good modern EMU and another good Desiro The sounds are almost perfect including the cab whirring sound that i didn't expect to make an appearance. The little rattles and also the clicks on the PBC controller as it goes past different points is great It's a shame the sounds aren't from a 380 but let's be honest they're practically the same The guard panel is one of the best in the game in the way that until you close the local door the driver will not move the train. The sluggish PBC is nice, allows for some more precise throttle increments. ASDO being added is a big thing, and may prove useful in newer dlcs where as in real life some trains are too long for their booked platforms. New timetable is full of life, busy and fun and it's a pleasure to stand and watch it.
Some nice touches in the 380 tutorial - explanations of best practice for cab and saloon lighting, and the Night Time Quiet Period for horn use. What would be good to see in future tutorials is instruction in best practice on acceleration and braking for a unit. In a Suffragette feedback thread a while back a real driver said, as I recall, that on starting away they put the throttle up to 50%, and when they’re up to maybe 10mph they open it up to 100%. Those kinds of insights are really useful if you’re trying to drive realistically and simulate passenger comfort. Similarly, putting the brake straight into Step 3 is probably an unwise move unless necessary, but I don’t get that kind of feedback from the game in a meaningful way atm.
Not many DLC’s worthy of 10/10 but I think this could be it. The quality we’ve seen in some DTG’s releases lately is outstanding. GOBLIN/Suffragette Line/Class 710 set the bar and it’s continued with the Class 380. We’ve turned a real corner quality wise. My only con is the cab seating height is a bit off. The new timetable the 380 brings is brilliant. The livery, the model, the sounds, the weathering, all amazing! It’s actually a good unit to get to grips with driving as it’s challenging compared to the Class 314 in my opinion. As you don’t want to open it up due to the acceleration. DTG, everyone involved, from the 380 itself to the Cathcart remaster and timetable. Well done. I’m made up and will get plenty of enjoyment from this! Just look at it!
Hi DTG Matt, I posted this in another thread where it had a positive reception. "As usual TMS is a nightmare on console with joy sticks. It would be great if the TMS on all trains could be selected by clicking on it, then navigated using the D pad and X button. Using the pointer like a mouse on a controller is really difficult, and I have good eyesight and dexterity. It must be really hard for those with more limited vision/movement. Tramsim on console has this feature. Press triangle to access IBIS then navigate with d pad. Otherwise it's an awesome train." Is this something that can be looked at, even if it's just for new trains going forward? Thanks
Not just on console, but there are PC players who play with a controller, and i agree that TMS is really hard to use with it. I like your solution as well!
I've not used the TMS since I can activate saloon lights via a button on the wall, it's a pain in the rear end to use it on controllers.
While playing the service 2N01 Neilston to Glasgow Central from the Journey "Desirable Journey" Chapter "Bustling Branches" Neilston station is completely dark. Guess the station lights should be turned on, etc ... PS: IIRC there is at least another station with the same problem, but I do not have the time to run this service again and find out which one right now. UPDATE: Had some time to redo the journey chapter again so I can add more info. The next station, Patterton, seems to be OK: Next station is Whitecraigs. The station is again too dark, but this time the lights at the station seem to be on just not casting light. All the remaining stations in this service seem to be OK.
It's something that needs looking at across a whole range of locos and units with interactive screens. Some of them we can change camera with the controller and then just look at the screen or bank of switches because we can't move the pointer around because someone in their infinite wisdom has locked the controller movements
I wouldn't normally consider a one handle EMU for a full price purchase but I've always had a soft spot for Cathcart so I was excited to try the updated route with the new timetable. I started out a bit underwhelmed as is typical with these modern trains we are told that the cabs really are this quiet. The apparent lack of ambiet sounds made things feel disconnected. But then... I tried with headphones and wow, what a world of difference that made. The sounds are actually excellent. Loud and vibrant externally, subtle and muted internally but still there. Turns out using speakers in a room, you just can't hear them. The shaking & rattling is excellent, you can only just make out the platform announcements over the hum which feels spot on, the door sounds are there but do actually sound like you are hearing them through a closed cab door. Very minor thing, via headphone when moving under power or coasting there seems to be a 'whoah, whoah, whoah' sound that very quietly loops every 4 seconds, could be realistic, I wouldn't know. So this leaves me with a question for the developers, particularly the sound team. Do you work exclusively with headphones when developing the sounds? It feels like so much hard work is going unappreciated because the sounds are experienced so differently when playing with speakers rather than headphones. I guess it's a bit like stage makup, you need to over do it so it can be appreciated by those in the back of the grand circle. Sounds aside, this feels well done with some nice touches. The wipers initially confused me as I missed that there was an intermittent setting. No idea if it's prototypical but all settings feel too fast. Can't ever imagine having to put them into slow or especially not fast. The power handle feels right to me, can see how it feels too slow if you are barrelling up to the speed limit at full throttle but it's just a case of practice and amending driving style compared to the 314. In some cases the cab feels too bright, rainy days seems to be the worst but on a sunny day it's fine. The tunnel lighting is messed up for the short tunnels, not sure if that's route or train related. The interior lighting in passenger areas is much improved from what I've come to expect. Brakes feel a bit weird, but this could be realistic, I just don't know. 1% brakes comes on quite strong, anything more than about 5% doesn't seem to do anything more. The display in the cab seems to reflect this, with the graph never really getting above 'step 1' until it nearly reaches step 2 at 100% braking. The beahviour when stopping is a bit weird, but I assume recreates the prototype that as you drop below 3mph the brakes slam on and we spill everyones coffee? But that does remind me, (with headphones only) the subtle brake squeal when stopping is lovely. When you open the cab window, I can't seem to find the place to click to close it.