Future Expert Dlc

Discussion in 'TSW General Discussion' started by bence950906, Aug 2, 2024.

?
  1. Yes

    50 vote(s)
    75.8%
  2. No

    16 vote(s)
    24.2%
  1. bence950906

    bence950906 Well-Known Member

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    I would love to see more expert difficulty loco DLC. But for the current situation, I would like to put together a list of how this could be done well in my opinion. The first thing that really struck me was the price/content ratio. At this price I don't think a expert loco DLC is viable especially as we've already paid for this loco once.

    So my idea would be:
    • Not include random faults options at all. I think it takes up a lot of development time.
    • 2-3 different liveries for the loco.
    • High quality sounds, and 3d model (including engine room).
    • New timetable for several maps.
    • Full simulation over displays, just like in the current 101 DLC. GSMR,MFD,etc.
    • Real physics.
    • Within that, the DLC could be split into two parts to make it worthwhile from a player perspective and a financial perspective. For example, take a complete Railjet train consisting of a Locomotive, a 1st class, a 2nd class, a dining car and a cab car. This DLC would have an "expert" version and a "basic" loco DLC version so everyone can find the version they want to drive/buy. Obviously the basic version has much less features but the price is lower.
    • In another case you can play with the price, obviously you could sell a complete Railjet train set for more expensive than a single locomotive. (Believe me, everyone would pay 36euro for a complete expert railjet DLC)
    Do same way like TSC's "Pro-range" addons and everyone will be happy. I started a poll to see if the majority of players want the random fault or not in "expert" DLC. And the railjet was just one example.
    That's my personal opinion, I don't know how feasible it is, but maybe I've given you a good idea.
     
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  2. pedro#1852

    pedro#1852 Well-Known Member

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    yes, and instead of making an expert version of an existing loco, they could make one that doesn't yet exist in tsw e.g DB BR 420
     
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  3. OpenMinded

    OpenMinded Well-Known Member

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    TBH, without fault simulation you could not call it an "expert" product. For me this is THE selling point of this product!
     
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  4. ffabio89

    ffabio89 Well-Known Member

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    I haven't any problem with the fault system they have create but, for me, the expert word mean principally the high standard/realism on drive, the fault takes a secondary point.
    I've to admit it's nice have some fault in some case, to be honest
     
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  5. 25262

    25262 Well-Known Member

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    I’m not sure everyone would pay £30 for a railjet
     
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  6. Tigert1966

    Tigert1966 Well-Known Member

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    I really like the idea of fault simulation and the idea of expert DLC. TSW as it is at the moment is too close to being a game and the expert DLC and fault simulation bring it closer to being a simulation. There is room for both. Clearly people like TSW as it is. I do as well, but there have been lots of times I’ve wanted more of a challenge and this is what the expert DLC provides.

    Hopefully the fault simulation has been written in a way that it will be easier to implement in future DLC‘s
     
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  7. Midnight

    Midnight Well-Known Member

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    Not really.

    "Train Depot Mechanic" and "Train Maintenance Technician" should be separate games.
     
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  8. Quentin

    Quentin Well-Known Member

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    I voted 'Yes', but obviously (as with the expert 101) it would need to be able to be turned off (or up).
     

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