Limit The Number Of Passengers On A Train In Tsw4

Discussion in 'TSW General Discussion' started by aldavcar#5149, Sep 2, 2024.

  1. aldavcar#5149

    aldavcar#5149 New Member

    Joined:
    Nov 13, 2023
    Messages:
    3
    Likes Received:
    0
    Is it possible to limit the number of passengers on a given train in TSW 4. So it is not always full with no spare seats to sit in when you board a train on a route.

    Sometimes this happens to me and I have to restart my on foot session.
     
  2. aeronautic237

    aeronautic237 Well-Known Member

    Joined:
    Sep 1, 2022
    Messages:
    3,390
    Likes Received:
    3,293
    Not without mods, although if you wait for that train to open its doors at the first station (ensuring that all doors are closed before the AI opens them), most of the passengers will disembark anyway.
     
  3. Midnight

    Midnight Well-Known Member

    Joined:
    Jul 9, 2018
    Messages:
    1,106
    Likes Received:
    2,026
    So what is the ideal number of passengers?

    [​IMG]
     
    • Like Like x 3
  4. junior hornet

    junior hornet Well-Known Member

    Joined:
    Oct 15, 2018
    Messages:
    2,069
    Likes Received:
    3,298
    Not only that but I find that I often have difficulty moving around stations, especially on bridges because there are too many people. I have noticed this more since upgrading to an Xbox Series X (I know there are more passengers on Series 9 consoles and PCs).
     
    • Like Like x 2
  5. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    19,352
    Likes Received:
    38,913
    Never really encountered full trains in TSW. If anything they are too quiet. ECML should have people standing in the vestibules on many services, they are so busy IRL. Routes like BML or SEHS in the peaks should have trains full and standing with passengers stood inside the passenger saloons and the vestibules.
     
    • Like Like x 1
  6. antwerpcentral

    antwerpcentral Well-Known Member

    Joined:
    Sep 16, 2021
    Messages:
    2,687
    Likes Received:
    3,471
    wouldn't it be easier to be able to remove a passenger from their seat and take their place?
     
  7. joffonon#1689

    joffonon#1689 Well-Known Member

    Joined:
    Mar 29, 2023
    Messages:
    411
    Likes Received:
    754
    Ooh, then a simulated fight as angry commuters start arguing.:)
     
    • Like Like x 3
  8. aeronautic237

    aeronautic237 Well-Known Member

    Joined:
    Sep 1, 2022
    Messages:
    3,390
    Likes Received:
    3,293
    I remember the Bakerloo Line being fully packed in-game. Maybe that was just Elephant and Castle, though.

    Regardless, even with Rush Hour passengers, the ratio of passengers boarding to passengers waiting for the next train is far too high.
     
    • Like Like x 1
  9. subwayg0at

    subwayg0at Active Member

    Joined:
    Jan 6, 2024
    Messages:
    157
    Likes Received:
    225
    Time for some extra QTE action in this game, apart from confirming on safety systems.
     
    • Like Like x 1
  10. subwayg0at

    subwayg0at Active Member

    Joined:
    Jan 6, 2024
    Messages:
    157
    Likes Received:
    225
    Then you should look at Class 313, where at the start of a service 50 people gets off the 3-car train and still no seats available.
     
    • Like Like x 1
  11. Jon B

    Jon B Active Member

    Joined:
    Aug 21, 2021
    Messages:
    58
    Likes Received:
    165
    The passenger system is very buggy and needs a total overhaul imo. I asked about this in a live stream nearly a year ago and the response was they are looking into it…

    It seems like there’s no consistency. For example AI 72 stock trains are usually totally empty, as well as most of the platforms on the Bakerloo and when there are passengers waiting, they don’t board anyway! 710’s are always overcrowded regardless of how many leave the train and when they do leave, they just gather in the same spot blocking the platform. Not to mention also, aimlessly walking on the tracks, falling through bridges, sinking into platforms.

    I appreciate the fact that there has been some upgrades for TSW4 but ultimately it could do with an overhaul.
     
    • Like Like x 5
  12. joffonon#1689

    joffonon#1689 Well-Known Member

    Joined:
    Mar 29, 2023
    Messages:
    411
    Likes Received:
    754
    Agreed. The whole system screams 'uncanny valley'.
     
    • Like Like x 2
  13. subwayg0at

    subwayg0at Active Member

    Joined:
    Jan 6, 2024
    Messages:
    157
    Likes Received:
    225
    No. All 72 stock in the timetable has passengers (evidence is that when you spawn one, you can't sit in any seat), but are all invisible for some reason. They get off at the first stop the train arrives, but before that happen, platform passengers think the train is full so they don't board. Unfortunately, AI train passengers only activate when you're close, which means they'll look empty and behaves like a new train.

    EDIT: forgot to mention, some coaches are bugged so they never have visible passengers
     
  14. operator#7940

    operator#7940 Well-Known Member

    Joined:
    Mar 23, 2024
    Messages:
    1,976
    Likes Received:
    1,616
    Weird. Some people are saying the opposite... there's "never enough passengers."
    That's why my favorite number is zero.
    Freight trains for the win ;-)
     
    • Like Like x 3
  15. noir

    noir Well-Known Member

    Joined:
    Feb 16, 2020
    Messages:
    595
    Likes Received:
    1,792
    Early TSW had separate versions of wagons for "empty" and "loaded", this was later redone with rush hour with endlessly spawning people at platforms.

    What we really need is the system that OMSI used thirteen years ago already, where passengers spawn ten minutes before "their" train, with each station configured with how many people should be waiting for boarding and exiting in different times of day. This would eliminate the current nonsense where expresses pass through overcrowded platforms in rural villages even when no train is stopping there for next hour.
     
    • Like Like x 3
  16. Scorpion71

    Scorpion71 Well-Known Member

    Joined:
    Oct 24, 2017
    Messages:
    1,114
    Likes Received:
    2,473
    Yeah, I use passenger mode mostly and is annoying when you can't park your backside. I've looked on godmode to see if there's a command to kick off all the passengers but nothing obvious stood out and a couple of commands I did try didn't remove them.

    I wouldn't mind if the passengers looked semi-real but they just look like dummies and ruins the immersion for me
     
  17. operator#7940

    operator#7940 Well-Known Member

    Joined:
    Mar 23, 2024
    Messages:
    1,976
    Likes Received:
    1,616
    I dunno, I get some dirty looks from 'em.
    Mind your business, "Steve NPC" I don't criticize YOUR driving!
    ;-)
     
    Last edited: Sep 3, 2024
    • Like Like x 1
  18. meridian#2659

    meridian#2659 Well-Known Member

    Joined:
    Jul 20, 2021
    Messages:
    2,934
    Likes Received:
    5,168
    TSW3 broke the ENTIRE passenger system. Its not even closed to call it "fixed". Actually on bakerloo in tsw2, the tube trains had standing passengers. Now the entire train is empty.

    Seems DTG botched something with the invisible passengers and left it behind. At least now they have all kind of luggage, phones etc. which is nice.
     
    • Like Like x 2
  19. josh#4926

    josh#4926 Well-Known Member

    Joined:
    Aug 12, 2021
    Messages:
    350
    Likes Received:
    558
    If you watch the TSW2 Bakerloo Line preview, every train that arrived had the maximum capacity of passengers. It seems that when they ported a lot of routes over to TSW3 and beyond the passenger behaviour stopped working as it previously did.
     
    • Like Like x 2

Share This Page