So how to turn on the interior lights on 350? I found this option. I press "turn ON". Checkboxes filled. And nothing. Is there is an "enter" button somewhere? "E" button says "down", not "enter". So how?
You've actually highlighted a fantastic point to everyone here.... Vern highlighted neutral sections. You've highlighted the route against previous releases I've highlighted it wasn't something I've noticed. We circle loosely back around to no matter what DTG do someone will find something and call it a game breaker, or sloppy or such like. On that basis do we automatically think everything is sloppy , or do we feed back key things and recognise what is 100% to you, wouldn't be to another, to verns lens etc. We're all passionately individual, passionately right
"you really are just trying to bait an argument out of people, it's really quite patheticly sad it has to be said....but yet here you are And you still haven't answered my question in regards to do you think I am trying to "wobble" DTG?
Again, just because you don't notice issues doesn't mean they don't exist or they should just be ignored/excused because you don't notice them. NY-Trenton for example was a poorly recieved route. It got mostly negative reviews when it came out because of the incomplete timetable, poor scenery and various bugs. The route was playable but the reception was not positive. There are games like Concord that failed because while the game is playable, it's poor, lackluster design and not so great live service amongst other issues made the game flop. There are many games that are playable, but there is a reason why a playable product gets a poor reception.
I don't really understand why a few people passionately try to take it upon themselves to defend DTG over something as obviously sub-par as this release? What do they gain from it? In actual fact the game gets improved because of people's criticisms and the more that do it the better. NY-Trenton being a prime example. So what is the motif of this merry little band? As has been stated already - are they enjoying starting an argument? It's as if in life they enjoy going against the flow, pretending that everything is rosy everywhere, perhaps because they live in privileged positions? Of course they are entitled to their opinions, but it does seem strange to actively try and pretend a route is fine when it's clearly not and by so doing obstruct the improvements that are obviously needed.
Weren't you telling people not to buy it recently? If people don't buy it, improvements also can't be made.
I don't think anyone is defending DTG per se. Some of us are either testing the game regularly and adding feedback that helps DTG review what needs changing or are patiently waiting for the first major patch before judging the makers of the game. I would suggest that those wishing to re-litigate their unhappiness with DTG more generally would be better to post in the "Enough is Enough" thread.
Well I wouldn’t hold my breath. DTG have gone utterly quiet about the issues WCMLS has, along with all the other TSW5 teething problems. Where are the detailed responses (not just bland platitudes) from the CM’s and EP to those of us who paid for a less than stellar experience? I would hope behind the scenes they have put together a team to start tackling everything but even if they don’t want to do dirty washing in public, as I’ve stated previously some frank admissions would go some way to offsetting the frustration felt by customers at this point. As for me, well pretty much weaned myself off TSW5 at this point. The new routes got boring quite quickly even without the problems. TSC and the truck sims are hitting the spot for me, at least until the JT route comes along.
A lot of routes in TSC are getting updates from various TP modders. Some payware, some not. There's still a good game in there, I just wish there was a list of routes that are no longer needed, there's a lot of old crud in my over 1tb Railworks file. Where the DTG team need a lot of credit is their core changes over the last few years that have made it unbelievably stable. I can't remember the last CTD while driving. I used to have to save before reaching busy areas just in case.
Weve been here before and the patching history is not great. Anything that does land (cue tumbleweed meme) is likely to break more than it fixes so beware what you wish for folks. In the meantime Simrail is scratching the itch for me atm. Theres a few good singleplayer scenarios in there now and the server is pretty busy in the evenings. I bought the cargo DLC and am enjoying the new route extensions too. The world is so much more dynamic and so its more immersive for me. I enjoy the unscheduled siding layovers while a despatcher moves a faster train through, especially when Im running cargo, and the EMU in there now is pretty good fun too. The ET22 is quite a beast with that 3000 ton coal train, and the engine room modelling is fun but its a bit too slow for my taste, although nice to master it. Theres plenty of variety now and using the support website means theres always a way to find what you want (links below). Every run provides a different outcome, so far removed from the sterility of TSW. Now this is all highly subjective but it does indicate there are other options out there if one looks. I know you Vern are familiar with Simrail, but others might not be. To those people I would say that to begin with, I was adamant that multiplayer wasnt for me, and that it was UK only or nothing, but I have to say Im thoroughly enjoying my foray into the world of Polish Railways. It does come with a steep learning curve though. The tutorials are barely sufficient and further reading and youtube watching is essential. Live-Map - SimRail EDR (simrail-edr.de) Train list - SimRail EDR (simrail-edr.de)
Squire, the point you have just made is exactly why I wouldn't listen to anything they have to say, they clearly don't see the irony that they can't even stand behind their own advice, and thus makes their argument totally void and pointless, it's always give them enough rope......
After the mess with TSW4 launch, I am in no rush to touch or play TSW5, I have downloaded it and that is, I will let the several updates sink in before I will go near it. The silence from DTG is deafening, I am sure they are scrambling in the background and the reason they haven't said anything is probably they do not have any solutions. In terms of business and customer relations, you must keep the customer informed regardless if a problem hasn't been solved or you can just stick your head in the sand? Wcml shouldn't have launched in this condition, it is practically in beta format and we are probably looking at a 4 to 6 months period to turn the route around, I hope I am wrong, be happy to be wrong. I might look into TSC at this point.
No I said I wasn't buying it. I did make clear that people who did buy it were basically saying to DTG "it's ok even though it's very substandard I'll still give you my money". The consequences of that should be fairly obvious. I don't understand your logic of handing over your money and then trusting DTG to fix things when they've already been renumerated? More likely they will just think all is fine and move onto the next dlc as fast as they can. They are not a charity.
I remember writing that we need to send a message to DTG via our wallet, but at the end of the day people should make up their own minds. NY-Trenton got fixed because US players kicked up a fuss. I don't remember any fanboys protecting DTG in that instance.
yeah NY-Trenton was a mess when it released and i didn't buy it until that was mainly fixed. its better now but not enough to be ''good''
ive seen trainspotter from tauranga review the NY-trentron route and he said it was horrible and many said that same and thats why i didnt buy it when it released
I'm not defending DTG, most of the time I'm on the opposite site of this 'conflict'. But for me WCML isn't that bad. Maybe cause I'm not a local, and I just don't know to much what it should be like. Ofcource I'm playing with the ballast mod and full packet of sounds from Maestro ItsYa165. All this changes perception for the better value.
Yes it does, it’s called Speed Set. When you are at your desired speed and want to hold it there, you will see a small button just to the left of the power handle. When you have found it, you just have to press it in and it will hold your speed. Deactivates when brake is applied!
I think they are only concerned with trying to increase their post count, 22 posts so far today and a lot are nonsensical. Case in point a pointless 2yr necro post in a pointless thread.. Hello From Jd!
The WCMLS is a very busy line because in addition to many Pendo and 350 services it also has the DC lines running alongside it, these are served by Overground 710's every 15 minutes and Underground 1972 stock far more often than that. The timetable released with this route comes nowhere near representing that. I heard Overground was only once every 90 minutes! The main line is also far too quiet. Add to that poorly modelled stations, copy and paste from the TSW2 route on some sections and awful lighting especially at night, in tunnels and within passenger cars. It all adds up to a rushed mess. But if you're happy with it then that's absolutely fine.
This is just not true. There are games that have gotten low sale numbers because of various issues and bugs but devs still were able to make improvements post release
Except Matt and others have said on many occasions, they don't make money on patches, only sales. So if no one buys a DLC, There's no patches available for it after release.
This is obvious. None of the manufacturers make money on warranty service(only on post-warranty). They simply include the money spent on warranty service in the cost of the product. Therefore, when your product is repaired/replaced under warranty, the manufacturer does not bear losses (unless, of course, they has ruined the entire batch of product).
Obviously the three routes were thrown out just before the end of the fiscal year, irrespective of the state they were in. Now pay us and we might fix the issues.... I'd rather have them do it like SCS Software. They release their DLC after going through a beta test when all major issues have been fixed, in a very polished state. ETS2 is a game that's pure delight. Drive to Norway and tune in to NRK P13... bliss. And the lighting - 100% true to life.
I don't attach much weight to TSfT's comments, because he comes in determined to trash whatever it is. I find balanced assessments more useful than either fanboy/shills or premeditated haters.
It actually adjusts your speed up/down to the nearest multiple of 5 mph. ---------------------- I do wish though that it was mapped to the R key (on PC) like every other speed control in the game. I hate having to hunt for that button on night runs.
Can't really blame DTG for that. MS and Sony intentionally make their consoles as closed ecosystems with no access to the file structure and thus no way to mod anything.
Can you blame them after the big Jailbreaking fiasco with the PS3? I used to be an avid CoD MW2 player, in fact both me and the Wife were, we both put 1000's of hours into online matches, then they jailbroke the PS3 and all hell let loose, god mode, one shot headshots from the other side of the map, all levels reset, it ruined the game and it never really recovered even after Sony patched it. I don't blame them for having a closed system tbh.
A product that gets low sales still get patches though. To say that if people don't buy dlc's, there won't be improvements is just false
Companies usually support their products within that product's life cycle or span. But there comes a cut off point where the company will no longer offer support, but that is usually in the case that the company has supplied a newer version of a product, the company has moved away from that line of business or has gone bankrupt. If a company does not stand behind a product, that will impact future sales, so yes there is no money in patching a game, but yet there is money to be had indirectly from patching a game through future sales. For example No Man Sky, Cyberpunk etc. If it makes good business sense, then a business will naturally try and do it.
Maybe someone at DTG needs a crash course in market branding What is Branding? Understanding Its Importance in 2024 (hubspot.com)