Probably due to the signalling issues, until DTG patch that and release a new Beta then there's not really much point in continuing any further with testing this version?
Probably people waiting for a new version that doesn't break the signalling on some routes. An update from DTG on progress would be good.
I'm in it - just not seeing much to report on apart from the signalling issue. Otherwise seems kosher to me (though a number of the fix areas weren't a concern for me personally/don't affect any route that I run). Still worthwhile if it has helped move things forward.
One would think that a patch to correct the signaling, lights, and turntable issues would increase participation to find other underlying issues. What I do not understand is why these glaring issues were not noticed before release. Maybe it's time to shift QC to 3rd party, is their vision so narrow?
Curious as to why DTG haven't acknowledged the issues reported with this beta, in fact no DTG contribution to this thread beyond the first post over a month ago. Is the TSC improvement programme over or are they all on a long summer holiday?!
What leads you to this conclusion? That the comments have fallen away this far into the beta is typical of the response to the earlier versions. Once the apparent bugs have been reported what more is there to say? Though maybe an indication that the bugs have been addressed would be good . . . . . .
I have a feeling work is going on in the backend to fix the bugs. Hopefully there is a progress update soon. I am really curious how far into the core update phase have the devs gotten to and what is next on the list to improve and fix?
I´m still waiting for a simple asset search function in the editor. It would speed up route building drasticly.
The obvious way to document my conclusion is the number of posts on this thread verses posts on previous beta versions. Most people will play a BETA unless the faults out way the curiosity. The more faults, the less participation/play time, the fewer bugs found and reported. IMHO the red signal and the turntable issue make it too cumbersome to use in it's present state. I know that players such as Spikee1975 chew through BETAS for breakfast out of curiosity. This is a challenge for them.
Challenge? Obsession rather Waiting for confirmation as you, not much sense in testing further with the issues found in signalling and slope physics affecting turntables. Also aware of summer holidays
I wonder if DTG will have an update or future plans for TSC revealed during the Dovetail Direct on August 20
That is Dovetails livestream that reveals upcoming projects and games that they are working on. Once it airs on 8/20, we should have a teaser or preview of what DTG is cooking for TSW and TSC, and their other games.
Just in case no one had mentioned it..water troughs and Pete's TPO coaches work fine in the beta. A bit of surprise since they both use the same messaging as signals - obviously they don't use the broken part.
hope you are seeing the http dump msg for my two fatal errors. One was while running a career scenario and one was a boot fail with 3 sets of TS Marketplace DB scenarios holding the suspect. I have spent hours on this ever since the v77 release began refusing to boot after i did a Quick run of a vR loco on Salzberg-Rosenheim. I first stripped everything back and added in UK until i had most of UK running ( JustTrains has a bad add-on) then adding in DB trains and routes the fail to boot returned. As you may know, this is hours of work to rebuild a very complete TSC route collection and loco collection. Matters are worse because of my many vR and AP addons. I have had to remove all workshop subscriptions: very annoying.
Testing a beta is a process of finding and singling out faults, it sounds to me like you're treating this beta as the latest playable build. If this beta is frustrating you just return to your stable build, I assume you still have the stable public release build and kept this beta isolated from it? If the answer is no you haven't kept the stable public build then I'm afraid beta testing isn't for you and something you should probably steer well clear of in the future.
What is the current status of version 78.1? I wonder if the devs are still working on fixing the core of TSC. What are the long term plans for TSC? It would be great to have the headlight flare issue resolved in a public release along with the red signal bug ironed out once version 78.1 officially releases to the public if it happens. It's been awhile since we have had the last core update to TSC so I wonder if any progress has been made.
This might have some interesting information. Train Simulator Classic – Developer Update Part 4 https://live.dovetailgames.com/live.../article/train-simulator-classic-dev-update-4 https://forums.dovetailgames.com/threads/train-simulator-classic-–-developer-update-part-4.81595/
The date on this is the 21st of May of 2024. This was prior to the launch of TSC 2024. I hear crickets with regard to ongoing and future advancements.
I hadn't seen the detailed update post - pretty interesting. Seems to suggest that lua fixes can help reduce load - something I'm looking into for locos at the moment. Does seem sad that this was the last core update.
But old news. Things have changed, judging by the complete denial of TSC in DTG's Direct stream and Steve's "disappearance".
In the absence of Steve I think that DTG owe us volunteer testers an explanation as to what's happening, or not, with the TSC development programme. As it stands the 'improvement' in the current release of TSC broke some of the features of the AP weather pack so if no further work is going to be done then the release version should be wound back to the previous one.
The absence of TSC from the DTG Direct makes me wonder if TSC development is on hold right now or if it has unofficially stopped. It seems the main focus is TSW currently. Maybe I could be wrong. Who knows if there is something big in the works for TSC?
Don't think that they stopped the further development of TSC, that would be misleading to all the enthusiastic players with their investments and time in TSC. But without recent (re)actions from their side, I understand your scepsis. I feel the same. Hopefully all the red lights are become green as soon as possible, literally and figuratively
IMHO I am thinking that it is all hands on deck for the new TSW rollout. Putting out fires as they crop up.
I think we all just casually hope that they keep a few hands on it. On one hand there are some bugs to squash (such as workshop killing the menus after reinstall, or the headlight distance now) but there are things that may come up randomly with Win12.
I don't see any reason to think that there would be issues with Win12. All older TS versions are running on modern systems still, and the code has been recompiled on latest VC. No need to be afraid (and in the worst case Windows always offers compatibility modes). It's proper x64 code, and as long as DX9 is supported by Windows and hardware drivers - no worries. It will be. I remember in the Amiga days, games became incompatible when the new ROM chip with AmigaOS 2.0 arrived (A500+ and A600), following v1.3. Reason games broke because back in the day almost any good game was using fast assembler code, directly "poking" to fixed registers to do magic, avoiding "slow" OS library calls taking much more CPU cycles. Even though Commodore advised to always read out the ROM address of exec (the core OS functions) from address 0x00000004, some code relied on a fixed exec location instead of just reading it from there, using absolute instead of relative addressing. You don't code like that anymore.
The light flares in the Public Beta have been fixed, but now there's a problem with the signal system on a vast majority of routes. The signals are stuck at "Stop" or "Danger". This particularly happens on a majority of UK routes, and some US routes, such as Sherman Hill, New York to New Haven, Hudson Line, Long Island Railroad, just to name a few.
yup, 77.6 introduces the light flare issue with working signals, but the 78.1 beta breaks the signals while fixing the light flare issue. Hopefully DTG provides an official update or public release of 78.1 soon where these issues are fixed.
Tbh I'd just be happy for TrainSim-Steve to pop his head in and say "Hi, yes we're still working on it just can't give a timeline right now"..
I suspect that it is reasonable to assume that all development of TSC has ceased and all the DTG resources are now working on TSW. We can only hope that support is maintained for significant bug fixes in DLC's and that the most recent stable release continues to be supported for the foreseeable future.
The silence is deafening and quite frankly rude, not to mention a kick in the teeth to those of us who've spent literally 1000's of pounds/dollars/euros on it over the years. We're not even considered worthy of a reply. DTG Matt DTG Jamie DTG JD dtg_jan DTG Alex DTG Harry TrainSim-Steve Someone respond please! If a member was slightly offended by words and cried all the way to the report button at least three of you would respond in a heartbeat, but telling us the future of our favourite sim, that's outside your remit? C'mon guys.
Unfortunately the current release causes issues with some DLC, including some from DTG themselves as documented earlier in this thread. I can accept the development programme being over but at least the issues caused by the latest version should be rectified before the plug is pulled. Whatever the plan is we should be told after having our hopes raised by Steve back in June.
YES, but it's relevant obviously! Ok maybe not obvious to you it seems so I'll explain it.. If the beta gets completed it will be pushed to public, if that happens it'll replace and therefore fix the issues with the current public build.. get it now?
Yeah ok whatever, if you're going to ignore what I say and just repeat yourself then you're not worth continuing the discussion with.
Hopefully we can get an update before the holidays on what is going on regarding TSC version 77.6 and the soon to be released 78.1. Does anyone have a work around or a possible fix for the headlight flare issue?
Don't hold your breath, all DTG staff appear to be on a gag order with anything concerning TSC, why? probably because they've realised they can't fix it any further without f*****g everything up and to admit that to the cash cows still buying content would create a s**t storm and a half.. This is of course just my surmisation of things, I'm more than happy for any DTG staff member to correct me..