Accessibility Station Seating

Discussion in 'Suggestions' started by astafic#8452, Oct 13, 2024.

  1. astafic#8452

    astafic#8452 Well-Known Member

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    I would like to start seeing seating at stations in future routes being accessible. Similar to how train passenger seats work, but instead it's the ones at stations! Having only NPCs being able to sit down at these platform seats, while us players have to awkwardly crouch in front of the seat to role-play us sitting is very bizarre. It's a very small and slight thing to ask for which is why I believe it can happen.
    IMG_0724.jpeg
     
    Last edited: Oct 15, 2024
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  2. oakleymoss#1362

    oakleymoss#1362 Well-Known Member

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    I've been wantig this feature since the original TSW game. Why have DTG never thought of this as a feature
     
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  3. astafic#8452

    astafic#8452 Well-Known Member

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    My only guess is that maybe they didn't expect people to really utilize passenger mode to such extent or at all? But still at the end of the day, we should be able to sit in a bloody chair lol.
     
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  4. SGTDRE

    SGTDRE Well-Known Member

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    Simple, Just don't care, lack of imagination.
     
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  5. bob#5089

    bob#5089 Well-Known Member

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    I don't know why DTG haven't made this. It's just stupid of them to not!
     
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  6. SGTDRE

    SGTDRE Well-Known Member

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    Hey but you can sit on any bench in the training center, like by the water fountain, \(〇_o)/
     
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  7. RobertSchulz

    RobertSchulz Well-Known Member

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    My assumption is that it has something to do with the chair/bench/seat blueprints on the routes, which might be different to a seat modelled inside of a loco or wagon. I wonder why NPCs can sit on them, but the player character can't, though.

    IIRC we had a discussion about this already quite a while back, but couldn't find it anymore.

    Its time that seats are useable by the player character.

    Nice shot by the way.
     
    Last edited: Oct 19, 2024
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  8. astafic#8452

    astafic#8452 Well-Known Member

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    Thanks mate! =D Also yeah, with the technology available nowadays I would expect this to be pretty much automatic but surprisingly it's still absent 5 iterations later... I hope they don't make this a core feature with TSW6 or so on, because that's honestly pathetic.
     

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