Upcoming Release Mbta Commuter: Deep Dive & Steam Pre-order

Discussion in 'Dovetail Live Article Discussion' started by DTG Harry, Oct 29, 2024.

  1. DTG Harry

    DTG Harry Community Manager Staff Member

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    For the full article, click here.



    Get ready to dive deeper into both the schedule and signaling behind MBTA Commuter in this article, courtesy of Game Designer Joe and signaling expert Brandon.

    MBTA Commuter: Boston - Framingham/Worcester, the first new route Add-on for Train Sim World 5, is now also available to pre-order on Steam.

    Pre-order on Steam!

    New to Train Sim World? You can find out more about our range of 100+ Add-ons by heading to our dedicated DLC page

    In case you missed it, we introduced MBTA Commuter in our Coming Soon Article.

    MBTA Commuter: Schedule and Layers
    [​IMG]

    A comprehensive schedule has been implemented to MBTA Commuter recreating the cadence of passenger services between Boston South and Worcester Union stations. As in real life, all services departing Boston South are locomotive hauled, with cab cars running east from Worcester or Framingham back to Boston.

    [​IMG]

    Screenshots show the cabs of both the HSP46 (above) and CTC-5 cab car (below).

    [​IMG]

    On all westbound services, both the HSP46 and F40PH-3C can be substituted, giving players a choice of traction. Equally, both the CTC-3 and CTS-5 cab cars can be selected for all eastbound services. The vast majority of services run the length of the line to Worcester, with some services terminating at Framingham and returning to Boston.

    [​IMG]

    An unusual form of operation occurs during peak hours, whereby trains run on the 'wrong road' to accommodate a selection of stations featuring only one platform, such as those that run alongside the I90 highway at Newtonville, West Newton and Auburndale. At other times, trains are required to change tracks. This is something to watch out for, for players used to running consistently on the same side of the tracks on other American routes!

    [​IMG]

    Non-revenue services will be playable at both ends of the line, from Worcester to Worcester Yard and from Boston South Station to Southampton Street Yard.

    Boston South Station will feature AI traffic representing all other MBTA Commuter lines that run from there, including Providence, Stoughton and Readville services.

    Additional Services Layers
    [​IMG]

    Players with the Northeast Corridor: Boston - Providence route Add-on will also see Amtrak Northeast Regional trains hauled by the ACS-64 locomotive and Amfleet® passenger cars. Some of these trains will be playable as short, non-revenue services using the balloon loop at Boston.

    The Amtrak's Acela® will also appear for players that own the loco Add-on and some of these will be playable as non-revenue services too.

    [​IMG]

    (Note: the screenshot above shows updated PIS which was not shown in the previous Coming Soon article).

    Unlike the previous Boston route, NEC: Boston - Providence, the line to Worcester does accommodate regular freight services further west along the line between Framingham and Worcester. As a result, players with a selection of freight route Add-ons can unlock more playable and AI services.

    Players with Horseshoe Curve will be able run extra playable services where MBTA locomotives haul flat cars, as is sometimes the case in real life.

    AI freight services can also be seen at CSX's Worcester Intermodal Terminal, located just next to Worcester Union Station. The schedule features a few trains that serve here throughout the day consisting of Husky, Maxi Stack and flat bed/truck trailer cars.

    To unlock the CSX Worcester Intermodal Terminal trains, players require all of the following Add-ons:
    • Horseshoe Curve
    • Cajon Pass
    • Sand Patch Grade
    [​IMG]

    Additional freight services can appear between Framingham and Worcester using stock and locomotives from a wider selection of Add-ons to represent the variation of stock and consists that these trains typically run in real life. This includes a small local train heading towards Boston which runs long hood forward!

    These additional services are playable, but all of the Add-ons listed below are required to unlock them:
    • Sand Patch Grade
    • BNSF SD70ACe loco Add-on
    • Sherman Hill
    • Horseshoe Curve
    • Cajon Pass
    (Thank you to community member Yuri, who contributed with information related to these freight layers).

    A single in-game timetable, with all layers available to unlock (with the relevant Add-ons) will be present for all players on both 8th and 9th Gen / PC platforms.

    MBTA Commuter: Signaling Introduction
    [​IMG]

    The highly-anticipated release of MBTA Commuter: Boston – Worcester is rapidly approaching and we wanted to share some details about what you can expect from a signaling perspective. To preface, we designed this route to match the same mid-2019 time period as Boston – Providence. This decision was primarily made to maintain consistency in the scenery and timetable, but had the supplementary benefit of increased signal variance and operational complexity.

    History
    The recent signal history of this line began in 1988 when Conrail, the owner of the line at the time, initiated a signal modernization project. The first phase of this project extended from Control Point 187 in Schodack, New York to Control Point 33 in Westborough, Massachusetts. The existing signal system was replaced by one that utilizes cab signals, with wayside signals only being present at controlled points. During this period, MBTA commuter rail services terminated in Framingham, so halting the signal modernization project in Westborough allowed trains lacking cab signals to continue providing passenger services between Framingham and Boston.

    By the mid-90’s, the majority of MBTA equipment operating out of South Station was equipped with cab signals, which contributed the launch of passenger services to Worcester in September of 1994. In 1996, the decision was made to restore the second track between Westborough and Worcester and to begin another phase of signal modernization. Once completed, the signal system between Westborough and Control Point 21 in Framingham became cab signal territory, with wayside signals only being present at controlled points. The existing signal configuration between Framingham and Boston was deemed to be unworthy of a replacement at the time. Then in early 2020, the MBTA finished upgrading the signal system between Framingham and Boston. Overall, it took 32 years and three separate projects to modernize the signaling for the entire line.

    Due to the time period in which this route was designed, you’re able to experience a wide array of signal types. During the first and second signal modernization phases, Conrail utilized color tri-light signals, a trend that continued until the sale of the company in 1999, at which point CSX Transportation acquired track rights.

    [​IMG]

    Conrail color tri-light signals at the west limits of Control Point 33 in Westborough, MA

    Each CSX signal project from that point onward utilized color light signals with a large hood on them (jokingly referred to as “Darth Vader” signals). You’ll see these in areas that CSX has performed infrastructure upgrades, such as the addition of Control Points 29, 30, and 42.

    [​IMG]

    CSX color light signals at the west limits of Control Point 29 in Westborough, MA

    Between Control Point 11 (one mile west of Auburndale station) and Boston, you’ll encounter the aging searchlight signals that weren’t deemed worthy of replacement back in 1996. The ones at Control Point 11 and Control Point 3 were preserved after the MBTA completed their signal project in 2020, so a bit of history still remains on that portion of the line.

    [​IMG]

    Searchlight signals at milepost 10 in Auburndale, MA. Looking east toward Boston.

    Operations
    MBTA Commuter: Boston – Worcester takes place before the signal upgrade in 2020, so the signal system you’ll contend with is a mixture of traditional wayside signaling and cab signals without fixed wayside signals.

    [​IMG]

    When traveling between Boston and Framingham, you will operate the train according to Northeast Operating Rules Advisory Committee (NORAC) Rule 261. This means that the track allows for bidirectional travel and that you’ll control the train according to the indications of the fixed wayside signals you pass. In areas with very long distances between wayside signals, this can cause serious slowdowns when following another train.

    [​IMG]

    When traveling between Framingham and Worcester, you will operate the train according to NORAC Rule 562. The entire rule is quite lengthy, but you’ll essentially control the train according to your cab signal indication. When passing wayside signals at controlled points, you will control the train according to the indication of the wayside signal aspect. Rule 261 also applies in these areas. Traffic flow in Rule 562 territory is typically much more efficient.

    To get a full understanding, refer to the NORAC Operating Rules.

    Signal Progressions
    A signal progression is the sequence of signal aspects in a particular situation. A very common one between Boston and Framingham might look like:

    Clear > Advance Approach > Approach > Stop

    The signal progression for each area is unique. Every signal in the route has had its behavior manually programmed in order to replicate the real-life counterpart as much as possible.

    In his spare time, Brandon has created signal programming flow charts that show exactly how each signal in game will behave in every possible situation. See below for some excerpts and how to interpret them. Brandon intends on releasing the full charts with the launch of this route.

    [​IMG]

    The above example shows a section of track between Boston Landing and West Newton in the westbound direction (toward Worcester). The position of a train, represented by the icon, determines how the preceding signal points will behave.

    Let’s use signal point 81W in an example. When a train is occupying the block immediately after the signal, 81W will display a Stop and Proceed aspect, 71W will display an Approach aspect, and 61W will display an Approach Medium aspect. We’ll examine one more before describing what each abbreviation and number means.

    [​IMG]

    The above example shows a section of track between Grafton and Westborough in the eastbound direction (toward Boston). Now we’ll use signal CP-33 2E in an example. When a train is occupying the block immediately after the signal, it will display a Stop aspect and the signal at CP-39 will display a Clear aspect. This is Rule 562 territory, so the train’s cab signal aspect will gradually downgrade as the train gets closer to the Stop signal at CP-33. As you can see, there are several cut sections between CP-39 and CP-33, with the cab signals potentially being influenced at each one.

    Here’s a full breakdown of abbreviations and numbers used in the charts.

    Signal Aspects
    • C Clear
    • LC Limited Clear
    • MC Medium Clear
    • SC Slow Clear
    • AL Approach Limited
    • AM Approach Medium
    • AS Approach Slow
    • AA Advance Approach
    • A Approach
    • MA Medium Approach
    • SA Slow Approach
    • R Restricting
    • SP Stop and Proceed
    • S Stop
    Pulse Codes (determines cab signal aspect)
    [​IMG]

    Other Abbreviations and Terms
    [​IMG]

    Conclusion
    This rail line has a long and distinguished history, with signaling only being a small part of it. I spent a great deal of time on research and implementation to ensure you have as accurate of a signal system as possible. Furthermore, I am open to answering any signal questions you have.

    Finally, I hope this article got you excited because I am definitely ready to get back to Boston!

    Wirtten by Brandon Phelan (a.k.a. cActUsjUiCe)

    Release and Livestream
    Train Sim World 5: MBTA Commuter: Boston – Framingham/Worcester route Add-on will release on 12th November for Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, Epic Games Store, and Steam for $39.99/€35.99/£29.99

    Stay tuned for our Preview Stream of MBTA Commuter also on 5th November from 19:00 UTC over our YouTube and Twitch.
     
    Last edited by a moderator: Oct 30, 2024
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  2. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    I'm very excited!
     
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  3. Dinosbacsi

    Dinosbacsi Well-Known Member

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    I was a bit worried after the first article, but honestly the screenshots look much better in this one! Very promising, I hope it will be good!

    Excited to read about the freight services, they sound interesting. Could we be finally getting some interesting US freight operations? Though it seems like it's time to get Horseshoe Curve then.

    Also, did they finally fix the shining ballast issue with this one? On all of the screenshots it looks good, even though there are a few screenshots where the camera is somewhat facing towards the sun. If so, that alone is enough to make me excited, lol!
     
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  4. Sharon E

    Sharon E Well-Known Member

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    Preorder done and looking forward to this one being released.
     
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  5. Ctrainsim156

    Ctrainsim156 Member

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    This is insanely and amazingly exciting! I am honestly soo very excited for this and I truly can not wait. This was a very well done article and I truly found this enjoyable and interesting being able to learn the history of the signals and the various aspects of how this route will function along with the timetables and services as well. I am also excited that we will be getting a freight service on this route too. I wonder if in the near future we will be able to get more freight services that runs I believe west or north of Worcester on the Pan Am Railway Lines passing by Downtown Worcester and upward to West Boylston Street and beyond, or whatever other lines CSX runs on. Either way, I am very excited for this as this has been something I've been wanting to see for years since I was young. I can't express how grateful I am that Dovetail is taking the time to do this. I know this is going to be a very fun and enjoyable route for all to enjoy once the release of it hits.
     
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  6. Inkar

    Inkar Well-Known Member

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    We need to have all those DLCs to get freight services or we have no freight at all? Seriously?
     
    Last edited: Oct 29, 2024
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  7. Spikee1975

    Spikee1975 Guest

    The concept of layers is familiar to you? ;)
     
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  8. Inkar

    Inkar Well-Known Member

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    I think it is pretty clear what I'm complaining about for most people, but maybe not everyone is smart enough to understand it.:cool:
     
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  9. Spikee1975

    Spikee1975 Guest

    We wanna play, they wanna sell. It's a deal. :cool:
    hq720.jpg
     
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  10. Blacknred81

    Blacknred81 Well-Known Member

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    Given to make Freight at least look somewhat realistic and not just large chunks of the same freight cars? I would take all of these layers over that.
     
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  11. Inkar

    Inkar Well-Known Member

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    IMO there is probably a way of doing the same giving some basic freight with less DLCs and having the same result you have now if you own all of them. Incremental improvement is much better than all or nothing.
     
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  12. ApollonJustice

    ApollonJustice Well-Known Member

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    Sounds and looks great! Will be my first new addon after the "upgrade" to PS5 Pro in early November.
     
  13. TimTri

    TimTri Well-Known Member

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    This looks really nice, seems like the additional development time is paying off! Nice new look for the PIS (although someone is gonna have to explain the TK & BC abbreviations on the far right to me!). This might be a solid route to pick up on sale in the future, even though I’m not very familiar with the area it’s set in.

    One minor nitpick - the huge selection of add-ons required for the freight services seems oddly restrictive. Would've been great if at least a few of the consists were built out of stock from just Sand Patch Grade and Cajon Pass, which many of us own due to them being part of some past core releases. Right now, I think only the most die-hard freight fans will have access to the services.
     
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  14. Blacknred81

    Blacknred81 Well-Known Member

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    Not really, as there isn't 1 route that contains all the modern US freight cars in 1 bundle.
    -Centerbeams are only available in Peninsula Corrdior and the BNSF SD70ACe pack
    -Modern Reefer Cars are only available on Sherman Hill
    -TOFC cars (despite being wrong for the era) are only available on Horseshoe Curve or the BNSF SD70ACe Pack
    -Bulkhead Flatcars are only on Cajon Pass
    -Gondolas are HSC exclusive

    Also the Husky Stacks in game are an extremely rare well car, very rarely seen IRL, so the Maxi IV's are needed for a reaslism reason.

    Honestly though, I think DTG in the future needs to make a US freight car pack that comes standard with the base game and comes with all basic US freight stock branding in the fake DTGX liveries, this way at least you would only need to sub in locos and select cars on non freight centric routes.

    Like a basic pack would contain the following...

    -50ft boxcar (DTGX branded. yellow or brown)
    -50ft Hi-Cube Boxcar (DTGX branded. yellow like on Cajon)
    -Tank Car (The Generic Black that has been used since the beginning)
    -Cover Grain Hopper (DTGX Branded, Grey)
    -Center Beams (DTGX Branded, Red, Yellow, Blue and Green, as seen in the BNSF SD70ACe pack)
    -Bulkhead Flatcar (DTGX Branded, Yellow or Brown)
    -89ft Flat Car (DTGX Branded Yellow, TOFC and long flatcar loads)
    -Reefer Car (DTGX Branded)
    -2 bay hopper car (DTGX Branded, red as in Peninsula Corridor and HSC)
    -MAXI IV's (DTGX Branded, yellow)
    -Low sided Gondola (DTGX Branded, Black)

    Now you have most of the US modern stock covered in the base game without owning any freight routes, with really only owning the correct freight company being needed for a freight layer. (On top of any Class 1 branded cars)
     
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  15. Dinosbacsi

    Dinosbacsi Well-Known Member

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    It is a bit annoying yes, but at least it means that the freight layers are diverse (at least regarding rolling stock). So I take it, even though I will need to get Horseshoe Curve - which I wouldn't be against if it had more locomotive types. As it is now, it looks like a rather boring route.
     
  16. Disintegration7

    Disintegration7 Well-Known Member

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    It's way overdue. It would be even better if they could do a weathered/fallen flags pack.

    Maybe Skyhook would be interested in doing a US Cargo Line- could also give HSC a TOD update and another scenery pass?

    I'd buy something like that.


    Anyway, very much looking forward to Boston-Worcester!
     
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  17. cActUsjUiCe

    cActUsjUiCe Developer

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    Just to clarify, this is a passenger-centric route. Joe went above and beyond to add accurate freight operations. While that comes with a DLC cost, it isn't for everyone. If you don't care about freight operations, don't worry about those DLC.
     
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  18. Crosstie

    Crosstie Well-Known Member

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    I don't understand. According to Steam you can pre-order but there's no preorder discount. Is that right? If so, why would you pay for it now? It's pointless.
     
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  19. cActUsjUiCe

    cActUsjUiCe Developer

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    I'm curious too. I've asked the team and am awaiting a response.

    EDIT: The lack of pre-order discount is apparently intended.
     
    Last edited: Oct 30, 2024
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  20. ehz0689

    ehz0689 Well-Known Member

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    Will we be able to drive the HSP46 in Boston-Provindence
     
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  21. cActUsjUiCe

    cActUsjUiCe Developer

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    Only in free roam. At this time it isn't substitutable in the Boston to Providence route.
     
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  22. Crosstie

    Crosstie Well-Known Member

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    Thanks for asking Brandon.
    I mean I fully intend to buy it on the 12th, but why pre-order something that has an infinite number of copies. No FOMO !! :D
     
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  23. Gtasandman

    Gtasandman Active Member

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    i just wish other freight cars would sub in for the ones you don't have instead of just not showing up in its entirety. I cant see myself buying a reskin of a sd70 i don't want because it has some specific freight cars a consist needs. Or they could just literally add the specific cars needed to the base of the route.
     
    Last edited: Oct 30, 2024
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  24. alanseamans1

    alanseamans1 Member

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    Not a deal-breaker, but as far as I could see from the few seconds of video, Fenway Park doesn’t look very much like the real thing.
     
    Last edited: Oct 30, 2024
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  25. Dinosbacsi

    Dinosbacsi Well-Known Member

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    I can understand the bi-level cars not subbing in, but how comes the locomotive itself can't sub into the F40PH's place?

    Is it set up with different tags un purpose? I mean it's never an issue with german routes for example.
     
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  26. hyperlord

    hyperlord Well-Known Member

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    My first thought was: "Woah cool I consider getting this route because it'll have so many layers for freight and it's the first time that getting all those US routes over the years finally pays off now!" :)

    But from the perspective of a new player: "Ok ... will there be a 150€ bundle?" :-D
     
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  27. OldVern

    OldVern Well-Known Member

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    Fix the core game first please, particularly the issues caused by the latest patch…
     
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  28. 21c164fightercommand

    21c164fightercommand Well-Known Member

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    Exactly my thoughts. Also, this new route uses a new safety system, pulse coded track circuits and continuous cab signaling, so it is more complicated than your average DLC.
    Knowing the reputation of DTG's Quality Assurance before any release, there could be game breaking bugs on many PC's.

    No first day purchase from me in any case. I'll gladly let other guinea pigs take the bait.

    Other than that, it looks interesting and promising. We'll see how the acceptance of early players goes.
     
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  29. OldVern

    OldVern Well-Known Member

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    Also I can’t see the point of a preorder without the usual 10% discount. It’s not like a digital product has limited stock! Will wait for the reviews and 40 or 50% off in a sale.
     
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  30. mkraehe#6051

    mkraehe#6051 Well-Known Member

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  31. Gtasandman

    Gtasandman Active Member

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    Thats one thing that always bothered me with TSW Everything german subs in almost everywhere. I have the 218 as AI doing passenger services on MSB but i can use the WCML 377 on ECW or BML even though its the same train.
     
  32. pveezy

    pveezy Well-Known Member

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    I really wish all rolling stock, at least the cars/wagons would just be added to the base game to avoid stuff like this. It would make the base game a little bigger but at least it would simplify populating routes with accurate traffic. Its not like they are giving away much for "free" if they do that since it isn't like freight cars are playable.

    Snowrunner for example, includes DLC trucks and stuff in the base game. So if I play multiplayer with my friends I can drive DLC trucks they don't own and they can see them, they just can't buy them in game unless they buy that DLC in real money.

    The layering system must be a disaster for testing/quality control too. Since a bug that might appear to someone with some DLC might not appear to people who don't have those layers.
     
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  33. Canadian Follower

    Canadian Follower Well-Known Member

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    I would normally agree with this, but since Brandon did the signaling for this route, I have more hope for a fully functioning system than I usually would for other routes.
     
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  34. hyperlord

    hyperlord Well-Known Member

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    Good point, I second this. cActUsjUiCe has done an superb job with the LIRR v2
     
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  35. Disintegration7

    Disintegration7 Well-Known Member

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    Don't we have multiple general complaint threads already?
     
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  36. aeronautic237

    aeronautic237 Well-Known Member

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    https://live.dovetailgames.com/live/train-sim-world/articles/article/www.trainsimworld.com/dlc

    Your dedicated DLC page doesn't work. I didn't even know that such a page existed!
     
  37. eldomtom2

    eldomtom2 Well-Known Member

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  38. OldVern

    OldVern Well-Known Member

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    Yes but it doesn't hurt to make the point they are trying to flog another £30 DLC hot on the heels of an update which broke even more of the core than already in a state.
     
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  39. aeronautic237

    aeronautic237 Well-Known Member

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    Ohh. Makes more sense.
     
  40. dtg_jan

    dtg_jan Community Manager Staff Member

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  41. aeronautic237

    aeronautic237 Well-Known Member

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  42. Strat-tastic

    Strat-tastic Well-Known Member

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    Yikes that's one ugly train :o
     
  43. Dinosbacsi

    Dinosbacsi Well-Known Member

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    Which one? Personally I like them
     
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  44. Strat-tastic

    Strat-tastic Well-Known Member

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    The weird monstrosity ;)
     
  45. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    The HSP 46?
     
  46. Strat-tastic

    Strat-tastic Well-Known Member

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    I haven't delved that deeply :love:
     
  47. Dinosbacsi

    Dinosbacsi Well-Known Member

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    I think you might mean the double decker cab car? If so, it's ugly for sure, but that's exactly why I love them.

    Retro US passenger stuff have this bulky, retro, almost industrial look which I really like.
     
  48. Strat-tastic

    Strat-tastic Well-Known Member

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    I think you may have identified it. If AI tried to create a monster train for a nightmare it could come up with that!
    But I like that you like it. Live and let live! :)
     
  49. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    This?
    MBTAC_14.jpg
     
  50. Strat-tastic

    Strat-tastic Well-Known Member

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    ARRRGHHH!

    Yes, that one :D Now take it away, please.
     
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