Wherry Lines V2 Missing Bridges

Discussion in 'General Discussion' started by PengiPeter, Nov 24, 2024.

Thread Status:
Not open for further replies.
  1. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    I'm currently having a discusion via email with Richard Armstrong (of Armstrong Powerhouse) because my Wherry Lines installation is missing several bridges. While he is very kindly trying to help (all standard stuff when assets are not showing up) but to no avail, he hasn't answered one particular question that maybe someone here can tell me.

    I want to know the asset file names of the missing bridges, simply so I can see if the assets are actually in my Train Sim folders. So, can someone who knows how to use the route editor and owns Wherry Lines version 2 please take a look to find out the names of the following bridge assets...

    Both the missing bridge types should be visible at Reedham. One is the multi-arched road bridge just north of the swingbridge (it may be made of several parts?), the other is the very next bridge north which is a "flat" road bridge beside Reedham Junction.

    The strange thing is that when I completely uninstalled Wherry Lines then reinstalled only version 1 (which I bought via Steam) the bridges can be seen. They only going missing when I install version 2 (the payware update which I bought direct from AP). However, I don't know if the two versions use the exact same bridge assets.

    Note I have all the listed requirements installed and scenery quality is set to max. Of course this is not a game breaker for me but I'd like to learn why they have gone missing. Any help much appreciated.
     
  2. Spikee1975

    Spikee1975 Guest

    Wait a moment...

    You mean these? Should all be included in the download. Do you have all requirements for V2? It places a lot of structures and lofts needed in DTG/RSC folders and relies on them being present. (That's why it can't be on Steam).
    2024-11-24 23_23_42-Train Simulator (x64).png
    2024-11-24 23_26_27-Train Simulator (x64).png
    Unfortunately you can't just double-click a loft in the editor to get the asset name.
     
    Last edited by a moderator: Nov 24, 2024
  3. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    Yes that's the missing arched bridge. There's a different type of road bridge also missing if you were to turn and look the other way in picture 1 (crossing the junction). They are present in the Steam installation which is v1 only, they go missing when I install v2 update. I don't know if the actual files have been removed somehow, hence I want to know what they are called. Nothing else seems to be missing (as far as I know).

    I have every listed requirement but that doesn't mean that every asset from thiose DLC is actually still present on my system. I also have the Railworks 3 Legacy DLCs installed (Castle Rock etc) as I know (and Richard confirmed) that they are needed for the route to work properly despite them not being listed as a requirement.
     
  4. Gary Padley

    Gary Padley Active Member

    Joined:
    Dec 10, 2016
    Messages:
    883
    Likes Received:
    239
    Run the route through TS Tools to find the file names of missing assets
     
  5. Spikee1975

    Spikee1975 Guest

    Are you having the requirements in their original state, e.g. as .ap files? The installer may use 7za.exe to extract Geos which will fail if you are one of those who unpack all their assets.
     
    Last edited by a moderator: Nov 25, 2024
  6. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    Gary: Nothing showing as missing.
    Spikee: All required content .ap files are present and correct. However...

    I've fixed it!!

    While I had only v1 installed I checked out the bridge names in the route editor. For what its worth they are...
    scenery~Structures~VB_WP31_02B.xml
    scenery~Structures~Bath-Bridges&Viaducs_29-03.xml

    When I reinstalled v2 I found their related .bin files located in an APWL folder within the Kuju folder.
    The folder has several .bin files for bridges, none of which had accompanying GeoPcDx files which seemed odd.
    I found the same files in Kuju\RailSimulator\RailSimulator.ap and they do have accompanying GeoPcDx files.
    I copied them into the APWL folder and now the bridges are back.

    Question: Is my Railsimulator.ap file named incorrectly? In fact, should it exist at all? I may have created it some time ago.
    I see that the equivalent RailSimulatorUS file is called RailsimulatorUSAssets.ap.
     
    Last edited: Nov 25, 2024
  7. Spikee1975

    Spikee1975 Guest

    There is no such thing as a Kuju\RailSimulator\RailSimulator.ap file, and if there is, it's not original. Kuju\RailSimulator only has loose files. While the game works, installers can't find what they're looking for as they're relying on things to be in the expected place.

    This means the AP installer tried to copy the Geos but did not find them due to your assets being inside an .ap which is not original - if you check its InstallMe.bat file you will see.
     
    Last edited by a moderator: Nov 25, 2024
  8. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    This is why I will pack scenario files into APs (so they cannot be accidentally edited) but leave the other installed files however they come. Glad you found the assets! :D
     
    • Like Like x 1
  9. 749006

    749006 Well-Known Member

    Joined:
    Dec 10, 2016
    Messages:
    10,134
    Likes Received:
    3,153
    I would find it a problem if I could not edit Scenarios - I use LocoSwap quite a lot.
     
  10. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    I obviously created that .ap file myself ages ago. I created a number of .ap files years ago but gave up doing it when I saw that Steam just puts the original "loose" files back when it does a verify. Which makes me wonder how this particular .ap file is still in place and all its folders (except the WL v2 ones) are empty. I'd have expected a verify process to have put the files back at some point. But, ultimately it's my mistake.... again!

    I've now copied the files back where they should be and removed that .ap file.
     
  11. Spikee1975

    Spikee1975 Guest

    Glad you're sorted.
     
    • Like Like x 1
  12. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    I am referring to completed scenarios I do not want to edit. Like a collection of scenarios from an author I might want to poke around with in the editor but not want to accidentally save changes to.
     
    • Like Like x 1
  13. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    I think Cyclone's idea is a good one. Just thinking about updates to DLC from the likes of Just Trains and Armstrong Powerhouse where updates often overwrite (reinstall) all the original scenarios or, in the case of some AP updates of locos, the scenarios from an earlier version can actually get removed from your PC. These can be scenarios that I've spent many hours editing, especially those that had to be done with TS-Tools before the luxury of LocoSwap came along. I do keep backups but putting the edited scenarios in .ap files means they'll never get overwritten by an update or (I assume) removed by a Steam verify. Another advantage is you can pack groups of scenarios as you please in different named .ap files rather than them all being bunged in one Scenarios\ folder where you can soon forget which are default, which are edited and where they came from.

    Having said all this, as the OP in this thread, I confess it is all too easy to scew up when messing with .ap files!
     
  14. Gary Padley

    Gary Padley Active Member

    Joined:
    Dec 10, 2016
    Messages:
    883
    Likes Received:
    239
    ...is true, but the game would use the newer versions anyway, so you'd have to remove those to play your revised versions.
     
  15. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    A note on updates. If you unpack the AP files and put the files in, and the DLC gets an update, you would need to ensure the unpacked files are removed or you will never see the update. Scenarios or locos. Or routes.
     
  16. Spikee1975

    Spikee1975 Guest

    DLC updates are highly unlikely now. The last updates were 3rd party ones, and even JT can't get their updates pushed on Steam through DTG which do the QA and depot file packing. The TSC dept is deffo closed (though SteamDB indicates there's still upcoming stuff - 3rd party), all hands needed to prevent the TSW ship from sinking (the game is unplayable for their main customer gen8 console base). ;)

    Nevertheless I've been adding a new route each day for three weeks now, and there's no content end in sight :). I need to stop leeching and start playing. Powder River Basin is complete asset wise on my end. :o Massive Shreveport sub only started a freeroam yet. So much stuff I have installed but not really played. Discovered how nice of a route Allaboard's non-Steam Fort Smith is.

    It took my friend Coasty to make me play the grand ÖBB 1822 thanks to his Karawankenbahn WS scenario series. I've purchased it ages ago but never played it once. Just got me an achievement on the old non-Goblin merged NLL which was collecting dust...
     
    Last edited by a moderator: Nov 26, 2024
  17. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    Correct. Still a point worth making.
     
    • Like Like x 2
  18. Spikee1975

    Spikee1975 Guest

    Absolutely.

    After updating my Steam SWEXR to the JT one, I've unpacked all asset ap's and merged them with the ones delivered with 1.06 SWEXR (latest and greatest CommonLibrary). Overwrite if newer. Del /s *.xml. Then repack. Left 3rd party mods (AP/ATS) outside.

    2024-11-26 05_30_08-E__RailWorks_Assets_JustTrains_CommonLibrary_.png
     
    Last edited by a moderator: Nov 26, 2024
    • Like Like x 3
  19. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    Updates may well be unlikely from now on but the Steam "verify" process still screws me over now and then because it removes scenarios if they are on your system and they also belong in a default DTG .ap file (same with railvehicles). And in the case of routes that never had an .ap file, it overwrites any default files that have been changed. You also cannot change anything within a default .ap file because the verify process spots this and replaces the .ap file. I once tried renaming some default .ap files but (of course) next time the verify routine ran it saw that the original .ap was now missing and reinstalled it!

    Putting edited scenarios in a self-made .ap file would prevent their loss but then... what happens if two .ap files (your self-created one and the default one) both have the same scenario (same folder name) within them?

    I suppose another solution would be to clone and change the name of scenarios then edit the clones. I assume the clone would not get removed during the verify process? Come to think of it... I suppose that's what cloning is for. Duh!
     
  20. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    The verification checks the depot and replaces anything missing. It does not have the intelligence to know that you changed MainContent to OriginalScenarios. It will replace the original file and suddenly you have two copies of the scenarios conflicting.

    That said, you can extract and, in some cases, edit. For instance, extract the scenario and change the points per stop to all but guarantee you will get that 1,000 points. Also a good way to get around official scenarios not timed or scored correctly in the game (Class 455 on SLN #3, I’m looking at your 996, and also Sherman’s scripted wheelslip penalties on the midnight run - and bad Laramie timing). Your copies will take precedence. Make sure to unpack an entire scenario folder before editing anything,
     
  21. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    OK understood, the verification process checks the depot and everything missing is replaced. But what about the following case which has happened to me just this week? I've just bought the DLC called "Network SouthEast Class 159" [which I didn't want but it is required by the Armstrong Powerhouse Class 158 packs which I also bought this week]. The Steam store says it comes with NSE and SWT liveries and that is correct. The depot page... https://steamdb.info/depot/222633/ lists the contents of the pack as Class159Pack01Assets.ap plus a Class 159 scenarios .ap and some .pdf manual files, yet my installation also has Class159Pack02Assets.ap within it (it contains the SWT reskins) which is not listed in the depot. How does the verification process deal with that? And how come that .ap isn't listed in the SteamDB?
     
  22. Spikee1975

    Spikee1975 Guest

    https://steamdb.info/depot/834409/

    Pack 2 is the RSC SWT 159. Separate depot. A package (DLC) can be composed of multiple apps (which are directly linked to the file depots via a manifest), just as a Bundle is composed of multiple Packages.

    Included here:
    1.png
     
    Last edited by a moderator: Dec 1, 2024
  23. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    OK, I see where to look now, thanks Spikee. Another question...

    If I have a .ap file in my TSC installation that I don't recognise and I don't know where it came from, how do I find that .ap file in the SteamDB to find out which DLC it came with? Searching for an .ap by filename isn't giving me any results.
     
  24. Spikee1975

    Spikee1975 Guest

    Where is it located, what is its name? What's inside? Just double click it in FreeCommander or 7zip.

    You cannot search for a file directly on SteamDB - you can only search for an .ap inside a depot.

    Just look what's inside. Note that the .ap name itself is arbitrary. You can rename it, TSC won't care, as the .ap file is never referenced in any blueprint - they have a fixed location in the folder hierarchy. It just cares for what's inside.
    2024-12-01 20_37_29-E__RailWorks_Assets_DTG_BR185Pack01_.png
    2024-12-01 20_37_58-E__RailWorks_Assets_DTG_BR185Pack01_BR185Pack01Assets.ap_.png
     
    Last edited by a moderator: Dec 1, 2024
  25. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    I should have said that I know all about .ap files (which are just zip files as you say). I've been playing TS since 2009 and there's not a huge amount that I don't know (often thanks to this forum), It's the SteamDB that I'm not very familiar with. I only learned how to get into the "depot" pages very recently but I've been struggling to find how to search for .ap files in the database. Now you tell me why I've not had any success, because they can't be searched for by name!

    An example of a .ap file where I cannot work out where it came from is BTDieselShunterScenarios.ap which I asked about in another thread. I was quickly told that it came from an old DLC called "Up The Junction" but I've never knowingly bought that DLC. So, the .ap file must have come with something else I bught at some point. I've also never owned any of the DLC listed in the "Up The Junction" list of "Packages that include this app" or "Packages that include this depot". And that's why I'd hoped to search for .ap files by name, in the hope it would list all DLC that the .ap file has appeared in. And I should add that none of this is viatal, I was just going through all my collection, making my own personal database of DLC, asset folders and .ap files because the whole game installation structure is a complete mess.
     
  26. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    There is a possibility that there is another diesel shunter pack somewhere. My best guess would be an 08 or something along those lines. Can you give me the exact location of that file and what trains are used for driving in those scenarios? That might help to narrow it down.

    I did confirm the 24081 depot includes trains and scenarios (start on page 5 for the latter). https://steamdb.info/depot/24081/

    Provided none in your AP file match that depot, we know it is different. There is also a possibility I might have stumbled upon this somewhere as I have over 400 DLC.
     
  27. Gary Padley

    Gary Padley Active Member

    Joined:
    Dec 10, 2016
    Messages:
    883
    Likes Received:
    239
    "Up The Junction" predates the use of .ap archives, and you never mentioned any .ap on the thread at https://forums.dovetailgames.com/threads/rsc-diesel-shunter-pack.87330/
    (check your private messages by the way) so those scenarios may have come from elsewhere. That was never discussed though, as you asked "but what DLC do the required locos come from?"
     
  28. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    I personally want to take a closer look at these scenarios to identify whether I actually own them somewhere myself. I don't know any other way a Class 11 or Class 12 would have appeared, so I am extremely curious to know what the origin of these are.
     
  29. Gary Padley

    Gary Padley Active Member

    Joined:
    Dec 10, 2016
    Messages:
    883
    Likes Received:
    239
    Up the Junction comes with 9 scenarios, only 2 being for Bath-Temp
    [Shunt] Shunting Puzzle which is a Standard scenario
    [Shunt] Foggy Valley a Career scenario

    ph...are you sure you didn't create that .ap yourself?
     
    Last edited: Dec 2, 2024
    • Like Like x 1
  30. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    That is also my suspicion.
     
  31. Gary Padley

    Gary Padley Active Member

    Joined:
    Dec 10, 2016
    Messages:
    883
    Likes Received:
    239
    Full list of Up The Junction scenarios:

    The scenarios appear in the browser list prefixed with [Shunt] to help identify them and are described below:

    4.1 Free Roam: Hopetown Broad Gauge Class 08
    4.2 Free Roam: GWML Various Classes
    4.3 Free Roam: ECML Various Classes
    4.4 Haul the Duff Hedborough Class Class 09 Departmental Grey
    4.5 Empty Reading GWML Class 08 shunter Freightliner
    4.6 Shunting Puzzle Bath-Temp Class 12
    4.7 Foggy Valley Bath-Temp (Career Scenario) Class 11
    4.8 Bustling Thrislington (Career Scenario) ECML Class 13
    4.9 Pick ‘n Mix (Career Scenario) ECML Class 08 BR Blue
     
    • Helpful Helpful x 1
  32. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    Adding on to Gary's post, the following folders are matched in some order to the scenario list above. They are not in exact order as Gary shows the free roams first, and then the Standard and Career scenarios (likely listing from the manual given that decimals are used).

    00000001-0000-0000-0000-000000000000/Scenarios/84727879-7cdf-435b-b728-735a538f3531
    00000001-0000-0000-0000-000000000000/Scenarios/f09fe0a3-a537-4f06-9782-8d798b87adbe
    00000002-0000-0000-0000-000000000000/Scenarios/0e7fe2cb-bd63-4e54-ac98-0d7d72841ba7
    00000002-0000-0000-0000-000000000000/Scenarios/87d69915-b939-4742-be31-6c2caa21aa6e
    00000003-0000-0000-0000-000000000000/Scenarios/8ea7748b-2c3d-4cc9-87f3-c369e4a2c1b5
    00000003-0000-0000-0000-000000000000/Scenarios/8ead8c6a-a814-4e40-b9ca-21d860ad7a96
    00000003-0000-0000-0000-000000000000/Scenarios/9f698471-c8a6-4ed0-96e3-98f761b82359
    00000007-0000-0000-0000-000000000000/Scenarios/e226b2e4-cb80-4251-a032-26dd33b28d80

    I have omitted the line for Hopetown. I know the 007 one is Hedborough and is therefore "Haul the Duff".
     
    Last edited: Dec 2, 2024
  33. USRailFan

    USRailFan Active Member

    Joined:
    Jul 2, 2018
    Messages:
    564
    Likes Received:
    155
    001 - GWML
    002 - ECML
    003 - Bath-Templecombe
     
  34. Gary Padley

    Gary Padley Active Member

    Joined:
    Dec 10, 2016
    Messages:
    883
    Likes Received:
    239
    I have two other Standard scenarios for Bath-Temp prefixed with [08], these being Freight O'Clock and Some Assembly Required
    Both use the RSDL loco.
     
  35. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    Firstly, I realise I didn't mention the .ap file in the other thread (about the Shunter pack). The subject of .ap files in the SteamDB came after that (for me). I just used that shunter scenarios .ap as an example to ask about .ap files in this thread (which is way off topic btw. The OP is probably quite annoyed. No - wait - that was me)!

    As I said, the .ap file in question is called BTDieselShunterScenarios.ap and I can safely say there is no way I would have thought that name up!
    It was in my collection, never used for years (though can't say exactyly how long) until I learned how to use RW-Tools to swap locos. I swapped the Class 11 and 12 for an 08. The modified dates inside the original ap are 2010 but the creation dates are 2012. There are just two scenarios in that .ap as follows...

    Location: Routes\00000002-0000-0000-0000-000000000000 (Somerset & Dorset Joint Railway aka BathTemplecombe)

    First scenario 0e7fe2cb-bd63-4e54-ac98-0d7d72841ba7 [Shunt] Foggy Valley

    Uses Class 11 Shunter:
    <Provider d:type="cDeltaString">RSC</Provider>
    <Product d:type="cDeltaString">DieselShunterPack</Product>
    </iBlueprintLibrary-cBlueprintSetID>
    </BlueprintSetID>
    BlueprintID d:type="cDeltaString">railvehicles\diesel\class11\lmsblack\engine\class 11_lmsblk.xml</BlueprintID>

    Second scenario 87d69915-b939-4742-be31-6c2caa21aa6e [Shunt] Shunting Puzzle

    Uses Class 12 Shunter:
    <Provider d:type="cDeltaString">RSC</Provider>
    <Product d:type="cDeltaString">DieselShunterPack</Product>
    </iBlueprintLibrary-cBlueprintSetID>
    </BlueprintSetID>
    <BlueprintID d:type="cDeltaString">railvehicles\diesel\class12\brblack\engine\class 12_brblk.xml</BlueprintID>

    Just to be clear, I do not have any other scenarios from Up The Junction (as listed above by Gary). I know I can't have deleted them as they would come back anyway after a verify and/or during a reinstall which I've done several times. And that means I've obviously reinstalled whichever pack these scenarios come from several times. But which one? It's a weird mystery and, to be fair, not worth all the time we're spending discussing it.
     
  36. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    I asked the OP to upload the two scenarios and send me a link. Before even downloading, I matched up the scenario IDs to the list I posted earlier. Those are 100% the scenarios from depot 24081.
    2 and 3 are the other way around.
    Depot 24022. ;)
     
    Last edited: Dec 2, 2024
  37. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    Yep, those scenarios are installed with Up The Junction. But that still doesn't explain my mystery BTDieselShunterScenarios.ap. Definitely not created by me. It has a creation date of 2012. I only learned what an .ap file is c2019! Plus I never refer to the S&DJ as "BT".
     
  38. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    "BT" stands for Bathe-Templecombe, the original name of the route in Railworks.

    I sent you a DM. If you are able to without too much trouble to get me a list of your DLC, perhaps I can work out where it came from. To my knowledge, those scenarios do not come in any other pack (and shouldn't given they have the 11 and 12 in them).
     
  39. Gary Padley

    Gary Padley Active Member

    Joined:
    Dec 10, 2016
    Messages:
    883
    Likes Received:
    239
    Why not?...perfectly sensible name if you equate BT to be Bath-Templecombe.
     
  40. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    I hesitate to ask this, given that "BT" is apparently SO obvious. What is the "Cotswold Line"? I know what it is in real life but not in TSC.
    I have a DLC in my library (and installed) called "Railworks BonusScenarios01 Cotswold Line" first installed in 2012.
     
  41. Spikee1975

    Spikee1975 Guest

    Simply looking it up, it's scenarios for GWML (GUID 00000001....)

    2024-12-03 15_38_33-.png
     
    Last edited by a moderator: Dec 3, 2024
  42. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    How did you get to there? When I search the SteamDB for "Cotswold Line" I get this...

    Capture704.jpg
     
  43. PengiPeter

    PengiPeter Member

    Joined:
    Nov 19, 2023
    Messages:
    40
    Likes Received:
    7
    OK, forget it. It must be a Firefox thing, or my ad blocker or popup extension. Cotswold line shows up when I use Crome...

    Image1.jpg
     
  44. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    The URL for any list of files is basically, using the BNSF under package 24012 as an example, https://steamdb.info/depot/24012/ where "24012" is replaced with the package you want to look up.

    For instance, here is the DLC page for Great Western Main Line: https://store.steampowered.com/app/208301/Train_Simulator_Great_Western_Main_Line_Route_AddOn/

    Notice there is a number in the URL. To look up the depot files, change "24012" to the new number, in this case "208301". I'll let you practice with that one instead of linking it. :D
     
  45. Gary Padley

    Gary Padley Active Member

    Joined:
    Dec 10, 2016
    Messages:
    883
    Likes Received:
    239
    But if you don't know the package number (which is probably why you're using Search).......
     
  46. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    I can get the package number for literally any DLC very quickly and easily. All installed items show the name that they use in SteamDB. This is why "South Wales Coastal" now appears in my install as "South Wales Asset Pack". It's at the same location as the branded route, but it's no longer for sale as a route (or at all, literally).
     
  47. Gary Padley

    Gary Padley Active Member

    Joined:
    Dec 10, 2016
    Messages:
    883
    Likes Received:
    239
    So that's two searches that are necessary then....

    ..but

    which means he doesn't need the number....
     
  48. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    I was giving it as general advice in case he wanted to look up any of his DLC. That's all. :D
     
  49. Gary Padley

    Gary Padley Active Member

    Joined:
    Dec 10, 2016
    Messages:
    883
    Likes Received:
    239
    Then why did you quote his post?...that's making it specific!!
     
  50. Cyclone

    Cyclone Well-Known Member

    Joined:
    Feb 29, 2020
    Messages:
    3,893
    Likes Received:
    1,334
    Do I have to explain everything? :|
     
Thread Status:
Not open for further replies.

Share This Page