London Overground Mildmay Line: Stratford-willesden Junction Discussion Thread

Discussion in 'TSW General Discussion' started by sam5166, Dec 2, 2024.

  1. vendys#6021

    vendys#6021 Active Member

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    PS5
    I tried the service, powered from the rail, and it didn't want to run, but when I tried pressing the power button from the rail and the foot release button to be sure, it started running. So even with the services on the WCMLS map... there is also no transition noise between the inserted cars and there is one more effect, see the picture ... Something is hanging under the car, some cables or something

    IMG_7261.jpeg
     
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  2. vendys#6021

    vendys#6021 Active Member

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    PS5 Pro

    I've tried many configurations, and the only time I don't have problems with blurring is when I have only the Suffragette and WCMLS maps installed, but no Pendolino. Freight activated via the ECML map and anything else causes problems, but the ECML and Pendolino add-on in particular is a conflict. I can't assess the links with the Stock 1972 sets, I don't have them active, although it says that it should also activate the WCMLs map, so obviously it will be different, I would guess that the Bakerloo map is needed and I don't have that
     
  3. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    I agree it's great to drive having great fun with it
     
  4. FredElliott

    FredElliott Well-Known Member

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    That's the ramp the train uses to take off
     
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  5. castorfiber#6451

    castorfiber#6451 Active Member

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    I had the same problem. If I remember right, I pressed DC power button and then hold shoe down for a couple of seconds. Then it worked
     
  6. vendys#6021

    vendys#6021 Active Member

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    Can anyone tell me why the Stock 1972 tube lines don't work on the PS5? Do I need the Bakerloo map? It says that WCMLS is supposed to activate it, and that's obviously not enough, or something is wrong there
    Thank You
     
  7. vendys#6021

    vendys#6021 Active Member

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    On PS5 Pro, it is enough to slightly blur the external texture at 378 in the front section with only the maps Sufragatte and WCMLS and Pendolino DLC installed ...... i.e. no freight traffic and no other additional layers ... removing Pendolino then moves the map to fully playable ..... but the textures at 710 for the two lines in Stratford (Anglia and Elizabeth I think) are of some very low quality
     
  8. YorksAndy

    YorksAndy Member

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    Believe that the WCML ‘provide’ the 1972 AI and 710, but they in turn require the home routes of Bakerloo and Suffragette to ‘unlock’ them.
     
  9. vendys#6021

    vendys#6021 Active Member

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    Thank YOu
    So it's more like Bakerloo provides it when it's needed to unlock... it's funny that DTG doesn't mention anything like that with this product......
     
  10. jack#9468

    jack#9468 Well-Known Member

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    No, the 1972 stock doesn't need Bakerloo.
     
  11. parder#4923

    parder#4923 Well-Known Member

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    I posted in the feedback thread about starting to experiment with disabling layers on PS5, so I'm curious which AI locos are the biggest memory hogs. If WCML is a big culprit I wonder if it links to some of the memory issues that have plagued that route in the past?

    However, given the much better frame rate I got at Stratford and Gospel Oak from disabling ECML, Thameslink, MML, and SEHS I suspect it's just sheer volume of traffic all at once that is a big factor.
     
  12. vendys#6021

    vendys#6021 Active Member

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    So what do I need, just WCMLS is not enough, at least I don't have it active on PS5
     
  13. vendys#6021

    vendys#6021 Active Member

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    I don't know about FPS, it's not fixed anywhere on PS5, but as for texture blurring, it only works for me with the WCMLS and Suffragette maps installed..... as soon as I add Pendolino or possibly freight traffic via the ECML map, there are problems and only the Pendolino is affected
     
  14. jack#9468

    jack#9468 Well-Known Member

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    Only WCMLS is needed for it. The 1972 stock was included with that so that Bakerloo didn't become a requirement.
     
  15. vendys#6021

    vendys#6021 Active Member

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    In that case it doesn't work on PS5....WCMLS doesn't activate layers with Stock 1972
     
  16. phillipa#1949

    phillipa#1949 Active Member

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  17. phillipa#1949

    phillipa#1949 Active Member

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    So am I more so with the feeble excuse they gave for not putting it in That only 4 trains go Between Wilsden Junction & Richmond .

    The Royal Gardens at Kew Gardens would have made lovely back drop or the br class 378 going over the Thames Between Kew & Richmond shows you the level of there mentality at dove tail if they choose a piece of twisted metal that used to be the Olympic park over something more iconic & Historical like the Royal Gardens at Kew probably would have sold the game a lot better as well.

    So What if there are only 4 Trains between Wilsden Junction & Richmond per day does not change the fact they still go there.

    Along with blurred Station signs across the route Buildings bad Lighting & Filtering in places they have butched it

    Finally Fulll Credit to Johannes Hartman for his Efforts as a Solo Developer How irresponsible of DTG for letting one person Developing a full price with out over-seeing or making sure it came up to a certain standard before it was released & your talking about Performance
     
  18. parder#4923

    parder#4923 Well-Known Member

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    [​IMG]
    [​IMG]
    Not seen the train selfie passenger before :cool: - this one's at Hackney Central
     
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  19. class2ldn2801

    class2ldn2801 Active Member

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    Probably had it stolen shortly after lol
     
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  20. dal#7945

    dal#7945 Well-Known Member

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    Sorry if already been asked how does this run on xbox x thanks
     
  21. DJsnapattack

    DJsnapattack Well-Known Member

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    The blurry signs are a core issue with the game, they are not limited to this route.

    Your other comments about "they should have added this, that etc" are subjective, they don't make a bad route.

    The route went through internal testing at DTG before release.

    Many people are happy with the route, me included, it has minor bugs that I am sure a patch will address.
     
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  22. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    Been running ok for me I've had a bit of a stutter but nothing major it's mainly good
     
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  23. Jon B

    Jon B Active Member

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    It’s running fine on Xbox SX for me but only after losing about half of the layers.
     
  24. tresaq#4291

    tresaq#4291 New Member

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    Is anyone else having trouble with the ‘Route Learning’ scenario? At the start you manually set up the train and it’s a struggle to pull out of Stratford. I have to use notch 3 to even get moving, it feels like there’s some resistance. I’m sure it’s just me, but I’m just curious?
     
  25. rjeeves#3580

    rjeeves#3580 Active Member

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    It's not just you. If you have a look at the feedback thread there's been a few of us notice the same thing. Also on the dad rail stream last night he struggled to get a 66 to move off from Stratford, not sure if it's related though.
     
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  26. bleajch

    bleajch Active Member

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    I tried it just to see and I couldn't even get the train to move on notch 4, just nothing. Then I tried the reset simulation physics in pause menu and it worked fine... Something is definitely broken but that seemed to work for me for now.
     
  27. Disintegration7

    Disintegration7 Well-Known Member

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    Interesting!

    I don't play scenarios but haven't had any trouble in timetable mode with either the 378 or class 66. You're going mostly uphill from Stratford and the 378 isn't quick off the jump. I usually am in notch 3 at 10mph, i'd go higher sooner but wheelslip kicks in.

    Maybe some kind of scripting error specific to that scenario?

    Another weird thing i noticed is that you can route-hop from Mildmay to WCMLS at Willesden Jct, but not the reverse- unless i'm just missing the marker but i looked pretty carefully.

    Anyway enjoying the route immensely- hopefully they can get a patch out to fix the known issues sooner than later, and that DTG can finally solve the core memory leak causing the texture bug.
     
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  28. YorksAndy

    YorksAndy Member

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    They will need to add the ‘route hop’ marker into the database on WCML.

    Same as when WCML came out you could hop to the Bakerloo, but not from it initially.
     
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  29. dal#7945

    dal#7945 Well-Known Member

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    Just bought and what is with the tutorial repeating itself. Then tried two timetable jobs both just dumped me on the platform no train in sight not a very good start also cab set up but will not move just roll back. Also so much blurriness along the route it makes it look horrible
     
    Last edited: Mar 10, 2025 at 7:36 PM
  30. dal#7945

    dal#7945 Well-Known Member

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    This is great little route ruined by DTG not sorting the core game out
     
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  31. vendys#6021

    vendys#6021 Active Member

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    So-called history repeats itself.....
     
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  32. vendys#6021

    vendys#6021 Active Member

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    PS5
    I haven't been able to activate the 1972 Stock layer yet, and I don't want to buy the Bakerloo Line at full price just to find out it didn't help.
     
  33. Effortofusername

    Effortofusername New Member

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    Not sure if anyone else is struggling to find all the collectibles on Mildmay, but I've only found 24 defibs, and 22 each of the others out of a supposed 25
     
  34. dal#7945

    dal#7945 Well-Known Member

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    I found them all
     
  35. dal#7945

    dal#7945 Well-Known Member

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    watch this video very helpful
     
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  36. Effortofusername

    Effortofusername New Member

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    that newspaper stand at Hampsted Heath had me stuck for ages thanks for the video!
     
  37. dal#7945

    dal#7945 Well-Known Member

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    You're welcome
     
  38. castorfiber#6451

    castorfiber#6451 Active Member

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    ... the history book on the shelf is always repeating itself
     
  39. thijsdenbraven

    thijsdenbraven Member

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    This issue is still happening on the route on Xbox Series X :( was this not supposed to be fixed with todays update ?
     

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  40. dal#7945

    dal#7945 Well-Known Member

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    It makes the route and trains look horrible
     
  41. TrackingTrains

    TrackingTrains Well-Known Member

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    It's a core issue, nothing to do with Johannes and his route - which conceptually looks great. Unfortunately until DTG sort the core, unfortunately nothing, no matter how well made, will be immune from these texture problems
     
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  42. thijsdenbraven

    thijsdenbraven Member

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    Thanks for clearing it up :) apart from this issue really enjoying the route
     
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