Setting Layer Requirements And Dlc Requurements Before Cooking

Discussion in 'PC Editor Discussion' started by YorksAndy, Apr 23, 2025.

  1. YorksAndy

    YorksAndy Active Member

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    Nearly ready to cook and release my April 2025 ECML timetable

    All Northern, Great Northern, TPE, XC and EMR services on
    Half of Thameslink in - should have them finished later today
    Then LNER & Freight.

    How do I set layer requirements for the ScotRail 158 & 170, WCML 87 & Mk 3s and Cardiff 150 - what do I put in the box, is it just the folder that the train was released under?, and how do I set DLC requirements in the command line when cooking?
     
  2. CFTFC

    CFTFC Well-Known Member

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    For layers you need to specify the required plugin by name as seen in the Editors Content Browser. For the ScotRail 170 that would be FCE_BR_Class170,
    Screenshot (219).png Screenshot (217).png

    When you pack your timetable you need to specify the DLC by name that contains the plugins you are using. Go to your DLC folder in TSW5 and find the DLC pak file. Ignore the first part (TS2Prototype-WindowsNoEditor-). Again for the 170 that would be FifeCircle,
    Screenshot (218).png

    I've noticed if you have multiple DLC listed the order seems to matter. Still trying to figure it out so but so far my theory is you to specify the Route DLC before a Train DLC for the same route. So in your case list the FifeCircle before the ScotRail 158. (If you feel like experimenting reverse those 2 and see if it still works).
     
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  3. classthrash#2930

    classthrash#2930 Active Member

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    Did you manage to get the DLC's to work yet?
     
  4. CFTFC

    CFTFC Well-Known Member

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    Just as a follow up, I found with my timetable when I packed it I had to remove all of the DLC I had used from the ugc file. So I would suggest leaving that part blank when you pack it. Having DLC in the ugc was fine for the Steam version but it didn't work with the Xbox PC Version.
     
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  5. YorksAndy

    YorksAndy Active Member

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    I can get it to pack, but not show up in game.
     

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