My Plugin is located at "D:\Epic Games\TrainSimWorld5Mod\TS2Prototype\Plugins\Yorks_Andy\Content\East_Coast_Main_Line\East_Coast_Main_Line_2025_04_16_Timetable.uasset" What command lines do I need to cook and package it ready to test in game? The DLC's used for stock are (each referenced on their applicable layer by operator service type) Fife Circle (170 & 158) SHG_Class158_SR Northern 158 FCE_BR_Class170 EMR 170 - Northern 170 & 195 - XC 170, 220 & 221 - TPE 185 Peterborough Doncaster (801) PBD_LNER_Class801 LNER, HT, TPE, GC & LUMO 801/802/803 Midland Main Line (158) LDN_EMT_Class158-2 EMT 158 WCMLoS (87 & Mk 3s) JT_BR_Class87 LNER 91 JT_BR_Mk3A_Pack01 LNER Mk4 Brighton (387) LBN_GX_Class387 GN 387 SEHS (700) SEH_TL_Class700 TL 700 Glossop (323) MGP_NT_Class323 Northern 331 Cardiff (150) CCC_TFW_Class150 Northern 150 Any help will be gratefully appreciated. Hopefully I will have all current passenger & ECS services in, so Doncaster & Peterborough should be a lot busier - have all non-LNER and Class 91, Lincoln and 10 car Azuma services at present, but am working on rest of LNER slowly. Will try and get it packed and uploaded onto TSC ASAP, ready for feedback, and will update the LNER services as i get them in. if anyone wants to help and reskin trains into their correct liveries, it would make this pack better.
I have downloaded the Trainsim CZ application, but even though I’m accessing the editor via the file it says to use, I still don’t see any buttons for cooking or packing a file.
Have reinstalled it, and now have the buttons. if I have more than one timetable (for different routes) in the plugin (but in different folders) will it cook both of them into the same release?
Have cooked and packed (hopefully) a file with the output of "D:\Epic Games\TrainSimWorld5Mod\TS2Prototype-WindowsNoEditor-Yorks_Andy.pak" and I have copied it into my DLC folder and renamed it to "D:\SteamLibrary\steamapps\common\Train Sim World 5\WindowsNoEditor\TS2Prototype\Content\DLC\!!!Yorks_Andy-TSW5-ECML-April2025.pak" but it doesn't appear when I load the game, either under the original name, or the revised one. Looking in another thread it mentions about the timetable simulating without any errors. Would the 1 service that doesn't complete (pulls up about 5m short in the IEP depot) cause a problem? Would AI services that don’t make their scheduled stops be classed as an error? Would AI services not arriving in time for their next service be classed as an error?