PC Wcmls Enhancement Pack | Update 10 Now Available

Discussion in 'TSW General Discussion' started by JetWash, Sep 23, 2024.

  1. Tigert1966

    Tigert1966 Well-Known Member

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    Thanks Jetwash and Happy New Year to you and all the modders making TSW better for us PC Users.
     
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  2. Thorgred

    Thorgred Well-Known Member

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    looking good

    [​IMG] [​IMG]
     
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  3. Texanator1987

    Texanator1987 Active Member

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    Appreciate the continual updates. This route gets better every week. Still looking for Maxwell ;-) I'll let you know when I find him.
     
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  4. The SimTrain Tube

    The SimTrain Tube Well-Known Member

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    Fun times with the new measurement train.:)
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  5. solicitr

    solicitr Well-Known Member

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    Am I correct in understanding that any services in Journey mode use the DTG timetable, even though the mod liveries appear?
     
  6. The SimTrain Tube

    The SimTrain Tube Well-Known Member

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    Last Friday I spent almost 5 hours following the new measurement train, naturally I was recording, and after editing, it turned out quite nicely. (Although at over an hour in length, a little longer then I expected)
     
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  7. JetWash

    JetWash Well-Known Member

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    Yes. Journey mode uses the DTG timetable
     
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  8. Amtrak131

    Amtrak131 Active Member

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    Just out of Curiosity, will you add the Class 323 West Midlands trains into the timetable as i seen in videos they run on the stretch of the line. Just an American enjoying British stuff!
     
  9. Tim RTC

    Tim RTC Active Member

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    I don't think they were ever on routine workings to Milton Keynes and the 323s are no longer operating in that region.
     
  10. Bryer

    Bryer Well-Known Member

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    The 323's have never operated off the Cross City line in recent memory. Their replacements are currently getting mileage accumulation between London Euston and MKC/Tring in 6 and 9 car formations.

    [​IMG]
     
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  11. azzax333

    azzax333 Well-Known Member

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    They only went as far as coventry from birmingham new st
     
  12. solicitr

    solicitr Well-Known Member

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    You can spot Midland HSTs, in game and IRL, at St Pancras while driving the SEHS route. Class 43s run 2 tph to St P
     
  13. Bryer

    Bryer Well-Known Member

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    That's nice........
     
  14. john#5092

    john#5092 Member

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    I was going to install the Wcmls enhancement pack, but waited till after DTG's route update. After DTG's update this route no longer works, Unreal Engine crash.
    All my other routes work perfectly fine, DTG support say remove all mods from my installation. I was wondering if DTG's route update contains something similar to an existing Train Sim Community mod, which is causing a conflict. Have DTG implemented a community mod in this update? It will be a pain to remove all the mods and replace them one by one.
    The Train Sim community mods make all the difference.
     
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  15. joffonon

    joffonon Well-Known Member

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    Do you have any other WCMLS mods (a different branding mod, for example)? Possibly one of those is conflicting.
     
  16. john#5092

    john#5092 Member

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    Thanks for your reply. I have never had any mods installed for the Wcmls route or rolling stock. I was going to install them after DTG's update.
     
  17. john#5092

    john#5092 Member

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    Thanks for your reply. I have never had any mods relating to the Wcmls route or stock installed. I was going to install them after the DTG update, but the route no longer works. I was wondering if DTG implemented a general mod in the update for example signal visuals, better rain , ballast, etc. I have in past had one mod causing the whole game to not work when TSW5 came out, it was a coach suspension mod for the TransPennine route, which I removed.
     
  18. joffonon

    joffonon Well-Known Member

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    No, everything core is much the same I think. I'm using all my 'baseline' mods (better signal visuals, God Mode, Jetwash's lighting, better rain etc.) with no issues with the WCMLS Enhancement Pack. Sadly it sounds like a mod somewhere is conflicting; I've had a few crashes on startup recently which I've sorted by reducing the number of mods being loaded, using Mod Manager and grouping mods into groups. So now I've got enhancement packs for different routes in separate groups, so that conflicts between them are avoided.
     
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  19. JetWash

    JetWash Well-Known Member

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    It is 100% being caused by a mod. Mods don’t conflict in the sense that they may cause a crash, they would only conflict in that one may override another stopping it working.

    What you will have somewhere in your DLC folder will be something you don’t realise is for WCMLS and that is outdated and causing the crash. Absolutely nothing in any part of the WCMLS EP mod or new TT is causing it, I’m 100% confident of that. An individual mod can cause a crash if it isn’t compatible with the latest game update, and only the respective mod author can sort that out.

    My suggestion would be to;

    1) Remove all mods from your DLC folder and try and load the route
    2) If that works great. Add in the EP and TT and check that works. Finally go through your other mods with a fine tooth comb and identify which one it is that is modding this route and causing it to crash
    3) If number 1 doesn’t work then, with all mods removed, go in to steam and run the file verify function as you have an issue with your actual game files
     
    Last edited: Jan 8, 2025
  20. JLD95

    JLD95 Member

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    Hi,
    joffonon#1689 can you give a link that explains how to manage groups with TSW Mod Manager ?
     
  21. joffonon

    joffonon Well-Known Member

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  22. john#5092

    john#5092 Member

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    I will remove mods and see if the route works ok, and put them back one by one to find out which one is causing the issue.
    I do hope that it not the Fife Circle one, as that route needs the mod. Will let the forum know in case someone else comes across
    this issue.
     
  23. john#5092

    john#5092 Member

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    I will remove the mods and see if the route works ok, and put them back one by one to find out which one is causing the issue.
    I do hope that it not the Fife Circle one as that route needs the mod. Will let the forum know in case someone else comes across
    this issue. When all is working fine I will apply the Wcmls enhancement pack. The files have been verified and all is good.
     
  24. joffonon

    joffonon Well-Known Member

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    If it is, set up a Fife Circle collection in Mod Manager with that EP, and a WCMLS collection with that EP. Deactivate the former when playing the latter, and vice versa. I started doing that when the BCC EP was conflicting with the Fife Circle one.
     
  25. JetWash

    JetWash Well-Known Member

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    Don’t worry, it isn’t anything at all to do with Fife Circle. At the risk of repeating myself, you will have A N Other mod that directly affects WCMLS outwith this EP that is causing your problem.
     
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  26. stubbsdonny86

    stubbsdonny86 Active Member

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    This latest update along with the timetable mod and the latest update for lossless scaling which is now 2.13.1 I believe with a beta of 3.0
    This was after I clean installed my graphics drivers and clean installed the game hoping for a clean slate
     
  27. hypospray

    hypospray Well-Known Member

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    Does this mod, or modding in general, also work with the PC Gamepass Version, or only on Steam based TSW?
    Asking because I bought all TSW Content for Xbox, and could use it with Gamepass on PC as well.
    Dont really want to buy all again on Steam
     
    Last edited: Jan 20, 2025
  28. JetWash

    JetWash Well-Known Member

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    It’s waiting for the release of some upcoming products like the Intermodal Cargo Pack and the Class 86
     
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  29. Wivenswold

    Wivenswold Well-Known Member

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    They actually entered service on the WCMLs covering for Class 319 diagrams so the latter could go off lease. With the 5 car units yet to enter service I assume these diagrams are now worked by 350s.
    As with the 304s, 309s and 323s they may operate into Euston on very rare occasions.

    So if there was a Class 730 3 and 5 car pack DTG may stick a couple of the Orange n Purple units on the WCML South route. Though the star of the show would be the 110mph mainline units.

    Glad there's no plans to use a repainted 710 to represent the 730s, it doesn't look right and you won't get more than 75mph out of them, totally stuffing the timetable up.
     
    Last edited: Jan 30, 2025
  30. 85hertz

    85hertz Well-Known Member

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    I remember seeing in a few Timetables and photos the 323s did venture out as far as Northampton in passenger service at some point in their life, not that it can be replicated in game though. :D
     
  31. john#5092

    john#5092 Member

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    I wish to give thanks to all that replied to my problem. I finally got around to sorting the problem out and the route with the train sim community mod now works fine. I removed all the mods and only put back the route mods and major mods like signals back.
    Question with new route timetables are the original consists used. As I find that the UK route's freight consists to be too short compared to the real world. I do hope the Cargo Line intermodal pack is correct in that respect.. Good news from Just Trains at last with will have a BSO for TSW.
     
  32. Texanator1987

    Texanator1987 Active Member

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    Are we still awaiting one more 2024 timetable update, or is the one available now the last update we can expect? I thought I remember reading on a thread that Fawx was waiting on some of the cargo line releases to merge them into his.

    With the release of Cargo Line Vol 3 it appears I now have to choose between the two timetables.
     
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  33. SprattyHeath

    SprattyHeath Well-Known Member

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    Knew this would eventually be brought up. Going to say that currently there are no plans to bring out an update for the WCMLS TT as Fawx is busy and is slowly moving away from the modding scene.
     
    Last edited: May 29, 2025
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  34. SGTDRE

    SGTDRE Well-Known Member

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    Appreciate the heads up, and does this mean that future TSW5 updates will end up breaking the mod if and when Fawx moves on?
     
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  35. SprattyHeath

    SprattyHeath Well-Known Member

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    There's no way of knowing if that's going to happen or not.

    If it does break I'm sure Fawx will get a patch out to fix it. I very much doubt he'll completely abandon them entirely
     
  36. SGTDRE

    SGTDRE Well-Known Member

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    I do understand, and Fawx has assisted me in the past here as well, yeah, I do think that he would jump in and keep it working.
    Life is fickle in that you never know what can happen. We can only hope for the best.
     
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  37. SprattyHeath

    SprattyHeath Well-Known Member

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    Not that I'm aware of, no.
     
    Last edited: May 29, 2025
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  38. Fawx

    Fawx Well-Known Member

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    Just to mention, I'm not dropping/stopping Moddding, I'm just buried under real life commitments currently and have no free time to mod.
    If something unforseen comes up and breaks my timetables, I'll be fixing them if possible, just might not be instantly. My Timetables mean a lot to me, the last thing I'm going to do is leave them broken if I'm able to fix.
     
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  39. Fawx

    Fawx Well-Known Member

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    I'm not working for DTG no. Just buried under other stuff.
     
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  40. SGTDRE

    SGTDRE Well-Known Member

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    Take care of what you need to, "When Life Hits ya with a Curveball, Do ya best to knock it out of the park," I know and understand all too well.
     
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  41. Texanator1987

    Texanator1987 Active Member

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    Thanks for the reply all. Best wishes Faux and thanks for everything you've done for us. I enjoy your mods almost every day!
     
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