I've been knocking my head against a wall for a couple of days trying to complete the scenario Cane Creek LDG-51, an ambitious undertaking that should result in driving satisfaction. But there's a glitch in the works! The scenario should conclude with unloading work, but this cannot happen because, after having carried out a number of switching moves in the Potash yards, the driver is instructed to return to the opposite end of the area. Unfortunately, all tracks have been blocked by the opening series of drop-offs. Today, I thought I'd come up with a solution by moving a cut of cars out of the driven engine's path. My solution looked like it would succeed, but I was summarily bounced out of the scenario instead. In my opinion, this has the potential of being the best switching job on the Cane Creek route and I'm hoping that someone at TS will find the time to fix it --- please?
#1 But which one: Scenario Cane Creek LDG-51 Part 1 Scenario Cane Creek LDG-51 Part 2 Scenario Cane Creek LDG-51 Part 3 ?? #2 Which version of TSW is it?
as far as i know it is doable i remember there was a troublesome scenario read all in this topic PC - Cane Creek - Ldg 52 Parts 2 And 3 | Dovetail Games Forums make sure nothing of your train stand on a switch when your are coming to a halt you probably can drive a bit further
TSW 5 (Does Cane Creek exist in any of the earlier versions of TSW?) ============================== I may beat my head against this one more time, checking for proper alignment of drop-offs.
Sure does https://store.steampowered.com/app/...ld_2_Cane_Creek_Thompson__Potash_Route_AddOn/ https://store.steampowered.com/app/...n__Potash_Route_AddOn__TSW2__TSW3_compatible/ https://store.steampowered.com/app/...ible_Cane_Creek_Thompson__Potash_Route_AddOn/