PC Tsw 5 Enhancement | Lighting & Graphic Ep V2.3.0

Discussion in 'TSW General Discussion' started by JetWash, Sep 14, 2024.

  1. JetWash

    JetWash Well-Known Member

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    This is a general comment;

    I purposefully took the r.BloomQuality= out of the mod as it was causing some elements of TOD4 trains to look seriously messed up on TOD3 routes. What you're seeing in your original image is default TOD3 lighting.

    Changing Bloom to 1 might work fine for this station lighting, but you may well find that if you happen to use a TOD4 loco on the route the lighting will be messed up. This is the consequence of DTG using two lighting systems then using trains across both of them. The lights can only be set up to work with 1 system, not both, and anything else is a fudge / compromise.

    I can go back and add the bloom numbers back into the TOD3 routes with the above caveat if people would prefer. In a nutshell though, whatever I do I can’t win. There will always be a compromise somewhere
     
    Last edited: Jun 13, 2025
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  2. Thorgred

    Thorgred Well-Known Member

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    nah do not change it
     
  3. 317666

    317666 New Member

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    (I've been doing a bit of experimenting and found that removing the line r.shadow.CSMDepthBias=4 from the .ini file has stopped the stripey shadows I was getting (depending on the time of day and weather, they were far worse than in the screenshot I posted the other day). Whilst I'm sure this will have had an adverse effect on the overall quality of shadows, for me it's a worthwhile trade-off. Hope this helps somehow :) )

    Edit: Scratch that, I've just seen the post a few pages back regarding changing the shadow resolutions if not using the Better Shadows mod - turns out that was the culprit!
     
    Last edited: Jun 14, 2025
  4. tokio#8329

    tokio#8329 New Member

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    Unfortunately, I regularly get the following error:
    LowLevelFatalError [File:Unknown] [Line: 671]
    I’ve tried all presets, but it’s probably something to do with the VRAM.

    My system:
    Ryzen 7800X3D, GeForce 4070 Super, 32 GB DDR5 RAM, M.2 SSD

    It only seems to work with the Low preset. All drivers are up to date, and DX12 is enabled.
     
  5. JetWash

    JetWash Well-Known Member

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    Have you applied the engine ini and made the necessary additions to it (specific to your graphics card) as described in the manual?
     
  6. tokio#8329

    tokio#8329 New Member

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    Thank you for your feedback! :)
    You mean this adjustment?
    r.Streaming.PoolSize=
    r.Streaming.MaxTempMemoryAllowed=

    I set these to 6000 and 3000, even though my graphics card has 12 GB of VRAM.
    I also tried other parameter values – but no change.
    After some time, I still get the LowLevelFatalError 671.
    The GPU and CPU don’t even seem to be close to fully utilized (according to MSI Afterburner).
    VRAM usage is usually between 8 and 11 GB.

    Since I’m currently playing a lot of Frankfurt S-Bahn: could it also be route-specific in this case?

    This is my Engine.ini file with high preset:
    [SystemSettings]
    r.Streaming.PoolSize=6000
    r.Streaming.MaxTempMemoryAllowed=3000
    r.UseAsyncShaderPrecompilation=1
    r.UseShaderPredraw=1
    r.UseShaderCaching=1
    r.Streaming.FullyLoadUsedTextures=0
    r.RenderTargetPoolMin=400
    r.Streaming.LimitPoolSizeToVRAM=0
    r.Streaming.FramesForFullUpdate=2
    r.Streaming.Boost=2
    r.Streaming.HLODStrategy=2
    r.GTSyncType=1
    r.OneFrameThreadLag=1
    s.ForceGCAfterLevelStreamedOut=0
    s.ContinuouslyIncrementalGCWhileLevelsPendingPurge=0
    s.LevelStreamingComponentsUnregistrationGranularity=10
    s.LevelStreamingComponentsRegistrationGranularity=30
    r.Streaming.NumStaticComponentsProcessedPerFrame=200
    gc.TimeBetweenPurgingPendingKillObjects=200
    ts2.dbg.JourneyChapterLockOverride=1
    ts2.save.CheckpointsEnabled=0
    ts2.RewardMonitor.ShowLowImpactNotificationsAsFull=0
    r.D3D.ForceDXC=1
    r.Shaders.FastMath=0
    r.StaticMeshLODDistanceScale=0.001
    r.SkeletalMeshLODBias=-2
    r.Streaming.MipBias=0
    r.LightMaxDrawDistanceScale=50
    r.MinScreenRadiusForLights=0.00
    r.AllowLandscapeShadows=1
    r.DistanceFieldShadowing=1
    r.DFDistanceScale=10
    r.DistanceFieldAO=1
    r.BlurGBuffer=-1
    r.DepthOfFieldQuality=6
    r.SceneColorFringeQuality=1
    r.FastBlurThreshold=7
    r.Tonemapper.GrainQuantization=1
    r.Shadow.Virtual.ResolutionLodBiasLocal=1
    r.Shadow.DistanceScale=5
    r.ShadowQuality=4
    r.Shadow.RadiusThreshold=0.01
    r.Shadow.CSM.TransitionScale=2.0
    r.shadow.CSMDepthBias=4
    r.Shadow.PreShadowResolutionFactor=1.0
    r.CapsuleShadows=1
    r.CreateShadersOnLoad=1
    niagara.CreateShadersOnLoad=1
    r.AmbientOcclusionLevels=3
    r.AmbientOcclusionRadiusScale=1.0
    r.Upscale.Quality=4
    r.LandscapeLOD0DistributionScale=2
    r.LumenScene.FarField=1
    r.LumenScene.FarField.FarFieldDitherScale=100000
    r.Lumen.ScreenProbeGather.Temporal=1
    ts2.dbg.SteamParticleSpawnMultiplier=2.0
    ts2.dbg.SteamParticleSize=0.7
    TimeOfDaySystem.VolumetricCloud.GroundContribution=1
    TimeOfDaySystem.VolumetricCloudScale.BaseNoise=0.9
    r.ToneMapper.Sharpen=0.3
    r.LightFunctionQuality=1
    r.TemporalAA.Upsampling=1
    r.PostprocessAAQuality=5
    r.TemporalAASamples=4
    r.TemporalAACurrentFrameWeight=0.05
    r.TemporalAAFilterSize=0.7
     
  7. JetWash

    JetWash Well-Known Member

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    Can you try 8000/4000 and 10000/5000 and see if that helps?
     
  8. jesper2805

    jesper2805 New Member

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    JetWash
    What is the best value for a 24gb card? The one in the manual? Or maybe a bit more? I have a 7900xtx.
     
  9. tokio#8329

    tokio#8329 New Member

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    i will try it. maybe my system is too weak for frankfurt s-bahn with all that stuff?

    edit: same error with 8000/4000. but i think i only get this error on Frankfurt S-Bahn.
    It also seems that it basically doesn’t matter what graphics settings I use in-game — whether high, medium or low, the utilization is always about the same.
     
    Last edited: Jun 15, 2025
  10. JetWash

    JetWash Well-Known Member

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    That’s odd. Do you have any other S-Bahn mods installed? It certainly doesn’t sound like a VRAM issue

    Which Nvidia driver are you using?
     
  11. tokio#8329

    tokio#8329 New Member

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    I’ll check that with the mods.
    Driver version is: 576.52

    Edit: i think, maybe it is a dx12/driver issue?
     
    Last edited: Jun 15, 2025
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  12. tokio#8329

    tokio#8329 New Member

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    Just rolled back to driver version 566.36, did a short test run – it worked...
    I’ll keep an eye on it tomorrow.
     
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  13. tokio#8329

    tokio#8329 New Member

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    The issue seems to be resolved with the older NVIDIA driver. I haven’t had any crashes since then, and the card runs quieter and cooler. Both high and ultra settings are now possible. Thanks for your help!
     
  14. londonmidland

    londonmidland Well-Known Member

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    I haven’t been following this thread but does anyone know what the culprit is which is causing the stripy lines on trains when the sun is at a certain angle and how to resolve this graphical issue? Thanks.
     
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  15. Es4t

    Es4t Well-Known Member

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    The answer was about a dozen posts above yours….


     
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  16. DJsnapattack

    DJsnapattack Well-Known Member

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    JetWash

    Dear Sir.

    I see the following being used a few posts back::


    [SystemSettings]
    r.Streaming.PoolSize=6000
    r.Streaming.MaxTempMemoryAllowed=3000
    r.UseAsyncShaderPrecompilation=1
    r.UseShaderPredraw=1
    r.UseShaderCaching=1
    r.Streaming.FullyLoadUsedTextures=0
    r.RenderTargetPoolMin=400
    r.Streaming.LimitPoolSizeToVRAM=0
    r.Streaming.FramesForFullUpdate=2
    r.Streaming.Boost=2
    r.Streaming.HLODStrategy=2
    r.GTSyncType=1
    r.OneFrameThreadLag=1
    s.ForceGCAfterLevelStreamedOut=0
    s.ContinuouslyIncrementalGCWhileLevelsPendingPurge=0
    s.LevelStreamingComponentsUnregistrationGranularity=10
    s.LevelStreamingComponentsRegistrationGranularity=30
    r.Streaming.NumStaticComponentsProcessedPerFrame=200
    gc.TimeBetweenPurgingPendingKillObjects=200
    ts2.dbg.JourneyChapterLockOverride=1
    ts2.save.CheckpointsEnabled=0
    ts2.RewardMonitor.ShowLowImpactNotificationsAsFull=0
    r.D3D.ForceDXC=1
    r.Shaders.FastMath=0
    r.StaticMeshLODDistanceScale=0.001
    r.SkeletalMeshLODBias=-2
    r.Streaming.MipBias=0
    r.LightMaxDrawDistanceScale=50
    r.MinScreenRadiusForLights=0.00
    r.AllowLandscapeShadows=1
    r.DistanceFieldShadowing=1
    r.DFDistanceScale=10
    r.DistanceFieldAO=1
    r.BlurGBuffer=-1
    r.DepthOfFieldQuality=6
    r.SceneColorFringeQuality=1
    r.FastBlurThreshold=7
    r.Tonemapper.GrainQuantization=1
    r.Shadow.Virtual.ResolutionLodBiasLocal=1
    r.Shadow.DistanceScale=5
    r.ShadowQuality=4
    r.Shadow.RadiusThreshold=0.01
    r.Shadow.CSM.TransitionScale=2.0
    r.shadow.CSMDepthBias=4
    r.Shadow.PreShadowResolutionFactor=1.0
    r.CapsuleShadows=1
    r.CreateShadersOnLoad=1
    niagara.CreateShadersOnLoad=1
    r.AmbientOcclusionLevels=3
    r.AmbientOcclusionRadiusScale=1.0
    r.Upscale.Quality=4
    r.LandscapeLOD0DistributionScale=2
    r.LumenScene.FarField=1
    r.LumenScene.FarField.FarFieldDitherScale=100000
    r.Lumen.ScreenProbeGather.Temporal=1
    ts2.dbg.SteamParticleSpawnMultiplier=2.0
    ts2.dbg.SteamParticleSize=0.7
    TimeOfDaySystem.VolumetricCloud.GroundContribution=1
    TimeOfDaySystem.VolumetricCloudScale.BaseNoise=0.9
    r.ToneMapper.Sharpen=0.3
    r.LightFunctionQuality=1
    r.TemporalAA.Upsampling=1
    r.PostprocessAAQuality=5
    r.TemporalAASamples=4
    r.TemporalAACurrentFrameWeight=0.05
    r.TemporalAAFilterSize=0.7


    I play with a 7900XTX GPU on 4K with everything on Ultra, apart from Sky.
    My current .ini consists of.......


    [SystemSettings]
    r.ViewDistanceScale=4
    foliage.LODDistanceScale=4
    grass.CullDistanceScale=3

    What am i likely to see, If I add the huge list from above, btw I like the colour of the game?

    Thanks.
     
  17. JetWash

    JetWash Well-Known Member

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    You’d be better off getting the mod in its entirety as I don’t know where those settings are from. You will see better lighting and better graphics essentially.
     
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  18. tokio#8329

    tokio#8329 New Member

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    well this is your engine.ini for the high preset...
     
  19. JetWash

    JetWash Well-Known Member

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    Yeah, but to be fair I don’t have a photographic, encyclopaedic knowledge of it such that I can recall every element of it at a moments notice :) I also don’t know if any of what was there had been added to or changed, so the easiest advice I could give is just download the mod properly and use it as intended.
     
    Last edited: Jun 17, 2025
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  20. RattenReich

    RattenReich Member

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    Deleted
     
    Last edited: Jun 19, 2025
  21. Thorgred

    Thorgred Well-Known Member

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    Tees and NTP are old routes while they look ok and sometimes very good
    they can not compare to the later released routes

    post some screenshots i would say
     
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  22. zappatime

    zappatime Well-Known Member

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    Have you got both of these ‘revamped’ mods, worth getting if you havent:

    https://www.trainsimcommunity.com/m...thern-trans-pennine-manchester-leeds-revamped
    https://www.trainsimcommunity.com/m...4281-tees-valley-darlington-saltburn-revamped
     
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  23. RattenReich

    RattenReich Member

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    Thorgred No i realise that the older routes will not look as fan dabby dozee as the newer ones like WCMLOS.

    zappatime Yes buddy thank you, both installed and they do make a big difference.
     
  24. RattenReich

    RattenReich Member

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    Deleted.
     
    Last edited: Jun 19, 2025
  25. Princess Entrapta

    Princess Entrapta Well-Known Member

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    But DAMN do you notice the difference in how they're the ones that can manage highs of 240fps, over twice what any recent route can ever hope to attain.
     
  26. JetWash

    JetWash Well-Known Member

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    That’s because they’re graphically less demanding as the skybox and environmental scene is much simpler. The routes themselves are also much simpler and less detailed, trackside is kinda the same but the distant scenery is very very different.
     
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  27. Princess Entrapta

    Princess Entrapta Well-Known Member

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    Well yes, obviously. But it's just really refreshing each time you load one up, seeing how much smoother it runs.

    There's also a fairly pleasant aspect in how the grass texture, for all it doesn't have the nice dense foliage of a route like NTB on top of it, doesn't look like a shiny flat plane of plastic when the sun catches it at the wrong angle, the way it does on most newer routes...
     
  28. Thorgred

    Thorgred Well-Known Member

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  29. JLD95

    JLD95 Member

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    Hi,
    Just an information with latest Nvidia driver 576.80: I have more shuttering and some crashes. Reversing to 576.40, all works fine and much less shuttering.
     
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  30. solicitr

    solicitr Well-Known Member

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    Mind you, updating drivers cleared your video caches and that might be the cause of stuttering, on first runs post-update.
     
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  31. JLD95

    JLD95 Member

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    Hi, I made several runs with new driver. With previous driver, even the first run is more smooth. When I install driver, I always made a fresh install. I will retest the new ones.
     
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  32. 317666

    317666 New Member

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    A couple of recent screenshots using this mod, keep up the great work JetWash! :D

    IMG_2025.06.23-22.44.05.jpg 20250621223627_1.jpg 20250623191315_1.jpg
     
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