Gameplay [question] Lod Generation For Custom Assets Not Working?

Discussion in 'PC Editor Discussion' started by incrediblehannes, Apr 29, 2024.

  1. incrediblehannes

    incrediblehannes Well-Known Member

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    For my current build I'm currently trying to import custom stations and assets.

    Normally Unreal Engine 4 can generate LOD's for your meshes automatically. (https://docs.unrealengine.com/4.27/...es/StaticMeshes/HowTo/AutomaticLODGeneration/)

    This works well when I import my assets into vanilla UE4, however when importing them into the PC editor and then generating the LOD's, the generated LOD meshes are empty (0 triangles & 0 vertices)

    Does anyone here encountered this issue before and knows how to resolve it?

    Thanks!
     
  2. alex#5853

    alex#5853 Active Member

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    I have the same problem and I don't have an answer. Have you found it out by now?
     
  3. opark

    opark Well-Known Member

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    I mean he released a route in the game so I assume he does.
     
  4. alex#5853

    alex#5853 Active Member

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    Maybe he'd like to share the knowledge then)
     

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