Loco Wmr / Xc Class 170 Dmu Pack Feedback Thread

Discussion in 'Player Feedback' started by DTG Jamie, Jul 29, 2025 at 10:12 AM.

  1. 21c164fightercommand

    21c164fightercommand Well-Known Member

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    so just another QA failure from DTG to release a full price DLC in this state?
     
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  2. CFTFC

    CFTFC Well-Known Member

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    Sounds like they only connected one of the 170's to the EHC file. Just need to connect the other 3. Should be a quick fix.
     
  3. ZebraOnARoof

    ZebraOnARoof Active Member

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    I’m hopeful that this gameplay pack will open the door to see the 170 layered onto MML/CCL
     
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  4. Sharon E

    Sharon E Well-Known Member

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    CFTFC, once the fix is in, will then re purchase.
     
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  5. CK95

    CK95 Well-Known Member

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    Yeah that’s another thing about this pack, there isn’t much in the way of actually driving the train outside of the 10 mile sprint. The Derby to Nottingham services would have been an easy win.

    I think if these packs at this pricing will ever take off, it will be once they actually layer into multiple places.

    Skyhook have been pretty good with doing layered timetables though, hopefully they’ll save us.
     
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  6. dal#7945

    dal#7945 Well-Known Member

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    Since downing this dlc the route is constantly blurry this route suffered from this until now.
     
  7. jesper2805

    jesper2805 Active Member

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    Another Rivet Games product that fails on all fronts! Especially the sound is absolutely bizarre, and if you go faster than 85, the train seems to lift off... What you hear then is just unreal. A fun start, but definitely not worth 16 euros. Shame, but unfortunately I've already requested a refund. Rivet probably never learns.After months under the radar, they still couldn't deliver a product at a decent level. I really wonder what quality standards Rivet sets for its products. You can't seriously call this good quality... Whatever Rivet releases, it's just bizar bad...... With a lot of bugs!

    So here an advise.... Do not spend you're money on this product and wait for thursday ;)
     
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  8. CFTFC

    CFTFC Well-Known Member

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    Sharon E Just make sure you have my latest Train.pak (V1.11) as it contains RailDriver support.
     
  9. dal#7945

    dal#7945 Well-Known Member

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    Is just or are the brakes really weak.
     
  10. yambam#1598

    yambam#1598 Member

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    Blackwell Goods Loop has lost it connection to the mainline south junction
     

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  11. Sharon E

    Sharon E Well-Known Member

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    CFTFC, looked in the folder I keep pak files in and no train.pak. Is it available at TSC, I have searched over there to no avail.
     
  12. CFTFC

    CFTFC Well-Known Member

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    That's for my TT mod on TSC and not the new DLC.
     
  13. Sharon E

    Sharon E Well-Known Member

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    Right, what I have is RB_BCC_Trains.pak, dated 5/11/25, version 1.11.
     
  14. matjamcar

    matjamcar Active Member

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    Sounds in TSW on the whole are incredibly poor and inconsistent. I’m not just talking about the authenticity of the sounds, but the sound levels too.
    An awful lot of work needs to be done on sound to:
    1. It’s authentic
    2. It’s correctly balanced both inside & out
    3. Consistent across ALL content
    It’s not too much to ask for I don’t believe given that TSW is supposed to be a realistic simulator.
     
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  15. CFTFC

    CFTFC Well-Known Member

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    V1.11 is correct but should be dated 7/17/25.
     
  16. Sharon E

    Sharon E Well-Known Member

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    OK, went back and downloaded the file again and replaced the one I have, but will this cure the issue with 3 of the 4 170s from Rivet not working with Rail Driver.
     
  17. surreychuff#3060

    surreychuff#3060 Active Member

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    Enjoying this on PS5 pro… PIS patch has pulled though and sounds great / looks great; just taking it out one on of the XC runs and getting fast running but adverse aspects as well… good for me so far!
     

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  18. Strat-tastic

    Strat-tastic Well-Known Member

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    Thanks for the response Alex :)
     
  19. CFTFC

    CFTFC Well-Known Member

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    Afraid not. You'll have to wait for the official fix.
     
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  20. dal#7945

    dal#7945 Well-Known Member

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    So playing journey mode and its snowing in August . Really DTG how hard is to get the weather right.
     
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  21. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    Textures seem to fluctuate between being normal and being blurry when driving the xc 170, the wmr one is fine, although that only seemed to happen on cross-city, running it in freeroam on mml (to replicate the Nottingham to Derby portion) it was fine

    Also the in-cab unit numbering of the the wmr 170/5 is broken, the all seem to be 170 408, and the yellow sticker to the right of the driver says 0 cars for some reason

    (These are on series s btw)
     
  22. dr#8182

    dr#8182 Member

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    Disappointed but not surprised.

    This pack shouldve been a big red flag when the XC /1 ans 3s were obsolete. But I needed Cross City to have some life and I love the 170.

    WMT class 170 very clearly has the EMR branded safety info on the cab door.

    Interior sounds are abysmal (and that whine they said theyd fix is still there. I know it whines IRL but no where near that loud or annoyingly).

    Random ambient and running sounds just appearing, amplifying 10 fold, and disapearing depending on throttle position. Usually Idle is loud and power/brake is silence

    Selecting B3 on the PBC has no audio

    The door power key near the PBC disappears when turned on

    Exterior sounds while affected by the above issues are actually very good and the start up / shut down audio is crisp and correct.

    Livery designer is missing both XC variants and the WMT 170/5, meaning we are forced to do the green interior 3 car 170

    The AI class 170s do the exact same as the Scotrail 158s and rev up like a boy racer even though theyre in a 10mph limit on the flat grade of the platform.

    On the little yellow strip on the left wall of the cab and on the right wall above the smoking sign, my 170502 seems to think its 170408, and in a 0 coach formation...

    Another Rivet Games addon, cant say I expected any more. Doubt we'll get a patch anytime soon.
     
    Last edited: Jul 30, 2025 at 8:23 AM
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  23. alfie__2003

    alfie__2003 Member

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    Congrats, you fixed the PIS! The texture bug however is now worse. For the love of god it’s been 2 years, no more excuses, get it fixed.
     
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  24. shredder

    shredder Well-Known Member

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    That has always been disconnected on this route. The inner loop is still intact and navigable!
     
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  25. The Real Casey Jones

    The Real Casey Jones Member

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    Liked this quite a bit. As you can tell from my avatar picture, I'm a fan of British DMUs! Hopefully will see some real life ones again soon.

    I did notice that no passengers seemed to board my train in the one run I took. Steam/PC.
     
    Last edited: Jul 29, 2025 at 11:06 PM
  26. snailmail500

    snailmail500 New Member

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    Xbox one here- there’s some funny suspension vibration that makes both variants near undrivable. Seems to affect the bogies and cab but not the body shell. Haven’t been with my series x but will see if it is replicated on there too in the next couple of days. Otherwise fairly happy with the train (even if I didn’t get game pass discount when I bought it this morning :()
     
  27. snailmail500

    snailmail500 New Member

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    I do hope this happens- much as I really like midland main line I do think some more traction is needed- the xc 170 will do nicely (but I can dream of a meridian ;) )
     
  28. tardisgaming07

    tardisgaming07 Well-Known Member

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    Swap units at University
     
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  29. astafic#8452

    astafic#8452 Well-Known Member

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    After reading the feedback so far this is a hard pass. I didn't expect much from Rivet at all and I'm pretty sure no one does really.

    For a fully priced DLC with loads of eyesores within the first MINUTE of playing with the add on is absolutely unacceptable. You cannot tell me this is being tested, there's just no way. I mean how do you let a PIS issue slip through? It's on the damn train for crying out loud. As soon as you enter exterior camera, boom there it is. Mark that down as a fix before release.

    I wish they'd do what they did with MBTA Commuter with more DLC and delay content that needs additional time to make improvements and keep up with the TSW5 standard. I don't know any company that likes to release content and have to immediately double back to fix bugs that are this obvious. Having to immediately push out a patch instead of testing the damn thing before it hits the sales floor. It really does feel like we are beta testers instead of customers.

    This has me very worried about TSW6 and how the standard for that game will decrease and bugs at first sight will persist. Unbelievable.
     
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  30. heliomass

    heliomass Active Member

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    First play, spotted a service leaving New Street towards Bromsgrove which just vanished between there and Five Ways. Xbox Series X.

    Edit: Wasn’t able to recreate this issue.
     
    Last edited: Jul 30, 2025 at 3:31 AM
  31. Double Yellow

    Double Yellow Well-Known Member

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    The feedback on this add-on is horrendous, think I’ll be giving this one a miss.
    The only thing that was a deal breaker for me was the sounds, clearly very little has been improved from the 170 ScotsRail. I hope Rivet can release a patch soon to address the issues mentioned by others, but I’m not holding my breath. If the improvements come I will part with my money.
     
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  32. IvyJoanTurner

    IvyJoanTurner Member

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    Can't find the feedback general thread for BCC but would be nice if we could get a route patch to fix the glowing benches and the light baking of the OHLE in the tunnels near BHM NS

    upload_2025-7-30_7-33-7.png upload_2025-7-30_7-34-39.png
     
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  33. dal#7945

    dal#7945 Well-Known Member

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    Did they say why this dlc doesn't layer into the routes that it can.
     
  34. dr#8182

    dr#8182 Member

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    That would involve a train sim developer going the extra mile. You know they dont do that
     
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  35. dal#7945

    dal#7945 Well-Known Member

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    LOL
     
  36. Winzarten

    Winzarten Well-Known Member

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    I was looking forward to this one, bringing some more life onto the Birmingham route.

    But boy, does it look missmanaged once again. If you're patching stuff like AI PIS panels last minute, then I trully have to wonder what's the general state of the product... and how many issue were found by Q&A but not fixed becasue of time constrains...
     
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  37. anarchy99

    anarchy99 Well-Known Member

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    At minimum, the improved track shadow draw distance could have been implemented...
     
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  38. shredder

    shredder Well-Known Member

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    Yes, however the way that DLC is made ‘digital first’ means that right up until the last day it’s being worked on.

    Becoming a more seasoned TSW player / forum poster I’ve learnt to expect a bumpy start to most, if not all, add-ons now. The fact that this one was patched within about 6 hours after release on console is, by TSW5 standards, pretty good going.

    Also, personally I’ll try to hold back ‘core issue’ related criticisms / feedback until this can be played on TSW6, where hopefully those issues aren’t a thing!
     
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  39. jah#5425

    jah#5425 New Member

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    There also appears to be no smoke coming from the exhaust on the train you are driving. It is only visible on AI trains.
     
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  40. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    There isn't one
     
  41. DJsnapattack

    DJsnapattack Well-Known Member

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    Matt said on the 170 preview stream multiple times that ""nothing has changed to the original BCC route, nor do we have any current plans to alter or update the route in any way""
     
  42. DJsnapattack

    DJsnapattack Well-Known Member

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    Layering into other routes requires that routes timetable to have those layers added. They don't just magically appear when a new train is released. Skyhook said they currently have no advertised plans to modify the MML timetable to add 170's.
     
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  43. brfan#9132

    brfan#9132 Well-Known Member

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    Picked the pack up today and the door opening sounds are tad loud but otherwise it's a good pack
     
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  44. antony.henley

    antony.henley Well-Known Member

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    Alot of this "feed back" has been dealt with in the patch. I think one of the things that hasnt has been fixed is the 170 where it diverts to the left after Bourneville station. Hopefully they will fix it. Although during my time playing it the only problems I had was the lack of PIS on the 170 (OOS) and the blank destinations on the Stations PIS. I also had crast to the front end whilst in my livestream yesterday driving the Pendolino ECS into Birmingham New Street. Not entirely sure why. I tried that service again last night (after finally installing the patch around 8pm) and it went ok with out a hitch.

    Overall a good release ableit the off route 170's

    Hentis
     
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  45. matjamcar

    matjamcar Active Member

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    DTG Harry DTG Alex DTG Matt DTG Jamie DTG JD

    So, against my better judgement given the feedback, I went ahead and purchased this DLC this morning.

    The very first service I select, the 2016 Lichfield Trent to Bromsgrove service, fails almost immediately because I’m unable to get into Blake Street Platform 1 due to an ‘Off Path’ train already at the platform (see photo).

    This is absolutely ridiculous.

    Was any testing done on this before release?

    IMG_7527.jpeg
     
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  46. astafic#8452

    astafic#8452 Well-Known Member

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    Which is a bit unfortunate because now I'm confused on how they choose which route gets track shadow improvements. I mean not too long ago Horseshoe Curve and Cane Creek earned their track shadow improvements instead of maybe the Fife Circle, Birmingham Cross City, Long Island Railroad Commuter, or Manchester Airport Commuter...

    It feels like they have a bucket with tickets and whichever route they blindly select gets the shadowing.....
     
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  47. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    If an AI train breaks and says off path you can just delete it from the map and carry on as normal
     
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  48. Silvy

    Silvy Member

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    Lovely pack overall, much needed update to the sounds and timetable however I have a couple suggestions for improvement:

    1. The 170 needs to rev up considerably faster. This was an issue on the WCL 150 as well; diesel hydraulic units do rev up to speed very fast, they just take a second for the power to apply because of the torque converter. The sounds themselves are decent, they just need to be sped up in response to notches being applied.

    2. More bass and turbo especially needed in the sounds - real 170s can be almost grating in this regard lol
     
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  49. matjamcar

    matjamcar Active Member

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    Yep, but why is it breaking and going off path in the first place? I thought they were supposed to simulate the entire timetable with issues being flagged when doing so. Given that it was the very first service I tried, I was either extremely unlucky or it’s not the only broken service.
     
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  50. Shaun123

    Shaun123 Well-Known Member

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    Then, why buy it?

    All we ever see on these forums is the constantly negative feedback for Rivet, so I don’t know what this achieves when people are happy to buy it. So after feedback, the livestreams, surely that’s an indication. Personally I don’t buy into all the Rivet-bashing but this can’t be a surprise to people what to expect now?

    For me, usually for any UK DLC I’d purchase on the dot at 1800 but I held off a few hours. It just didn’t standout to me.

    The timetable is the positive, and it’s absolutely fantastic and made the route feel very much alive.

    The 170 itself, both liveries are implemented superbly
    With and I can there’s tell a slight improvement in the sounds but nothing spectacular but the running sounds about 85mph are horrendous!

    I think I’d say a 5 / 10 for this pack. I’m glad I got the 10% discount and if it wasn’t for the timetable this would be a DLC firmly left on the shelf.
     
    Last edited: Jul 30, 2025 at 2:07 PM
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