i swear every single time i load up the trent valley ALL you see is black 5 railtours! not even preserved ones too! EVERY 10 minutes is a railtour, am i right? and the only others are the DRS 66 and class 59 lol. where are the 350s!?
It is not a Free Drive Do you know the difference between a Free Roam and a Quick Drive - two different things? In a Free Roam You place a train on the track in the editor and drive it anywhere you want but you have to check the points and signals and other trains are what you have placed. In a Quick Drive you chose the train and where you start from and drive to. Like Rugby to Stafford The System generates the types of train you see going the other direction. You did not say the type of train you were driving.
I am calm and I'm not your mate.. You did not reply to my question so I presume you do not need any more help.
mrneilyt On some routes Quick Drive will set up a file of trains (based on what you own) that it runs as AI. It's possible to edit this file, but I don't know how. I believe you can specify that certain trains are only to be used in certain time periods and locations, thereby stopping Black 5s being all over modern routes. You could try Googling for more advice, or wait to see if more helpful information is posted here. I have not had the problem with Trent Valley you describe. Have you got any custom Quick Drive consists that include a Black 5?
1st question - do you own the 350? If so then go to its assets folder and look for a subfolder called Preload. This folder contains defined AI sets for QuickDrives for that loco. Then open each one to check if it references the Trent Valley route GUID. At the end of each .bin you should see this stuff: Code: <EraStartYear d:type="sUInt32">1928</EraStartYear> <EraEndYear d:type="sUInt32">2050</EraEndYear> <DrivingEngineIndex d:type="sUInt32">0</DrivingEngineIndex> <ValidBuildAndDriveRoutes> <cConsistValidRoute d:id="63082216"> <RouteGUID d:type="cDeltaString">00000033-0000-0000-0000-000000002012</RouteGUID> </cConsistValidRoute> </ValidBuildAndDriveRoutes> <DrivableConsist d:type="cDeltaString">eTrue</DrivableConsist> <ConsistType d:type="cDeltaString">eConsistTypeDoNotSpawn</ConsistType> The ValidBuildAndDriveRoutes defines which routes it can appear on (so your chosen route needs an entry here - just copy the whole cConsistValidRoute section, increment the id and edit the RouteGUID to be your chosen route) The EraStartYear / EraEndYear - define the dates between which the AI will appear (every Quick Drive scenario has a defined date which you can find by editing them). Many locos have this set super wide (as per this one) to allow for railtours (annoying if you run modern stuff I guess). ConsistType is used to define the category of AI (e.g. eConsistTypePassengerRegional etc). These types are then 'matched' to define spawn points set in each QD scenario by the creator/editor. One spawn point can have multiple consist types set to appear in a random way (a percentage chance is defined for each). Matt P did some videos on the subject years ago which are worth a look. BUT - if set to eConsistTypeDoNotSpawn then this is a player-only consist - not AI. Caveat#2 - the loco or consist can be defined in multiple Preload folders across multiple asset sets. Use RWtools to list all the QuickDrive consists to see what is defined for your route (QDFiles / Check or edit existing QD consists or fragments).