Is hard to complete this scenario in winter whit LMS stainer, because of wheel slip and strong slope. Anyone can help?
Massive necro bump but this is the only thread I could find. Tried this scenario yesterday evening and I too found keeping to the speed limits simply resulted in the 8F going into an uncontrollable wheelslip on the final gradient before you hit the main line, came to a stand and rolled back even with the brakes applied. The only thing I can think of is to completely ignore the speed limits, don’t brake as you run down the “see saw” part of the departure line and just rag it as far as you can without inducing the wheelslip. Hopefully enough momentum and light throttle with constant sanding will carry you over that final challenge. It would be interesting to hear if others have managed to complete this successfully. At least part of the problem is the poor steam loco physics. All the locos slip far too readily in the dry, let alone the rain or snow. Going over 10% regulator with 60% cut off below 10 MPH should not be inducing wheelslip. The train in this scenario is not particularly heavy, either. I can’t imagine for one second, even in the less safety conscious days of the late 1950’s, that a freight train would have been allowed to operate in such a haphazard manner. At the least, there would have been a banking loco on the rear to assist the train out of the yard and across to the main line. Well I’m going to give it another try later and will report back. Fair to say, with DTG abandoning steam traction and SoS being relegated from its fanfare release to the forgotten DLC corner, it won’t be touched as regards fixes so up to the audience to come up with a solution, no matter how bizarre or unprototypical.
Can't remember having a problem with this scenario. Perhaps I'm just a careful driver in bad conditions. I will say you can't be driving a steam train like a emu, they don't like gradients in the best of conditions. What speed limits are you following? I thought the max was 35 mph for this consist. Was you sanding when braking on the gradient?
I managed it once but have been unable to repeat the process (which is annoying because i SPAD right after) i also resort to just blasting it up the hill, which is fine because I reckon the train doesn't have an OTDR
It’s the 20 MPH speed limit coming out of Edge Hill Yard that kills it. Get across the first hump okay, then you drop steeply so need to apply the brakes but that then costs momentum that you need to climb the second bank. I actually have considerable steam driving experience in TSC including more advanced Bossman and Victory kit, even the Smokebox Big Boy, and know quite nicely they don’t handle like a diesel/electric loco or MU. But, as I said, the wonky steam physics in TSW are not helping the cause particularly the eagerness to wheelslip.
I wasn't implying you don't know what you are doing vern I know back in the day before the speedometer, the drivers wouldn't exactly be strictly sticking to the 20 mph limit. As I vaguely remember not braking down that slope, picking up momentum, probably around 25 mph. Applying power as I hit grade and probably being a bit below 20 as I reached the top. I know the wheel slip is a bit too much sometimes but I think it's not as bad as it was on release. Your a bit more in the know than I am. Wouldn't they have had crews out sanding the rails in those conditions irl? A railway I used to volunteer on would have us out sanding the rails on wet days. In certain areas.
Well I made it on the second attempt… First time I had too much speed crossing the flyover and ended up SPADing the signal at danger at the bottom of the ramp. Take two… I regulated my speed so I hit the approach to the flyover at around 26 MPH. Climbed the first half at 33% regulator and 50% cutoff. Shut off steam about halfway up the slope to coast over the top at about 20 MPH which left enough wiggle room to stop short of the signal. Where I now seem to be waiting interminably for what appears from the map to be a Down train when I would have had plenty of time to get over the junction and clear. Ah, here it comes so should get going in a minute.
As long as you trying to complete it on TSW2 or TSW3, you can do this way: With the train stopped, disconnect the rest of the train behind you so it is only the engine and the tender. Then continue staying setup like that. Sure it will say unexpected formation (or something along those lines) on command GO VIA, but it will be completable. -- If you try the same thing on TSW4 and higher on command GO VIA, it end the scenario right then and there - and will not be able to continue. [EDIT] Duh on me, I forgot the commands for that scenario. Are you able to get to Ditton Junction Platform 4 ok without any SPADs?
Above noted but as posted after playing fast and loose with the speed limits, I was able to finish the scenario. As a footnote to anyone else attempting it, you also need to be wary of the 1 in 100 or thereabouts climb out of Runcorn though that is more of a stagger than a test, again if you slip you are unlikely to recover before stopping and will struggle to get going. Once past that then it’s plain sailing.
I retried and tested the scenario again in pre TSW4 (this means TSW2 or TSW3). If you want to a way to complete the scenario is to do this, on pre TSW4 only. #1 As directed: a) Couple to formation. b) Set Reverser to forwards 75% c) Set the brakes to release. d) Open the regulator. #2 Then: a) close regulator. b) set brakes so that the train does not move. c) Uncouple from the formation. #3 Now continue as directed with just the engine and tender. --------- ! Reminder this is for pre TSW4 only, as it will not work with TSW4 and latter. If you tried this on TSW4 or latter: As soon as you stop the train at the disabled/stopped/stuck train, not only will it say unexpected formation (or something along those lines) it will say scenario failed and turn end it. !!