While I'm building or saving, the editor crashes all of a sudden, even when I load tiles or move around with my camera. The crash report is included, thanks if anyone can help me. Crash Report: Assertion failed: FVector:istance(Initializer.ViewRotationMatrix.GetScaleVector(), FVector:neVector) < (1.e-4f) [File:F:/DEV/ND24-BuildPublicEditor-EpicRelease/Engine/Source/Runtime/Engine/Private/SceneView.cpp] [Line: 479] TrainSimWorldPublicEditor_Core TrainSimWorldPublicEditor_Core TrainSimWorldPublicEditor_Engine TrainSimWorldPublicEditor_Engine TrainSimWorldPublicEditor_Engine TrainSimWorldPublicEditor_UnrealEd TrainSimWorldPublicEditor_UnrealEd TrainSimWorldPublicEditor_UnrealEd TrainSimWorldPublicEditor_UnrealEd TrainSimWorldPublicEditor_UnrealEd TrainSimWorldPublicEditor_TS2PrototypeEditor TrainSimWorldPublicEditor TrainSimWorldPublicEditor TrainSimWorldPublicEditor TrainSimWorldPublicEditor TrainSimWorldPublicEditor kernel32 ntdll