Riviera Route & Xc Class 220 Voyager Announced

Discussion in 'TSW General Discussion' started by londonmidland, Aug 26, 2025.

  1. Strat-tastic

    Strat-tastic Well-Known Member

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    They've really missed a trick there.
    An iconic part of a famous route. Most of us consider it a no-brainer :|
    What a shame.
     
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  2. OldVern

    OldVern Well-Known Member

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    I thought the sea wall sections were walkable?

    If not, must have gone on the triage list to get it out, along with structure reverb.
     
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  3. Strat-tastic

    Strat-tastic Well-Known Member

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    I don't know; I must admit I'm only going on feedback here.
     
  4. Wivenswold

    Wivenswold Well-Known Member

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    Only the little new section that's the length of the station platforms. There's a metal barrier blocking the main sea wall path and you can't get to it. There's also an invisible wall stopping access to the beach which is also a bit mean of DTG. I know this isn't a holiday simulator but for such an iconic British scene, it's bonkers. There's also virtually no sound from the sea which is disappointing.

    Come on DTG, let's get the Dawish experience updated to the max, it's not just about creating track, platforms and trains, there's a world going on around the railway which feeds into the atmosphere of the route, further improving immersion.
     
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  5. krustynuggets

    krustynuggets Well-Known Member

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    I'm sure someone will start a petition to get the government to come and force the invisible walls to come crashing down........
     
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  6. OldVern

    OldVern Well-Known Member

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    You should also be able to walk up by the river a little way at Dawlish. As you say, this route is supposed to be a bit special and an opportunity to put the “World” into TSW.
     
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  7. Redbus

    Redbus Well-Known Member

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    WTH... why are all the Voyager trips in Journey Mode set to mega-fog and/or sh***y weather and/or darkness? Can't they curate journeys with a more representative mixture of regional conditions? Is the climate that bad in the south-west? How about at least some in daylight without fog? I know, I know, over to timetable mode. :D
     
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  8. OldVern

    OldVern Well-Known Member

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    Not just the Voyager, but the Cucumber too.
    First proper Journey run in twilight leaving Plymouth which was nice but by Totnes pitch black. Apart from the Ferris Wheel at the Warren, pretty much nothing could be seen of the sea wall section and combined with the lack of decent forward illumination from the Cucumber and no reverb off the tunnel walls, might as well be driving a text based sim.
    Second Journey is daytime from Paignton but again thick fog so you can see very little as you progress along.

    Journey mode on this route should be showcasing happy, summer days by the seaside not dingy, murky or downright pitch black conditions.
     
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  9. ebarbs#6076

    ebarbs#6076 Member

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    Couple of bugs with cars on the route.

    - The cars in the car park at Torquay station are floating in the air.
    - The cars on the dual carriageway just south of Newton Abbot station are driving on the wrong side of the road. The arrows show how it should be.
    20250927_141836.jpg
     
    Last edited: Sep 27, 2025 at 2:20 PM
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  10. phil#160

    phil#160 Active Member

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    has anyone tried it in stormy weather yet to see if the waves splash over. i got soaked a few weeks back on the mayflower tour with one coming though the window
     
  11. Jetset-James

    Jetset-James Well-Known Member

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    Oh dear, I’ve started a 150 services out of Newton Abbot and have to say, we’re on the 6th version of TSW, it’s completely unacceptable and insanely sloppy to have trees still flying through the cab. It happened at least three times between Newton Abbot and the first station. After spending two hours redownloading everything, quality control is questionable and it’s quite honestly mind blowing that this hasn’t been sorted in testing. It looks like the same shoddy bugs still appear. Poor show DTG, Poor show!
     
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  12. LeadCatcher

    LeadCatcher Well-Known Member

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    Wow, after all the positive comments from so many for this route, to have such a strongly opinionated remark over what many might consider a minor nit seems really out of place and way over the top. But hey, to each their own.

    So far, I have completed a few runs and have found the route to be pretty well made. The Riviera route in all its variations in TSC was my favorite and I have been thoroughly enjoying it in TSW. Running everything on ultra, it is very impressive. I do need to tweak the ini to increase the LOD distance and get better engines for the 150 since they are stalling way to often :) , other than that, it is a solid route imho.
     
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  13. Jetset-James

    Jetset-James Well-Known Member

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    It’s hardly nit picking when trees shouldn’t, on version 6, still be flying through the cab. I shouldn’t be seeing trees loading into scenery in the immediate vicinity. Although, if they didn’t load, they may not keep flying through the cab? A solution to perhaps kill two birds with one stone. Steam user, 4090 system and all slides at their highest.

    Some users may choose to settle for mediocre, I’m sadly not one of those that will pacify DTGs mediocrity.
     
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  14. LeadCatcher

    LeadCatcher Well-Known Member

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    I would not say settling for mediocrity… but not willing to throw all the toys out of the pram over a minor nit as compared to the other positives..but hey have at it as you see fit.
     
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  15. bleajch

    bleajch Well-Known Member

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    In all fairness today I did take a 150 on the section from Newton Abbot - Plymouth and got hit in the face with about 25 different trees it was quite bad, also drove over 2 piles of ballast on top of the rail. That certainly wasn't the greatest thing I've ever seen, they have every right to be a little mad over it. Although it was only on that section in that direction so...
    However the vegetation popping in problem can literally be helped on PC, if you do it yourself so I don't agree with that part.
     
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  16. CK95

    CK95 Well-Known Member

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    I did leave that in my feedback also about the vegetation impeding the line, however I can’t say it was severe to the point of trees in the cab, just bushery that was clipping. I think on a 150 it may look a lot worse though as you’re obviously much closer to the sides of the tracks in the cab.

    That being said, their alternative to this in the past has been to not go so close to the rails with the vegetation & essentially leave clearings by the tracks, something which looks equally as bad IMO.

    I did also notice there are a couple of spots along the Paignton branch which have ballast going over the rails, not nearly to the extent of the ATS issue but still noticeable.

    Ultimately though I could nitpick 100 different things & then some about the route, but let’s be frank about the state of TSW & accept the fact that even the best routes have elements of mediocrity to it. For me the expectation is the route can provide a good overall experience & Riviera certainly does that.

    There are definitely issues to be corrected, but my initial reaction is that this is a marked improvement over last years core UK route & that should absolutely be recognised.
     
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  17. Strat-tastic

    Strat-tastic Well-Known Member

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    Just Trains would've done it... ;)
     
  18. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    Does anyone know if i download the starter pack could I buy the Rivera line separately or do you have to buy the actual game
     
  19. JealousSheep768

    JealousSheep768 Well-Known Member

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    All add-ons are available separately.
     
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  20. Scorpion71

    Scorpion71 Well-Known Member

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    Why is there no bridge/tunnel reverb?

    It totally spoils the immersion travelling on the 150, these are loud things IRL

    2yrs ago reverb was introduced in TSW yet here we are 2yrs later and it's just inconsistent, one new route will get it, another new route won't.

    Pleas go back and reverb all bridges and tunnels for a future patch
     
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  21. JAY28

    JAY28 Active Member

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    I’m pretty sure there is reverb?. Certainly travelling through the tunnels around Dawlish there is.
     
  22. OldVern

    OldVern Well-Known Member

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    I’m sure I did pick up some, but not all, bridges on a run down to Paignton with the cab windows open. However it seems pretty much non existent in the Cucumber (more so than the almost identical Azumas on ECML) where in fact it should be more noticeable with the diesel power plants reverberating.

    Certainly seems another pass needs to be made assuming it can be done without wrecking other features on the route. I have a sad feeling it was one of the items DTG/Rivet decided to curtail to solve the issue of “none of the routes being anywhere near ready” that we heard from the EP a couple of months ago, just after confirmation TSW6 was a thing.
     
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  23. RattenReich

    RattenReich Active Member

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    Agree DTG are mediocrity personified.
     
  24. warriorofrovac

    warriorofrovac New Member

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    I gave it a timetabled run from Plymouth to Exeter in the Voyager.

    I got the same "engine has shut down" fault at least 10 times and one TSR where no boards were even generated on the ground.

    Oh dear!
     
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  25. bleajch

    bleajch Well-Known Member

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    It seems like only some of them have reverb which is interesting... Also if you have the cab window open on the 150 it sounds so wrong, like as if you don't have the window open at all - the sound does change but only very slightly.
     
    Last edited: Sep 28, 2025 at 12:41 PM
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  26. JAY28

    JAY28 Active Member

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    Yes I did notice that with the 150 as well. Hopefully part of the post full release patch lol
     
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  27. theorganist

    theorganist Well-Known Member

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    If I thought they were "mediocrity personified" I would stop buying any of their products and wouldn't be on their forums.

    The route isn't perfect, how many games actually are? And things like trees too close to the line are annoying and hopefully will be fixed. But surely some balance is required, this is one of the best route releases so far, so for me it is fair it is largely getting a good reception. Trees to close to the cab has not ruined the route for me and isn't settling for mediocrity. That is just hyperbole.
     
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  28. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    Of course you can, what would be the point of the starter pack otherwise?
     
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  29. Mikey_9835

    Mikey_9835 Well-Known Member

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    I think the route is pretty good but what ruins it for me is the amount of invisible walls everywhere, on the sea wall, blocking off waiting areas and even the footbridge at Marsh Barton for some reason.
     
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  30. JAY28

    JAY28 Active Member

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    Can it really ‘ruin’ a route when surely the majority of time is spent driving trains?. How often does someone need to walk along the sea wall?. The free cam also extends much further than it used to.
     
  31. Mikey_9835

    Mikey_9835 Well-Known Member

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    It's about giving players freedom, not restricting it
     
  32. CK95

    CK95 Well-Known Member

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    To be fair they are an issue, when I was doing the guard mode for mastery, there were a couple of instances I got pushed around or couldn’t move forward on the train as it was going over those walls.

    In Laira they are far too restrictive & prevent you from safely moving around the depot - which is needed to complete stabling runs. At Ocean siding there is one which enters the train, preventing you from walking through it.

    There are various locations where you can’t move the camera outside of the track boundaries, particularly on viaducts.
     
    Last edited: Sep 28, 2025 at 5:17 PM
  33. Jetset-James

    Jetset-James Well-Known Member

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    Any ideas how to reset the emergency brake on the 220?
     
  34. mbjbjm#7281

    mbjbjm#7281 Well-Known Member

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    The bug that Matt experienced in the stream seems to be an issue with DRA. If you apply it in certain situations it basically locks the 802 so you can’t drive it.
     
  35. solicitr

    solicitr Well-Known Member

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    Very nice bonus touch:

    When you finish your first Journey mode service, at Paignton, if you look to your left you'll see clouds of steam coming from behind the shed. Investigate, and it's a Jubilee pulling out of the museum sidings, then reversing to hook up to a cut of Mk 1's.
     
    Last edited: Sep 28, 2025 at 6:07 PM
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  36. Jetset-James

    Jetset-James Well-Known Member

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    Class 150 engine stalls, needs restarting. I press restart the button remains illuminated green and nothing happens? There’s no further guidance to help with these random faults.

    Any idea how to rectify this issue?
     
  37. LeadCatcher

    LeadCatcher Well-Known Member

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    place reverser to neutral, brakes to full, press the stop engine button for a few seconds, then press the start engine button u til you hear the engines start then continue with the run,
    Trust me, after a few runs with the 150, you’ll have the process down pat and can do it in your sleep ;-)
     
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  38. londonmidland

    londonmidland Well-Known Member

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    Step by step:
    1.) Brake position into full service
    2.) Reverser into neutral position
    3.) Hold down engine off button for around 3-4 seconds
    4.) Hold down engine start button for around 3-4 seconds

    That should be it, with the engine being restarted and issues resolved.
     
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  39. Jetset-James

    Jetset-James Well-Known Member

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    Thanks a billion! I thought these faults were supposed to have a step by step rectifying instructional aspect to them
     
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  40. Jetset-James

    Jetset-James Well-Known Member

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    Thanks very much
     
  41. ilovelucky63

    ilovelucky63 Well-Known Member

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    Performance wise on my series X this route is pretty good, however I am frequently seeing the sea not loading in, especially around the Starcross area.
     
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  42. Jetset-James

    Jetset-James Well-Known Member

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    My biggest issue is foliage and how it is constantly popping into the scenery and issues with it coming through the cab. I’ve spent hours on this route today and have seen floating passengers on the sea wall, strange behaviour where the walk down steps submerged to knee level. Whilst the route itself is ok, I just can’t fathom why such recurring issues still occur and seemingly are ignored. Train faults are ok, TSRs are ok, issues with Voyager and permanently stuck with active emergency brakes too. I just wished this had been more thoroughly tested and these silly issues resolved sooner. Once again I’ll be relying ok the mod geniuses to fix DTGs/Rivet’s issues once again!

    My own personal opinion is that I prefer WCMLS. to this route. I’m sure lots of people will like it, others on the fence and some like me.
     
  43. Es4t

    Es4t Well-Known Member

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    IMG_7173.jpeg
    TSW is almost photo realistic now..
     
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  44. star#5823

    star#5823 Well-Known Member

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    Same and also on a few other routes
     
  45. ebarbs#6076

    ebarbs#6076 Member

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    Same. I've seen it happen around Dawlish Warren, by the tunnels between Dawlish and Teignmouth, and between Paignton and Torquay. I've also seen it happen with the river on WCML Preston-Carlisle in the Lake District.

    Seems to be an issue affecting PS4 and all Xbox consoles https://forums.dovetailgames.com/th...aring-on-the-riviera-line.93994/#post-1044395
     
    Last edited: Sep 28, 2025 at 10:01 PM
  46. CK95

    CK95 Well-Known Member

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    Are you comparing the launch state of WCMLS though?

    I think the perspective on this is in comparison, this route is leagues ahead of that launch. There’s no need for DTG here to rework entire areas of scenery, do massive timetable updates & then all the bug fixing. Instead that time either gets reinvested into making a good route better, or it isn’t eating away from the development of future routes.

    WCMLS was constantly playing catch up to the point where even now, other devs are doing new timetables for it. That route is an effort in making a bad route acceptable, where Rivera at its worst is acceptable to good. In my opinion it would be good to great.
     
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  47. kevf#5687

    kevf#5687 Member

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    Exactly right, it really is and it feels a lot smoother and less stutter too. Absolutely loving TSW6 so far. !!
     
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  48. Es4t

    Es4t Well-Known Member

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    Same mate. My initial few runs were jerky the foliage pop in was awful….ran the game under DX12 and played the routes a few times and its all good now! Amended my Steam review accordingly too.
    I’ll get a few more runs in tomorrow after work.
    Catch you next week!
     
  49. solicitr

    solicitr Well-Known Member

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    I cannot for the life of me understand why DTG doesn't just move TSW to DX 12. DX11 is antiquated by now, and even the XBox One X was DX12 native.
     
  50. Clint Steamenginewood

    Clint Steamenginewood Active Member

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    'Why don't they just overhaul the entire game for a few years, are they stupid???'
     

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