Would You Like To Get A New Tsw Next Year, Which Will Then Be Called Tsw7?

Discussion in 'TSW General Discussion' started by Emmy_MAN, Oct 3, 2025.

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  1. Emmy_MAN

    Emmy_MAN Well-Known Member

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    Yes, most users may think so, but as long as these users do not vote, nothing will ever change.

    If we want change, then we can cast our votes. And perhaps DTG will then take action.

    But without votes, you will never change anything.
     
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  2. jack#9468

    jack#9468 Well-Known Member

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    I was replying to the post above mine.

    He said he hasn't seen any signs the annual release brings in new players. I simply asked how he knows that.
     
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  3. maccagee#4924

    maccagee#4924 Well-Known Member

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    TSW7 - Expect the Expected

    TSW7 - Accept the Expected

    TSW7 - Cos it's been a year
     
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  4. pedro#1852

    pedro#1852 Well-Known Member

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    oh, my mistake then, sorry
     
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  5. pedro#1852

    pedro#1852 Well-Known Member

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    tsw7 - expect tadami line release, more bugs, stutters and missing textures
     
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  6. maccagee#4924

    maccagee#4924 Well-Known Member

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    Needs a catchier title!
     
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  7. Wivenswold

    Wivenswold Well-Known Member

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    I was waiting for you to post some data that you'd found that proved your point.......oh well.

    Absent any hard data then, the fact that they're repeating the annual renumbering suggests that it's working. Businesses don't usually keep flogging a dead horse if something isn't profitable. The annual relaunch is not something they do for a laugh, it will require a lot of time and marketing spend, plus the pressure to get content ready for a high profile launch. You can put a single release back a few weeks, no-one will complain, but the annual relaunch is an immovable object once DTG announce it.

    So in conclusion, based on observing the behaviour of a business doing what businesses do, I'd say it does expand the "reach" of the product and is a profitable endeavour.
     
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  8. frank351981

    frank351981 Active Member

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    TSW7 - The same annoying procedure as every year. (Or short: TSW7: Tsapaey )
     
  9. DJsnapattack

    DJsnapattack Well-Known Member

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    Weird how the same couple of people drag this old donkey out every year to see if it will eat more..... Surely the same people don't pester their local supermarket every time they change the packaging on their favourite breakfast cereal.?

    The yearly game renewal is a commercial business decision. Live with it.
     
  10. DJsnapattack

    DJsnapattack Well-Known Member

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    But, playing devils advocate, if the action you want brings in less revenue, DTG will not be able to develop the game as quickly. Surely that's a bad outcome, that no one would want.
     
  11. eldomtom2

    eldomtom2 Well-Known Member

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    You assume that the only way for DTG to make money off annual releases is expanding the playerbase!
     
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  12. FredElliott

    FredElliott Well-Known Member

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    Well there's always Catan or the fishing games
     
  13. Es4t

    Es4t Well-Known Member

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    I’ve mentioned in a previous thread that this iteration is really TSW 5.5 not 6. The reason why DTG keep on rolling with a new version number every year is marketing. Pure and simple. Nobody wants half of anything in reality….
     
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  14. Loco Dave

    Loco Dave Active Member

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    The download is work, clearing space and checking content.
    Caltrain this year, GWR next? Or UP? Or both?
    It's difficult to remain loyal when your collection gets eroded.
    I don't think the newbies will outnumber us.
    The company seem to like the quick buck strategy, pointing to an uncertain future.
     
  15. iliasdog#7616

    iliasdog#7616 Active Member

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    Personally, i have mixed feelings about yearly releases.
    (since I have FTTH, only wasting 2 hours downloading everything) I don't mind them. BUT the whole Re-downloading is still a pain in the bottom for other players.
    Also, i mostly fear problems with content not importing/ not available for some time to newer iteration(s) just like the Epic Games problem we have/had right now. Maybe next year will be Playstation, Xbox, or even Steam.
    Also, the yearly release brings more money because of publicity / new players getting the game.
    But a model like: TSW 2025(2026 and so on) & updating the core (just like TSC) would be amazing.
     
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  16. nwp1

    nwp1 Well-Known Member

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    As l live in the country my internet is very slow, takes about an hour to download 4gb, on an ethernet cable connection. Which is faster than normal. This year l took my computer to a hotel in a large town and got about 10 gb an hour.

    l have decided to only transfer a few items into TSW6 and keep the rest on TSW5. My collection is pretty huge as l have everything apart from the expert br101. It such a chore for me to download all my content and we don’t have to do this on TSC, so l don’t understand why DTG cannot issue their releases for TSW in the same way as TSC.
     
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  17. Double Yellow

    Double Yellow Well-Known Member

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    4GB an hour? My god. No wonder you hate annual TSW releases. I would too.
    upload_2025-10-7_11-42-31.gif
     
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  18. nwp1

    nwp1 Well-Known Member

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    I get to play a new route about three hours after release that’s why l am anxious to find the link. Locomotives l only have to wait about ten minutes ir so.
     
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  19. joffonon

    joffonon Well-Known Member

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    I've been pondering what might be a better annual strategy, as the current method is draining an increasingly untenable amount of time and effort (and therefore cost) for DTG each year in terms of over 100 DLC entitlements on each platform - and that's before we get to the individual player's time and effort (and all the hassle if DLC doesn't come over automatically, as is the case every year on at least one platform).

    What I'm wondering might be workable and still give a new title for a marketing push is this:
    1. TSW6 remains the current base game, all future DLC is released on this game - so no more annual re-downloading for existing players
    2. Next year, DTG releases 'Train Sim World 2026', a new listing for marketing to push
    3. Crucially, 'TSW2026' doesn't download a new game - instead, it's a gateway that grants entitlement to the TSW6 starter pack - so new players have to install TSW6, the description for which can be updated to include whatever new features are the selling point in 2026
    4. TSW2026 standard edition is the TSW6 starter pack and 3 new core routes, deluxe edition adds 3 locos and special edition adds some already-released routes - the same as now, except those new routes and locos all sit in TSW6
    5. Doing it this way means there are only 7 entitlements to work out per platform rather than over 100 - base game, 3 new routes, 3 extra locos
    6. Then in 2027 we go again with 'TSW2027' in the same way; rinse, repeat, etc.
     
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  20. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    I very much approve of this
     
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  21. RattenReich

    RattenReich Active Member

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    I would prefer to bathe in pig swill.
     
  22. Yerolo

    Yerolo Well-Known Member

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    This is a good idea. The only thing I can add to that is to just rename TSW6 to TSW in our libraries and let them do their annual TSW2027, TSW2028 etc on the storefronts for the newbies. I do not think there is any point having numbers for the actual base game in this scenario.

    We know the base game can be renamed without any issues as we saw them do it 3 times in TSW1 (CSX Heavy Haul > Train Sim World > Train Sim World 2020)

    Anyway...this is all a pipe dream, although something needs to change from the way it is at the moment as it doesn't seem sustainable with the amount of DLC being released each year. This issue is getting worse every year and I can only see it going 2 ways: either eliminate this annual re-release malarkey or just start again with a clean slate in a new train sim franchise
     
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  23. joffonon

    joffonon Well-Known Member

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    I did consider that, but thought it might lead to new player confusion that Train Sim Worlds 2-5 are newer, better games than 'TSW'.
     
  24. Yerolo

    Yerolo Well-Known Member

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    What we are suggesting here is essentially what TSC has been doing for many years. For reasons unknown to us, this same model wasn't applied to the TSW franchise.

    The Rush Hour experiment in TSW2 was a step in the right direction from a customer point of view but obviously DTG weren't in agreement.
     
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