Can You Couple 2 Ai Trains Together To Form 1 Consist?

Discussion in 'General Discussion' started by ludwigtails, Oct 19, 2025 at 10:04 PM.

  1. ludwigtails

    ludwigtails Well-Known Member

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    so i have been trying to make a scenario currently recreating a weekday timetable on the WCML.
    There was these 2 diagrams that i am sturggling on how to tackle this.
    There is 2K05 and 5k06 that is ran by LNWR. (the diagram is ran by a 730/2 but i subbed it with a 319). The part i have to recreate is by milton keynes where 5k06 would couple up to 2k05 at milton kenynes before heading back to euston as 2k06.
    in my scenario this would be a ai train to be seen at milton keynes and would then head off to a nearby portal.
    However is it even possible to have 2 ai trains coupling up into one consist in TSC? If so how can this be done? or is it just impossible for 2 ai train to form a single ai train?
     
  2. USRailFan

    USRailFan Active Member

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    It is possible for AI trains to split, but one will remain a static consist AFAIK. I don't think what you are thinking of would be possible, unfortunately.
     
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  3. 70045

    70045 Active Member

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    . . . and indeed you can attach to a static consist. So provided one of the two consists is already where it needs to be at the start of the scenario, it is possible for the other train to arrive and couple to it and subsequently depart.

    What you would not be able to do would be to have the two parts arrive and then couple.

    John
     
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  4. 749006

    749006 Well-Known Member

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    Each train has a driver icon which you place when creating the scenario.
    The train would have just one icon even if formed from two or more emus.
    As you detach a portion it just becomes a loose consist.

    You could have a train in a platform at the start of a scenario then couple another ai train to it departing as one train.
    But the train in the platform would not have a Driver Icon
     
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  5. Oystein

    Oystein Well-Known Member

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    Take a look in this forum thread on Steam, especially post #12
    Maybe it is possible to use an invisible loco that has the instructions, so that it will disconnect from the train and leave the rest as a loose consist that the other AI train can connect to. Never tried any of this, but I hope it works.
     
  6. ludwigtails

    ludwigtails Well-Known Member

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    I did a test last night of a video that is 13 years ago. (when it was still called railworks) the 2 consist didnt even couple, it show an error at first because the lead train (2k05) was at Bletchley and 5k06 (the one that couples at the back of 2k05 on the rear) was by the siding and I have set it to have it couple by milton keynes (which is where the error was from). During play once 2k05 arrives at milton keynes. 5k06 would then move as instructed to milton keynes but it didnt couple up at all and 2k05 left for the portal without the rear train.


    problem is, i needed both trains running. matter of fact 2k05 would be seen by the player train as it passes cheddington and then if the player train is 5 minutes late in arrival. it will still be seen.

    though when my ai train uses the stop markers wouldn't i need to keep in mind of its additional length when its at the station? (i added a lot of stop markers to accurately recreate the timetable and incase if anything goes wrong when recreating the timetable)
     
  7. ludwigtails

    ludwigtails Well-Known Member

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    but if coupling 2 moving ai trains is really impossible. what are the alternative for when making a scenario that recreates a real timetable.
     
  8. 70045

    70045 Active Member

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    Perhaps you are trying to take the game beyond a point where it was ever considered it might go.
     
  9. ludwigtails

    ludwigtails Well-Known Member

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    possibly lol. but yea in a situation like this, like what should i do if there IS a situation where you cant recreate a diagram where a ai train would couple up with another ai train which is not possible.
     
  10. Bekns

    Bekns Active Member

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    Can a train connect to just one wagon / coach in the coupling instruction even if there are others in the consist, if so is there anything else travelling through the platform in question before this instruction needs to happen, if not use an invisible loco (mentioned previously) as the static consist for your coupling instructions then tow it away afterwards.

    Im not a scenario maker so maybe none of this is possible.
     
    Last edited: Oct 21, 2025 at 11:49 PM
  11. ludwigtails

    ludwigtails Well-Known Member

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    actaully is there even a inviable loco available in TSC by default? I have been going all around the list of trains but nothing is there to be seen at all.
     
  12. 70045

    70045 Active Member

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    No, but there are several third-party ones - a search enghne will find some.

    John
     
  13. ludwigtails

    ludwigtails Well-Known Member

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    i have bought a few AP and JustTrains packs. I know the JustTrain one but it doesnt couple to any MUs. Does AP also have a invisible loco?
     
  14. 749006

    749006 Well-Known Member

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    The Invisible loco is not designed to couple to any stock - you place it on the track to make other trains work round it or follow it.
    Kim Olesen uses them in the Real Drives he makes so might know where to download one
     
  15. Kim Olesen

    Kim Olesen Well-Known Member

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    I got mine from Train Team Berlin.
     
  16. ludwigtails

    ludwigtails Well-Known Member

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    i gave the site a look, which page do i get for the invisible train?
     
  17. anakha99

    anakha99 New Member

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    There is an invisible Blocker Train in the Useful Scenario Tools pack available from the Major Wales Design site. It’s under the Other menu option.
     
  18. ludwigtails

    ludwigtails Well-Known Member

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    Would this be able to haul MUs?
     
  19. anakha99

    anakha99 New Member

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    No idea - I’ve only ever used it in scenarios as a single unit blocker train. It would be worth creating a small experimental scenario to see how the game handles things like blocker locos & their interaction with visible consists.

    I have created a fair few scenarios for TSC and 1 thing I know is that you can spend hours trying to get a scenario to do something that happens in the real world & it just won’t work - no matter how many ideas you have for trying to force the scenario to work how you want it to.

    Sometimes you just have to compromise. In this case with what you want to happen in the scenario then you may be able to come up with a way that it works but you may never get it to work how you want. In such cases you have to work out some other way of achieving what you want to happen or as close as possible to what you want to happen.

    A question to always keep in mind is will the person playing the scenario even notice if what happens with AI services isn’t 100% true to life? AIUI in this case you want the player to pass an AI service. You then want the player to see this 1st AI service couple up to a static consist and then this combined consist has to move off as a new AI service. If that proves impossible to create in-game you have to ask yourself how can I create something similar that gives the same sort of effect to the player? Whatever you come up with then you’ll know it’s not how it happens in reality and you’ll never be 100% satisfied with the scenario but will it make much difference to the player if one little bit of the scenario isn’t true to reality?
     
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  20. 749006

    749006 Well-Known Member

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    you must have missed my post where I said
     
  21. Oystein

    Oystein Well-Known Member

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    Wouldn't be any problem having a invisible loco couple to any stock (as long as the couplers match) But you would end up seeing a train drive without lights.
     
  22. ludwigtails

    ludwigtails Well-Known Member

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    but then
    if that is the case (and i really expect having the invisible loco haul the MU cuz i cant really think if anything else)
    i cant really have the MU to "follow" the invisible loco, cuz that means i have to put a driver on the MU meaning i cant have it couple up to another MU at another station after that have been moved. Cuz the front MU wouldnt be a static stock.
     

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