Enough Is Enough!!! The Ongoing Saga!!! 3 Year Anniversary

Discussion in 'TSW General Discussion' started by ExcelsiorGamingYT, Aug 22, 2023.

?
  1. Yes

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  1. theorganist

    theorganist Well-Known Member

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    Skyhook have made the timetable for a Rivet route, not DTG.
     
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  2. FredElliott

    FredElliott Well-Known Member

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    upload_2025-10-29_22-1-24.jpeg
     
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  3. Gianluca

    Gianluca Well-Known Member

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  4. turbostar#4215

    turbostar#4215 Well-Known Member

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    The buck stops with DTG..they give the all clear to release content
     
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  5. jack#9468

    jack#9468 Well-Known Member

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    Doesn't mean they dictate which timetable should be used.
     
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  6. theorganist

    theorganist Well-Known Member

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    The content works though. It seems Skyhook have used a reduced timetable not a broken timetable. DTG probably wouldn't even know.

    DTG are responsible for a lot of things but not worthy of the blame for everything.
     
    Last edited: Oct 30, 2025 at 10:49 AM
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  7. jack#9468

    jack#9468 Well-Known Member

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    Apart from my apparent addiction to TSW.

    Which isnt a bad thing by any means except I haven't slept all night and have spent that time driving trains.
     
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  8. FredElliott

    FredElliott Well-Known Member

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    I couldn't read the last bit of text as it was too small, so I made it bigger so everyone could read it
     
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  9. tomtrainboi#1289

    tomtrainboi#1289 Well-Known Member

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    thanks! even with glasses I couldnt see it :D
     
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  10. Lokomotiv

    Lokomotiv Active Member

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    Might be old news, but from playing around with the HTTP API I found out that this is a BR185.2
    BR187185.jpg
    Code:
    http://localhost:31270/get/CurrentDrivableActor.Function.IS_GetVehicleInfo
    Now it all makes sense :)
     
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  11. jack#9468

    jack#9468 Well-Known Member

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    Welp, my dirty secret's out I guess.
     
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  12. SonicScott91

    SonicScott91 Well-Known Member

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    Adam Lukas from Skyhook has actually commented on Discord that while he’s happy the timetable is finally released, he’s also disappointed because in the time that the timetable has taken to release, TSW has since moved on and there are more trains in the game that Skyhook could’ve made use of and platform/train announcements.

    Can understand that it would be frustrating for Skyhook. The build was submitted to DTG a long time ago, waiting for a release slot and I imagine they wouldn’t be able to modify the package once submitted otherwise it would have to go through the whole testing phase again.

    Then you have the ScotRail HST pack that was discovered on the Epic database alongside the upcoming 171. If that is for Fife, then I imagine that will also come with another timetable.
     
  13. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    It might come with it's own timetable (although I find it a bit odd to make a new timetable for a route that just had one, personally), but to be fair, it also layers into the 158 timetable because the layer already exists. You just can't use it yet, obviously.
     
  14. Doomotron

    Doomotron Well-Known Member

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    There really shouldn't be release slots. I know Xbox and PlayStation can be annoying with releasing updates, but if something is ready to go it really should be pushed as soon as it possibly can be. And I know that DTG has their own relatively rigid release schedule on top of that.
     
  15. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    How has it gotten to the point where I just expect blurry textures and then find myself positively surprised when I don't get them...
     
  16. ididntdoit

    ididntdoit Well-Known Member

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    Expect the unexpected.
     
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  17. ididntdoit

    ididntdoit Well-Known Member

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    All joking aside the blurry textures doesn't make much sense. As in the way they happen, sometimes I'll see 2 trains practically next to eachother, one with blurry textures and the other without. Same with signs etc.

    Since tsw6 my ini mods work on some routes and not others. Or I'll start a journey and the ini mods are clearly working then all of a sudden the graphics will revert back to vanilla and look terrible.
     
  18. vodka#2734

    vodka#2734 Active Member

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    Blurry textures on PC? Never seen that before.
     
  19. Thorgred

    Thorgred Well-Known Member

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    i have seen that even with 24gb vram but it effect its different then the xbox blur
     
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  20. vodka#2734

    vodka#2734 Active Member

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    Are there any screenshots with examples? Or maybe I didn't notice.
     
  21. Thorgred

    Thorgred Well-Known Member

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    it is for a short instance
    will see if i can take a screenshot the next time it happens
    it does not happen very much
    usually i see it on the wagons that are parked on yards and only 1 or 2 wagons that have that effect
     
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  22. spikeyorks

    spikeyorks Well-Known Member

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    For me I often see fuzzy textures on PC.
    It's usually on rolling stock in the distance and clears as I get close to that rake of stock.

    Sometimes the 'fuzz' moves from wagon to wagon down the rake as each individual vehicle comes into 'view'.
     
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  23. Doomotron

    Doomotron Well-Known Member

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    Question - are you sure the ‘fuzz’ moving isn’t just a lack of anisotropic filtering? I’m not doubting that the PC version has texture streaming issues (although I’ve never encountered it myself), but that in particular doesn’t seem like a symptom of that to me.
     
  24. ididntdoit

    ididntdoit Well-Known Member

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    For me it's mainly lettering and numbering, sometimes I'll have to be right Infront of text before it becomes nice and sharp.
    Destination boards on trains are the same. Like I said previously I can have 2 trains side by side, one you can read the destination clearly and the other is just a blurry mess.
    Sometimes I'll be pulling into a platform and signs in the distance a readable yet signs closer to me are unreadable.
     
  25. SeventeenF

    SeventeenF Well-Known Member

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    I have just realised that for me, enough has finally, actually become enough.

    For the first time in years, I don't feel an inclination to buy new routes. The last route I bought was Frankfurt S-Bahn back in May, and even that I still consider to have been a mistake. The reason? Lack of in-game achievements and what it signifies. It may seem like a small thing. Some of you are undoubtedly thinking that it's unreasonable to make such a big deal out of their absence. But for me personally, that is straight up a deal-breaker.

    First, the achievements provide a permanent record of what you've done with the game. Even after I've long uninstalled the game, I want to be able to easily see the things I've done in it. Second, It is nice to see the little square, hover over it, and see something like "Completed 442 boarding tasks on Rapid Transit" or "Operated the BR Class 31 for 310 miles." Small as it might seem, it signifies a job well done and taps into the same brain circuitry that make one feels proud of an accomplishment IRL. You put time and effort into something, then you get a reward for it. Even if that reward is a 48x48 .png with a spiky yellow halo around it. If there's no reward at the end, why even begin? This, I feel, is especially true for a game that is basically a job simulator.

    Finally, DTG dropping achievements/trophies made it very clear that they truly do not care about their product and their customers. This has been kinda apparent for many years, but the lack of will to continue maintaining such a small but important feature, one that has become an industry standard decades ago, has so convincingly demonstrated to me the absolute state of DTG, that I no longer feel the need to reward them with my money. Why should I? They obviously do not respect the time I put into playing their buggy mess. I mean, I seem to remember Matt or some other staffer saying that TSW6's new, generic achievements would be interesting to collect. Are they? No, it's the most unimaginative, lazy, uninspired set yet.

    The "that'll do" or "they'll buy it anyway" attitude has to stop. Lack of achievements is just an example of what that produces. All the "release now, maybe fix later" DLCs that have been released, the latest shambles included, all the running bugs that have been present for years and years, all the botched launches, broken patches, all the cheeky misdirections in preview streams, the lack of communication, the inability to honestly address anything but the most benign of questions, it all stems from the same toxic, "customer last" attitude. And it has to stop. I have bought nearly every single DLC for this product, and many for TSC. I'm no longer doing that. Have not done that for almost half a year. You have lost a loyal customer that has been with you for a decade. And I hope you lose more, because I don't see any other way that will cause you to shape up and clean your house.

    For now, I'm just going to play TSW2 while you sort out yo' shizz. It's not like it's a substantially different experience from TSW6, now is it? Except there's hundreds of achievements, fewer buggy systems (Guard Mode, anyone?), it runs way better, and you can kinda see at night. Come to think of it, the experience might even be superior, if more barebones. And isn't that telling.
     
    Last edited: Nov 2, 2025 at 1:46 PM
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  26. jack#9468

    jack#9468 Well-Known Member

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    The rewarding aspect for me is being able to drive without over reliance on the HUD.

    Having it pop up on screen (inconveniently right at the bottom where all the controls and dials are located) that I drove so far in a certain train was a bit off putting for me.
     

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