Scenarios Diesel Day At Minehead

Discussion in 'Creators Club' started by spikeyorks, Sep 21, 2025.

  1. spikeyorks

    spikeyorks Well-Known Member

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    Last edited: Nov 2, 2025 at 6:16 PM
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  2. spikeyorks

    spikeyorks Well-Known Member

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    Have swapped the CL101 for my CL33+4TC combo for something a bit different.
    As usual everything you can see here has been created using Scenario Planner and a new paths mod that I'll release shortly. :)

    630127b1-334c-43ec-ab5a-d347607826d9.jpg 88290580-f7d9-43d1-883b-0cbc05b3dcf7.jpg 799d9038-fe26-4fcb-9e4c-2847ad158dd8.jpg 75c72ecb-11c6-499b-9484-5ffed6f15b4b.jpg c110aeca-28e7-47e4-8073-a19866cd64a9.jpg

    Enjoy :cool:
     
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  3. spikeyorks

    spikeyorks Well-Known Member

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    And a few more;

    827f10c7-4a36-49f8-94d8-8fa5c0e1b645.jpg be321dda-0120-4b7e-996b-2c55677faed5.jpg 17247484-01f8-4343-9df7-52682adaed29.jpg d65934e0-eed0-4cf7-ad81-af8006066def.jpg 9f5a22f6-939f-4b4a-a325-7715ab985fab.jpg

    This scenario is proving to be very challenging as I have an AI service in front of me and one behind but am still hoping to pass other services on a single line.
    We'll see what happens :o :cool:
     
    Last edited: Oct 24, 2025
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  4. spikeyorks

    spikeyorks Well-Known Member

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    And a few more on the way to Blue Anchor with the CL33 propelling :)

    dcb6dc14-e4d0-4191-b90a-df286cee40cf.jpg 60da18fd-28ca-4f80-a7b0-9764e9551e28.jpg 8485b552-366a-4b69-b81b-fe2fee10c21c.jpg 821319f9-957e-4c0d-84b8-ee4d848f04f7.jpg 56c189ef-3d47-48d5-9cd6-68aac1305ad6.jpg

    When propelling you need to have a 'special' formation so that the game still picks up the player loco as being at the rear. However, to see anything, you have to drive using the external camera views which adds another dimension of course, (You can still sit in the cab if you want though). :cool:
     
    Last edited: Oct 25, 2025
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  5. spikeyorks

    spikeyorks Well-Known Member

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    And arrival at Washford.

    5d914389-ac2e-4876-9483-a9fbcc9dba2a.jpg e4dbdcd8-8e47-492f-bb08-870fdf6f3682.jpg
    61eb24b8-132e-4357-ac8e-49fc9e09436e.jpg 43d77043-d8bb-4c6f-8178-a0dec78f71dd.jpg 2e5c6fc9-b754-4d48-b0a8-a11632555266.jpg

    There appears to be an annoying bug on this route which is that all AI services run through the buffers on most sidings due to fact that siding markers have been run up to the very end of the track each time. Lack of thought when the route was originally created I'm afraid.

    On a similar subject, all portals have been given the same name "Portal" which means they cannot be used either in scenario creation. Again a fault in the creation of the original route. :(

    Enjoy :)
     
    Last edited: Oct 25, 2025
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  6. spikeyorks

    spikeyorks Well-Known Member

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    Managed to get passed the AI service in front of me (the CL52 which left Minehead in front of us). So now I want to see if I can get the one behind me to catch me up. (However I think that the lack of signals / sections will be beat me on that one).

    So on to Watchet we go :) 705aa7f6-ea76-412f-a88c-5e84d669f982.jpg 775de896-3112-4975-976a-a47ff3b7831e.jpg 50f8ab31-4b5b-4a86-85c3-2164d462aa61.jpg d6997f18-09cb-4c3a-8b61-48da79656913.jpg 1e49b1dc-b418-49fe-9b80-dd957ebf5f5a.jpg

    It really is 'interesting' driving the train from the back and having to judge speed limits and station stops from there. :)
     
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  7. spikeyorks

    spikeyorks Well-Known Member

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    Some new arrivals to the WSR have been added to Minehead Diesel Day.
    I wonder if PinzaDave can spot them?
    Minehead is very busy now. :cool:

    60d4aae6-aff0-46e5-903f-3703ac6758aa.jpg e052699a-c1a6-4244-826a-dd8016b91ad6.jpg 2809fc20-6697-4922-8f1b-9e20d547666e.jpg 4fe57c1c-ae9f-47d5-9017-75ab7cff0889.jpg e68eacd8-523d-4885-a888-e79cb1b4d2dc.jpg
     
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  8. dave55007

    dave55007 Well-Known Member

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    :D Nice to see that someone saved the Pacer prototype! Love the work you do with opening up these routes, David, truly inspirational. Latest livery upload inspired by your Edinburgh - Glasgow revamp. Class 255...
     
  9. spikeyorks

    spikeyorks Well-Known Member

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    Cheers Dave. Actually this scenario really is coming along now. There won't be another one like it :cool:

    Have tweaked Minehead a little bit more now but the main work has been at Williton where, once more, poor naming of sidings (or not naming them at all) has made things much harder to succeed. But, despite that, I don't think I have done too bad here :D

    Starting with Minehead and the beginning of the scenario again. One more diesel exhibit on show here.

    a8b5ae25-9e67-49d5-97d4-e800b62c8127.jpg 95f980e6-1ab9-4a1b-af2a-0c5e8c10b6b2.jpg e5b198d3-d45e-49d5-a1a6-07535432d1d8.jpg 405e9987-5fdb-4fa0-b726-947f17072bfb.jpg 97fe855d-4f7a-4f3f-8506-0c8e5e56d703.jpg

    Enjoy :)
     
    Last edited: Oct 27, 2025
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  10. spikeyorks

    spikeyorks Well-Known Member

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    And then onto Williton. Where there is now some activity in the sidings.

    972e174b-6ba2-4e88-b09f-6e8b6edb4939.jpg ba852aef-db48-4282-acc8-8d16b47412f6.jpg 1861d730-c429-4e49-9107-ecab1086403b.jpg 96d5c60e-4c9d-4d82-bd14-95aaeb1b1b53.jpg 3a5688c5-6b44-4553-a4ba-6aae2a9f98c7.jpg

    A bit of a wait here for a passing service. :)
     
    Last edited: Oct 27, 2025
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  11. spikeyorks

    spikeyorks Well-Known Member

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    Once the Minehead bound service has arrived we can then set off again,

    0305e05e-c336-45ab-bf01-90b2312a6bce.jpg ff1ced83-499c-42c0-845c-11031bc3a113.jpg 94df662a-5d0f-4b43-8387-d9e1838ebed1.jpg e9ad27b5-1689-4faa-9269-a2579d52be21.jpg 99f5bd2f-a89d-4c2b-8f2f-67e8adfa527c.jpg
     
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  12. spikeyorks

    spikeyorks Well-Known Member

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    Stogumber to Crowcombe is quite scenic :)

    78be9221-a00e-4711-bc9c-28fe090c1b47.jpg 8c6f0a99-0147-49fe-a400-c3a76ca76109.jpg 4580e97a-aac1-4657-b443-197cc279ebe4.jpg 2e4fe7ff-a699-435e-ba19-66a34d218274.jpg 9d37e332-7e98-4df7-88d7-577704378da1.jpg
     
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  13. spikeyorks

    spikeyorks Well-Known Member

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    Finally we get to Bishops Lydeard where we are overtaken by the HST that was picking up passengers in Minehead when we departed. It is now heading for Taunton and then Bristol.

    a454e667-76b3-4862-af6a-e6899a96a99c.jpg 022afcbe-241a-4cc4-bd4c-28f07be66821.jpg 9acb89df-bf8e-45cc-a20f-41f7bf3e592e.jpg 6fd2076b-6bbf-4236-9f81-e773f599a689.jpg 7f3a2317-6cc3-40cc-b871-9b1edea5b9fc.jpg
     
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  14. spikeyorks

    spikeyorks Well-Known Member

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    Some more pictures from Bishops Lydeard. Will need to fill up the sidings here a bit and maybe add a couple more AI services and then the scenario will be finished. :)

    ad545cd4-32ba-44fe-87d9-b10736d72f11.jpg 42c1cb80-e2a8-4b83-8003-fee8e7747001.jpg 06704335-8803-48b1-b9ae-4230cf95e4d7.jpg 5b87443f-c45c-4106-82ef-874028cfa196.jpg eccbd0fc-53e8-4616-9a5e-18b6306c7559.jpg

    As always everything you can see has been placed using the normal In-Game Scenario Designer. Special formations have been taken from my existing Formations Mods and extra paths will be available from a new mod that I will be uploading to TS Community shortly.

    I will also provide a link page to all the liveries used, assuming I can remember then, to make life easier for anyone who wants to experience the full works. :D
     
    Last edited: Oct 27, 2025
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  15. dave55007

    dave55007 Well-Known Member

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    Absolutely outstanding! This is how it should be. I've never understood why sidings and yards have been left desolate and inaccessible.
    Got to love a 'Falcon' though :)
     
  16. spikeyorks

    spikeyorks Well-Known Member

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    Spent a good few hours trying to create the AI at Bishops Lydeard. (Had to create some new formations to get anything 'interesting' to work). I just wanted to have some AI moving whilst the player was waiting for the HST to catch up.
    Have only tested the AI without the player so far so. knowing my luck, it won't work when I put the whole thing together !!!

    Placing this Skipper was a nightmare (and needed a special formation).
    39c5d3b9-eb9c-4ca6-a43f-d8f6b5119f1c.jpg

    Two more DMUs resting in the carriage shed.
    37d0b058-6aa0-40b4-a116-23a529dd8c74.jpg

    An interloper runs in from Norton and then reverses out of the station to the sidings.
    5cef0a0c-eacf-4d95-88db-12ec674d9965.jpg
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    Enjoy :)
     
    Last edited: Oct 31, 2025
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  17. spikeyorks

    spikeyorks Well-Known Member

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    That was the cue for a CL101 DMU to come out of the shed and set back into the station.
    a5c84628-0fe8-47cd-a7af-49d28f70d2db.jpg
    aa3053aa-3e2f-4f66-9413-aa4d11469bbe.jpg

    Before a pair of CL20s appear from the headshunt and slowly worked their way to the station. (Passing the 4F en-route).
    83e86c93-2a19-45a8-a870-e98227d396ff.jpg
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    c4a7f754-211e-4199-aa95-1fcc1ee1d0f9.jpg

    Now for the final run through :cool:
     
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  18. spikeyorks

    spikeyorks Well-Known Member

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    Test runs complete. A couple of extra tweaks tested (1 worked, 1 didn't). Extra interest added at Washford and Bishops Lydeard. So I now think this scenario, and my paths mod, is now complete :)
    Just got to work out what to upload now. (Sometimes that takes longer than creating the mod in the first place). :D

    Four car CL101 now passed at Blue Anchor.
    6f37b31f-13ac-4206-b8ec-59208c086483.jpg

    Extra wagons and locos placed at Washford.
    88eae16c-3871-4a8f-a435-b07c6b3e8c7a.jpg f1986204-5982-4a81-a634-244b3c96d8d1.jpg 3f125022-65a1-493d-b827-e7a9af28d3e8.jpg

    A Skipper can now be seen at Williton.
    9dde229a-398c-4689-8658-84203f7af56d.jpg

    Enjoy :)
     
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  19. spikeyorks

    spikeyorks Well-Known Member

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    Further into the scenario then you can now see Flying Scotsman at Williton.
    932d77e1-584e-4a2e-90e1-cec3a256512f.jpg

    Whilst waiting for a Minehead service to pass.
    c40c9c51-8420-4618-a27a-ac740227a82b.jpg

    Stogumber is still a lovely place to stop and enjoy the scenery.
    0e1b3684-602f-4fb4-ac77-00650ded343a.jpg

    Running into Crowcombe nearing the end of our journey.
    870dfc4a-b02b-4d91-86bb-def866c7d46a.jpg

    Finally arriving at Bishops Lydeard to unload our passengers. However keep the doors open and you may see a few more AI services before you end the scenario.
    ea2be152-0e8a-4c03-912e-f7946175d67e.jpg

    Enjoy :)
     
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  20. spikeyorks

    spikeyorks Well-Known Member

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    At Bishops Lydeard there is lots to see this Diesel Day. (So don't close your player service doors otherwise the scenario will end early and you'll miss it all).

    A visiting Western & a pair of HST Power cars.
    58df6ac0-ffb5-4d7e-a428-f497a800fd52.jpg

    Some more DMUs.
    93d3fa13-1732-4b23-a9a9-95eba1c881c2.jpg

    Even a bit of steam.
    72ac4dd0-688d-45b2-8ef4-a2cd3b3e0a0f.jpg

    Afterall it is a busy day on the WSR.
    fefed399-e9ff-4d26-9624-7418752e59ff.jpg f637d6f1-7e66-4199-8e00-1ee312b13b5f.jpg

    Enjoy :)
     
    Last edited: Nov 2, 2025 at 12:13 PM
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  21. spikeyorks

    spikeyorks Well-Known Member

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    Finally a Choc & Cream DMU, a pair of 20s and an HST put in an appearance before the scenario comes to an end.

    3075d677-4d71-4098-891d-57d8129af5d8.jpg 916db158-6eca-4940-92bb-cb72077e7624.jpg 55168285-62c6-4034-a3ba-8b17184c3905.jpg 94d719ae-a619-44a2-b3d0-488bed07727c.jpg b4e71267-2f3a-4fef-8816-4e274c78b1f1.jpg

    Enjoy :)
     
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  22. spikeyorks

    spikeyorks Well-Known Member

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    Hopefully this will be uploaded shortly and, if you are up for the challenge, you will see the WSR in a new light :cool:

    763ae97d-d375-4504-af5f-2d1daf44b715.jpg 8d8d5780-8adb-4d8f-930a-1a39c3eb1ff3.jpg 3aadabbe-cf90-4411-8f3a-dd536463bd47.jpg 7b125073-ba6c-4ca5-9155-2e4bd1033a24.jpg f935723f-c268-4c82-9f11-ed081df10552.jpg

    TBH I'm quite pleased with how this has turned out.

    As always everything you can see here has been placed using the in-game Scenario Planner with the addition of my extra paths and extra formations mods. Creative Centre liveries then make everything look that bit more colourful. :D :cool:
     
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  23. spikeyorks

    spikeyorks Well-Known Member

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    West Somerset Extra Paths Mod now released and available HERE :cool: :D
     
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  24. dave55007

    dave55007 Well-Known Member

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    Look forward to trying this out. :D
     

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