Don't mean to sound rude but did that hot fix actually fix anything. Because i still got really bad blurriness, almost all jobs still have no arrival times, still crashing at Crewe and the update completely erased all my journey progress and timetable progress.
Nope. One of the worst post-release patches I’ve ever had the misfortune of installing. We’ve sunk to new lows for consoles and no word from anyone about plans for future patches (unless I’ve missed something?)
Any ideas where the Class 66s are in 4M95 & 4M38, are you expected to wait at the given station for it to arrive or walk to them on track. Weird been put on different stations when selected this jobs.
In SEHS you could fast travel to the station the 66 started at via the map and it would still register for the journey log despite the pop up saying it wouldn't. Maybe try the same here?
Reproduceable crash: 1G00 5AM TfW 150 Crewe - Birmingham - Crashes always at the same spot approaching BHM right at the end of the run always in the same place near the start of the platform. Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
Signal SC3643 was showing a red aspect, the signal behind that was showing a single yellow (SC3639) but the signal behind that was showing a green (SC3637), rather than double yellow. Resulted in quite the panic braking.
Just an update for everyone: I'm checking what was logged while I was doing some reporting for Friday and Monday, but you know I appreciate you for all the reports. I'll post where I stopped as usual. The new roadmap for November will be released on Thursday; it will be a stream and then a full post here and in Discord. This may or may not discuss updates, but I do know another update was slated for sometime next week. If that's changed, I'll let you know, or another team member will! I will explain that the priority for any fixes will be the main issues that affect the game: Timetables Blurriness Contingency Scenario that doesn't allow completion Memory leaks/errors Optimization leading to less resource usage Anything not listed is just fixes the devs were able to get to, one could say a bit of a gravy train, but I don't have a list for any other routes aside from B2C currently.
--Alright folks, just finished logging new bugs that were reported over the weekend! Anything below this comment is new.--
Passenger door stuck.... yeah I couldn't get out of the seat to fix it. https://medal.tv/games/train-sim-world-6/clips/lrxM4bNrcKvn6P46D?invite=cr-MSxqT24sMTAyNzQwNTc5&v=90
not sure whether this belongs to this thread or faults feedback... sometimes I get a panto fault on 350s... the tooltip says sth like bring train to a stop, then put the pantograph down and back up... and once I didnt stop the train, just put the panto down and then back up - I got traction back, so I was able to accelerate, just the panto switch wasnt lit up so, I know the panto switch is supposed to be lit up... then how come I was able to accelerate even if it wasnt... just some oversight like the game didnt expect me to do sth differently? or sth that was just left there cos no one would notice?
Oh I think I had already gotten to that one before I posted the note, let me check! -Answer is no, if it's the 9M53 has the End wrong way round issue? If it's something else, please post it!
I can say that sometimes, players can somehow make a game break even if we think everything is just right, so possibly you found the one thing that wasn't accounted for. However, I know the 350 has a lot of updates it needs on the route, and that's on the list.
yeah, I somehow have the knack for finding obscure situations most players will never get into (or I am just "lucky" to get into them and noticing ), like the bug on 411 that caused traction lock when AFB would brake under LZB - that one got fixed anyway, thats what the forum is for ... to provide feedback so it gets fixed someday... and if it is serious enough, there is the support channel, of course almost 3430 hrs and still counting in this freakin game ... despite its flaws, still mighty enjoyable
candacedtg I have reported it I believe but can't remember but 390s at Crewe are stopping at the Incorrect car marker going towards Stafford way. They are stopping at 8 car marker instead of the 9/11 Car marker this is for On foot and timetable mode as well. System is Playstation 5. Hope this gets fixed too Thanks a lot for you're communication.
Tho just got back to a video I have from videoing a Train leaving Crewe. It seems to be in same position as it is now so unless the 9/11 Car Marker is in the wrong position at Crewe? Kezz Sorry to @ you but you may be able to help but is the 8 car Marker and 9/11 car marker at Crewe in the wrong place for specifically Platform 5?
candacedtg Gonna post 2 photos on the Discord and will @ you. Showing what I got at Crewe. Sorry file size is too big apparent
I asked someone who drives 390s and this is where it should be 'Just as the roof ends I know this cos you get your hair wet if you stick yer head out' So that is where around the 9/11 car marker should be not at the end of the platform.
Do you think we'll see licensing for East Midlands Railway Class 170s as opposed to Class 158s? Plus would be layered in to other routes, ie Midland Mainline, for the network. As assume the Lincoln (Newark Castle) services in this route are swapped or downgraded to Class 158s. Plus not really right context but would a Class 730, or Class 172 ever be made for West Midlands albeit it both would be classed as new routes but rather layer if anything. Doesn't Northern have anything else but Class 323s these days.
Having an EMR 170 would likely depend on Rivet (and licensing). Although if it did it would likely be in the form of some sort of timetable pack for MML like their packs for BCC and ECW. Whether it would then sub for the EMT 158 on other routes though is a different question, and whether timetables are set early enough for EMR to begin with. (Yes I'm aware MML is a Skyhook route, but let's not forget Skyhook have done timetables for Rivet routes)