Route Morristown Line New York & Hoboken - Dover - Feedback

Discussion in 'Player Feedback' started by dtg_jan, Sep 25, 2025.

  1. Princess Entrapta

    Princess Entrapta Well-Known Member

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    Well, since you couldn't be bothered to read the whole thread, allow me to summarise.
    The list of issues covered so far are a mix of route and core issues, including, but not limited to:

    • Non-prototypical performance and behaviours of certain locos
    • Train faults persisting when turned off/unrealistic faults which are one in a million IRL (Core issue but impacts TSW6 core routes)
    • The radioactive lighting inside NJT stock
    • AI trains operating passenger runs with all their doors open the whole way
    • Stock moves in the yards full of passengers (Core issue)
    • Services with off-path messages from start to finish
    • Permanent red signals on some services
    • Green signals when trains are stopped on the line ahead of you in the block
    • Coupling being misaligned
    • Missing rain on windscreens
    • Missing textures and clipping assets
    • Unclimbable platforms
    • One scenario that sends an electric Arrow III down an unelectrified track
    • Overspeed bug
    • Traffic on one road driving on the left
    • Copy-pasted loco tutorials with incorrect info
    And a bunch more I cannot recall off the top of my head.
     
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  2. sinnere

    sinnere Active Member

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    Lol you're correct, I tend to skim through but overall, I don't usually read each post. Some of these I've noticed too, the non-revenue moves full of passengers being my biggest grip.
     
  3. MrbKlegend89

    MrbKlegend89 Well-Known Member

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    Lol Dovefail at its best when it comes to US passenger routes lol..
     
  4. vodka#2734

    vodka#2734 Active Member

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    I wanted to play, but I think I'll wait for fixes.
     
  5. haskell99

    haskell99 Member

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    I will say that with the long list of flaws it is still BY FAR my favorite TSW route. If you wait for them to fix the bugs you may never get to play it.
     
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  6. iriv#7314

    iriv#7314 Well-Known Member

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    I agree.I might have been lucky with the runs i did, and getting used to the standard DTG bugs, but this route is one of my favorites.
     
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  7. vodka#2734

    vodka#2734 Active Member

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    I'm in no hurry. The bug list is quite long, after all.
     
  8. NateDogg7a

    NateDogg7a Well-Known Member

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    I have often found the reviews of others helpful, and so I try to do my own reviews when I can.

    Platform: Series X, finished both journeys
    Layers: ALP45, Amtrak/Acela

    We can start off by saying that an excellent job has been done with the wayside signals, and that the safety systems are very good as well. This is very important but never a given for US routes. The trains present nicely. The ALP46 and multilevels are much improved over NYT. Although the braking system does require some getting used to, this also presents a satisfying challenge. The Arrow is unique and also doesn't have the lapped brakes for something a little easier. The ALP45 is necessary for the services it adds, and gives more variety for driving. The transition between diesel and electric looks and sounds pretty good.

    The overall environment has been nicely done, with some exceptions. The stations have appropriate signage and look reasonably close to their real counterparts. The bridge plate and system map collectibles add a nice touch. The NYC skyline is certainly the best in TSW so far, and the Pulaski Skyway was a good inclusion. The timetable is appropriately busy, especially with the Amtrak layers, although I wouldn't strictly say they are necessary. Driving into NY Penn is now a joy with the correct signals in place, speeding through the tunnel exactly as it should be without the long slog of NYT. In fact, I would say that in many ways this route is what the players wanted NYT to be, and has the unfortunate effect of making that route look even worse (but being able to drive the Morristown units on NYT with announcements is appreciated).

    This is a TSW route and there are bugs, and there will always be bugs. For me the most egregious error is passengers not being able to use the multilevel low platform doors, since most of the platforms are low levels. Another Morristown-specific bug is the improper function of the Arrow alerter. Plus the usual stuck trains, poor frame rates, broken faults, etc. I have seen much buggier routes than this in TSW.

    The big area for improvement, although almost certainly nothing will be done, is the environment. You will see very little clutter or graffiti which is certainly far from realistic. If freight services couldn't be included then fine, but why no static freight stock? This adds a lot to other routes like HAR and BPE even if not strictly realistic. Also, why no static stock that is already in the DLC like trains at Hudson and Meadows? Even NYT managed to have static stock here. Finally, the vehicle or roadway traffic is in a sorry state, from running on the wrong side of the road to being completely absent or, at best, far less than we would expect for this area. This is the most noticeable around East Orange where there is literally nothing.

    But overall the route is a good representation of US commuter and a must buy if that interests you. The transition from urban to suburban/rural has the right feel for anyone who is familiar with the area. If you are not then this route may not hold as much appeal. Hopefully Stamford will be produced at least to this level. Perhaps DTG can even go back now and bring NYT to this standard? If not at least we got Morristown.
     
    Last edited: Nov 7, 2025 at 10:09 PM
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  9. iriv#7314

    iriv#7314 Well-Known Member

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    I thought the question
    was about this:
    I also wonder what is broken in the eyes of someone who lives there and is connected to these railroads. other than the usual dtg bugs
     
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  10. sinnere

    sinnere Active Member

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    Pretty much why I asked him as well.
     
  11. Princess Entrapta

    Princess Entrapta Well-Known Member

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    It IS a delightfuul route. But it does have FAR more bugs than one would like.
     
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  12. Double Yellow

    Double Yellow Well-Known Member

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    TT: Service number 6653 NY Penn Station - Dover

    Loco: ALP45

    Platform: PS5

    As soon as I start the service I get a random derailment. Happens every time I restart too.
     
    Last edited: Nov 9, 2025 at 2:45 PM
  13. Game of Trains

    Game of Trains Member

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    Ps5. Same. Insta derailment with alp45. No derailment with alp 46. This implies that the train placement point is off since alp45 is longer and probably back of the train spawns past the tracks or something like that.
     
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  14. razmatus#2517

    razmatus#2517 Well-Known Member

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    just to be sure, anyone remembers this being discussed in the preview stream? :)
     
  15. Sharon E

    Sharon E Well-Known Member

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    That is correct, all diesels are limited to 60 mph.
     
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  16. razmatus#2517

    razmatus#2517 Well-Known Member

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    interesting, since the HUD doesnt reflect it - still showing 75, also the display unit shows 75 as limit
     
  17. dal#7945

    dal#7945 Well-Known Member

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    Why are they limited to 60mph then thanks.
     
  18. Sharon E

    Sharon E Well-Known Member

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    Exact reason, have to defer to those who know NJT, but it is in the rules of operation.
     
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  19. brihn

    brihn New Member

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    I noticed as well this is the case with NJT Deadhead XB04 from Hoboken Yard to Hoboken. The Arrow IIIs are stored on a non-electrified track (Track 9L) and so only AI can move the set.
     
  20. Double Yellow

    Double Yellow Well-Known Member

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    I forgot to mention the loco unit, but yeah it was the alp45 in fact. I never tested any others.
     
  21. PseudoStalker

    PseudoStalker Well-Known Member

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    Sorry to bother you again, but am I really the only one who gets stuck in the cab ceiling when trying to get out of the seat in the ALP-46? The game doesn't spawn me next to the seat, it spawns me standing on the seat.
    PC/Steam. I don't have any mods related to this route/loco.
     
  22. Train Sim Society

    Train Sim Society Well-Known Member

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    This is an issue on a variety of stock even beyond this route sadly :(
     
  23. Game of Trains

    Game of Trains Member

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    Try looking towards the side you want to spawn and then get up (as opposed to just looking forward and getting up) That usually works.
     
  24. flukey#4378

    flukey#4378 Active Member

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    Its one of my main frustrations with DTG and the lack of ai + static stock they can use from other DLCs that are relevant to the line, especially freight.. We know why and its because they need to limit memory for consoles, But it does make it frustrating and kills some of the immersion that can be further enhanced..
     
    Last edited: Nov 11, 2025 at 4:59 AM
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