Route Morristown Line New York & Hoboken - Dover - Feedback

Discussion in 'Player Feedback' started by dtg_jan, Sep 25, 2025.

  1. dal#7945

    dal#7945 Well-Known Member

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    Thanks
     
  2. razmatus#2517

    razmatus#2517 Well-Known Member

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    I would love an actual answer, but well, got at least something I guess lol
     
  3. Game4Rode

    Game4Rode New Member

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    Hello
    Am I the only one whose ALP 45 DP is stuck in diesel mode?
    Holding down the reset button only causes it to cycle through diesel mode repeatedly.
     
  4. PseudoStalker

    PseudoStalker Well-Known Member

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    Try to hold Panto UP instead. ;)
     
  5. Game4Rode

    Game4Rode New Member

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    Thanks for your help, I had forgotten that it was like that. :o
     
  6. Rhazv

    Rhazv Member

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    What's going on with these OHLE gantries:
    2.png 4.png 5.png 9.png 10.png

    Also, these gantry types look fine from a distance, but when I get closer they turn completely brown which looks terrible:


    I don't remember seeing any of this before the most recent update.
     
  7. NB642

    NB642 Active Member

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    On PC, and I see the same gantry weirdness. They definitely broke something with the last update.

    Also, is it just me or are AI trains with ALP-45DPs having diesel sounds playing despite being in electric mode?
     
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  8. Princess Entrapta

    Princess Entrapta Well-Known Member

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  9. flukey#4378

    flukey#4378 Well-Known Member

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    I get the same now as well, PC user
     
  10. PseudoStalker

    PseudoStalker Well-Known Member

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    ALP-46. When you engage the throttle with the independent brake applied, sometimes the engine sound simply doesn't appear. Even after releasing the independent brake, even when the train has already accelerated to 60 mph. Engine works, it just doesn't make a sound.
    "Fixing" method: reduce the throttle to idle and apply it again.

    Arrow. When the selector is in reverse idle(or prep, i forgot spelling) possition, there is no dynamic brake sound when using the brake lever. Should dynamic brakes work in this controller position?
     
    Last edited: Nov 15, 2025
  11. mikeW1015

    mikeW1015 Member

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    yes, I noticed this issue earlier in the morning today. Very clearly diesel sounds on electrification.
     
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  12. brihn

    brihn New Member

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    Same here. Also, from my latest it seems like the ALP45DP does not deliver HEP (e.g., I can't hear the AC of the Multilevels or the Heaters working when operating from the cab car). With the MFD of the cab car, trying to press "C" to exit out of the brightness tab doesn't do anything even though the tab eventually exits on its own.
     
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  13. Princess Entrapta

    Princess Entrapta Well-Known Member

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  14. Game of Trains

    Game of Trains Member

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    Sometimes I feel like this route and locos were better on release day than today after all their so called improvements.
    My biggest complain is still the low frame rates throughout, and god forbid it’s raining then I can’t even get 30fps westbound before Summit.
     
    Last edited: Nov 17, 2025
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  15. Princess Entrapta

    Princess Entrapta Well-Known Member

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    Better performance, fewer visual glitches, and the announcements worked properly, but with the issue of train faults happening when turned off.

    Very much one step forwards, two steps back. I'm gonna look up steam depots for the previous patch and see if I can download the less broken Morristown line.
     
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  16. Princess Entrapta

    Princess Entrapta Well-Known Member

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    Confirmed - rolled back using the steam console, and the catenary is fixed. Definitely a flaw in the new version of the Morristown pak, and not due to the core update. Also the framerate at Hoboken is much nicer.

    Anyone who wants can check by typing the following into the steam console and then replacing their Morristown pak in the game folder.

    download_depot 3656800 3663660 9023971289660191652

    upload_2025-11-17_14-48-2.jpeg
     
    Last edited: Nov 17, 2025
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  17. PseudoStalker

    PseudoStalker Well-Known Member

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    Princess Entrapta, are you using some kind of ini-tweaks or why is the game so dark on your screenshot? It looks like you launched this route on TSW2.
     
  18. Princess Entrapta

    Princess Entrapta Well-Known Member

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    Yeah, I massively tuned down the brightness via ini tweaks because baseline TSW lighting looks so blown out it's like staring into a nuclear explosion on my displays, and I cannot make anything out clearly.

    I can best describe how everything looks to me on unmodified graphics as "We skipped the light fandango, turned cartwheels 'cross the floor...."
     
    Last edited: Nov 17, 2025
  19. Princess Entrapta

    Princess Entrapta Well-Known Member

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    I will say again though, I do think a major resource hog when it comes to all the services for yard moves of what should be empty stock at Hoboken, is the game having to render and animate all of the countless passengers which by rights should not even be there in those trains. It has to be contributing in no small way to the performance cratering every time you get close to them, and until DTG can fix this behaviour, I can only see this issue continuing to be a problem for other routes.
     
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  20. razmatus#2517

    razmatus#2517 Well-Known Member

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    havent really tried to use the reverse position as a means for braking :D ... I just put it to OFF and then use the brake lever... I mean, it is not that I havent thought of trying reverse as a means of braking, but havent seen it discussed anywhere including streams
     
  21. haskell99

    haskell99 Member

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    From what I understand from another post that is basically the reverser handle. It is not used for dynamic braking on the Arrow.
     
  22. PseudoStalker

    PseudoStalker Well-Known Member

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    Why not? It works, and works quite powerful. :D
    If the power handle (and it's still almost the same as a power handle) can be moved in the opposite direction on US rolling stock, it means it's for dynamic brakes. Isn't it?

    I mean, it's all the DTG's fault - they didn't explain that you can't use reverser as a dynamic brake. It looks like a dynamic brake + it works like a dynamic brake = it's a dynamic brake. ;)
     
    Last edited: Nov 17, 2025
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  23. Princess Entrapta

    Princess Entrapta Well-Known Member

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    What is a dynamic brake if not applying motive force in reverse?
     
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  24. haskell99

    haskell99 Member

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    Hey I’m just a pretend choo-choo driver. If it stops the train it’s a brake! Lol
     
  25. Princess Entrapta

    Princess Entrapta Well-Known Member

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    I use it for reducing speed on the approach to a station, then stick it in neutral and apply the brakes as I hit 30. It definitely feels intuitive.
     
  26. razmatus#2517

    razmatus#2517 Well-Known Member

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    I mean, basically yeah, but this is one of the things that is literally explained... nowhere :D ... so it makes sense, but until it is confirmed by someone with more knowledge of Arrow IIIs, I will stick to just putting reverser to OFF and using auto brakes :D
     
  27. razmatus#2517

    razmatus#2517 Well-Known Member

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    https://forums.dovetailgames.com/threads/arrow-iii-brakes.94226/
    in this thread the brakes are explained... the auto brake is blended... so you apply auto brakes, and after a slight delay the dynamics kick in
     
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  28. PseudoStalker

    PseudoStalker Well-Known Member

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    I know that. But what if I don't need the auto brakes? I need dynamic brake cause it's more responsive and gentle.
    That's why I want to know if it's a bug or not, where the dynamic brakes don't work (or don't sound) when the auto brake is applied while the controller is in the reverse idle position.
     
    Last edited: Nov 18, 2025
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  29. razmatus#2517

    razmatus#2517 Well-Known Member

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    I assume it is cos on this particular unit, Reverse is actually used for driving in reverse, and not as a means of dynamics... since this unit doesnt have a true reverser
     
  30. PseudoStalker

    PseudoStalker Well-Known Member

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    Again, it's an idle position, no brake force, no amperes. Should it disable the dynamic brake?
     
    Last edited: Nov 18, 2025
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  31. PseudoStalker

    PseudoStalker Well-Known Member

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    ALP-46. 6653. Service starting by a punch(It looks like the train can't fit into the space allocated in the dead-end siding). But it's OK, because after you departing from the platform and stop at the red signal near the tunnel, your train will launch into the sky - I assume that the AI train crashes into player.
     
    Last edited: Nov 18, 2025
  32. brihn

    brihn New Member

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    I have found some more issues with this route while playing the scenario "Back in the Quiver".

    1. Between the distant to Kearney Interlocking and Kearny Interlocking, the cab signal goes from Approach Limited to Restricting to Approach (for the Medium Approach at the Interlocking to diverge to Cape Interlocking). I'm not sure if this is another quirk of the route IRL, but I wanted to point it out just in case it is an issue.

    2. Is it normal sometimes for Arrow IIIs to take the stretch of unelectrified trackage between Kearney Interlocking and Cape Interlocking? Or do I need to ensure I have enough speed? I ended up stalling out because 1. I was going 15 MPH as I was still in interlocking limits (15 MPH is the highest restricted speed for interlocking limits and 20 MPH is the highest restricted speed for non-interlocking limits) and 2. I was stunned about the track I was routed on.
     
    Last edited: Nov 18, 2025
  33. dal#7945

    dal#7945 Well-Known Member

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    Anyone else noticed how bad the quality is between sunnyside and penn. When doing yard moves its horrible. Piles of ballest on tracks when going through the tunnel. Its becomes outside and tunnel disappears.
     
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  34. Game of Trains

    Game of Trains Member

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    Those bugs have been mentioned in this thread at least twice and I sure hope were also reported by the beta team but no way of knowing when/if they will be fixed. Hopefully some day.
     
  35. PseudoStalker

    PseudoStalker Well-Known Member

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    DTG, when you planning to do something with empty stock movements?
    1. "Not in service" - still does not exist for the US.
    2. Wow, you turned off the lights in the cars! But the cars are packed with passengers!!!
     
  36. IfICanDream

    IfICanDream Active Member

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    PlayStation 5 - Not seeing any Load Passengers notifications on Teaching Train.
     
  37. dal#7945

    dal#7945 Well-Known Member

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    Do the alp 46 and alp 45 share the same timetable.
     
  38. PseudoStalker

    PseudoStalker Well-Known Member

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    Mostly, yes. But ALP-45DP also have some unique services.
     
  39. dal#7945

    dal#7945 Well-Known Member

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    Thanks what are unique services.
     
  40. PseudoStalker

    PseudoStalker Well-Known Member

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    Services that go beyond Dover on the diesel line (line is not present in the game). Also, services that go to Dover by another line (represented in the game by two small patches: from Newark Broad Street and from Denville).
    Nothing special, it's just that ALP-46 doesn't share those services.
     
    Last edited: Nov 23, 2025 at 5:33 PM
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  41. Game of Trains

    Game of Trains Member

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    Speaking of sharing the timetable, do you guys remember when we asked Dtg about alp45 substituting for alp46 on the NY Trenton and they said it’s not possible because of different loco lengths? Well, somehow both substitute each other on Morristown so it was very much possible all along…
    To be fair, this substitution can lead to insta derailment if the train spawn on a platform with a buffer like ny penn track 2 or 3, but if we could get the substitution on ny trenton, I wouldn’t mind it and would just avoid few services while the majority would work just fine.

    hey MAX1319 maybe you can convince the nice Dtg engineers to sneak in that substitution on the ny trenton :cool:
     
  42. dal#7945

    dal#7945 Well-Known Member

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    I thought the arrows where gonna layer into new york/trenton as well
     
  43. MAX1319

    MAX1319 Well-Known Member

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    We did suggest and asked about the ALP45 subbing on NYT. As you mentioned the ALP45 is longer. This requires an entire TT simulation to be done on NYT TT. Currently there's no plans for this.
    Same issue here. would require a new TT simulation and again no plans for this. Trust me, I bring this up as much as I can and will continue to so :)
     
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  44. dal#7945

    dal#7945 Well-Known Member

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    Are the alps really that slow at pulling away irl. Also whats the difference between alp 46 and alp 46 light loco. Thanks
     
    Last edited: Nov 24, 2025 at 10:00 PM
  45. PseudoStalker

    PseudoStalker Well-Known Member

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    If I'm not mistaken, this is a bug. "Light" is for static rolling stock in the timetable. Player shouldn't see this option.
     
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  46. dal#7945

    dal#7945 Well-Known Member

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    Thanks
     
  47. Sharon E

    Sharon E Well-Known Member

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    A 'light' locomotive refers to one without any rolling stock attached. So, if you are moving a locomotive alone, from one point to another, it's considered a 'light' locomotive.
     
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  48. PseudoStalker

    PseudoStalker Well-Known Member

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    Terminology is correct. But within the game, this is a bug, since this is an option for spawn in freeroam and it shouldn't have the "playable" flag in timetable mode. At least, that's what people say on a forum.
     
    Last edited: Nov 25, 2025 at 5:19 PM
  49. razmatus#2517

    razmatus#2517 Well-Known Member

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    just out of curiosity, have you gotten your answer somewhere ? :) ... cos, not that I havent thought of trying to use reverser handle itself for braking, like at speed and just putting it into Reverse P1 or sth... but not your approach... so I am curious what you have found out

    edit: oh my lolz... I actually tried braking with the reverser handle, and it sort of did, just dont forget to put it back to OFF once you stop cos then you will end up going backwards... but as a weird method of kind of braking, it works lol... just tested it in Training Center :D
     
    Last edited: Nov 26, 2025 at 3:48 PM
  50. Princess Entrapta

    Princess Entrapta Well-Known Member

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    There are a whole bunch of loco moves across the game going all the way back to SPG's helper returns which are timetabled and playable. What makes this one special?
     
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