Custom Asset Help

Discussion in 'General Discussion' started by comfortlines#6062, Nov 22, 2025.

  1. comfortlines#6062

    comfortlines#6062 Member

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    In Blender, I am modeling a model for Railworks. It's based off a real place, but the issue is that in real life, it has very dark shadows. But in Railworks, I cannot achieve those dark shadows because the game engine doesn't allow it. Does anyone know if there's anything I can do to fix this?
     
  2. Oystein

    Oystein Well-Known Member

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    You can bake ambient occlusion maps in Blender that you can use on the diffuse texture (overlay/multiply), or as a lightmap (check the supported lightmap shaders)
    Exampe here
     

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