Birmingham Crewe

Discussion in 'TSW Troubleshooting & Issues Discussion' started by MarkCovz4761, Dec 2, 2025 at 3:32 PM.

  1. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    Re bought the route after the update and still blurry textures and stuttering on series x so frustrating
     

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  2. dal#7945

    dal#7945 Well-Known Member

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    Im playing on xbox x at the moment and its ok. But have disabled a few layers that might be why.
     
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  3. DB628

    DB628 Well-Known Member

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    Refund it
     
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  4. Trainiac

    Trainiac Well-Known Member

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    Maybe it’s just me (on PS5) but the 350/2 in LNR livery is the train least likely to get blurry textures. I did a run earlier and it was fine, maybe try that train and see if it’s still bad?
     
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  5. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    Its blurry at the stations to especially Smethwick on xbox
     
  6. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    I have done
     
  7. dal#7945

    dal#7945 Well-Known Member

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    Done a few runs now in various trains everything. And then I used the 350 yellow green version and completely blurry and stuttery. So I figure that train is cause of the problems.
     
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  8. Scorpion71

    Scorpion71 Well-Known Member

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    Sorry to hijack an Xbox thread but if there are any PC users here, has the route improved on PC? Are the fixes they listed actually fixed?
     
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  9. coursetim

    coursetim Well-Known Member

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    I do wonder how many times this has to be pointed out before someone finally puts 2 and 2 together and ends up on 350. :D
     
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  10. CK95

    CK95 Well-Known Member

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    Pretty annoying that AAS came out & said the 350 was an issue, then said it wasn’t an issue even after it was by far the worst offender for texture issues. They then release 2 patches seemingly doing nothing with it & still we get silence from both AAS & DTG.

    It’s pretty clear what the plan is here, leave the texture issue in play & roll on the 805 pack.

    Can’t wait for people to buy that & then be shocked by the revelation of that pack having the same problem.
     
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  11. tom#2834

    tom#2834 Well-Known Member

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    It's the hope that kills you!!

    I don't own the route and for good reason it seems, but I can understand why you re-bought it. We want to believe things will be better, even though we known in our heart of hearts that of course they won't.
     
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  12. tom#2834

    tom#2834 Well-Known Member

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    Fool me once shame on you, fool me twice, shame on me.

    I think everyone should be well aware that this is something to steer clear of now. Certainly on day one and until after extensive feedback anyway.
     
  13. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    I refunded it again tbh its clear the route isnt going to be fixed its frustrating cause its a nice route
     
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  14. kieran#9718

    kieran#9718 New Member

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    Blurrier than it was before the update!
     
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  15. jivebunny

    jivebunny Active Member

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    Without wanting to make excuses for DTG, I think if they'd fixed the blurry textures seemingly affecting 100% of their XBox customers, they would have made a specific mention of it in the patch notes and probably a dedicated announcement, maybe even a livestream to reassure potential buyers.

    Birmingham–Crewe
    • Added arrival times to all timetable services.
    • Optimised assets at Smethwick and Crewe for greater stability and performance.
    • Improved the German voice over volume.
    • Adjusted route announcements to deliver a more consistent experience.
    • Updated the Station announcements at Wolverhampton
    • Fixed several timetable issues to prevent service-ending concerns, including AI SPADs and derailments.
     
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  16. richtayls

    richtayls Well-Known Member

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    They fixed the in game adverts, sorry loading screens, what more do you want...
     
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  17. LIRRGuy

    LIRRGuy Well-Known Member

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    Surprisingly the Update made the experience on PS5 much better
     
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  18. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    Its just the same as it was on xbox before so no fixes for blurry textures looks like i wont be going back to the route anytime soon
     
  19. Kezz

    Kezz Well-Known Member

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    I mean no, the plan isnt to just leave people high and dry at all. We are going through every asset to see what the causes might be, there has been other identifiers that may be causing the blurry textures, just because you see the train has the most blurry textures doesn't mean that is the cause but we are combing through everything. If you bought the route CK I recommend posting any constructive feedback in the feedback thread so both the All Aboard team and DTG can comb through it all and target fixes as much as possible. This patch that dropped was to target most reported issues outside of blurry textures as blurry textures is a very complex issue.
     
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  20. bakedpotatos.jm

    bakedpotatos.jm Well-Known Member

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    To be fair to Kezz and AAS, I think the blurry texture issue is a DTG core problem and has nothing to do with AAS.

    So I don't expect them to fix a thing.

    Last time they spoke about them they were thinking it might have to do with the live map eating too much memory on consoles.

    So that is what I want an update on.

    Surely by now you have tried a version of the game reverted to the old map by now since people were thinking this was the reason back in October of 2024?
     
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  21. candacedtg

    candacedtg Staff Member

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    Hey folks, I don't have much information, but I do have a note by Danny on the AABS team: "The issue is Smethwick Rolfe St and Smethwick Galton Bridge, its why the blurry textures happen near Birmingham, these are our key areas to look at primarily textures and material optimisation."

    So it will be coming in another update, and the only thing I can say is there is something that was targeted and should be able to be fixed in the next update they send out. I'm just providing information.
     
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  22. darrrnel

    darrrnel Well-Known Member

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    You all know by now im the happy to throw stones at DTG!

    But as another user said on PS5 this update has made some definite improvements to the major blurry issues..
    ..it is still FAR from perfect.. dont get me wrong.. I wouldn't advise buying it yet.. but it is at least playable now for anyone who has it..
    Feels empty compared to some route (im only 3 layers down) but playable..

    Bigger question here is how have the PS5 version and Xbox version got vastly different results when they share extremely similar hardware, and again how was it missed in DTGs QA

    Sucks for you xbox guys :( I would definitely be upset if the shoe was on the other foot
     
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  23. trainsimuser

    trainsimuser Active Member

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    People just need to vote with wallets and NOT BUY the 805 pack it’s the only way developers soon realise we are not cash cows feeding there bank balance. Sadly though people will always rush to buy new dlc and developers know this as well.
     
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  24. jivebunny

    jivebunny Active Member

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    What's it like for PC users after the update? I've been holding off on this considering the initial feedback... One issue I keep reading about is the AI spads terminating people's sessions. I'm aware this is a core behaviour issue rather than a DLC issue, but if I'm going to spend money on a route and an hour of my evening driving along it, I'd prefer not to find myself game over'd 59 minutes in through no fault of my own...

    JB
     
  25. trainsimuser

    trainsimuser Active Member

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    With all due respect why is it down to you to come here and update people. Why can’t the developers. They were all quick to comment and reply here when the hype was building up to release as soon as it released and issues got known They quickly disappear.
    The reply they gave about getting abused etc if that is true is not on and those people should be banned and I trust if this is true they have made the admin here aware of the abuse they got and provided the evidence. However I am starting to wonder if this was the case and an excuse for them to just go quiet with the negative feedback from the route release people are experiencing
     
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  26. CK95

    CK95 Well-Known Member

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    At a guess it’s probably the ram setup inside the consoles. Series X has 10GB at 560GB/s bandwidth, then 6GB at 336GB/s bandwidth.

    PS5 on the other hand runs all 16GBs of its ram at 448GB/s. The end result is likely the game demanding all of the ram, the Xbox memory slows down on that latter end & the texture degradation is compounded.

    You then also need to consider who’s saying what from which prospective. Series S users likely have it the worst & PS5 pro users will have it the best. You then also need to consider the service played, weather, layers etc.
     
  27. tom#2834

    tom#2834 Well-Known Member

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    Pretty sure it's a DLC issue with the timetable or scenario.

    Otherwise it would be happening on other routes and it isn't as far as I am aware.
     
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  28. jivebunny

    jivebunny Active Member

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    It happens on other routes. It's a core issue - the game ends the session whenever an AI train spads or derails. This very obviously is not what you expect to happen in a simulation, in the same way flight sims don't end your two-hour session when you're on final approach just because two AI planes clipped through eachothers' wings on a taxiway 500 miles away. It's bad programming / UX, nothing more.
     
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  29. richtayls

    richtayls Well-Known Member

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    Can you name which other routes this is happening on? It happened years ago on Spirit of Steam but was fixed, not aware of it happening anywhere else.
     
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  30. tom#2834

    tom#2834 Well-Known Member

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    I don't mean the outcome.

    I mean it happening at all.

    Do you get ai spads on other routes? I never have had one.
     
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  31. jivebunny

    jivebunny Active Member

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    BCC, Harlem Line....

    It can happen in any scenario or even any timetable, on any route, whenever the dispatcher gets confused, sometimes without outside influence, sometimes with.

    Happened to me the other night on Cathcart Circle when I took control of a train at Glasgow Central and then left it in the platform for 20 minutes while I watched other trains go by and took some screenshots. Eventually another train needed my platform, had to wait at the station throat, blocked all the other trains and then somewhere on the map something went through a red or had a signal set back on it.

    It's the core game logic that's at fault. Regardless of the source of the AI spad and whether it should happen or not, if one does happen it shouldn't exit the session. The code around handling of AI spads seems to have been based on the assumption that they won't happen, i.e there is no code.
     
  32. tom#2834

    tom#2834 Well-Known Member

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    Errrr, well that might be your problem right there!!!!
     
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  33. Kezz

    Kezz Well-Known Member

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    We have replied to things where needed but would you not rather that us developers focus on sorting fixes rather than sitting on forums replying to every comment when in fact theres other people who do that as part of their job? Candace for example has done a fantastic job of keeping people in the loop whilst feeding back bugs and feedback to us.

    In terms of the question about AI spads by jivebunny, AI Spads were fixed as a part of the most recent patch and no one has reported further issues regarding this since the patch, hope this helps :D
     
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  34. darrrnel

    darrrnel Well-Known Member

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    Im fairly new round here.. have seen your name pop up a couple times now..
    Honestly.. the penny has only just dropped you are part of AABS (i assume)..

    Maybe DTGs forum should have have a way of highlighting Genuine members of Dev teams.. like they do DTG staff..
    It could lead to less confusion for those who aren't on username terms with every dev in every team!
     
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  35. trainsimuser

    trainsimuser Active Member

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    Which is all well and good but the presence of the developer is always welcome and a great way to show dedication to your customer base. You have a FANTASTIC route released for a first release however there are still many unhappy people sadly. I get it must be frustrating for you all and you all want to get the route fixed etc which i am sure you will in due course. All i am saying is communication could be a bit better from you guys you have a solid route and the 805 whilst isn't my type of thing i am intrigued by giving the route you released.
     
  36. jivebunny

    jivebunny Active Member

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    And for BCC and Harlem? The problem is that the core software doesn't know how to handle AI spads, it's not "my" problem if it's an issue with the core and it's happening to others :) you seem to be struggling to understand... Do you seem PC and PS5 users telling Xbox owners the blurry textures are "their" problem?
     
  37. OldVern

    OldVern Well-Known Member

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    I finished a run from Birmingham to Crewe yesterday evening without any major drama. This on potato PC I7 4770 GTX 1650. The issues I did note were placed in the feedback thread. To summarise, it’s still a bit jittery in places but some of that could be down to core inefficiency though more optimisation of the foliage etc.

    However I am overall enjoying the route.
     
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  38. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    It maybe just xbox the route looks amazing its just frustrating its being let down by blurry textures hopefully they can get a fix for it i really want the route but i just cant play it when its like that
     
  39. theorganist

    theorganist Well-Known Member

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    They were communicating a lot on here until some idiots decided that sending unpleasant private messages was the way forward. Having been the recipient of a rather unpleasant private message myself from a member on here I can well understand why it might make some people want to stay away.

    I have just bought the route (on PC) after the timetable fixes and my experiences so far are very positive. I do feel sorry for console owners and I hope that DTG and third parties are looking at the blurry textures issues urgently.

    I will almost certainly be buying the 805.
     
    Last edited: Dec 3, 2025 at 9:59 AM
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  40. dal#7945

    dal#7945 Well-Known Member

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    Im on xbox series x and was having problem free run. Until a certain 350 (yellow/green) past me and then it all went blurry.
     
  41. darrrnel

    darrrnel Well-Known Member

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    -NO ONE SHOULD BE GETTING ABUSE-
    But Unfortunately that isnt a good enough excuse..
    Does the parking warden stop doing his work because someone called him a nasty name?

    DTG have the power to moderate this website.. AABS should be aware that being on the Internet.. you can get messages from anyone.. when mistakes have been made (AABS or DTG) a minority are going to lash out.. unfortunately thats part of the job in this day and age.. just like our ticket warden earlier.. thats why companies set up safeguarding for there employees/contractors

    >Dev gets abuse On DTG owned website
    >Dev tell DTG
    >DTG ban user
    >Ballance is restored
    Again in an ideal world NO ONE SHOULD BE GETTING ABUSE... but we dont live in an ideal world do we..

    Now were in a situation where AABS "have been in communication with the community to get feedback"
    But also haven't been on the Forums..

    Yet DTG are trying to tell us that the Forum and the Fiscord get identical information..

    Its one or the other no?


    One last time -NO ONE SHOULD BE GETTING ABUSE-
     
  42. theorganist

    theorganist Well-Known Member

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    I have known traffic wardens to quit because of abuse.

    AAB have posted in the last day on this thread.

    There are DTG staff who reportedly stay away from these forums, there are a minority on here who can't keep their anger in check sometimes.
     
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  43. darrrnel

    darrrnel Well-Known Member

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    1.Bruh dont blow holes in my analogy!!

    2. as posted last night... I want aware 'KEZZ' was attached to any official studio..
    Im not aware of every dev, from every teams, username on here
    Just looks like any other user to me.. I could make an account and claim to be the pope... does that make it true?
    Id guess DTG would have had a flag for 'official dev' like they do staff..

    3. and thats the exact point we are trying to make!!
    DTG claim discord and Forum get the same information on the same timeline...
    Yet you claim (and we see) some DTG staff won't even open thos website!!
     
  44. theorganist

    theorganist Well-Known Member

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    Well one very senior person, isn't a member of the community team. He came on here to give advice, give information and sometimes in-depth information of how certain things worked and why. Sometimes just joined in with some banter.

    A contribution we have lost. Not everyone has a thick skin and comments have been personal in the past. People have been banned but some seem to just stray over the line.

    I would say compared to other forums, DTG tolerate a lot of criticism which wouldn't happen elsewhere.
     
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  45. darrrnel

    darrrnel Well-Known Member

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    1- again.. welcome to the Internet!
    One major issue round here is that not everyone knows who is and isnt a dev (see point 2 in previous post)

    2- Granted individual persons have the choice weather to communicate and use this forum..
    But A company who is providing a service through DTG should have the decency to provide feedback and accept customers feedback through DTGs official community spaces... Hire a CM if you dont like the dealing with the consumer... burying heads in the sand helps no one! Only communicating with "half" the community via only 1 of the avaliable options is not very professional.

    3.. I have no comment to this.. well done DTG for having bugs from 10yrs ago still present and allowing others the critique them in guess.

    People have every right to be upset with DTG right now.. just as you have every right to defend them!
    Neither side is "wrong"
     
  46. theorganist

    theorganist Well-Known Member

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    Where am I defending them and where have I suggested no one should be upset? I have plenty of criticism of my own and aired my criticisms, just not 20 times in ten different threads I was explaining why their presence in my opinion on the forum, might be what it is and not what it was. I can't see that changing.

    Even forum members get criticised for spending their own money on a piece of DLC, which is hardly rational. This place can be unpleasant at times.

    By the sounds of it the amount of people using Discord is larger than members of this forum.
     
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  47. emanym10

    emanym10 Active Member

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    In one of DTG youtube videos two of the guys,the one who wears the pink ears on his head and another guy,both said the blurry textures was top of there list to fix.When though?
     
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  48. darrrnel

    darrrnel Well-Known Member

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    Yeah fair play... you are not defending them, I misread your post. Thats my bad. o7

    Just be nice if DTG recognise that so many of us are unsatisfied with the product.. not out of 'hate' but out of 'Love' for what TSW could actually be!!
    It sometimes gives us a little shimmer of what it can be! And we want more of that little shimmer!

    Discord may be bigger..
    But I personally will not use discord due to its poor security history ..
    DTG provide this place directly as an official channel.. so either close it and put the money towards fixing bugs..
    Or use it to 100% of its purpose..
     
    Last edited: Dec 3, 2025 at 1:14 PM
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  49. Emmy_MAN

    Emmy_MAN Well-Known Member

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    Who actually needs this live map as we have it at the moment?

    As far as I'm concerned, DTG could bring back the live map from TSW4, which would certainly help to save some memory!
     
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  50. Class150NT

    Class150NT Active Member

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    I do quite often look at the map when an AI train drives past to see where it's come from and where its going, BUT, I'd rather have no (or fewer, at least) blurry textures than that ability
     
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