Surely It Would Not Be That Hard To Make Passenger Behaviour Just Slightly Better?

Discussion in 'TSW General Discussion' started by tom#2834, Dec 3, 2025 at 7:23 PM.

  1. tom#2834

    tom#2834 Well-Known Member

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    Even just a simple line in the code to identify when a train goes out of 'passenger service' and nuke all the passengers.

    Then we would not have to do depot/ECS moves with a train full of passengers, or see end of line trains still packed.

    Also a basic time limit to when passenger animations appear on trains prior to departure, so that you don't spawn into Euston at (for example) 2am and see the 5.30am 390 full of expectant travellers, who have arrived two and a half hours before their departure just to be on the safe side!!
     
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  2. Emmy_MAN

    Emmy_MAN Well-Known Member

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    Hi tom#2834

    Apparently, this is not so easy for DTG, because you have been telling us since around TSW3 that you are improving the passengers.

    But so far, nothing has changed in terms of passenger behaviour.
     
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  3. Clumsy Pacer

    Clumsy Pacer Well-Known Member

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    As I understand it, that code's already in. It doesn't work because of the cap on how many NPCs can be in a certain station/on a certain platform.
     
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  4. Myron

    Myron Well-Known Member

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    So removing passengers is not possible because there's too many passengers?
     
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  5. owenroser19

    owenroser19 Well-Known Member

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    It’s even more embarrassing when you think that TSW2: Rush Hour’s entire selling point was a better passenger systems. I think I’m correct in saying BML still doesn’t have the updated passengers.
     
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  6. noir

    noir Well-Known Member

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    I'm pretty sure they also said that passengers are now fixed and not present during empty movements as one of the selling points of TSW6.
     
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  7. Class150NT

    Class150NT Active Member

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    Not even I get to the station that far ahead of departure
     
  8. spikeyorks

    spikeyorks Well-Known Member

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    Make passenger behaviour slight better???
    Some people are accusing DTG of 'sitting down on the job' on this one ;) :D

    b125e7b4-46ff-4699-8ccd-a8f2357bd986.jpg ed8194c9-59e1-4bc1-ad4f-ec101b7dbc67.jpg
     
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  9. raptorgb#8593

    raptorgb#8593 Active Member

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    Not had that one before, i get the falling through platforms leaving just there heads and shoulders showing, ejecting out of trains through the roof at high speed, then my all-time fav the confused passenger who just stands there opening and closing there umbrella, even after the train there waiting for has left (it seems to be contagious too as by the end of the day there are tons of them doing the same thing) oh and i almost forgot the poor souls who can't make there mind up and get on and off the same train till the doors close :)
     
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  10. subwayg0at

    subwayg0at Well-Known Member

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    As long as I remember that was not what they said. The issue fixed was passengers not getting on the train and I do see this in effect compared to TSW5.

    Sometimes getting your camera far away and go back can do the trick.
     
  11. ididntdoit

    ididntdoit Well-Known Member

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  12. owenroser19

    owenroser19 Well-Known Member

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    I also remember that yes
     
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  13. Scorpion71

    Scorpion71 Well-Known Member

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    What annoys me most about the passengers is they don't leave their seats, once they have plonked their arses down, they don't leave!

    Shame god mode hasn't got a function to chuck all the buggers off
     
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  14. operator#7940

    operator#7940 Well-Known Member

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    It's more difficult than you think...otherwise you'd be doing it yourself =-)
    I mean how hard is surgery really? Just cut someone up, rummage around a it, sew it up... done!
    I see it on TV all the time.
    Looks super easy to do.
     

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