Having completed the winter survey, one question which particularly annoyed me was this one: It seems absolutely ludicrous to me that I can only select up to 3 options, when all of these features need improvements to some extent. None of them are them are finished and in all honesty half of them shouldn’t even be in the game in their current state.
I can't remember exactly what is said, but I find the question asking whether you want them to spend more time fixing stuff to also be pretty stupid...
They shouldn’t even be needing to ask which core fixes ought to be prioritised, coders should be working on this stuff 8 hours a day, 5 days a week (they can half an hour for lunch except on Friday when they get an hour to go down the pub). But seriously, with random derailments now seeming to be a thing again in TSW6, the tech deficit needs tackling without needing a survey.
i did not even vote for fault or random event improvements but for passenger system and both announcements
I presume DTG know they don't have the resources to fix everything, so they want to see which faults most annoy players and fix them first.
I would personally regard improvements as adding rather than bug fixing, I kinda hope DTG do aswell, can’t imagine giving people a list of bugs and asking which should we maybe fix and which can we ignore for longer should go down well. Adding is all well and good and not to be regarded as highly expected in my view, always prefer the basics work first though.
This is the exact reason. They can’t fix everything at once and they need to prioritize what big ticket items get fixed next. They could do this without our feedback, but it always helps to ask the customers what issues bother them the most so they can focus on those first.
They don't need a survey to pinpoint the major and most annoying bugs in TSW. Most of us can list them just by having read the forum and played the game for the last year or two. I'm sure DTG could have done the same. Asking the players at this point what needs fixing and / or improving is disingenuous to say the least and more than a little condescending. It gives the impression that no-one at DTG is actually playing the game or reading the threads. Maybe they're not. I've never filled out the annual survey and I won't be doing it this year because I honestly don't believe the answers are taken onboard by DTG. At least I've seen no evidence in the game that they have over the years. Since they don't publish the results, we have no way of knowing, do we.
What makes it better is for Alex to come running into the discord thread yesterday exclaiming they definitely do respond to questions on the forum where they see them, me providing examples of where they have gone out of their way to ignore questions and then complete silence again from dovetail. That tells me everything i need to know about the developer and publisher I've spent money supporting until now.
i find this comment to a perfect example of the LOVE that is rampant in these forums. The company is asking for feedback from the community to hopefully prioritize a workflow and this individual wants everyone to not provide feedback to confuse the devs even more. It is no wonder I have migrated away from these forums lately.
Enough people choose "none of the above", that's what we'll get. Then we will of course have the spectacle of people complaining that DTG actually listened to the survey.
it probably was intended as satire by the poster, but there are enough on this forum who would applaud such antics
It was a joke, I just found that a bit of an odd option to have where it seems you can select up to three of them. Just to be clear, I also do not recommend selecting "none of the above" but then selecting some of the above if the question allows as that could also cause confusion.
Im surprised to see that some forum members think that DTG is trying to decide which areas to fix because they cant fix them all. Sorry to bring you back to reality, but they are just trying to find out where we would like them to try to slightly improve the game. They can not fix all the bugs in any single one of those areas, not even close, after many years of rushing releases.
Sorry but bugs are non negotiable whether created by shoddy programming or lack of understanding the source code. It should not need to be triaged. We are paying DTG a lot of money for bundles and DLC to play this game, it’s about time they invested that back in the core game. Of course nothing new in our greed fuelled society. In the UK we have privatised water and power companies who have been paying massive dividends to shareholders and directors for years. When it comes time to replace their crumbling infrastructure, they expect that to be funded by hiking the bills the customer pays.
I’ve just watched Train Sim Society’s video on YouTube. By far the best and most honest content creator out there. The survey is lengthy and quite honestly I question the purpose. DTG know their core is broken, their passenger system is broken and rather than release broken DLC after broken DLC ignoring the glaringly obvious issues, fix them. It’s been said countless times on here and on Discord that the core needs attention, but instead of fixing the foundations they continue to build extension after extension after extension with DLC after DLC. Whilst I understand it’s a business to make money, unless the foundations are given the attention it sore sorely needs, it runs the risk of all imploding into a huge sink hole. I know I’m critical and I don’t apologise for it, but if this game is ever going to become what it has the potential to become fix those issues DTG! Listen and act. Patches are too slow and too sparse! If you need to employ more people, do so and then roll out the DLC thick and fast. If you don’t fix the issues, you lack integrity as a publisher and producer.
The only thing I want fixed is the stuttering! It's been 5 years and it's getting worse and worse. Anyway, I haven't bought any DLC for a year now, and I don't even have the free version of TSW6 because it's so unbearable. It's 2025 and the game is less fluid than a game from 1990!
I'm in two minds about this, I think it's great that the survey has questions about fixes included and gives to impression there is an interest in fixing them and it's basically asking where you would want DTG resources allocated to fix them (hypothetically). On the other hand, some of this stuff should be common sense and shouldn't need a player input. Very articulate and precise critical feedback is available on the forums in infinite amounts. And the information for where players feel priority fixes are needed are also available on forum threads. So I'm on the fence on this one. I feel the survey is actually very helpful in some regards, but in other ways the information they are seeking is available without the need to ask 'what needs doing'.
Really? More like bread and circuses to distract us from their inability to fix real issues in the game, most of which are not on that list, such as texture and stuttering problems, save game deficiency etc.. The only one I would have chosen ( had I completed the survey ) would have been the NPC behavior. And since that issue goes back about 7 or 8 years, It's unlikely to be addressed anyway. Waste of time.
But only on some routes, so clearly there are devs out there who are doing a fair job of asset optimization (or whatever you want to call it), but others not so much. Shame they won't share info with each other to benefit the customer.
The best part is, even if they do work on the most voted 3 items, it’ll still come out terribly. TSW6’s new features all came from a survey vote & they range from barely working to outright not being implemented. Something is very broken inside DTG’s dev structure & it’s only once whatever that is gets fixed, will TSW get fixed.
Wednesday i asked on the Morristown feedback thread.. if there was a rough ETA / when can we expect an update.. seen as how the last update broke more then it fixed and numerous bugs have been reported, and passed to the devs since its release.. Obviously I appreciate the CMs have 8000 thing to do and cant answer everything instantly wasnt expecting anything huge..but did expect it to be at least acknowledged before the week was out.. Being a DTG route I would have thought DTG had the answer not to far away.. not like they need to go to a 3rd party for information.. Id be happy with the obligatory "its with QA" response we normally get... or an "ill check and get some information out"... But comes arcoss its Just full focus on the next DLC, that will inevitably launch broken.. and become the priory to fix.. "a la" B2C Honestly think I preferred it a few months back when I didnt know this forum existed and thought the rumors of poor communication were just that.. Ignorance it turns out was in fact bliss
All I can say is give them a chance. I've already said my bit... But I think they are trying and that shows, so I'm willing to give them the benefit of the doubt for now. Rome wasn't built in a day. Just completed the survey whilst sat in the 1st Class compartment of a Class 450!
Yup. If the track record was there then I would definitely be happy to give benefit of the doubt and say this is just a blip. But the track record is not there!!
I'm glad that it was part of the survey as it shows they are willing to accept the issues in an official capacity... But as I've said before, the confusing part is, there are far more posts with very articulate input about the games issues on the forums, and in infinite amounts. Those particular posts could tell you far more about the issues in the game and peoples grievances. It can offer far more information then what a single tick of a box on a survey can.
I stumbled across a post a few days ago where someone had discussed the issues with the Creators Club user interface with Matt. Issues such as the search tool that straight up doesn't work, the lack of filters, the fact that you hit a random lilmit that stops you from subscribing to anything more, the way clicking on a username only shows the last 12 items uploaded by the user with no option to view the rest, the fact that if you perform a search and navigate through a few pages of results, your next search shows "no results" if it happens to have fewer results than your previous search (because it tries to load the same page number). The entire site just doesn't work and yet Matt apparently asked for examples, when all you need to do is use it for 10 seconds. This was in early 2024 and the issues are all still there. So if the EP is not aware of the most basic, glaring issues with features that were touted as being pretty huge at the time, I don't really have much faith in them getting resolved. JB
Dude, we've been giving them "a chance" for eight years. For me, that's it, goodbye. I don't want to feed a dead animal anymore. I've always said DTG was a bunch of amateurs, and I still say it today. It's either this or they're literally messing with us. I've never seen a game so buggy and so lacking in fluidity. For eight years they've been telling us, "Yeah, but UE4 isn't good, and that's why it stutters." But come on, any other company would have changed its engine in the second year! This is especially true since we have to redownload everything every year! So why not just leave it as it is and make a new game? Eight years is a long time, and I think it's time for a definitive change now. For those who want to continue playing TW6, they can, just like I still play TSC and I don't see any problem with that! Besides, we can all see that it's getting worse and worse. I've kept all the other TSW games in my Steam library so I can redownload them if I feel like it, just to see how they were before. Last night, I reinstalled Heavy Haul for Voi and TSW1, and wow, it's so smooth! And what about the early routes like the Ruhr, which are incredibly smooth? Starting with TSW4, there was the systematic introduction of stuttering and other major bugs. Sure, lots of things like lighting effects were added to enhance the game... But at what cost? The cost of seeing this game deteriorate more and more? It hasn't stopped since, and I'm afraid it's only going to get worse. For my part, I wouldn't give DTG any more chances as long as they stick with UE4; this engine can't be good for this kind of game, they know it, and yet they still continue to develop on it!
It would also be nice when that survey is finished. It would also be nice if the top countries were announced in order of how the players voted, as well as by what percentage.
Not really. There is much about TSW which is very good and why it still tends to be my go to train game. However the core tech deficit continues to mount alongside the rush to push out buggy and untested DLC at a steep price, that is similar to the content the game is already saturated with. That cannot be ignored and whoever is signing off on this lackadaisical approach needs to pull their thumb out, kick some backsides and get it sorted. As per the comment above yours, at times DTG come across as a bunch of amateurs, over excited children who would rather dress up with silly headphones than apply a bit of management to the product that is paying their wages.
With all the problems this game has, I don't think anyone is satisfied. To deny it is to participate in and encourage DTG's stupidity...
Yeah, okay, it's definitely a good thing if you look at the reviews from multiple sources. Instead of just focusing on the new content, they could also listen to their players and then improve any issues that weren't great by working on them. In hindsight, I think the thumbs up and the stars will rise.
Yes, that's true. That people learn from it and do something about it isn't always the case, and that's what we call low-level.
I would appreciate someone from dtg to come on here and explain the thought process in restricting the feedback we can give
They already know they are issues I guess they want to pinpoint it down to the more pressing ones which they should put to the front. I think really they should have changed this question to a number based answer where 1 is the one you want fixed first and 8 or 9 least breaking bug.