Route Morristown Line New York & Hoboken - Dover - Feedback

Discussion in 'Player Feedback' started by dtg_jan, Sep 25, 2025.

  1. PseudoStalker

    PseudoStalker Well-Known Member

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    What makes it special is that it is should not be displayed in timetable mode. It's exactly the same engine with exactly the same timetable as a regular one.
    Or do you think that of the 9 variants of the same Dresden-Leipzig BR363 each one is also special?
     
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  2. Princess Entrapta

    Princess Entrapta Well-Known Member

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    Ah, so it's a duplicate entry rather than appearing as a variant under the livery/unit amount selection for the base version. Alright, that makes sense. Though I am pretty sure I have seen versions of this happening on other routes too. Do DTG have a consistent guide for how to implement stuff in the timetable that this violates?
     
    Last edited: Nov 26, 2025
  3. maser#4586

    maser#4586 Member

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    I just ran the route on PS5 and didn't see any glitches.
     
  4. max#2873

    max#2873 Well-Known Member

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    Yep, these eternal FULL of passangers "non revenue/empty stock to yard" trains confess that dtg lost the simple knowledge "how". 6 iterations and it is still A JOKE on discord and everywhere else...
     
  5. Princess Entrapta

    Princess Entrapta Well-Known Member

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    They completely broke all passenger logic and my guess is that whoever's job that is has cycled through like two new hires in the last five years and whoever handles it now was thrown in at the deep end with ZERO on the job training or documentation. I have seen this at previous jobs.
     
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  6. PseudoStalker

    PseudoStalker Well-Known Member

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    Arrived in Hoboken when there was just one AI train. 69 FPS (place your joke here).
    So please, DTG, stop optimizing Hoboken and start optimizing trains.
     
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  7. tangent#1519

    tangent#1519 New Member

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    I noticed a couple detail inaccuracies with the Arrow IIIs based on my experience with them. First, the prototype is equipped with WABCO N-2 couplers on the cab ends of each married pair, whereas in-game they are depicted with AAR knuckle couplers.
    Second, the real Arrows are (to my knowledge) not equipped for automated announcements, as they were built long before that was a standard feature on NJT's rolling stock. Every time I've taken a ride on a real train of Arrows, the conductors call out every stop over the PA system and not a text-to-speech program running on an onboard computer.
    I understand if the second deviation from reality was made to make them align with the rest of the Morristown Line equipment having that feature, but I don't understand why the first deviation happened, especially given that they have the correct couplers in TS Classic. I haven't purchased TSW 6 yet; I only noticed these issues in official DTG media and others' gameplay videos. If these two inaccuracies are corrected, I'd be more inclined to buy the game.
     
    Last edited: Nov 30, 2025
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  8. MAX1319

    MAX1319 Well-Known Member

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    the announcements were included as part as the core feature but as we previously mentioned we left the option for those who don't want the announcements the option to turn them off. As for the couplers I will get information on that
     
    Last edited: Dec 1, 2025
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  9. MAX1319

    MAX1319 Well-Known Member

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    [​IMG] upload_2025-12-1_6-14-40.png
    Unless something changed the Arow 3 has the correct type of coupler install. I think if you are looking at previous wip pictures it might show the incorrect coupler but that was fixed before the game released
     
    Last edited: Dec 1, 2025
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  10. fan railer

    fan railer Member

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    How are you gonna base your knowledge off of outdated footage shot during the WIP phase and claim that is the current state of the train in-game? Mind blown :o
    https://www.youtube.com/live/gEWEQ1KnAZM
     
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  11. Game of Trains

    Game of Trains Active Member

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    Does anyone know how to properly use the snow brakes? There is a switch on the Arrow for it but I’m not sure if it even simulates anything.
     
  12. MAX1319

    MAX1319 Well-Known Member

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  13. PseudoStalker

    PseudoStalker Well-Known Member

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    If fan railer is summoned anyway, please also answer is reverse used as a dynamic brake? Cause it works like a dynamic brake.
     
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  14. MAX1319

    MAX1319 Well-Known Member

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    my understanding if you go into reverse it should activate the emergency brakes. but fan railer could correct me if i'm wrong. And this is for IRL not the what currently happens in game :)
     
    Last edited: Dec 1, 2025
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  15. razmatus#2517

    razmatus#2517 Well-Known Member

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    I actually tried using the Reverse notches of the handle in the game and all it did was slow the train down, like you could hear the engine working, so it was kinda like dynamic brakes, but for some reason I think IRL it would blow sth in the train lol
     
  16. Princess Entrapta

    Princess Entrapta Well-Known Member

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    As-is ingame behaviour is a perfectly cromulent dynamic brake, which is why all my driving of this unit has utilised it in such a way, going to be interesting relearning it if this ends up being patched.
     
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  17. fan railer

    fan railer Member

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    1. The snow brake feature does not work on the Arrows in-game, unfortunately. I do not believe it was ever scripted to work.

    2. If the controller is moved into the reverse notches while the train is in motion, it is my understanding that a train stop penalty brake is initiated. You therefore cannot "plug" the controller in order to use the dynamic brakes in this manner IRL. This detail was brought up during dev, but never scripted for.
     
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  18. razmatus#2517

    razmatus#2517 Well-Known Member

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    so using it to brake the train is pretty much an in-game exploit (like on UK unit 350, when you get panto dropped fault, and you just raise it and continue driving, which shouldnt be possible unless you stop first lol)... I mean, I use normal Forward notches and automatic brake like a reasonably sane person, but I tried it in Training Center anyway, so I know it is possible in the game to drive/brake this way :D
     
  19. darrrnel

    darrrnel Well-Known Member

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    Can't help but notice not a single bug thats been reported in here so far has made it on the latest patch notes!

    Why do we bother?
     
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  20. PseudoStalker

    PseudoStalker Well-Known Member

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    They removed SIFA from Arrow. Also they almost fixed the coupling on 45DP.
    But they broke the 45DP for AI and the signal mounts.
    So... yeah
     
  21. darrrnel

    darrrnel Well-Known Member

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    Lol im not sure if your agreeing with my statement or not here!! Such is TSW at the moment!! Yes we've had a few 'minor patchs' but they have broke more then we gained!

    My original sentiment was 3 months down the line, I would have thought there was more bugs 'fixed'.. rather then the hyper focus we've seen on the B2C (a mess that DTG made themselves by not testing.. or if they did test.. not delaying the release due to obvious resons)

    *speculation time based on limited info*
    Given recent events with the USA team it wouldn't surprise me if that route has had work done.. but its stuck in the same DTG vacuum of 'finding a slot'.. that narrative would certainly fit the limited context we have in the situation imo!
     
    Last edited: Dec 1, 2025
  22. PseudoStalker

    PseudoStalker Well-Known Member

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    Of course I agree. Over the past few months, they've fixed two of the bugs that annoyed players the most. But they've also added two new annoying bugs. With statistics like these we can't rely on them. Although... still curious what they'll break next.
     
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  23. darrrnel

    darrrnel Well-Known Member

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    To any member of DTG.. simple question..

    When can we expect the next update to this route?
     
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  24. darrrnel

    darrrnel Well-Known Member

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    Crickets.gif
     
  25. Game of Trains

    Game of Trains Active Member

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    Maybe you can get an answer on Discord.:D
     
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  26. tangent#1519

    tangent#1519 New Member

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    I apologize. I guess I am mistaken if this has been fixed.
     
  27. darrrnel

    darrrnel Well-Known Member

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    Getting an answer at all would be a miracle at this point!

    Dont expect an exact date..
    Just a rough idea..
    Even a generic "its with testing" would do..

    Or is this another route to add to the 'abandonware' pile?
     
  28. cActUsjUiCe

    cActUsjUiCe Developer

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    I'd relegate this to the abandonware pile.
     
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  29. trainsimuser

    trainsimuser Well-Known Member

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    Wait what!!!!
     
  30. cActUsjUiCe

    cActUsjUiCe Developer

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    Just a guess based on how things have shaken out over the years. I'd love to be proven wrong.
     
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  31. dal#7945

    dal#7945 Well-Known Member

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    Anyone doing sunnyside yard moves and notice the train wash has disappeared the bridge structures as well .
     
  32. dal#7945

    dal#7945 Well-Known Member

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    In the alp 46/45 is there some kind of hill start. I just keep rolling back pulling away from some stations. Thanks
     
  33. trainsimuser

    trainsimuser Well-Known Member

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    If no hill start apply some power whilst keeping the brake applied once the power has been applied and you can hear motors slowly release the brake and it will pull away without rolling back.
     
  34. PseudoStalker

    PseudoStalker Well-Known Member

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    Use independent(locomotive) brakes. Set it to max. Release the train brake. Alpply some power(6-8 notch). Wait until the bars on the left screen grow to about half of the scale. Release the independent brake to 60-70%. When the train starts moving, smoothly and gradually release the independent brake completely.
     
    Last edited: Dec 12, 2025 at 7:14 PM
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  35. ajp31

    ajp31 Active Member

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    Third reply but I think this is what fan railer demonstrated in a stream: before releasing the (automatic) brake, bail off the independent brake, then apply power. When the traction motors show that they're drawing power, release the brake. (PseudoStalker: bailing off is actually the opposite of engaging the independent brake. You want to free the brakes on the locomotive rather than the coaches before you apply power.)
     
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  36. Game of Trains

    Game of Trains Active Member

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    The loco is one thing but the cab car is another level, especially on a close to 2% grade if you get stopped in the tunnels. No way you’re not gonna roll back even staring at 7 and increasing all the way to full throttle. I just apply power as soon as the brake cylinder is below 20. Seems to work (most of the time).
    Also, don't feel bad, irl they roll back a bit too.
     
    Last edited: Dec 15, 2025 at 2:32 AM
  37. PseudoStalker

    PseudoStalker Well-Known Member

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    I know that. But I have two problems: 1. The traction is not applied until the train brake is completely released(thanks to DTG). 2. With the method I indicated above, I was able to start normally in the tunnel before Penn, with other methods the currents just jumping back and forth, and the train crawled about 0.5 mph. Only after applying the independent brake, train starting to pick up speed and the currents stopped jumping.
    Using an independent brake (we're still talking about the game, not about real trains) helps prevent the electric motors from automatically cutting off current, allowing us to accelerate on any incline, even on icy.
     
    Last edited: Dec 13, 2025 at 1:20 AM
  38. andrew#5747

    andrew#5747 New Member

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    On the ALP-45DP the analogue dials have the needle at 100% breaking power instead of the zero mark.
     

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  39. MAX1319

    MAX1319 Well-Known Member

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    thank you for the feedback, This item was previously logged during beta as still open on Jira. I've ping DTG to see if they can get it looked at in the future
     
  40. nedjielvn

    nedjielvn New Member

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    I'm having severe performance issues around the Dover Yard area. And around Morris Plains station as well. When looking away from the tracks the game runs normal again. Anyone else that experiences the same problems? Playing on PC.
     
  41. PseudoStalker

    PseudoStalker Well-Known Member

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    I'm reporting this from day 1, but no one cares. Welcome to DTG's world.
     
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