Stuttgart-heilbronn Patch

Discussion in 'TSW General Discussion' started by pedro#1852, Dec 22, 2025.

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  1. pedro#1852

    pedro#1852 Well-Known Member

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    shouldn't there be a stuttgart-heilbronn patch today? it was mentioned in the roadmap livestream that it would be today along with a final update regarding upcoming content

    edit: forget about the patch
     
    Last edited: Dec 22, 2025
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  2. dal#7945

    dal#7945 Well-Known Member

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    I thought that as well but nothing yet.
     
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  3. Rutger Luiten

    Rutger Luiten Active Member

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    The message in the update post is mentioning this week. But I also thought it first said today, Monday.
     
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  4. Emmy_MAN

    Emmy_MAN Well-Known Member

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    I don't think we'll be getting an update for Stuttgart–Heilbronn today or tomorrow.

    And according to the latest post in the DLC announcements, the final reveal is scheduled for 6 p.m. today.
     
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  5. pedro#1852

    pedro#1852 Well-Known Member

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    yeah but in the roadmap stream alex clearly mention "next monday"
     
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  6. toto#2371

    toto#2371 New Member

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    Maybe at the same time as the article they want to post this evening
     
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  7. phil.elliott

    phil.elliott Well-Known Member

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    The patch will come in January now, which I think is a good idea - give it some extra time, and be sure not to introduce any issues before everybody goes away for their holidays.
     
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  8. tom#2834

    tom#2834 Well-Known Member

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    No way DTG lied about a patch.

    Just no way.
     
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  9. Emmy_MAN

    Emmy_MAN Well-Known Member

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    But DTG announced the patch for today.
    And in my opinion, that's just another excuse.

    Because from now until early 2026, none of the DTG employees will be working or reviewing the patch in more detail.

    The best thing would have been to release it today so that we could give DTG feedback on what works and what doesn't, which they would then already know in the new year thanks to us.
     
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  10. toto#2371

    toto#2371 New Member

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    So real ;)
     
  11. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    Hi folks - I understand it's frustrating needing to wait longer for improvements for Stuttgart, but I assure you we had every intention to release today, and even had an opportunity to do so - we intentionally chose against this option.

    To share some insight, the team weren't confident the patch had been successfully uploaded to all the needed platforms, and so faced with a dilemma of choices:
    1. Rush certification on the needed platforms this afternoon, and likely push the update between 3-6pm. Given today is the last full day of many staff, this is a relatively high risk option, with no fallbacks over the holidays if we end up making the experience worst for any reason.
    2. Push the update live on PC, where we had a higher confidence, but leave console players without the patch. It's a "some not all" approach, I don't typically prefer these options, and it can cause a greater level of risk/confusion for our community if this we have other Stuttgart improvements coming in the new year. I'd argue there's a small level of risk, and given today is the last full day of many staff, not one I'd advise we take.
    3. Hold the patch. No risk of damaging the experience for players over the 3 weeks where we can't push any updates, but an understandable and reasonable level of frustration from players - This is the path we chose, and we knew it would suck for some to hear, but I'm the grand scheme it was a better option.
    It's worth noting that this update, whilst important, only contained a handful of improvements. It's not something I'd have recommended we seriously push for without urgent reason for doing so.

    I get it's annoying to wait longer, so all I can do is thank you for waiting - but we had every intention of pushing this out this morning, there's no benefit we gain from misleading when we'd want to release this patch, and even when it's not ideal, I hope our clear communication is appreciated nonetheless. Cheers!
     
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  12. tom#2834

    tom#2834 Well-Known Member

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    All valid points and if this was my first rodeo, then I would probably buy it and say fair enough.

    Unfortunately this happens time, after time, after time, so I am far less inclined to give DTG the benefit of the doubt.
     
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  13. TemporaryAl

    TemporaryAl Active Member

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    Yeah, the patch will likely now drop late, and break stuff, AND that stuff won't ever be repaired afterwards anyway...we know how it goes by now, it's been a few years.
     
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  14. neonym#9140

    neonym#9140 Active Member

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    Yes, I don't know what makes a difference, when there are holidays now. The last Riviera Line patch was more than month and it broke the class 220 interior lights and AWS sounds (both are serious problems for the gameplay) - it was never fixed. I'm really not happy that I paid extra money to have this train, which is very bad to play with now, it was great before that last patch.
     
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  15. dal#7945

    dal#7945 Well-Known Member

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    The aws and other warning sounds as they should for me on xbox sx.
     
  16. neonym#9140

    neonym#9140 Active Member

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    Thanks for that info, I will try this again during a holidays.
     
  17. jesper2805

    jesper2805 Well-Known Member

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    Sorry, but I think it’s complete nonsense that PC players have to wait just because console players can’t get it on time. In fact, when it comes to addon releases, PC players are always the ones who have to wait the longest. Honestly, I think this is the moment to finally give PC players the advantage for once.

    It’s not very smart, and once again it shows that PC players clearly aren’t the target of their business model, even though we’re the ones who made this game possible for console players in the first place. To be honest, I just don’t think this is a respectable move.
     
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  18. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    Just commenting that, in the past when we're put patches out on some platforms and not others, there have been other complications we need to manage, on top of the community confusion and comms. It's not always clear, but in this case, this was the best choice for everyone, as PC platforms also needed more testing too.
     
  19. jesper2805

    jesper2805 Well-Known Member

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    If they actually follow through this time, I’ll be satisfied but unfortunately, history usually shows otherwise. Almost every update proves that things are barely tested, if at all, and for every fix we get, we seem to receive just as many broken things in return. So I’m not very optimistic.
     
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  20. pedro#1852

    pedro#1852 Well-Known Member

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    I understand you perfectly, the 13th november patch broke the "next station" announcements on ALP-45DP and not to mention that when it spawns there's initially a confusion about which mode it spawns in (it spawns with the engines running and in electric mode at the same time)

    none of this happened before the 13th november patch
     
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  21. dal#7945

    dal#7945 Well-Known Member

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    If the patch included the wiper fix and crashing fix and safety fixes then they should have released it. Im driving a 423 got caught in a snow storm wipers done nothing and could not see dam thing.
     
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  22. fpriotto520

    fpriotto520 Well-Known Member

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    After update of today, the WiKo 483 still doesn't appear on the train selection screen.
    There's only an image of the KaKo 463, which, when selected, opens the WiKo 483 selection.
    A little more attention to detail wouldn't hurt...
     
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  23. pedro#1852

    pedro#1852 Well-Known Member

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    yes, and there was a note in the release article that this issue existed and would be fixed in a post-release patch
     
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  24. OldVern

    OldVern Well-Known Member

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    As noted in the main feedback thread, there is still the issue of any run with a 463 spawning in with Dostos as well as N-Wagons in the consist, to solve.
     
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  25. OldVern

    OldVern Well-Known Member

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    So much for the patch...

    Doing CSQ 52930 (Journey Mode), for some reason I couldn't spot got "zwanged" joining the main line proper. Was unable to get the train to move despite releasing and resetting everything. On the final attempt, the loco simply rocked a bit, fell on its side and run terminated with the derailed message.

    Buggidy, buggidy, bug..
     
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  26. vodka#2734

    vodka#2734 Well-Known Member

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    I'm not at the computer right now, but what's that locomotive? I've completed everything in the cargo portion of Journey Mode and only noticed one bug with a stuck train.
     
  27. OldVern

    OldVern Well-Known Member

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    It's the 140. Even if missing the "zwang" was user error it should be possible to regain power after coming to a stand and releasing the PZB and it most certainly should not fall over on its side!

    Maybe it was auditioning for a part in Metro Rivals, where it seems DTG's main interest now lies...
     
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  28. dal#7945

    dal#7945 Well-Known Member

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    Is that the one where have to stop at a red signal then as try to it just flips of the rails
     
  29. OldVern

    OldVern Well-Known Member

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    That must be another one. There was no signal not even a presignal that triggered the penalty brake (SIFA is off so just PZB). I can deal with that if the train is recoverable but ending up on its side, afraid not!
     
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  30. vodka#2734

    vodka#2734 Well-Known Member

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    I had something similar today, after zwanbremsung. I had to wait about three minutes for the brakes to pump up and release. Ideally, I should have waited about 10 minutes for the compressor to build up pressure in the main reservoir. But I didn’t try to move, I just stood there waiting for the brakes to release and the train to move down the slope on its own. Still, this old man needs careful handling of the brakes, in the style of American freight trains.
     
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  31. solicitr

    solicitr Well-Known Member

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    Did you pass a naked Ne2?
    [​IMG]

    These "Vorsignal" plates can be found separate from any signal - there are a couple on Niddertal and a notorious hidden one on RSN - and must always be acknowledged, since there is no way to display a "clear" aspect.
     
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  32. AmityBlight

    AmityBlight Well-Known Member

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    solicitr OldVern I think this is what might have happened. I just tried this service and there's one right after leaving Kornwestheim Rbf. It's a bit hard to notice in the dark, I spotted it at the last moment.
    [​IMG]

    Anyway, I deliberately let myself get zwangsbremsed, but had no problem getting back on afterwards.
    Thing is, with the 140 you have to be very careful with the throttle. What usually works is going to 2nd notch first, wait a bit, then step to 3rd to get the train moving slowly. When the traction power gauges move down towards 3, go one notch higher :)
     
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  33. OldVern

    OldVern Well-Known Member

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    Thanks for the advice folks. It is of course hard to spot those signs in the dark. I'll try the run again later.
     
  34. AmityBlight

    AmityBlight Well-Known Member

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    In reality, those signs are reflective and way easier to spot. It's a bit odd that the game doesn't reflect this (heh), I'm pretty sure UE4 can do reflective surfaces.

    Vern, when you do the service again, keep an eye out for a regional train stuck behind a red signal at Heilbronn. It blocked my entrance and I had to delete it, but forgot to note its service number :o
     
    Last edited: Jan 6, 2026 at 10:20 AM
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  35. OldVern

    OldVern Well-Known Member

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    Will do.
     
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  36. Pipe

    Pipe Well-Known Member

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  37. vodka#2734

    vodka#2734 Well-Known Member

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    I had the same problem and I also forgot to write down the number...
     
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  38. jesper2805

    jesper2805 Well-Known Member

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    This is a point that DTG doing wrong for ages. Its frustrating that they did not fix this issue. And yeah its very simple to have on UE4
     
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  39. michel.guinand

    michel.guinand Member

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    I just rode CSQ 52930 again and encountered the same problem when entering Heilbronn, where RE 19875 was stopped at a red signal (at the Heilbronn exit). This wasn't the case before yesterday's update.
    CSQ 52930 bin ich gerade nochmals gefahren und hatte bei der Einfahrt in Heilbronn die RE 19875 an einem roten Signal steht (bei der Ausfahrt Heilbornn) auch dieses Problem. Das war vor dem Update von gestern nicht der Fall.
     
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  40. OldVern

    OldVern Well-Known Member

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    Second attempt and yes the Ne2 is there albeit on the left hand side of the line not the right. I guess that is prototypical so we have to put that down to user error, not really expecting the use of a sign rather than a vorsignal in the midst of colour light signalled territory.

    Still doesn’t explain the 140 toppling over when stationary though, although I’ve had that occur in other routes since TSW6. It was common in TSW4, went away in 5 but back with a vengeance in 6. An old core bug revived.

    Anyhow off to Heilbronn, will report back shortly if the stuck passenger train is a problem for me.
     
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  41. OldVern

    OldVern Well-Known Member

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    Yes same situation with the stuck train.

    After deleting it that released SE 28207 which was routed across my path then after it cleared I got a proceed signal. I may also have deleted a couple of the non labelled consists in Heilbronn Yard.
     
    Last edited: Jan 6, 2026 at 6:49 PM
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  42. vodka#2734

    vodka#2734 Well-Known Member

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    No need to scare me. I haven't had a single flight. Other bugs occur, but not rollovers.
     
  43. candacedtg

    candacedtg Staff Member

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