Enough Is Enough!!! The Ongoing Saga!!! 2 Year Anniversary

Discussion in 'TSW General Discussion' started by ExcelsiorGamingYT, Aug 22, 2023.

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Is it time, I locked this thread?!?!

Poll closed Nov 10, 2025.
  1. Yes

    289 vote(s)
    40.6%
  2. No

    422 vote(s)
    59.4%
  1. Crosstie

    Crosstie Well-Known Member

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    Trouble at mill?
     
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  2. Isaak

    Isaak Well-Known Member

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    I'm not surprised by this. I've been a long time TSW user (over 6 years), but since I upgraded to the free starter pack of TSW 6 when it launched I've only played TSW for 11 hours. None of those hours were in the last month. I'm glad I didn't buy any of the TSW 6 content because I feel I've definitely given up on TSW. I've had my fun with previous editions, but if nothing changes at how DTG is leaving their playerbase hanging with a game full of bugs, I won't be hanging around here for much longer.
     
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  3. Gianluca

    Gianluca Well-Known Member

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    IMG_20251101_185914.jpg
     
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  4. OldVern

    OldVern Well-Known Member

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    Despite denials to the contrary I still feel there was a sea change when Focus Entertainment took over. But still, you would think they would be exercising a bit more oversight particularly at the highest level in DTG and the TSW operation to restore order.
     
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  5. pedro#1852

    pedro#1852 Well-Known Member

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    imo, dtg acquisition by focus entertainment only made things worse... but that's just my opinion
     
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  6. locobilly

    locobilly Well-Known Member

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    There’s definitively been a conscious decision to cram as many variants of existing trains we already have out there. Now we’re getting quite pricey dlc that is little more than a repaint and/or move a few nuts and bolts around, even populating new routes which never used to be a thing. These days truly new trains seem to be at a premium.
    I do think there has been a sea change since the French company took over, it’s seems more about maximising profits now than anything else, and that’s where the recycling existing trains over and over has come from.
    There’s a hell of a lot of units on British railways that haven’t been done, many of which would layer onto other routes, and it is these I’d like to see get more attention.
     
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  7. Mich

    Mich Well-Known Member

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    I think changes to the forum are due to Focus, but honestly I feel like people are wearing rose-tinted glasses if they think the DTG of old acted a whole lot differently. They've always been allergic to variety since TSC, the tendency toward "the big three" countries has been a thing even under RSC, the lack of non-BR steam routes has always been a thing too. So has things like reuse of existing content, and lack of oversight on QA, remember the state infamous state of Donner Pass anyone?
     
    Last edited: Nov 28, 2025
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  8. 21c164fightercommand

    21c164fightercommand Well-Known Member

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    Wasn't DP and some other content released round that time outsourced to some Mumbay code farm for finishing?
     
  9. mikec1701d

    mikec1701d Well-Known Member

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    I've noticed things which just haven't been fixed which should have been sorted a long time ago.

    Firstly, the Azuma external PIS is still showing the wrong coach letters on the 9 car formation.

    CPU drivers sitting in the wrong cab on AI driven locomotive services - 47, 86 and 87 for sure. This one I think I've sussed out - the CPU driver is coded to sit in the "front" of the locomotive. If the locomotive is running southbound then it is effectively running backwards in terms of how the game is coded. This is immersion breaking to see a train being driven from the cab facing the coaches and seeing the front cab empty.

    Birmingham New Street still has the glowing benches despite having a new rolling stock layer introduced. I've also noticed that the staircases are also solid white too, the correct textures pop into place once you get close enough - how is this a thing when the route is almost £30?

    On the subject of BCC, the entire Camp Hill Line. Why was this abandoned when it was clearly meant to be included and is almost finished? It's quite easy to run trains along that line as it's fully signalled, a lot of the scenery is done (houses, bridges, commercial buildings, car parks, roads, cars etc). Heck all of the lineside equipment has been placed - lineside cabinets, full signals, some fencing and even a GMSR mast. You cannot tell me that the line wasn't intended to be in game or to be seen by the player, there's no way all of this scenery and equipment was placed in an area which cannot be seen from the main BCC route if it wasn't intended to be part of the playable route. Again, it's very easy to drive the Camp Hill Line and it's possible to set a route along it. Will DTG ever finish BCC?
     
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  10. Class150NT

    Class150NT Active Member

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    Assuming you're talking about BCC New Street, the new timetable and stock was done by Rivet, but as the route itself was done by DTG, it would be up to them to fix
     
  11. Purno

    Purno Well-Known Member

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    For the first time in my TSW career I feel the urge to add a post to this topic. TSWs performance has never been reliable, but with DTG adding more features and pushing for longer routes with busier timetable, I get the feeling that performance has been getting worse. Or just that I've started noticing it more.

    Anyways, the frequent lagspikes and FPS drops are putting me off. I've come to a point where I cannot enjoy TSW as much as I have done in the past, and I've spent more times playing other games with ETS2/ATS which are not only good looking, but run extremely smooth, despite being on decently high graphics settings on a 4K resolution.

    I hope DTG can focus more on optimization and performance so I can keep enjoying TSW as much as I've done in the past.
     
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  12. pinxtonpaws

    pinxtonpaws Well-Known Member

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    Hmm, I was just thinking about this the other day and was kind of curious as to exactly what my level of enjoyment throughout my entire TSW cycle actually was, so I pulled up my XBox gameplay stats.....

    Time played:
    TSW 2020: 11d 0h 01m
    TSW 2: 51d 08h 57m
    TSW 3: 53d 23h 41m (still playing, albeit not very often)
    TSW 4: 13h 21m (played via gamepass)
    TSW 5: 4h 53m (free version)
    TSW 6: 1h 07m (free version)

    Total miles driven / incremental driver level (obtained from trueachievements):
    TSW 2020: Unknown
    TSW 2: 36,014 / 1203
    TSW 3: 34,009 / 2077
    TSW 4 - TSW 6: 3998 / 2186 (only played to farm free + easy achievements)

    My most played games ever on XBox (excluding X360):

    1: Railway Empire 1: 71d 7h 7m
    2: Diablo iii RoS: 67d 23h 59m
    3: TSW 3
    4: TSW 2
    5: Borderlands 2: 51d 01h 26m

    So it does goes to show that, once upon a time, TSW was a mighty fine game. Well, for me it was.
     
    Last edited: Dec 6, 2025
  13. foggy#2817

    foggy#2817 Well-Known Member

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    If the things you mention here were the worst of our worries, this thread wouldn't exist.
     
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  14. bidibul#3139

    bidibul#3139 Well-Known Member

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    It's gotten so bad that I didn't even bother downloading the free version of TSW6! I only got 45 hours of playtime on TSW5!
    If the game were at least smooth and without stuttering, maybe I'd play more, but it's getting worse and worse; for me, it's unbearable.
    Even with a €50,000 PC, this game wouldn't run smoothly.
     
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  15. ludwigtails

    ludwigtails Well-Known Member

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    okay so i cant remember where or which exact video that I have recently watch from Train Sim Society.
    And now that i think about it, how is this acceptable where add-ons that are meant for previous iterations of TSW, DTG purposely delaying them for the next iteration release, but the add on features don't even have functions or features that are new to the next version of TSW that they are released in. How is this not a scam?
    to be honest i dont even use the train fault feature and the guard mode is still garbage with only 1 coach full of passengers and others just dont have them.
     
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  16. Indege

    Indege Well-Known Member

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    Im still on TSW5 and I hardly play it, its so boring I can’t really see why one would get TSW6. I mean all the routes are just A-B back and forth, especially for UK routes with no variety in stopping pattern destinations or anything. The only routes I see it as acceptable are Bakerloo line, Glossop and BCC. Even then, Bakerloo could have had an extension to Watford and Euston once the 710 came. Everything is so boring with TSW now I’ve started playing TSC again.
     
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  17. theorganist

    theorganist Well-Known Member

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    Riviera, has three destinations and local services and express services, plus freight.
    Crewe to Birmingham has local trains between New Street and Wolverhampton plus longer distance trains to Crewe.
    Shap has local trains to Morecombe, freight services and of course the express services.
    Cardiff has over the two timetable four different destinations (within the route) plus services going off map.
    London to Brighton has four destinations on the route and different stopping patters
    SEHS has the high speed line plus the classic line to Faversham plus services stopping an Rainham
    WCML South has the DC lines, the stopping services to Milton Keynes and express services (which I do feel should be longer)
    MML has two different routes
    Fife Circle has two separate routes
    East Coastway has the line to Eastbourne plus the Seaford branch
    Blackpool Branches has three terminus stations and a freight branch and a variety of stopping services and fast services plus some freight
    Cathcart has the circle line plus two other lines to two different destinations
    Manchester Commuter has the line to Alderley Edge plus the line via the airport

    I would have said if anything Bakerloo and Glossop have less variety.
     
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  18. krenz.christoph

    krenz.christoph Well-Known Member

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    Totally. But I also can see, why one might think the routes become boring. All routes you mentioned are on the big island in the North Sea. I can't think of such a route in the continent, maybe with Dresden als an exception. I still have a little bit hope for a real network route in TSW but it is fainting by every roadmap stream.
     
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  19. lexie

    lexie Well-Known Member

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    Frankfurt S-bahn also have multiple routes and is a network, but most of them are S-bahn routes ofcourse. But I don't know if the lack of a network makes a route boring. For me it's more like a lot of routes are boring because of not having scenery highlights or the drive itself is just at a almost the same speed and only a few stops. BCC is one of my favourite UK routes, because lot of speed changes, lot of stops and the the scenery is not to bad either and changing trough out the route. Even with the default timetable and one nice train I still enjoy it very much.
     
  20. aroused by trains

    aroused by trains Active Member

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    Guys what's the plan for the photo when we get to page 157? I think we need to start preparing now. At this rate it'll happen by June and that's not much time to get obscure unbuilt units from 1993 into production
     
  21. ididntdoit

    ididntdoit Well-Known Member

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    I just looked this up. Why does it have a window sill on the front?
     
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  22. richtayls

    richtayls Well-Known Member

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    Where else are you putting the flower pots?
     
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  23. OldVern

    OldVern Well-Known Member

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    Sometimes you do wonder why we bother with this bug ridden piece of software. Just as a example over the last few days…

    Monthly Mastery all over the place showing different levels of (non) completion each time you go into it.

    Class 380 still has brakes like an electromagnetic clamp when you apply them.

    DB Class 140 rolled over and derailed while stationary.

    Class 158 has decidedly nerfed sounds.

    Train service on the SHG Fife timetable virtually non existent after 1900.

    JT ATW Class 142 has exhaust smoke coming through the saloon roof when stationary.

    These issues for the most part logged and reported previously but DTG sit on their hands and do fudge all. Even the “new” community managers from the external PR company seem to have vanished…
     
  24. ididntdoit

    ididntdoit Well-Known Member

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    I feel sorry for the driver, brake and goodbye flowers. Don't brake and goodbye job.
     
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  25. fakenham

    fakenham Well-Known Member

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    Just wondering if the announcements are broken at the moment? Have been away from the sim for a while and seem to be getting less or sometimes no announcements at all, especially regarding the station announcements? Was OK about a month ago.
     
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  26. orb

    orb Well-Known Member

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    I didn't bother much with it during the winter sale. Even -90% off for a route I've had on wishlist hasn't convinced me to get it. Well, I still watch subscribed topics in the forum and new announcements or articles in hope something significantly improved or something I've been waiting for finally released, but I think the earliest I'll touch TSW again will be the GWE remaster, and next probably only after Tadami or another unique release, like DB BR 23 (of course if they don't have plenty of unresolved issues), or after another remaster of the routes I loved playing in TSW2020 and TSW2.
     
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  27. Mich

    Mich Well-Known Member

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    Honestly at this point I've pretty well settled on sticking with 5 up till at least 7 comes out, nothing really interests me at the moment. I'm not convinced any of the content I'm interested in is going to be out before the summer. And JT's next route, which is just about the only thing I'm sure will both be out soon and be solid, just kind of seems like more of the same, no fun and quirk new stock additions, nor massive jaw dropping increase in detail or length over their prior offerings.

    And honestly without that I just don't see the point of buying it day one, I've kind of got enough BR content to last at least till the heat death and rebirth of the universe. Like seriously, after all these years I've only just now got down to the final two services for the 31 on the default timetable on TVL. And I've still got tons of services left for everything else, especially the 101, oh god I've got so many of those runs left before I ever hit completion!
     
  28. tom#2834

    tom#2834 Well-Known Member

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    No point buying anything day one really!!

    All need at least one patch and some even more.

    Made the mistake with Cargo line 5. and still not used the Class 20, as been waiting for a patch for ages. Could have just bought it this week and not missed out on anything.
     
  29. Maik Goltz

    Maik Goltz Well-Known Member

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    Could we please be more precise on that (Images, Videos, repro steps, overall situation). I invested days in finding new and working suspension settings for the 140. And as i can see they are rolled out. I never experienced any tip over again with the new settings while testing it. I even let her standing after harsh braking on a SE curve for 30 minutes and watched and waited for unhappy things happening (what was the problem before) but nothing happened for me there. So, no clue what is broken now again. Next step is probably to switch off suspension at all to overcome that problem. I don't like the (working) standard settings where you have a feeling of driving a foam block over the pure sleepers and so, i will not apply them to the loco just for having any suspension.
     
  30. OldVern

    OldVern Well-Known Member

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    I outlined what happened in the patch thread which Candace kindly locked.

    However you cannot seriously suggest that every time we do a run on TSW we should be recording a video clip of it. This is supposed to be a game we are playing to enjoy, not a technical support mission. Same as taking screenshots, by the time the event has happened it's too late.

    Anyhow as I noted in the locked thread this may not necessarily be an issue with the loco, more of a core thing as since TSW6 released I have also had it occur with a Class 385 on BML (PS5 version) and the Jubilee steam loco on Spirit Of Steam.
     
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  31. Maik Goltz

    Maik Goltz Well-Known Member

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    But at the same time you can't expect me (as the developer on that specific thing) reproducing problems, i can not experience at all, without exact information when where and how they happening. I would admit if it would be once happening to you, but you already mentioned it a few times now over a good time period. So maybe i could ask for more details on that then. And if it is a core issue now, what i am not aware of, i am searching for something i cant even find because i am not searching for it. Those things are not popping right into the developers face when debugging. It could me need to drive that loco for days or weeks just to make it happening once. Should be no excuse, i know, i have to drive it to death when developing it. But that is already what i always do. There is a barrier on what can be done and what not. So, asking for help from the actual players is valid, i would think.
     
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  32. max#2873

    max#2873 Well-Known Member

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    I am not sure if you were engaged in Garnichpartenkirechen route, but if so, is the case of 50-60 minutes Death Clock of CTD on Xbox known issue to you? Route litteraly makes CTD after ~60 min EVERYTIME. This problem persist allready for year...
     
  33. star#5823

    star#5823 Well-Known Member

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    Uhh what’s exactly wrong with the cargo line 5 ?
     
  34. OldVern

    OldVern Well-Known Member

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    I really appreciate you are trying to help Maik and the frustration these one off bugs that may never reoccur cause. However all we as players can do at best is try and recall the circumstances leading up to the occurrence.

    In this case, to repeat what I posted in the locked thread.
    I was brought to a stand with a zwangsbrem after failing to spot and acknowledge a Ne2 sign at the lineside.

    After ensuring the brakes were released I made several attempts to regain power, overloading and resetting the MCB a couple of times. After about three or four attempts the loco started to shake, then overturned with the derailment game over message.

    On my second attempt at the run, I actually got “zwanged” at a different location having missed a colour light vorsignal, but this time I was able to recover and restart the train without any issue.

    Hope that helps but given I have experienced this on other routes and trains and on the PS5 version as well as PC, that’s why my suspicion is pointed at something in the core where a conflict in the code resolves itself by tipping the train on its side!

    Rest assured the 140 is otherwise superb.
     
  35. Maik Goltz

    Maik Goltz Well-Known Member

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    No, i'm not involved in the Mittenwaldbahn route. But that problem, as i know and as was told a lot now on streams and the forums, has to do with the memory leak issues. DTG is on solving this, i guess.


    I will do some tests to maybe reproduce that. I know it was a problem before the new suspension settings because the bogies were drifting sideways away from the axles when the loco was on heavy braking amount and standing on a elevated curve.
     
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  36. FredElliott

    FredElliott Well-Known Member

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    Nothing worse than having your bogies drift sideways
     
  37. solicitr

    solicitr Well-Known Member

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    Just a wild guess, but is it just possible that when your train came to a halt it was sitting on a switch, and that the game dispatcher then moved it? That would cause a derail
     
  38. Calidore266

    Calidore266 Well-Known Member

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    As I get older, that kind of thing seems to happen more and more.
     
  39. razmatus#2517

    razmatus#2517 Well-Known Member

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    wow, this thread still lives, remarkable :D here's an imaginary toast to a long life to it :D
     
  40. tom#2834

    tom#2834 Well-Known Member

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    Apart from the long list of issues with the Class 20!?

    I did the Shap scenarios and have been saving the WCMLS ones for when it gets fixed.
     

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